Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 15:02:35 Player: ILikeMonsters1890 Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1385) 1385 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 4263 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array > --- WEAPON ----------- Electrolaser Electrolaser Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Sensor Array Electrolaser High-powered Shotgun [Rating: 38] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Assault Rifle Energy Gun Electrolaser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 1 . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Parts Attached 67 | 9 10 4 21 13 10 Power 12 | 1 1 . 5 1 4 Engine 8 | 1 1 . 3 1 2 Core 4 | . . . 2 . 2 Reactor . | . . . . . . Propulsion 24 | 4 2 1 11 4 2 Treads 2 | 2 . . . . . Leg 13 | 2 2 1 5 2 1 Wheel . | . . . . . . Hover 8 | . . . 6 2 . Flight 1 | . . . . . 1 Utility 15 | 2 5 2 1 2 3 Device 10 | 1 3 2 . 2 2 Storage 2 | 1 1 . . . . Processor 2 | . . . 1 . 1 Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 2 1 4 6 1 Energy Gun 4 | . . . . 4 . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 1 . 4 2 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 44 | . 2 . 15 12 15 Power 10 | . . . 4 1 5 Propulsion 16 | . 1 . 6 5 4 Utility 8 | . 1 . 1 1 5 Weapon 10 | . . . 4 5 1 Highest Loss Streak 11 | . 1 . 7 11 8 Average Slot Usage (%) 69 | . 94 100 82 69 53 Engine 7 | . 13 11 3 5 6 Core 2 | . . . 4 . 3 Leg 18 | . 25 33 19 2 16 Hover 3 | . . . 8 20 . Device 13 | . 12 22 12 13 12 Storage 8 | . 14 11 9 7 7 Processor 2 | . . . 5 1 1 Ballistic Gun 6 | . 14 6 12 5 2 Launcher 4 | . 13 15 5 . . Naked Turns 1 | . . . . . 1 Heaviest Build 37 | 14 27 30 32 37 35 Greatest Support 45 | 40 20 30 44 44 45 Greatest Overweight (x) 8 | 4 2 . 2 8 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 9 Most Carried 8 | 4 8 7 7 7 4 Average Carried 2 | . 3 4 3 4 . Final Capacity 10 | 6 10 10 10 10 4 Final Carried 5 | 1 5 5 5 . . Class Distribution -------------------- 52% | Mutant 35% | Scavenger-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1265 | 312 49 136 443 210 115 Remotely . | . . . . . . Salvage Created 1329 | 79 154 165 698 155 78 Parts 108 | 12 19 11 46 14 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 30 | . 6 5 15 1 3 Melee 1 | . . . . . 1 Guns 9 | . . . 6 1 2 AOE 20 | . 6 5 9 . . Classes Destroyed 10 | 2 5 2 . 1 . Worker 6 | 1 2 . . 3 . Builder 4 | . 1 . 1 2 . Tunneler 3 | 3 . . . . . Operator 2 | . 1 . 1 . . Watcher 3 | . 1 . 2 . . Swarmer 9 | . 3 . 3 . 3 Grunt 15 | . 3 3 9 . . Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 4 | . . 1 3 . . Best Kill Streak 9 | 4 9 2 8 3 3 Combat Bots Only 8 | . 3 2 8 1 3 Max Kills in Single Turn 3 | 1 3 2 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4020 | . 260 104 1259 968 1429 Core 1043 | . 11 30 301 101 600 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 95 92 45 . . Volleys Fired 92 | 4 9 11 38 20 10 Largest 3 | 2 1 2 3 3 1 Hottest 189 | 40 30 63 73 189 23 Shots Fired 158 | 8 9 14 68 49 10 Gun 123 | 8 . . 56 49 10 Cannon . | . . . . . . Launcher 35 | . 9 14 12 . . Special . | . . . . . . Kinetic 94 | 8 . . 56 20 10 Thermal 29 | . . . . 29 . Explosive 21 | . 9 11 1 . . Electromagnetic 14 | . . 3 11 . . Robot Hit Streak 15 | 2 3 4 15 6 8 Robot Miss Streak 7 | 2 2 3 4 7 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 78 | 4 4 4 43 14 9 Core Hits 87 | 4 17 10 39 9 8 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3373 | 56 505 477 1727 440 168 Guns 1090 | 56 . . 548 346 140 Cannons . | . . . . . . Explosions 2255 | . 505 477 1179 94 . Melee . | . . . . . . Ramming 28 | . . . . . 28 Kinetic 937 | 56 . . 548 193 140 Thermal 805 | . . . 652 153 . Explosive 1017 | . 505 401 17 94 . Electromagnetic 586 | . . 76 510 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 120 | . 20 2 78 20 . Projectiles . | . . . . . . Explosions 120 | . 20 2 78 20 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 494 | . 144 46 163 134 7 Shots 18 | . 3 3 10 2 . Rammed 5 | . . . . . 5 Targets Rammed 10 | . . . . . 10 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 360 | . 1 7 49 360 15 Average Temperature 67 | . 