Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.25 @ 17:05:49 Player: szymekc Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (192) 960 Value Destroyed (8576) 8576 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (5906) 5906 TOTAL SCORE: 24082 Bonus ------- High Alert Combat Kills 726 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3914 Friendly Fire -334 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (300) Ox5 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Advanced Energy Well (800) Experimental Matter Compressor (186) Improved Weapon Cycler Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Medium Treads Myomer Leg Experimental Myomer Leg Centrium Wheel Centrium Wheel > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Core Analyzer Experimental Armor Integrity Analyzer Improved Energy Mantle > --- WEAPON ----------- Makeshift Laser Heavy Autocannon Makeshift Sword > --- INVENTORY -------- Particle Reactor Improved Antigrav System Advanced Heat Sink Advanced Coolant Injector Advanced Energy Well Experimental Matter Compressor 0b10 Decoder Chip [Generic] Improved Weapon Cycler Improved Weapon Cycler [Rating: 133] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Leg Potential Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Battle Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . . . 2 . . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . Utility 6 | . . . 1 . . . 1 2 1 1 . . . . . . . . . . Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Parts Attached 405 | . 2 16 22 2 3 2 17 18 56 41 24 7 8 26 63 1 15 6 10 66 Power 35 | . . 3 4 . . . . 1 7 2 1 . 1 3 6 . 1 . . 6 Engine 15 | . . 2 4 . . . . 1 5 . 1 . . 1 1 . . . . . Core 11 | . . 1 . . . . . . 2 2 . . . . 4 . 1 . . 1 Reactor 9 | . . . . . . . . . . . . . 1 2 1 . . . . 5 Propulsion 104 | . . 2 5 . 2 . 2 2 7 10 3 1 2 7 17 . 8 1 2 33 Treads 38 | . . 2 4 . . . 2 . . 2 2 1 1 3 4 . 2 . . 15 Leg 37 | . . . 1 . 2 . . 2 7 6 1 . . 2 . . . . . 16 Wheel 4 | . . . . . . . . . . 2 . . . . . . . . . 2 Hover 22 | . . . . . . . . . . . . . . . 13 . 6 1 2 . Flight 3 | . . . . . . . . . . . . . 1 2 . . . . . . Utility 110 | . 1 2 7 2 . . 5 8 9 11 8 3 5 8 21 . 2 4 4 10 Device 43 | . . 1 1 1 . . 2 . 4 5 1 1 1 3 10 . 1 4 1 7 Storage 15 | . . 1 3 . . . . 2 . . 3 . 1 1 3 . . . . 1 Processor 22 | . 1 . . . . . . 1 2 3 3 . . 2 5 . 1 . 2 2 Hackware 4 | . . . . . . . . 1 . . . . . . 3 . . . . . Protection 26 | . . . 3 1 . . 3 4 3 3 1 2 3 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 156 | . 1 9 6 . 1 2 10 7 33 18 12 3 . 8 19 1 4 1 4 17 Energy Gun 43 | . . 5 . . . . 2 1 7 2 1 . . 2 8 1 . 1 2 11 Energy Cannon 21 | . . . 2 . 1 . 3 2 3 2 1 . . 1 2 . 2 . 1 1 Ballistic Gun 31 | . 1 1 2 . . 1 2 2 9 5 4 1 . 3 . . . . . . Ballistic Cannon 19 | . . . . . . . 1 2 4 3 1 . . . 4 . 1 . . 3 Launcher 12 | . . 3 2 . . 1 . . 1 2 1 . . . 1 . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 8 | . . . . . . . 2 . 2 . 1 2 . 1 . . . . . . Slashing Weapon 17 | . . . . . . . . . 7 4 3 . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . 3 . . . . . Unidentified Prototypes 21 | . . . 2 1 . . . . 1 . . . 5 . 3 . . . . 9 Parts Lost 92 | . . 3 . . . . 1 . 5 15 13 . . 26 6 1 1 1 2 18 Power 6 | . . . . . . . . . 1 . . . . 4 . . . . . 1 Propulsion 25 | . . 1 . . . . . . . 6 3 . . 6 . . . . . 9 Utility 20 | . . . . . . . . . 1 4 4 . . 6 2 . . . 1 2 Weapon 41 | . . 2 . . . . 1 . 3 5 6 . . 10 4 1 1 1 1 6 Highest Loss Streak 11 | . . 2 . . . . 1 . 2 5 10 . . 11 3 1 1 1 2 10 Average Slot Usage (%) 92 | . 98 99 99 100 100 100 99 95 99 96 77 89 92 78 84 97 91 93 93 89 Engine 4 | . 14 10 7 11 11 11 9 7 4 1 2 5 3 . . . . . . . Core 2 | . . 3 3 . . . . . . 3 1 . . . 6 10 10 10 10 2 Treads 7 | . . 18 30 33 24 11 9 1 . 4 6 13 17 7 . . 1 . . 5 Leg 8 | . 28 9 2 . 8 22 18 21 20 15 3 . . 3 . . . . . 8 Hover 5 | . . . . . . . . . . . . . . . 25 26 22 25 26 6 Device 3 | . . . 1 . . . . . 5 2 . . . . 6 10 9 12 11 9 Storage 11 | . 14 13 14 22 22 22 18 15 13 11 8 11 11 9 5 10 10 10 10 5 Processor 15 | . 