Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 19:06:37 Player: shapeshifter Result: Destroyed by GC-XU1(M) with Battle Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (2707) 2707 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (644) 644 TOTAL SCORE: 7306 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 25 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 150/150 System Corruption 16% Temperature Cool (0) Movement Rolling (100) Location -7/DSF Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Improved Utility Shielding System Shield Authchip [Processor] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Utility Shielding Backup Plating VII Hacking Suite Hacking Suite > --- WEAPON ----------- Backup Laser VII Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Large Battery Large Matter Pod High-capacity Matter Pod Visual Processing Unit Improved Terrain Scanner Improved Power Shielding Improved Utility Shielding Hardlight Generator Heavy Laser Heavy Laser Gatling Laser Gatling Laser Improved Grenade Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 93 | 9 4 8 12 2 29 20 . 1 8 Power 12 | 1 1 2 1 . 4 2 . . 1 Engine 7 | 1 1 1 1 . 2 1 . . . Core 5 | . . 1 . . 2 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 33 | 4 . 3 3 1 10 9 . . 3 Treads 6 | . . . 1 . 4 1 . . . Leg 6 | 1 . . . . 2 3 . . . Wheel 18 | 3 . 3 1 1 2 5 . . 3 Hover . | . . . . . . . . . . Flight 3 | . . . 1 . 2 . . . . Utility 24 | 2 1 1 4 1 8 5 . . 2 Device 7 | 1 . 1 . 1 3 1 . . . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . . . 1 1 . . . Hackware 4 | . . . . . 2 . . . 2 Protection 9 | . . . 4 . 2 3 . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 2 2 4 . 7 4 . 1 2 Energy Gun 14 | 2 2 . 1 . 5 2 . . 2 Energy Cannon 2 | . . . 1 . 1 . . . . Ballistic Gun 2 | . . 1 . . . 1 . . . Ballistic Cannon 3 | . . . 1 . 1 . . 1 . Launcher 3 | . . 1 1 . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . . . Parts Lost 52 | . . 11 1 5 13 14 5 . 3 Power 7 | . . 2 1 . 2 2 . . . Propulsion 21 | . . 4 . 1 5 7 3 . 1 Utility 9 | . . 1 . 3 1 3 1 . . Weapon 15 | . . 4 . 1 5 2 1 . 2 Highest Loss Streak 9 | . . 8 1 3 3 9 5 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 5 7 6 3 3 13 14 8 5 2 Power . | . 1 . . . . 1 1 1 . Propulsion . | 3 2 . . . . . . . 1 Utility 3 | . 1 4 2 1 4 7 4 3 . Weapon 4 | 1 2 . . 2 7 4 2 1 . Tool/Special . | . . . . . . . . . . Unused Backups 16 | 2 4 . 2 . 1 . 4 . 3 Power 1 | . 1 . . . . . . . . Propulsion 6 | 2 2 . . . 1 . . . 1 Utility 5 | . . . 1 . . . 2 . 2 Weapon 4 | . 1 . 1 . . . 2 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 100 69 79 90 80 78 49 . 38 Engine 5 | . 14 8 . 11 5 . 3 . . Core 2 | . . 2 7 . 1 5 . . 6 Treads 1 | . . . 1 . 2 1 3 . . Leg 3 | . . . . . 5 8 . . . Wheel 12 | . 28 16 12 21 5 4 9 . 13 Device 10 | . 14 13 4 9 13 6 . . . Storage 8 | . 14 9 3 11 9 7 3 . . Processor 1 | . . . . . 5 . 4 . . Hackware 5 | . . . . . 5 15 8 . 3 Protection 10 | . . . 34 15 7 13 7 . 6 Energy Gun 9 | . 28 3 . . 12 8 3 . 4 Energy Cannon 2 | . . . 2 10 . . . . . Ballistic Gun 1 | . . 7 . . . 4 . . . Ballistic Cannon 3 | . . . 5 10 4 . . . 2 Peak Build Rating 43 | 7 9 12 17 15 34 43 34 5 36 Average Rating 20 | 5 8 8 13 13 24 35 15 1 30 On Entrance 11 | . 7 9 7 14 11 31 34 1 1 Naked Turns 55 | . . . . . . . 32 19 4 Heaviest Build 114 | 11 92 91 111 111 101 114 114 . 19 Greatest Support 56 | 32 32 32 26 26 40 36 36 3 56 Greatest Overweight (x) 33 | . 2 5 10 10 33 33 10 . . Average Overweight (x) 3 | . . 