Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 14:07:38 Player: Kaz Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (136) 680 Value Destroyed (3456) 3456 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 6800 Bonus ------- High Alert Combat Kills 244 Cogmind --------- Core Integrity 0/700 Matter 45/300 Energy 86/100 System Corruption 3% Temperature Cool (479) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine High-capacity Storage Unit High-capacity Storage Unit Compact Battery (300) Improved Power Shielding Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Compact Battery Targeting Computer Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Compact Battery Improved Power Shielding Particle Gun Pulse Rifle Pulse Rifle Assault Cannon Assault Cannon Gauss Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . 2 2 . Weapon 1 | . . . . 1 Parts Attached 119 | 6 24 17 52 20 Power 15 | 1 3 1 6 4 Engine 11 | 1 3 1 3 3 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 35 | 2 6 7 16 4 Treads 2 | . . . . 2 Leg 14 | . 6 1 6 1 Wheel 19 | 2 . 6 10 1 Hover . | . . . . . Flight . | . . . . . Utility 24 | 1 3 5 14 1 Device . | . . . . . Storage 10 | 1 3 2 3 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 13 | . . 3 10 . Artifact . | . . . . . Weapon 45 | 2 12 4 16 11 Energy Gun 10 | 2 4 . 1 3 Energy Cannon . | . . . . . Ballistic Gun 12 | . 5 2 5 . Ballistic Cannon 17 | . 2 2 8 5 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 3 | . . . 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 2 1 3 Parts Lost 50 | . 8 4 21 17 Power 4 | . 1 . 2 1 Propulsion 14 | . 2 2 7 3 Utility 12 | . . . 8 4 Weapon 20 | . 5 2 4 9 Highest Loss Streak 16 | . 4 2 5 16 Average Slot Usage (%) 95 | . 96 97 96 90 Engine 8 | . 13 11 6 4 Core 1 | . . . 2 2 Leg 8 | . 19 8 3 . Wheel 11 | . 7 12 13 10 Storage 27 | . 26 32 26 23 Processor 2 | . . . 3 7 Protection 12 | . . 10 22 12 Energy Gun 2 | . 7 . . . Ballistic Gun 9 | . 17 14 4 . Ballistic Cannon 8 | . 3 7 11 14 Slashing Weapon 1 | . . . 2 6 Naked Turns . | . . . . . Heaviest Build 100 | 12 75 85 99 100 Greatest Support 42 | 20 20 20 25 42 Greatest Overweight (x) 29 | 1 7 28 29 23 Average Overweight (x) 3 | . 1 5 5 3 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 18 | 5 14 20 20 19 Most Carried 20 | 3 13 20 20 17 Average Carried 12 | 1 7 14 15 13 Final Capacity 20 | 6 20 20 20 12 Final Carried 17 | 2 11 17 12 10 Class Distribution -------------------- 86% | Hauler-Mutant 12% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3588 | 201 644 795 1504 444 Remotely . | . . . . . Salvage Created 3779 | . 717 904 1702 456 Parts 257 | . 42 68 118 29 Haulers Intercepted 9 | . 2 1 3 3 Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 74 | . 19 15 31 9 Guns 33 | . 10 11 12 . Cannons 34 | . 7 4 15 8 AOE 7 | . 2 . 4 1 Classes Destroyed 14 | . 7 4 2 1 Worker 20 | . . 4 11 5 Builder 13 | . 1 2 9 1 Tunneler 3 | . 1 1 1 . Hauler 9 | . 2 1 3 3 Recycler 3 | . . 1 2 . Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 12 | . 1 4 5 2 Swarmer 11 | . 5 . 6 . Grunt 44 | . 14 8 16 6 Brawler 1 | . . 1 . . Sentry 14 | . . 6 6 2 Hunter 3 | . . . 3 . Programmer 1 | . . . . 1 Best Kill Streak 9 | . 4 8 9 5 Combat Bots Only 4 | . 4 3 4 2 Max Kills in Single Turn 5 | . 3 2 5 2 Gunslinging . | . . . . . Exploded 4 | . 2 . 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 8881 | . 1178 963 3577 3163 Core 1583 | . 201 172 499 711 Absorbed by Shields . | . . . . . Core Remaining (%) 46 | 100 19 57 9 . Volleys Fired 382 | . 91 67 183 41 Largest 3 | . 2 2 2 3 Hottest 170 | . 90 70 96 170 Shots Fired 662 | . 165 134 287 76 Gun 367 | . 