12 14 7 . . . . 7 14 24 27 24 23 20 12 10 10 10 11 25 Hackware 1 | . . . . . . . . 3 1 . . . . . 9 10 10 6 4 . Protection 5 | . . . 9 11 11 11 17 15 11 4 2 9 9 10 . . . . . . Energy Gun 4 | . 14 16 4 . . . 4 1 2 . . . . 2 6 18 8 4 4 6 Energy Cannon 3 | . . . 6 11 11 11 10 5 1 9 1 . . . . . 4 5 2 1 Ballistic Gun 8 | . 14 4 10 11 11 7 7 6 16 9 13 20 17 9 . . . . . . Ballistic Cannon 2 | . . . . . . . 3 7 1 1 2 . . . 5 . . 5 5 3 Slashing Weapon 1 | . . . . . . . . . 2 . . . . . . . . . 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 10 11 15 59 57 57 58 71 95 83 75 72 65 65 70 64 51 65 67 63 105 Greatest Support 142 | 20 20 40 60 60 60 60 60 77 77 76 50 68 118 118 85 84 105 85 85 142 Greatest Overweight (x) 16 | . . . 1 . 2 . 1 1 1 6 3 1 . 2 16 . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 6 16 16 16 16 16 18 16 16 16 16 16 16 10 10 10 10 10 10 Average Capacity 12 | 6 6 5 9 16 16 16 16 16 16 16 13 16 16 14 10 10 10 10 10 10 Most Carried 17 | 6 6 6 16 16 16 16 16 17 16 16 12 13 16 16 10 10 10 10 10 10 Average Carried 11 | 6 5 5 9 16 15 16 15 15 15 13 8 12 13 13 9 9 9 9 9 9 Final Capacity 16 | 6 6 6 16 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 Final Carried 16 | 6 6 6 16 16 16 16 16 16 16 11 12 12 15 3 10 10 10 9 10 7 Class Distribution -------------------- 26% | Mutant 20% | Tank 8% | Skirmisher 7% | Derelict-Tank 7% | Hacker-Skirmisher 6% | Derelict-Gunner 5% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Zhirov Derelict-Tank | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scout | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Matter Collected 8841 | 190 36 284 376 . . . 352 90 1351 988 286 423 124 345 976 . 245 197 217 2361 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10081 | . 77 247 497 . . 7 356 90 1800 2145 343 483 236 779 933 . 410 279 92 1307 Parts 463 | . 7 11 43 . . 6 21 5 84 105 11 8 2 38 41 . 21 7 8 45 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 15 | . . . 1 . . 1 . . 5 4 . . . . 3 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 200 | . . . . . . . . . . . 7 7 . 28 . . . 2 5 151 Prevented 27 | . . . . . . . . . . . 1 . . 1 . . . 2 . 23 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 159 | . . 11 11 . . 4 7 1 27 29 5 4 . 10 10 . 2 7 2 29 Melee 12 | . . . . . . . . . 3 3 . . . 3 1 . 1 . . 1 Guns 59 | . . 5 6 . . 1 3 1 17 9 . 4 . 7 . . . . . 6 Cannons 59 | . . . 2 . . . 4 . 4 13 4 . . . 9 . . 3 2 18 AOE 26 | . . 6 3 . . 3 . . 3 4 1 . . . . . 1 4 . 1 Classes Destroyed 19 | . 2 3 4 . . . . . 4 . . 1 . . . . 1 . . 4 Worker 14 | . . 1 3 . . . . . 2 5 . . . . 2 . 1 . . . Builder 11 | . . . . . . . . . 1 9 . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Recycler 11 | . . . 1 . . . . . 3 2 . . . . 3 . 2 . . . Watcher 4 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . Swarmer 19 | . . . 4 . . 4 . . 4 . . 4 . . . . . 1 . 2 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 3 Grunt 59 | . . 3 5 . . . 4 . 13 15 3 . . 6 . . . 4 . 6 Brawler 8 | . . . 1 . . . . . . 2 1 . . . . . . 1 . 3 Duelist 6 | . . . . . . . . . 1 2 . . . 1 . . . . . 2 Sentry 17 | . . . 1 . . . 3 1 4 3 1 . . 1 2 . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 7 | . . . . . . . . . 1 . . . . 2 . . . . . 4 Programmer 25 | . . . . . . . . . 4 4 . . . . 8 . 2 . 2 5 Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . Assembled 11 | . . 8 . . . . . . . 3 . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 1 6 6 . . 4 1 2 4 10 3 4 . 3 3 . 3 7 2 5 Combat Bots Only 7 | . . 5 3 . . 4 1 1 4 6 3 4 . 3 2 . 1 7 2 5 Max Kills in Single Turn 4 | . 1 2 4 . . 2 1 1 3 4 2 1 . 2 2 . 3 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploded 3 | . . 2 3 . . 2 . . 3 2 1 . . . . . 1 2 . 1 Melee 1 | . . . . . . . . . 1 1 . . . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Damage Taken 21545 | . . 518 491 . . 66 478 188 2660 4049 921 571 . 3598 1424 43 256 300 61 5921 Core 2491 | . . 44 66 . . . 12 47 210 251 187 62 . 433 162 . 