1 3 4 6 8 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 Average Capacity 20 | 7 9 17 11 25 25 25 13 5 5 Most Carried 19 | 8 11 9 5 4 19 17 11 5 5 Average Carried 9 | 5 7 5 3 3 13 14 7 4 4 Final Capacity 25 | 8 25 5 25 25 25 25 5 5 5 Final Carried 13 | 6 9 5 4 3 13 11 5 5 2 Class Distribution -------------------- 50% | Mutant 26% | Scavenger-Mutant 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Matter Collected 2165 | 280 97 202 449 216 338 437 . . 146 Remotely . | . . . . . . . . . . Salvage Created 3607 | 114 176 113 925 277 1137 865 . . . Parts 210 | 14 5 5 68 17 54 47 . . . Haulers Intercepted 4 | . . . 2 . 2 . . . . Recyclers Shooed 5 | 1 1 . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 75 | . 1 9 25 11 18 11 . . . Guns 27 | . 1 3 . 4 15 4 . . . Cannons 14 | . . . 5 6 3 . . . . AOE 34 | . . 6 20 1 . 7 . . . Classes Destroyed 14 | 2 1 2 5 1 2 1 . . . Worker 6 | . . . . . 2 4 . . . Builder 10 | . . . 5 . 2 3 . . . Tunneler 4 | 3 . . 1 . . . . . . Hauler 4 | . . . 2 . 2 . . . . Recycler 13 | 1 2 . 2 1 2 5 . . . Mechanic 1 | . . . . 1 . . . . . Watcher 6 | . . . 3 . 1 2 . . . Swarmer 24 | . . 3 8 8 3 2 . . . Grunt 35 | . 1 2 14 2 10 6 . . . Brawler 2 | . . . 1 1 . . . . . Sentry 5 | . . . 2 . 3 . . . . Hunter 2 | . . . . . 2 . . . . Programmer 3 | . . . . . . 3 . . . Assembled 4 | . . 4 . . . . . . . Best Kill Streak 17 | 2 1 4 17 5 5 8 . . . Combat Bots Only 13 | . 1 4 13 4 4 5 . . . Max Kills in Single Turn 4 | 1 1 3 4 1 2 2 . . . Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 4 1 . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Hostile Shots Fired 582 | . 17 58 46 62 188 152 4 . 55 Missed 159 | . 5 20 13 17 38 52 . . 14 Hits 423 | . 12 38 33 45 150 100 4 . 41 Melee 17 | . . 7 . 1 . 3 4 . 2 Projectile 406 | . 12 31 33 44 150 97 . . 39 AOE 1 | . . . . . . 1 . . . Critical Strikes 20 | . . 1 2 . 4 7 2 . 4 Actively Blocked 1 | . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6719 | . 120 742 455 589 1904 1723 138 . 1048 Core 1532 | . 32 205 51 117 425 472 74 . 156 Absorbed by Shields 25 | . . . . . . . . . 25 Redirected to Shielding 180 | . . . . . 105 54 21 . . Core Remaining (%) 46 | 100 . 5 . 58 22 . . . . Volleys Fired 238 | 16 15 13 35 22 70 55 . . 12 Largest 2 | 2 2 2 2 2 2 2 . . 2 Hottest 155 | 80 90 90 98 98 155 125 . . 95 Shots Fired 390 | 32 26 21 52 36 113 92 . . 18 Gun 248 | 32 26 16 . 4 83 77 . . 10 Cannon 93 | . . . 25 30 30 . . . 8 Launcher 49 | . . 5 27 2 . 15 . . . Special . | . . . . . . . . . . Kinetic 104 | . . 8 19 12 22 35 . . 8 Thermal 197 | 32 13 5 6 18 85 38 . . . Explosive 49 | . . 5 27 2 . 15 . . . Electromagnetic 40 | . 13 3 . 4 6 4 . . 10 Robot Hit Streak 15 | 6 6 5 8 7 15 15 . . 13 Robot Miss Streak 5 | 2 5 2 2 4 3 3 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 238 | 21 14 15 16 21 77 60 . . 14 Core Hits 204 | 5 5 13 71 14 47 47 . . 2 Critical Kills 3 | . . 1 1 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 12 | . . 3 4 1 3 1 . . . Burn 4 | . . 2 . . 2 . . . . Meltdown 2 | . . . 1 1 . . . . . Destroy 2 | . . 1 . . . 1 . . . Blast 4 | . . . 3 . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8109 | 227 204 643 2009 595 1680 2431 . . 320 Guns 3262 | 227 169 157 . 47 1299 1243 . . 120 Cannons 1251 | . . . 339 351 361 . . . 200 Explosions 3534 | . 34 486 1670 197 . 1147 . . . Melee . | . . . . . . . . . . Ramming 62 | . 1 . . . 20 41 . . . Kinetic 1377 | . . 80 236 104 236 521 . . 200 Thermal 2682 | 227 117 49 103 247 1320 619 . . . Explosive 3160 | . . 486 1330 197 . 1147 . . . Electromagnetic 828 | . 86 28 340 47 104 103 . . 120 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . 1 16 . 