124 99 141 3 Cannon 290 | . 39 35 146 70 Launcher 5 | . 2 . . 3 Special . | . . . . . Kinetic 594 | . 103 134 287 70 Thermal 63 | . 60 . . 3 Explosive 5 | . 2 . . 3 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 11 12 11 13 Robot Miss Streak 7 | . 5 3 7 3 Penetration Max 1 | . . . 1 . Secondary Targets 7 | . . 2 5 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 398 | . 96 92 159 51 Core Hits 196 | . 40 40 84 32 Critical Hits 18 | . 2 1 14 1 Critical Kills 6 | . 1 . 4 1 Critical Parts Destroyed 11 | . 1 1 9 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9875 | . 1415 1633 4583 2244 Guns 3401 | . 957 1076 1334 34 Cannons 4499 | . 363 557 2279 1300 Explosions 1962 | . 95 . 957 910 Melee . | . . . . . Ramming 13 | . . . 13 . Kinetic 7387 | . 841 1633 3613 1300 Thermal 1111 | . 479 . . 632 Explosive 1364 | . 95 . 957 312 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 . . 3 Average Corruption 2 | . 1 . . 2 Corruption Purged . | . . . . . Effects 14 | . 5 . . 9 Message Errors 4 | . 2 . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . 1 . . 1 Data Loss (minor) 1 | . 1 . . . Targeting Errors 2 | . 1 . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 305 | . . . 135 170 Projectiles 129 | . . . 53 76 Explosions 176 | . . . 82 94 Melee . | . . . . . Knockbacks 25 | . 4 2 9 10 Impact . | . . . . . Kinetic 25 | . 4 2 9 10 Secondary . | . . . . . Self-Inflicted Damage 244 | . . . 6 238 Shots 3 | . . . . 3 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 560 | . 270 259 459 560 Average Temperature 108 | . 69 81 131 101 Received Heat Transfer 3315 | . 567 318 1422 1008 Effects 24 | . 1 1 12 10 Shutdowns 3 | . . . 3 . Energy Bleed 4 | . . 1 2 1 Interference 4 | . 1 . 3 . Matter Decay 3 | . . . 2 1 Short Circuit 3 | . . . 2 1 Damage (minor) 1 | . . . . 1 Damage (major) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1704 | . 1230 . . 474 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 624 | . 371 338 624 620 Initial 245 | . . 40 80 245 Average 264 | . 163 153 339 437 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 45 | 100 62 72 34 . Level 1 25 | . 37 27 19 17 Level 2 29 | . . . 46 82 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 7 4 8 4 Investigation 7 | . 4 1 2 . Extermination 1 | . . . . 1 Reinforcement 11 | . 3 3 3 2 Assault 1 | . . . 1 . Garrison 3 | . . . 2 1 Intercept . | . . . . . Construction Impeded 4 | . . . 3 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 12 | . 4 3 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 33 25 39 18 Peak Tracking Total 7 | . 6 4 4 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . 4 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 22 | . 2 . 5 15 Max in Single Turn 6 | . 1 . 2 6 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 5 2 2 . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . 14 7 5 . Successful 19 | . 8 6 5 . Failed 7 | . 6 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 14 5 . . Fabricators . | . . . . . Repair Stations 4 | . . 2 2 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 12 | . 8 4 . . Record 8 | . 5 3 . . Alert Level 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 1 2 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 58 | . . 32 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4692 | 58 1322 945 1619 748 Spaces Moved 2176 | 56 643 399 630 448 Core 15 | 8 . 1 5 1 Treads 20 | . . . . 20 Legs 582 | . 409 100 73 . Wheels 1559 | 48 234 298 552 427 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 110 120 Average Speed 148 | 76 151 164 154 129 Slowest Speed 1500 | 90 330 1450 1500 1200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 93 43 55 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 130 | . 