21 65 19 912 Absorbed by Shields 720 | . . . . . . . . . . . . . . 52 . . . . . 668 Core Remaining (%) 76 | 100 . 82 . . . 83 97 93 75 . . . . 2 . . . . . . Volleys Fired 445 | . 6 29 38 . . 5 25 4 59 60 24 7 . 22 51 . 7 10 2 96 Largest 4 | . 2 2 2 . . 2 3 3 4 4 4 4 . 4 4 . 4 4 2 3 Hottest 292 | . 60 105 136 . . 79 137 127 218 223 263 132 . 180 271 . 292 264 134 253 Shots Fired 1113 | . 12 57 70 . . 6 59 12 205 236 44 30 1 55 117 . 18 29 3 159 Gun 667 | . 12 46 51 . . 1 30 4 181 108 6 30 1 49 47 . 11 8 1 81 Cannon 415 | . . . 16 . . 1 29 8 23 124 37 . . 6 67 . 6 18 2 78 Launcher 31 | . . 11 3 . . 4 . . 1 4 1 . . . 3 . 1 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 620 | . 6 6 33 . . 1 31 8 151 126 30 30 1 47 63 . . 8 2 77 Thermal 260 | . . 7 16 . . . 2 . 44 94 3 . . 2 33 . . 8 1 50 Explosive 31 | . . 11 3 . . 4 . . 1 4 1 . . . 3 . 1 3 . . Electromagnetic 170 | . 6 33 18 . . 1 26 4 9 12 10 . . 6 18 . 17 10 . . Entropic 32 | . . . . . . . . . . . . . . . . . . . . 32 Robot Hit Streak 19 | . 3 10 18 . . 1 11 7 19 17 5 5 . 16 14 . 9 3 1 15 Robot Miss Streak 6 | . 2 3 4 . . 2 3 1 5 6 5 2 . 2 6 . 1 3 1 3 Penetration Max 2 | . . . . . . . . . 1 2 . . . . . . . . . . Secondary Targets 10 | . . 1 . . . . . . 1 . . 2 . 4 . . . . . 2 Max Gunslinging Chain 2 | . . 1 . . . . . . 1 . . 1 . 2 . . . . . 1 Shots Hit Robots 823 | . 7 36 49 . . 2 43 8 190 149 26 21 2 61 78 . 15 10 2 124 Core Hits 479 | . 3 23 29 . . 5 17 5 105 104 13 10 1 31 29 . 9 22 2 71 Critical Hits 30 | . . . 1 . . . . 1 2 5 1 . . 3 8 . . 1 . 8 Critical Kills 8 | . . . . . . . . . . . 1 . . 1 4 . . . . 2 Critical Parts Destroyed 20 | . . . 1 . . . . 1 2 5 . . . 2 4 . . 1 . 4 Melee Attacks 116 | . . . . . . . 7 . 41 11 2 7 2 26 9 . . . . 11 Impact 32 | . . . . . . . 7 . 3 . . 7 2 13 . . . . . . Slashing 62 | . . . . . . . . . 38 11 2 . . . . . . . . 11 Piercing 13 | . . . . . . . . . . . . . . 13 . . . . . . Sneak Attacks 20 | . . . . . . . 1 . 9 . 2 1 . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . . . . . . Damage Inflicted 29230 | . 80 864 1001 . . 332 803 180 5479 5431 919 744 153 1638 2719 . 597 1442 135 6713 Guns 9958 | . 80 421 570 . . 23 317 47 2807 1800 94 181 . 787 712 . 212 56 22 1829 Cannons 10580 | . . . 185 . . . 456 101 321 2603 512 . . 99 1432 . 80 181 113 4497 Explosions 4571 | . . 443 246 . . 309 . 32 393 820 127 . . 54 568 . 260 1205 . 114 Melee 4023 | . . . . . . . 30 . 1958 203 186 563 153 698 . . . . . 232 Ramming 98 | . . . . . . . . . . 5 . . . . 7 . 45 . . 41 Kinetic 12816 | . 19 47 365 . . 23 388 70 2290 2122 434 181 . 770 1411 . . 86 113 4497 Thermal 5404 | . . 78 185 . . . 40 32 1064 2072 23 . . 71 983 . 38 56 22 740 Explosive 3606 | . . 443 246 . . 309 . . 60 737 127 . . . 143 . 222 1205 . 114 Electromagnetic 2194 | . 61 296 205 . . . 345 78 107 292 149 . . 99 175 . 292 95 . . Impact 1186 | . . . . . . . 30 . 80 . . 563 153 360 . . . . . . Slashing 2499 | . . . . . . . . . 1878 203 186 . . . . . . . . 232 Piercing 338 | . . . . . . . . . . . . . . 338 . . . . . . Entropic 1089 | . . . . . . . . . . . . . . . . . . . . 1089 Highest Corruption 22 | . . . . . . . . . . 11 12 12 12 12 16 21 22 22 22 22 Average Corruption 10 | . . . . . . . . . . 2 11 12 12 12 6 19 21 22 22 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 294 | . . . . . . . . . . 24 39 32 16 42 43 4 30 27 12 25 Message Errors 54 | . . . . . . . . . . 4 8 4 3 12 11 1 2 2 1 6 Matter Fused 56 | . . . . . . . . . . 3 12 10 3 7 4 . 8 4 2 3 Heat Flow Errors 14 | . . . . . . . . . . . 3 1 1 3 3 . . . . 3 Energy Discharges 20 | . . . . . . . . . . 4 3 2 1 1 5 . 2 1 1 . Parts Rejected 6 | . . . . . . . . . . 1 . . . . . . 1 2 . 2 Data Loss (minor) 19 | . . . . . . . . . . 1 4 1 3 2 1 1 2 . 2 2 Data Loss (major) 5 | . . . . . . . . . . . 1 1 . 2 1 . . . . . Misfires 10 | . . . . . . . . . . . 1 3 1 . 1 . . . . 4 Alerts 4 | . . . . . . . . . . . 1 1 . 2 . . . . . . Misdirections 51 | . . . . . . . . . . . 5 2 3 5 9 2 11 6 5 3 Targeting Errors 48 | . . . . . . . . . . 