Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.11 @ 23:50:21 Player: DHM1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (777) 777 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 1952 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 245/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Heat Sink Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Sensor Array Hacking Suite > --- WEAPON ----------- Beam Rifle Light Assault Rifle Shotgun > --- INVENTORY -------- Aluminum Leg [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Sensor Array Hackware Hacking Suite Weapon Shotgun Energy Gun Beam Rifle Ballistic Gun Shotgun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 21 | 6 9 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 7 | 2 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device 4 | . 2 2 Storage . | . . . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 7 | 3 3 1 Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 5 | . 3 5 Average Slot Usage (%) 88 | . 90 84 Engine 11 | . 13 7 Leg 25 | . 27 20 Device 11 | . 9 18 Hackware 10 | . 10 11 Energy Gun 11 | . 13 7 Ballistic Gun 15 | . 14 18 Naked Turns . | . . . Heaviest Build 14 | 9 12 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 2 Average Carried 2 | 1 3 1 Final Capacity 4 | 4 4 4 Final Carried 3 | 2 3 1 Class Distribution -------------------- 73% | Mutant 18% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 615 | 158 297 160 Remotely . | . . . Salvage Created 860 | . 387 473 Parts 57 | . 28 29 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 25 | . 12 13 Guns 25 | . 12 13 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 8 | . 5 3 Grunt 13 | . 7 6 Sentry 4 | . . 4 Best Kill Streak 6 | . 4 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | . 3 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1078 | . 374 704 Core 211 | . 56 155 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 75 | . 32 43 Largest 3 | . 2 3 Hottest 99 | . 79 99 Shots Fired 141 | . 58 83 Gun 141 | . 58 83 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 95 | . 30 65 Thermal 46 | . 28 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 9 15 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 98 | . 39 59 Core Hits 55 | . 24 31 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1254 | . 511 743 Guns 1254 | . 511 743 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 819 | . 265 554 Thermal 435 | . 246 189 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 183 | . 183 21 Average Temperature 43 | . 55 11 Received Heat Transfer 300 | . 123 177 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1110 | . 629 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 426 | . 175 426 Initial 65 | . . 65 Average 141 | . 88 281 Maximum Alert Level 2 | . . 2 Low Security (%) 77 | 100 100 23 Level 1 16 | . . 54 Level 2 6 | . . 21 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . . 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 19 25 Peak Tracking Total 8 | . 3 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 14 6 Successful 18 | . 13 5 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 20 | . 14 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 13 5 Record 4 | . 3 1 Robot Analysis 3 | . 2 1 Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Emergency Access Points 2 | . 2 . Scanalyzer Index 1 | . . 1 Locate Traps 1 | . . 1 Reinforcement Status 1 | . 1 . Registered Prototypes 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 3 | . 2 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 961 | 53 620 288 Spaces Moved 567 | 39 418 110 Core 10 | 10 . . Treads . | . . . Legs 557 | 29 418 110 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 107 120 120 Slowest Speed 150 | 120 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 78 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 724 | 47 475 202 Wait 48 | 1 6 41 Move 565 | 38 417 110 Hop . | . . . Pick Up 9 | 2 7 . Fast Attach 10 | 5 4 1 Attach 4 | . 2 2 Detach . | . . . Swap 7 | 1 3 3 Drop 6 | . 4 2 Fire 75 | . 32 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 9) 516 | -10/Materials | Discovered new exit (range 5) 627 | -10/Materials | Identified exit to Mines 639 | -10/Materials | Lost 3 parts (1p1n1w) 646 | -10/Materials | Discovered new exit (range 11) 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 915 | -9/Materials | Lost 5 parts (1p1n1u2w) 962 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. Y-45 Defender destroyed. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Imp. Ion Engine. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf cleans the Atomic Centrifuge. Acquired 30 matter. K-01 Serf collects debris. Acquired 3 matter. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Treads. Lgt. Assault Rifle destroyed. W-16 Scout sends out distress signal. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????###????# #??# """ #?????? | | ???????????????????# #??# !#?????? | | ???????????????????# ############????? | | ???????????????????# # #????? | | ???????????????????#%# #?????? | | ????????????####?### # #?????? | | ???????????"""""?# %#=% #?????? | | ???????????""""" # %+% #?????? | | ???????????""""" # #!""" 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