1 4 18 98 9 Received Heat Transfer 1080 | . 36 27 549 258 210 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 2 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 833 | . . . 500 333 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 4 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 627 | 20 234 293 627 347 . Initial 193 | . 13 98 123 193 . Average 258 | 3 162 188 441 288 . Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 44 | 100 58 56 17 21 . Level 1 34 | . 41 43 20 78 . Level 2 21 | . . . 62 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 3 1 . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 7 6 22 5 16 Peak Tracking Total 7 | . 4 3 7 3 4 Tactical Retreats 9 | . . . 1 1 7 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 19 | . 3 3 7 6 . Max in Single Turn 2 | . 2 1 2 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 5 | . 2 1 . 1 1 Terminals 5 | . 2 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 6 3 . 3 1 Successful 11 | . 6 3 . 1 1 Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 13 | . 6 3 . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 6 3 . 1 1 Record 6 | . 4 . . 1 1 Prototype ID Bank 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 2203 | 159 270 186 406 179 1003 Spaces Moved 1441 | 96 160 124 196 146 719 Core 35 | 15 . . . 1 19 Treads 32 | 32 . . . . . Legs 1229 | 49 160 124 178 18 700 Wheels . | . . . . . . Hover 145 | . . . 18 127 . Flight . | . . . . . . Fastest Speed 45 | 50 120 120 48 45 120 Average Speed 125 | 132 139 120 136 65 132 Slowest Speed 450 | 250 180 120 180 450 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 33 16 16 5 71 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 1 | . . . . 1 . Terrain Destroyed 233 | . 91 31 70 41 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 232 | . 91 31 70 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1702 | 120 203 149 277 191 762 Wait 10 | . . 3 . 4 3 Move 1436 | 95 159 123 195 145 719 Hop . | . . . . . . Pick Up 60 | 10 16 4 16 5 9 Fast Attach . | . . . . . . Attach 67 | 9 10 4 21 13 10 Detach 17 | . 4 2 6 4 1 Swap . | . . . . . . Drop 10 | 2 5 2 1 . . Fire 92 | 4 9 11 38 20 10 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . . . . . 10 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 603 | -9/Materials | Discovered new exit (range 11) 616 | -9/Materials | Entered another Materials area 616 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 715 | -8/Materials | Lost 3 parts (1p1n1w) 726 | -8/Materials | Destroyed 8 combat bots 804 | -8/Materials | Lost 3 parts (2n1u) 946 | -8/Materials | Core integrity fell below 50% 982 | -8/Materials | Lost 7 parts (2p3n2w) 985 | -8/Materials | Discovered new exit (range 16) 1022 | -8/Materials | Entered Factory 1022 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1160 | -7/Factory | Discovered new exit (range 15) 1201 | -7/Factory | Entered Lower Caves 1208 | -7/Lower Caves | Lost 11 parts (1p4n1u5w) 1211 | -7/Lower Caves | Encountered a Warlord checkpoint 1306 | -7/Lower Caves | Learned Factory emergency access door positions 1431 | -7/Lower Caves | Spotted B-75 Beast 1476 | -7/Lower Caves | Build established: Scavenger-Mutant 1689 | -7/Lower Caves | Learned 4 Factory zone layouts 1872 | -7/Lower Caves | Lost 4 parts (1p1n2u) 2157 | -7/Lower Caves | Core integrity fell below 50% 2180 | -7/Lower Caves | Lost 8 parts (2p3n2u1w) 2186 | -7/Lower Caves | Core integrity fell below 20% 2204 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Acquired 30 matter. Acquired 4 matter. Lgt. Nuclear Core fries itself beyond repair. Acquired 5 matter. Acquired 3 matter. Acquired 2 matter. Acquired VTOL Module. Lgt. Nuclear Core fries itself beyond repair. Acquired 15 matter. Lgt. Angular Momentum Engine destroyed. Carbon-fiber Leg destroyed. Autogun destroyed. Lgt. Angular Momentum Engine destroyed. Carbon-fiber Leg destroyed. Sensor Array destroyed. VTOL Module destroyed. System Backup Module destroyed. Lgt. Nuclear Core destroyed. Knocked back. Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ### #????????"""#??#######???????##??????????? | | ##?????? ""#??? ###??## #??????????? | | #?????"" 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