10 1 6 1 7 8 . 4 8 1 2 Weapon Failures 7 | . . . . . . . . . . 1 . 1 . 1 . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1776 | . . . 11 . . 63 4 . 493 93 81 167 60 8 310 . 17 30 . 439 Projectiles 631 | . . . 11 . . . 4 . . 42 52 . . 8 106 . . . . 408 Explosions 565 | . . . . . . 63 . . 140 51 29 . . . 204 . 17 30 . 31 Melee 580 | . . . . . . . . . 353 . . 167 60 . . . . . . . Knockbacks 55 | . . . . . . . . . 3 7 2 2 . . 13 . . . . 28 Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . Kinetic 45 | . . . . . . . . . 2 5 2 . . . 12 . . . . 24 Secondary 8 | . . . . . . . . . 1 2 . . . . 1 . . . . 4 Self-Inflicted Damage 500 | . . 134 44 . . 20 . 16 48 92 40 . . . . . 54 . . 52 Shots 15 | . . 3 1 . . 1 . 1 2 4 1 . . . . . 1 . . 1 Rammed 16 | . . . . . . . . . . 2 . . . . 1 . 6 . . 7 Targets Rammed 18 | . . . . . . . . . . 2 . . . . 2 . 7 . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Highest Temperature 472 | . 20 171 329 . . 27 396 203 398 398 472 339 98 191 314 . 165 191 41 277 Average Temperature 112 | . 14 57 118 . . 13 131 82 108 125 197 146 56 89 103 . 66 124 26 93 Received Heat Transfer 3747 | . . 108 156 . . . 216 36 765 843 216 . . 613 18 . . 93 . 683 Effects 20 | . . . . . . . . . 8 5 5 . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . 3 . . . . . . . . . . . Interference 13 | . . . . . . . . . 3 5 3 . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . 1 1 . . . . . . . . 1 . . 2 . 1 . . . Impact Corruptions 9 | . . . . . . . . . . 1 . 5 2 . . . . . . 1 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 16 | . . . . . . . . . 1 7 . . . . . . . . . 8 Heat Transferred 7080 | . . 185 333 . . . 74 50 1273 2690 37 . . 87 990 . 50 111 37 1163 Parts Sabotaged 11 | . . . . . . . . . . 3 . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 . 1 . . . 1 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Peak Influence 855 | . 28 98 319 42 . 119 249 130 831 855 . . . . 422 143 193 . . . Initial 394 | . . 10 37 42 . . 46 . . 394 . . . . 28 113 93 . . . Average 219 | . 11 17 167 42 . 64 120 51 323 558 . . . . 190 125 73 . . . Maximum Alert Level 3 | . . . 1 . . . 1 . 3 3 . . . . 2 . . . . . Low Security (%) 59 | 100 100 100 58 100 . 100 88 100 38 . . . . . 53 100 100 . . . Level 1 21 | . . . 41 . . . 12 . 33 16 . . . . 41 . . . . . Level 2 12 | . . . . . . . . . 10 66 . . . . 4 . . . . . Level 3 6 | . . . . . . . . . 17 17 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . . . . 1 2 12 11 . . . . 5 . 1 . . . Investigation 5 | . . . . . . . 1 . 2 1 . . . . 1 . . . . . Extermination 10 | . . . . . . . . . 3 2 . . . . 4 . 1 . . . Reinforcement 11 | . . . . . . . . 2 3 6 . . . . . . . . . . Assault 3 | . . . . . . . . . 1 2 . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Distress Signals 12 | . 1 . 1 . . . 2 . . 5 . . . . . . 1 . . 2 Communications Jammed 11 | . . . . . . . . . . . . . . . 11 . . . . . Distress Signals 11 | . . . . . . . . . . . . . . . 11 . . . . . Times Spotted 332 | . 3 16 19 . . 4 13 5 38 53 12 5 . 13 28 6 6 13 2 96 Peak Tracking Total 17 | . 2 2 4 . . 4 4 1 4 6 3 5 . 4 4 6 3 9 2 17 Tactical Retreats 33 | . . 2 1 . . . 5 . 1 1 6 . . 2 2 . . 5 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Traps Triggered 15 | . . . . . . . 2 4 1 1 . 1 . . 5 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 30 | . . . . . . . 1 . . . . 2 . 1 . . . . . 26 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Machines Disabled 25 | . . . . . . . . . 4 6 . . . . 8 . . 2 . 5 Max in Single Turn 6 | . . . . . . . . . 3 2 . . . . 6 . . 2 . 3 Garrison Access 3 | . . . . . . . 1 . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Machines Accessed 45 | . 2 1 2 . 1 . 5 1 3 6 1 . 6 . 9 . 4 . 1 3 Terminals 24 | . 2 1 2 . . . 3 1 1 5 . . . . 6 . 3 . . . Fabricators 3 | . . . . . . . . . . . . . . . 2 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . 1 . 2 1 . . . . . . . . . . Total Hacks 117 | . 6 2 6 . 1 . 12 4 4 17 1 . 19 . 22 . 14 . 1 8 Successful 73 | . 2 1 3 . 