2 . 6 16 16 16 Average Corruption 4 | . 1 6 . 2 . 3 14 16 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . 3 6 . 10 . 4 7 1 10 Message Errors 6 | . . 1 . 2 . 1 . 1 1 Matter Fused 5 | . . . . 1 . . . . 4 Heat Flow Errors 5 | . 1 1 . 2 . . 1 . . Energy Discharges 7 | . . . . 3 . 2 2 . . Data Loss (minor) 6 | . 2 2 . 1 . . 1 . . Data Loss (major) 1 | . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 Misdirections 7 | . . 2 . . . . 3 . 2 Weapon Failures 3 | . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 104 | . 4 43 31 3 5 18 . . . Projectiles 8 | . . . . 3 5 . . . . Explosions 88 | . 4 43 31 . . 10 . . . Melee 8 | . . . . . . 8 . . . Knockbacks 2 | . . . . 1 1 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . 1 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 343 | . . 174 62 57 9 41 . . . Shots 11 | . . 4 4 2 . 1 . . . Rammed 5 | . 1 . . . 2 2 . . . Targets Rammed 5 | . 1 . . . 2 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 482 | 54 126 230 235 482 446 48 121 . 2 Average Temperature 99 | 20 44 124 96 200 110 20 66 . 2 Received Heat Transfer 1957 | . 36 117 186 168 720 459 . . 271 Effects 10 | . . 2 1 4 3 . . . . Shutdowns 3 | . . . . 2 1 . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 2 | . . 2 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Damage (major) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 2 | . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . . 2 2 4 1 . . . Heat Transferred 5671 | 525 273 296 185 444 2761 1187 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Maximum Alert Level 3 | . . . 3 1 . 1 . . . Low Security (%) 84 | 100 100 100 35 41 100 97 100 100 100 Level 1 11 | . . . 8 58 . 2 . . . Level 2 2 | . . . 37 . . . . . . Level 3 1 | . . . 17 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 755 | 5 30 107 755 305 184 211 69 . 90 Initial 290 | . . . . 290 63 72 69 . . Average 87 | 1 1 42 377 211 43 30 28 . 28 Influence Increases 2475 | 20 50 162 885 310 550 408 . . 90 Destroy 0b10 Robot/C 1440 | . 20 100 500 240 360 220 . . . Destroy 0b10 Robot/NC 220 | 20 10 . 65 10 45 70 . . . Destroy Leader 320 | . 10 20 110 30 96 54 . . . Allied During Kill 1 | . . . . 1 . . . . . Successful Hack 34 | . 4 . 14 . 16 . . . . Disable Machine 135 | . . . 105 15 . 15 . . . Destroy Structure 190 | . 6 42 91 14 3 34 . . . Lose Combat Pursuer 135 | . . . . . 30 15 . . 90 Influence Decreases 2415 | 20 50 162 140 893 553 368 199 . 30 Entered New Map 771 | . . . . 455 99 87 130 . . Time Decay 1196 | 20 50 72 130 368 338 198 20 . . Lost Part 428 | . . 90 10 50 116 83 49 . 30 Lost Ally 20 | . . . . 20 . . . . . Squads Dispatched 14 | . 1 . 4 1 2 5 . . 1 Investigation 3 | . 1 . 1 . 1 . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 7 | . . . 3 . 1 2 . . 1 Assault 1 | . . . . 1 . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Distress Signals 8 | . 1 . 3 . 2 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . 8 19 29 13 28 20 6 . 18 Peak Tracking Total 11 | . 5 9 9 4 5 5 6 . 11 Tactical Retreats 8 | . . 3 . . 1 1 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Traps Triggered 5 | . . . . . 2 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Machines Disabled 11 | . . . 9 1 . 1 . . . Max in Single Turn 2 | . . . 2 1 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Machines Accessed 11 | . 4 . 2 1 2 . . 2 . Terminals 11 | . 4 . 2 1 2 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 15 . 4 2 7 . . 2 . Successful 8 | . 2 . 1 1 3 . . 1 . Failed 22 | . 13 . 3 1 4 . . 1 . Catastrophic 5 | . 2 . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 27 | . 12 . 5 2 7 . . 1 . Terminals 30 | . 15 . 4 2 7 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . . 1 . . 1 . Open DSF 1 | . . . . . . . . 1 . Registered Components 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 1 2 . . . . Terminals 6 | . 2 . 1 1 2 . . . . Botnet 6 | . 2 . 1 1 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 4 . 2 1 2 . . 1 . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Programmers 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . Total Damage 66 | . . . . 66 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Active Infowar (turns) 1381 | 52 574 12 . . 681 17 45 . . Optics 62 | . . . . . . 17 45 . . Terrain 681 | . . . . . 681 . . . . Seismic 638 | 52 574 12 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Turns Passed 4878 | 203 574 194 353 857 1505 942 77 21 152 Spaces Moved 1997 | 151 289 154 164 246 488 254 108 37 106 Core 245 | 16 . 82 . . 5 15 84 37 6 Treads 6 | . . . . . 4 . 2 . . Legs 100 | 5 . . . . 82 13 . . . Wheels 1646 | 130 289 72 164 246 397 226 22 . 100 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 50 95 140 140 131 50 50 50 Average Speed 164 | 87 103 94 140 150 237 294 70 50 97 Slowest Speed 1700 | 120 130 175 230 230 1700 1700 230 50 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . 5 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 6 40 36 24 48 32 11 74 1 81 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 231 | . 6 52 94 18 3 58 . . . Melee . | . . . . . . . . . . Projectile 4 | . . . . 1 3 . . . . AOE 227 | . 6 52 94 17 . 58 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Total 3190 | 188 542 180 238 696 713 353 108 39 133 Wait 707 | . 212 . . 422 71 2 . . . Move 1989 | 150 288 153 163 245 487 254 107 36 106 Hop . | . . . . . . . . . . Pick Up 100 | 10 12 3 13 2 40 17 . . 3 Fast Attach 13 | 5 . 2 . . . . . 1 5 Attach 65 | 3 . 6 12 3 20 16 . . 5 Detach 5 | 1 . . 3 . . . . 1 . Swap 28 | 1 4 1 5 2 11 4 . . . Drop 40 | 2 10 2 7 . 12 3 1 1 2 Fire 238 | 16 15 13 35 22 70 55 . . 12 Melee . | . . . . . . . . . . Ram 4 | . 1 . . . 1 2 . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 204 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 12) 778 | -10/Materials | Entered Mines 779 | -10/Mines | Assembled infested the area 821 | -10/Mines | Lost 3 parts (1n1u1w) 845 | -10/Mines | Learned location of Storage (-7) 899 | -10/Mines | System corruption reached 10% 906 | -10/Mines | Core integrity fell below 50% 915 | -10/Mines | Core integrity fell below 20% 944 | -10/Mines | Lost 8 parts (2p3n3w) 961 | -10/Mines | Discovered new exit (range 9) 972 | -10/Mines | Entered Materials 972 | -9/Materials | Evolved 2 slots: Utility x2 1154 | -9/Materials | Destroyed 13 combat bots 1184 | -9/Materials | Discovered new exit (range 14) 1216 | -9/Materials | Destroyed 8 combat bots 1325 | -9/Materials | Entered Mines 1326 | -9/Mines | Met a Derelict testing a Signal Generator 1434 | -9/Mines | Lost 3 parts (1n1u1w) 1516 | -9/Mines | Discovered new exit (range 5) 1588 | -9/Mines | Discovered new exit (range 15) 1748 | -9/Mines | Build established: Scavenger-Mutant 2161 | -9/Mines | Excavation squad dispatched 2161 | -9/Mines | A large section of the Mines collapsed 2182 | -9/Mines | Entered Materials 2182 | -8/Materials | Evolved 2 slots: Utility x2 2512 | -8/Materials | Build established: Mutant 2636 | -8/Materials | Lost 3 parts (1n1u1w) 3108 | -8/Materials | Discovered new exit (range 16) 3395 | -8/Materials | Core integrity fell below 50% 3499 | -8/Materials | Lost 3 parts (1p2w) 3517 | -8/Materials | Build established: Hacker-Mutant 3687 | -8/Materials | Entered Factory 3687 | -7/Factory | Evolved 2 slots: Propulsion x2 4527 | -7/Factory | Core integrity fell below 50% 4546 | -7/Factory | Lost 9 parts (1p3n3u2w) 4594 | -7/Factory | Garrison activated, responded to threat 4629 | -7/Factory | Sucked down chute 4629 | -7/Factory | Entered Waste 4640 | -7/Waste | Spotted C-40 Crusher 4644 | -7/Waste | EMP discharged 4644 | -7/Waste | System corruption reached 10% 4645 | -7/Waste | Spotted C-40 Crusher 4655 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4655 | -7/Waste | Spotted C-40 Crusher 4660 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4663 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4670 | -7/Waste | Spotted C-40 Crusher 4674 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4684 | -7/Waste | Spotted C-40 Crusher 4694 | -7/Waste | Discovered new exit (range 16) 4695 | -7/Waste | Spotted C-40 Crusher 4705 | -7/Waste | Lost 5 parts (3n1u1w) 4706 | -7/Waste | Entered Factory 4727 | -7/Factory | Identified exit to DSF 4727 | -7/Factory | Entered DSF 4765 | -7/DSF | Core integrity fell below 20% 4778 | -7/DSF | Additional patrols routed to DSF 4804 | -7/DSF | Wild Derelicts raided the area 4862 | -7/DSF | Discovered new exit (range 14) 4879 | -7/DSF | Destroyed by GC-XU1(M) with Battle Cannon Last Messages --------------- 04840_ System corrupted: IFF burst signal emitted. 04846_ A-02 Transporter suffers critical hit (Destroy). 04856_ HV Slug penetrates H-61 Shepherd. 04858_ H-61 Shepherd destroyed. 04860_ G-47 Trooper suffers critical hit (Destroy). 04861_ System corrupted: Matter fused (-7). 04861_ Triggered Alarm Trap. 04861_ An alarm sounds. 04862_ EXIT=FOUND 04864_ Lightning Gun destroyed. 04865_ Critical hit (Burn: +37). 04868_ Arm. Huge Wheel destroyed. 04870_ X5-L52(M) destroyed. 04873_ Knocked back. 04876_ Lightning Gun destroyed. 04876_ Acquired 5 matter. 04877_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ##==# # ]]] #????????????????????? | | #????????????????????? | | #????????????????????? | | ##!!# ### ###????????????????????? | | ## # ### ###????????????????????? | | ######### !!#????????????????????? | | #??????# !!#????????????????????? | | #??????# !#????????????????????? | | ##??????### %""#????????????????????? | | #??????#!! !!#????????????????????? | | #??????#!! !#????????????????????? | | #??????#!! !!#????????????????????? | | #####?##### #################??????? | | #!!!#!!!### "##!!!#[[[## [[#??????? | | #!!!"!!!## % %##!!!#[[[## [[#??????? | | ^ !!#??????? | | !!#??????? | | ^ %% !!#??????? | | # #[[[##% %% ##!!!#===## #??????? | | # #[[[### ###!!!#===## #??????? | | ?######?#?# #?########## ###??????? | | ?????????!! !????????#!!*!!#???????? | | ????????#!! !????????#!!!%!#???????? | | ????????#!! !????????#!!b[!#???????? | | ????????### #????????###ig##???????? | | ??????????! ?????????# @g !#???????? | | ??????????! ?????????# MM!#???????? | | ?????????!! ?????????###l ##???????? | | ?????????## ???????????#*%#????????? | | ??????????# ???????????=*%""???????? | | ?????????? ????????????%% %""??????? | | ????????????????????????[==<""##?????? | | ????????????????????????#"""""#??????? | | ????????????????????????#"""""#??????? | | ????????????????????????##"###???????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricGodGuard Manual? 0 Play Time 00:44:59 Cumulative 33.3 hours Start 2025.07.22 @ 18:18:42 End 2025.07.22 @ 19:06:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e887c28e-3eb9-44db-9319-b881e93f2ae4