17 . 61 52 Melee . | . . . . . Projectile 60 | . . . 54 6 AOE 70 | . 17 . 7 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2980 | 70 828 555 982 545 Wait 145 | 1 31 38 67 8 Move 2172 | 55 642 398 629 448 Hop . | . . . . . Pick Up 112 | 8 29 24 34 17 Fast Attach . | . . . . . Attach 61 | 6 9 7 27 12 Detach . | . . . . . Swap 58 | . 15 10 25 8 Drop 48 | . 11 11 15 11 Fire 382 | . 91 67 183 41 Melee . | . . . . . Ram 1 | . . . 1 . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 467 | -10/Materials | Lost 4 parts (1p1n2w) 538 | -10/Materials | Discovered new exit (range 5) 648 | -10/Materials | Core integrity fell below 50% 879 | -10/Materials | Build established: Hauler-Mutant 1112 | -10/Materials | Discovered new exit (range 5) 1258 | -10/Materials | Discovered new exit (range 16) 1302 | -10/Materials | Core integrity fell below 20% 1381 | -10/Materials | Entered another Materials area 1381 | -9/Materials | Evolved 2 slots: Utility x2 1432 | -9/Materials | Repaired Hvy. Assault Rifle 1810 | -9/Materials | Discovered new exit (range 10) 2015 | -9/Materials | Discovered new exit (range 15) 2252 | -9/Materials | Discovered new exit (range 16) 2326 | -9/Materials | Entered another Materials area 2326 | -8/Materials | Evolved 2 slots: Utility x2 3055 | -8/Materials | Lost 3 parts (1p2u) 3297 | -8/Materials | Core integrity fell below 50% 3343 | -8/Materials | Lost 5 parts (2n2u1w) 3477 | -8/Materials | Lost 4 parts (1p2u1w) 3542 | -8/Materials | Lost 4 parts (2n1u1w) 3788 | -8/Materials | Core integrity fell below 20% 3804 | -8/Materials | Garrison activated, responded to threat 3814 | -8/Materials | Lost 4 parts (2n1u1w) 3891 | -8/Materials | Discovered new exit (range 9) 3926 | -8/Materials | First assault squad dispatched 3945 | -8/Materials | Entered Factory 3945 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4668 | -7/Factory | Core integrity fell below 50% 4675 | -7/Factory | Garrison activated, responded to threat 4688 | -7/Factory | Core integrity fell below 20% 4693 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04687_ Overheating: Hcp. Storage Unit damaged (-54). 04687_ U-05 Engineer builds a Wall. 04687_ Com. Battery destroyed. 04688_ Acquired 14 matter. 04688_ K-01 Serf collects debris. 04688_ Gauss Cannon destroyed. 04688_ K-01 Serf collects debris. 04689_ Overheating: Broken Targeting Computer damaged (-3). 04690_ Overheating: Matter decay (-4). 04690_ K-01 Serf collects debris. 04690_ Hcp. Storage Unit destroyed. 04690_ U-05 Engineer lays Concrete. 04691_ Overheating: Energy bleed (-24). 04691_ U-05 Engineer builds a Wall. 04691_ Slug penetrates K-01 Serf. 04691_ K-01 Serf destroyed. 04691_ U-05 Engineer lays Concrete. 04692_ Extracted 17 matter. 04692_ K-01 Serf collects debris. 04693_ U-05 Engineer lays Concrete. 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T" # | | ????????????????????????# "" # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# + | | ????????????????????????# # | | ????????????????????????# ###### | | ????????????????????????+ #????# | | ????????????????????????#+################????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 600 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Power Shielding 66 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableEnergyElectrolaser Manual? 0 Play Time 01:03:10 Cumulative 31.0 hours Start 2022.02.06 @ 10:32:55 End 2022.02.06 @ 14:07:38 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 37 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e7e582d-e054-4809-9e79-c93f406f0c8a