1 . 7 1 3 5 1 . 19 . 12 . 9 . 1 8 Failed 44 | . 4 1 3 . . . 5 3 1 12 . . . . 10 . 5 . . . Catastrophic 9 | . 1 . 1 . . . . 1 1 2 . . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 4 2 6 . 1 . 10 3 3 14 . . . . 10 . 8 . . 1 Terminals 69 | . 6 2 6 . . . 8 4 2 16 . . . . 16 . 9 . . . Fabricators 9 | . . . . . . . . . . . . . . . 4 . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . . 1 . 2 1 . . . . . . . . . . Terminal Hacks 48 | . 1 1 2 . 1 . 3 . 1 3 1 . 19 . 4 . 3 . 1 8 Record 10 | . . . . . . . . . 1 . . . 7 . . . . . . 2 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . 4 . . . . . . 5 Open Door 3 | . . . . . . . . . . . 1 . . . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . 1 1 1 . . . 1 . . 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 8 | . . . 1 . . . 2 . . 1 . . . . 3 . 1 . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 2 . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 . 1 . . . 2 1 2 2 . . . . 4 . 4 . . . Terminals 13 | . 1 . 1 . . . 2 1 . 2 . . . . 4 . 2 . . . Track 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Assimilate 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Botnet 9 | . 1 . 1 . . . 2 . . 2 . . . . 2 . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . . Jam 2 | . . . . . . . . . 2 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 1 2 . . . 4 1 1 6 . . . . 8 . 4 . . . Full Trace Events 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 4 . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . Matter 596 | . . . . . . . . . . . . . . . 278 . 318 . . . Time 308 | . . . . . . . . . . . . . . . 139 . 169 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . 5 . . . . . Non-combat 5 | . . . . . . . . . . . . . . . 5 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . 5 . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . no_distress 2 | . . . . . . . . . . . . . . . 2 . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 44 | . . . . . . . . . . . . . . . 44 . . . . . Highest-Rated Ally 44 | . . . . . . . . . . . . . . . 44 . . . . . Total Orders 3 | . . . . . . . . . 2 . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 1 . . . . . . . 2 . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Turns Passed 12969 | 5 196 1090 685 171 317 56 725 428 1809 1152 872 516 360 657 1548 43 360 278 203 1498 Spaces Moved 9801 | 5 138 651 321 104 248 42 413 337 1199 721 495 267 209 397 1662 74 485 435 369 1229 Core 99 | . . . . . . . . . . . 98 . . . 1 . . . . . Treads 1956 | . . 451 268 104 122 . . . . . 290 267 209 171 8 . 11 . . 55 Legs 3656 | 5 138 200 53 . 126 42 413 337 1199 704 107 . . 90 . . . . . 242 Wheels 266 | . . . . . . . . . . 17 . . . . . . . . . 249 Hover 3662 | . . . . . . . . . . . . . . . 1627 74 474 435 369 683 Flight 162 | . . . . . . . . . . . . . . 136 26 . . . . . Fastest Speed 35 | 120 120 120 150 160 90 90 90 103 100 100 50 160 160 35 52 52 48 48 48 48 Average Speed 100 | 120 120 147 158 160 124 90 129 107 108 107 151 172 160 121 63 52 53 48 48 79 Slowest Speed 850 | 120 120 160 160 160 200 90 130 139 136 240 210 180 160 180 850 52 165 53 53 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 44 | 2 23 96 25 32 60 16 27 11 35 25 56 39 62 66 37 85 13 77 56 87 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . 3 . . . . . . . Known Exits Taken 11 | . 1 1 1 . . . . . 1 1 1 1 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 . . . 1 1 1 1 1 . . . . . 1 . . . . . . Scrap Searched 10 | . . 1 . . . . . . . . 1 1 . 4 . . . . 3 . Spaces Dug 31 | . . 14 . . . . 4 . 7 4 . . . . . . . . . 2 Terrain Destroyed 412 | . . 95 24 . . 32 4 4 33 53 18 . . 8 64 . 12 33 . 32 Melee 16 | . . . . . . . 4 . 7 4 . . . . . . . . . 1 Projectile 102 | . . . 2 . . . . 1 8 28 8 . . 2 23 . . 6 . 24 AOE 294 | . . 95 22 . . 32 . 3 18 21 10 . . 6 41 . 12 27 . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Total 11885 | 4 159 721 430 108 256 53 546 397 1514 909 580 289 231 484 2083 78 567 476 390 1610 Wait 660 | . 7 9 16 1 . 5 69 7 87 55 12 . . 8 183 2 43 25 2 129 Move 9782 | 4 137 650 320 103 247 41 412 336 1198 720 494 266 208 396 1662 73 484 434 368 1229 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 164 | . 3 8 16 1 1 . 5 11 28 11 13 . 1 7 36 1 . 1 3 18 Fast Attach 175 | . 1 3 8 . 2 . 4 7 12 13 12 3 10 10 36 1 9 2 4 38 Attach 86 | . . 3 2 . . . 3 3 7 13 11 . . 12 16 . 3 1 2 10 Detach 29 | . . . 1 . 2 . 1 1 . . 1 1 4 . 8 . 3 . 1 6 Swap 147 | . 1 10 12 2 1 2 10 8 37 15 1 4 . 4 12 . 3 3 4 18 Drop 237 | . 4 9 17 1 3 . 10 15 40 9 10 1 6 2 49 1 8 . 4 48 Fire 445 | . 6 29 38 . . 5 25 4 59 60 24 7 . 22 51 . 7 10 2 96 Melee 113 | . . . . . . . 7 . 41 11 2 7 2 23 9 . . . . 11 Ram 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . 1 . . . . 2 . 6 . . 6 Escape Stasis 28 | . . . . . . . . 5 5 . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 93 | -10/Materials | Identified exit to Mines 202 | -10/Materials | Entered Mines 203 | -10/Mines | Assembled infested the area 208 | -10/Mines | Assisted by a Guerilla fighting off Assembled 210 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 302 | -10/Mines | Learned location of Zion (-6) 316 | -10/Mines | Build established: Mutant 334 | -10/Mines | Discovered new exit (range 5) 338 | -10/Mines | Identified exit to Materials 1084 | -10/Mines | Discovered exit to Materials (range 7) 1292 | -10/Mines | Entered Materials 1292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1351 | -9/Materials | Identified exit to Mines 1977 | -9/Materials | Entered Mines 1987 | -9/Mines | Found a hidden stash of uninstalled traps 2025 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2029 | -9/Mines | Found Prototype Device 2030 | -9/Mines | Identified Exp. Sensor Array 2138 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2140 | -9/Mines | Discovered new exit (range 5) 2148 | -9/Mines | Entered Exiles 2187 | -9/Exiles | Met 8R-AWN 2214 | -9/Exiles | Met EX-HEX 2259 | -9/Exiles | Met EX-BIN 2278 | -9/Exiles | Aligned with FarCom system 2280 | -9/Exiles | Given EX-Vault access code 2332 | -9/Exiles | Opened EX-Vault 2346 | -9/Exiles | Found Potential Leg 2349 | -9/Exiles | Found Potential Leg 2375 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2403 | -9/Exiles | Met EX-DEC 2458 | -9/Exiles | Discovered new exit (range 10) 2465 | -9/Exiles | Left Exiles lab with Potential Leg 2465 | -9/Exiles | Entered Mines 2517 | -8/Mines | Discovered new exit (range 8) 2521 | -8/Mines | Entered Materials 2521 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3033 | -8/Materials | Discovered new exit (range 6) 3246 | -8/Materials | Entered Factory 3246 | -7/Factory | Evolved 2 slots: Utility x2 3287 | -7/Factory | Build established: Tank 3548 | -7/Factory | Discovered new exit (range 13) 3674 | -7/Factory | Entered another Factory area 3674 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3759 | -6/Factory | Spotted B-75 Beast 4374 | -6/Factory | Discovered new exit (range 20) 4757 | -6/Factory | Garrison activated, responded to threat 5113 | -6/Factory | Discovered new exit (range 21) 5199 | -6/Factory | Identified exit to Factory 5424 | -6/Factory | First assault squad dispatched 5483 | -6/Factory | Entered another Factory area 5483 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5527 | -5/Factory | Identified exit to Upper Caves 5784 | -5/Factory | Build established: Skirmisher 5911 | -5/Factory | Assembled infested ambush trap array 5964 | -5/Factory | Discovered new exit (range 19) 6083 | -5/Factory | First assault squad dispatched 6374 | -5/Factory | Lost 5 parts (1n1u3w) 6505 | -5/Factory | Lost 3 parts (3n) 6621 | -5/Factory | Spotted B-75 Beast 6622 | -5/Factory | System corruption reached 10% 6635 | -5/Factory | Entered Upper Caves 6668 | -5/Upper Caves | Lost 10 parts (2n3u5w) 6698 | -5/Upper Caves | Learned Factory garrison access intel 6748 | -5/Upper Caves | Build established: Scavenger-Gunner 6796 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6882 | -5/Upper Caves | Lost 8 parts (3n2u3w) 7250 | -5/Upper Caves | Build established: Derelict-Gunner 7439 | -5/Upper Caves | Discovered new exit (range 14) 7464 | -5/Upper Caves | Identified exit to Upper Caves 7507 | -5/Upper Caves | Entered another Upper Caves area 7883 | -5/Upper Caves | Build established: Derelict-Tank 7955 | -5/Upper Caves | Discovered new exit (range 15) 7976 | -5/Upper Caves | Identified exit to Zhirov 8023 | -5/Upper Caves | Entered Zhirov 8023 | -5/Zhirov | Discovered new exit (range 3) 8052 | -5/Zhirov | Met Zhirov 8110 | -5/Zhirov | Learned location of Quarantine (-2) 8110 | -5/Zhirov | Learned location of Testing (-3) 8110 | -5/Zhirov | Learned location of Command (-1) 8119 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8149 | -5/Zhirov | Found Alien Artifact 8149 | -5/Zhirov | Identified Integrated Dissipator 8149 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8173 | -5/Zhirov | Found Alien Artifact 8173 | -5/Zhirov | Identified Transdimensional Reconstructor 8173 | -5/Zhirov | Warped through subspace 8174 | -5/Zhirov | Core integrity fell below 50% 8381 | -5/Zhirov | Identified exit to Proximity Caves 8383 | -5/Zhirov | Entered Proximity Caves 8538 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8594 | -4/Proximity Caves | Lost 5 parts (2n3w) 8788 | -4/Proximity Caves | Lost 8 parts (1p3n1u3w) 8949 | -4/Proximity Caves | Core integrity fell below 20% 8971 | -4/Proximity Caves | Released all parts (7) 9002 | -4/Proximity Caves | Lost 11 parts (3p1n5u2w) 9016 | -4/Proximity Caves | Discovered new exit (range 12) 9040 | -4/Proximity Caves | Entered Factory 9040 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9041 | -4/Factory | Loaded intel: 4 garrison access locations 9219 | -4/Factory | Build established: Mutant 9618 | -4/Factory | Spotted B-86 Titan 9658 | -4/Factory | Discovered new exit (range 6) 9686 | -4/Factory | Identified exit to Research 9868 | -4/Factory | Build established: Hacker-Skirmisher 10105 | -4/Factory | System corruption reached 10% 10144 | -4/Factory | Lost 3 parts (1u2w) 10588 | -4/Factory | Sucked down chute 10588 | -4/Factory | Entered Waste 10601 | -4/Waste | Spotted C-40 Crusher 10603 | -4/Waste | EMP discharged 10607 | -4/Waste | Spotted C-40 Crusher 10609 | -4/Waste | Spotted C-40 Crusher 10612 | -4/Waste | Spotted C-40 Crusher 10613 | -4/Waste | Spotted C-40 Crusher 10615 | -4/Waste | Discovered new exit (range 22) 10622 | -4/Waste | Spotted C-40 Crusher 10626 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10631 | -4/Waste | Identified exit to Factory 10631 | -4/Waste | Entered Factory 10703 | -4/Factory | Identified exit to Upper Caves 10732 | -4/Factory | Fabricated Exp. Optical Array (x1) 10991 | -4/Factory | Entered Upper Caves 11034 | -4/Upper Caves | Spotted B-86 Titan 11056 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11110 | -4/Upper Caves | Destroyed 7 combat bots 11240 | -4/Upper Caves | Discovered new exit (range 8) 11243 | -4/Upper Caves | Identified exit to Upper Caves 11269 | -4/Upper Caves | Entered another Upper Caves area 11430 | -4/Upper Caves | Learned 8 Research zone layouts 11455 | -4/Upper Caves | Discovered new exit (range 3) 11456 | -4/Upper Caves | Identified exit to Warlord 11472 | -4/Upper Caves | Entered Warlord 11497 | -4/Warlord | System corruption cleaned by Quarantine Array 11616 | -4/Warlord | Met Warlord 11632 | -4/Warlord | Warlord's base attacked by MAIN.C 11756 | -4/Warlord | Build established: Scout 11762 | -4/Warlord | Found Prototype Energy Gun 11762 | -4/Warlord | Identified Vortex Rifle 11765 | -4/Warlord | Found Prototype Energy Cannon 11765 | -4/Warlord | Identified Vortex Cannon 11809 | -4/Warlord | Found Vortex Rifle 11820 | -4/Warlord | Found Vortex Rifle 11979 | -4/Warlord | Spotted Executioner 11982 | -4/Warlord | Warlord forces counterattacked 11987 | -4/Warlord | Destroyed Executioner 12180 | -4/Warlord | Lost 3 parts (1n1u1w) 12260 | -4/Warlord | Found Prototype Processor 12260 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 12271 | -4/Warlord | Found Prototype Processor 12271 | -4/Warlord | Identified Exp. Targeting Computer 12276 | -4/Warlord | Found Prototype Reactor 12276 | -4/Warlord | Identified Vortex Chain Reactor 12308 | -4/Warlord | Found Prototype Ballistic Cannon 12308 | -4/Warlord | Identified Hvy. Autocannon 12459 | -4/Warlord | Spotted Striker 12484 | -4/Warlord | Destroyed Striker 12645 | -4/Warlord | Spotted Striker 12653 | -4/Warlord | Core integrity fell below 50% 12658 | -4/Warlord | Destroyed Striker 12810 | -4/Warlord | Found Hvy. Autocannon 12925 | -4/Warlord | Spotted Striker 12941 | -4/Warlord | Spotted Executioner 12949 | -4/Warlord | Spotted B-90 Cyclops 12957 | -4/Warlord | Spotted Striker 12967 | -4/Warlord | Core integrity fell below 20% 12970 | -4/Warlord | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 12961_ I-47 Archangel heat spikes uncontrollably. 12961_ Cesium-ion Thruster fries itself beyond repair. 12961_ Slammed into Striker. 12962_ I-47 Archangel heat damages core (-17). 12962_ Imp. Treads destroyed. 12962_ Acquired 58 matter. 12963_ Propulsion Shielding fries itself beyond repair. 12963_ Cesium-ion Thruster fries itself beyond repair. 12963_ Arm. Medium Treads destroyed. 12964_ Slammed into G-73 Enforcer. 12964_ Med. Treads destroyed. 12965_ I-47 Archangel heat spikes uncontrollably. 12965_ Arm. Medium Treads destroyed. 12965_ Slammed into G-73 Enforcer. 12966_ Imp. Medium Treads destroyed. 12967_ Slammed into B-90 Cyclops. 12968_ I-47 Archangel heat spikes uncontrollably. 12968_ Vortex Chain Reactor destroyed. 12968_ Mak. Sword destroyed. 12970_ I-47 Archangel heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ??##########?############??##?######?##?????#????? | | #?# ###? #??#?#?# ##??????#????#? | | ### """"" #?# """ """ #????### #??#??#???#???? | | + """"" #?# """ """ ###??### ###??####?#???? | | # # """"" ### """ """ ######## #??#??##?#????? | | # # + # """ """ # i + #?####??#?????? | | # ######### # """ """ # ###########?####??#??? | | ###### # # + ## "##?#????##??? | | %############# ## ##??##?#???#?? | | ##### #????####?### ## ##??##??#??#?? | | #####??# !###########"# ## #?#?###???#??? | | ###????#^^=! * + ##?#??????#?#? | | ?#?##?## ^^^]!! ######"== ## #???#?##?#???? | | #?###??#^^"= " " #?#?### ## #?#?#?##??# ? | | ??#????# """""" #?? #; ## #?#????#?#???? | | #????### """" #? ? # # #?#????#?????? | | #?##??## #??? # # #???#?#???#??? | | #??????# + ?# + ##?###?##??#?? | | #??##?##+############### " ###??####????? | | #???#?#? ??###??#?#?### " #?#?#?????#??? | | ?######????"?##?###?##### ##########??##?#?#?#?? | | ??#?###????"#?########?##i%g;###?##??###?#???????? | | #??####?? 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"" """""""""" | | # %% %[ *%!# # "" """""""""" | | ["% !=%=%%[%![%[ !=# # "" "######### | | %" [[!%==!* **%! # #######""#####???????? | | " !%*=%=%%%%%!= #######""#???????????? | | ###"#####""![% #######""#???????????? | | # # !=/=! #######""#?#?????????? | | ## ## #*%!![ #######""#???????????? | | ##"""" ####!!%= #######""#???????????? | | ##"""" ####%=%= ##########???????????? | | ##"""" + ^ ]= #########????????????? | | ##"""" # ^ = !%! #########????????????? | | ## + !====!* #########??#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 100 Energy Generation 55 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Corruption Prevention 20 Armor Coverage 750 Resistance: KI 20 Resistance: TH 30 Core Shielding 40 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 12 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 5 Salvage Targeting 12 Offensive Hacking 30 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeightReactionTriangulator Manual? 0 Play Time 03:41:59 Cumulative 52.2 hours Start 2021.07.25 @ 12:12:20 End 2021.07.25 @ 17:05:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 22 Adventurer 2 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0c91ced-f25c-443e-a9c4-1f8d78ba0dfe