Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 21:59:49 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1719) 1719 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5299 Bonus ------- None Cogmind --------- Core Integrity 555/850 Matter 49/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Targeting Computer Reaction Control System Improved Reaction Control System Hardened Light Armor Plating Improved Heavy Armor Plating Hardlight Generator Heavy Ion Cannon Magnetic Acceleration Cannon Precision Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Improved Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Assault Cannon Precision Grenade Launcher > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Titanium Leg Improved Titanium Leg Advanced Targeting Computer Core Analyzer Reaction Control System Hardened Light Armor Plating Improved Heavy Armor Plating Hardlight Generator Heavy Rocket Launcher Heavy Missile Launcher Precision Grenade Launcher Powered Hammer [Rating: 55] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Utility Shielding Weapon Precision Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 4 | . . . . 2 . 2 Utility 2 | . . 2 . . . . Weapon 1 | . . . . . 1 . Parts Attached 51 | 7 4 4 4 5 14 13 Power 9 | 1 . . 1 1 3 3 Engine 8 | 1 . . 1 . 3 3 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 15 | 2 . . 2 2 3 6 Treads 4 | . . . 2 2 . . Leg 10 | 2 . . . . 2 6 Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 1 2 . 1 2 1 Device 3 | 1 . 1 . . 1 . Storage 3 | 1 1 . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . 1 . 1 1 . Artifact . | . . . . . . . Weapon 18 | 2 3 2 1 1 6 3 Energy Gun 4 | . . 1 . . 2 1 Energy Cannon 2 | . 1 . 1 . . . Ballistic Gun 6 | 2 1 1 . 1 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher 4 | . . . . . 2 2 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 22 | . . 1 5 . . 16 Power 4 | . . . 1 . . 3 Propulsion 8 | . . . 2 . . 6 Utility 2 | . . . . . . 2 Weapon 8 | . . 1 2 . . 5 Highest Loss Streak 8 | . . 1 5 . . 8 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 12 14 11 14 14 13 Power 1 | . 2 2 1 1 2 1 Propulsion 1 | 1 2 3 3 . . 1 Utility 5 | . 3 2 2 3 7 6 Weapon 4 | 1 4 5 4 8 4 3 Tool/Special . | . . . . . . . Unused Backups 26 | . 3 1 . 2 7 13 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 12 | . 2 . . . 1 9 Weapon 12 | . 1 1 . 2 4 4 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 96 | . 100 99 95 98 99 79 Engine 9 | . 14 11 11 5 8 9 Core 2 | . . . . 3 5 . Treads 13 | . . . 7 35 21 . Leg 13 | . 28 22 11 . 7 22 Device 12 | . 14 21 22 15 7 12 Storage 8 | . 14 11 11 9 7 6 Protection 10 | . . 11 11 10 14 5 Energy Cannon 3 | . 3 11 10 9 . . Ballistic Gun 8 | . 22 10 5 9 6 . Ballistic Cannon 3 | . . . . . 6 2 Launcher 4 | . . . . . 6 7 Peak Build Rating 55 | 8 8 12 12 19 43 55 Average Rating 24 | 5 7 11 11 15 33 44 On Entrance 14 | . 8 8 12 11 19 43 Avg Prop Armor Cover (%) 5 | . . . . . 4 7 Naked Turns . | . . . . . . . Heaviest Build 64 | 15 31 33 33 43 64 57 Greatest Support 86 | 20 20 26 46 86 80 77 Greatest Overweight (x) 4 | 4 1 1 3 . 2 3 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 8 15 15 14 15 15 15 Average Carried 13 | 4 12 14 11 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 15 14 9 15 15 11 Class Distribution -------------------- 43% | Mutant 37% | Tank 9% | Scavenger-Mutant 5% | Bomber 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1288 | 276 193 107 38 133 281 260 Remotely . | . . . . . . . Salvage Created 1672 | 108 202 316 57 207 350 432 Parts 97 | 17 16 16 5 6 19 18 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 42 | . 6 9 4 4 8 11 Guns 20 | . 6 4 3 2 3 2 Cannons 8 | . . 5 1 1 . 1 AOE 13 | . . . . . 5 8 Classes Destroyed 12 | 1 4 2 . 1 3 1 Worker 1 | . 1 . . . . . Builder 3 | . . . . . 1 2 Tunneler 5 | 5 . . . . . . Hauler 2 | . 1 . . . . 1 Mechanic 1 | . . 1 . . . . Watcher 2 | . . . . . 1 1 Swarmer 13 | . 5 4 4 . . . Grunt 19 | . 1 3 . 2 5 8 Brawler 1 | . . . . 1 . . Sentry 5 | . . 2 . 1 1 1 Specialist 2 | . . . . . . 2 Programmer 2 | . . . . . 2 . Best Kill Streak 8 | 3 3 3 3 2 3 8 Combat Bots Only 6 | . 3 3 3 2 3 6 Max Kills in Single Turn 3 | 1 2 1 1 1 2 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 518 | . 38 35 49 33 106 257 Missed 187 | . 16 11 12 11 33 104 Hits 331 | . 22 24 37 22 73 153 Melee 1 | . . . . 1 . . Projectile 330 | . 22 24 37 21 73 153 Critical Strikes 8 | . 1 1 . 2 2 2 Damage Taken 4263 | . 187 285 306 341 683 2461 Core 470 | . 53 40 46 . 36 295 Absorbed by Shields . | . . . . . . . Redirected to Shielding 125 | . . . 11 4 11 99 Regen/Repaired (Parts) 64 | . . . . 64 . . Core Remaining (%) 90 | 100 78 . 78 100 94 . Volleys Fired 148 | 7 32 23 10 18 25 33 Largest 3 | 2 2 2 2 2 3 2 Hottest 116 | 40 100 116 116 80 100 98 Shots Fired 267 | 14 57 46 19 36 47 48 Gun 140 | 14 43 23 9 18 16 17 Cannon 86 | . 7 23 10 18 16 12 Launcher 25 | . . . . . 6 19 Special 16 | . 7 . . . 9 . Kinetic 143 | 14 43 20 4 18 32 12 Thermal 99 | . 14 26 15 18 9 17 Explosive 25 | . . . . . 6 19 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 2 7 6 4 14 6 15 Robot Miss Streak 5 | 5 5 4 3 2 2 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 135 | 5 21 21 8 29 23 28 Core Hits 102 | 5 11 12 4 8 18 44 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 1 . 1 2 2 Burn 3 | . . 1 . . . 2 Meltdown 1 | . . . . 1 . . Blast 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4545 | 62 312 408 152 436 788 2387 Guns 1154 | 62 295 161 64 174 178 220 Cannons 1101 | . 17 247 88 262 212 275 Explosions 2261 | . . . . . 398 1863 Melee . | . . . . . . . Ramming 29 | . . . . . . 29 Kinetic 1377 | 62 295 132 49 174 390 275 Thermal 878 | . 17 276 103 262 . 220 Explosive 2261 | . . . . . 398 1863 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . . 19 . Message Errors 7 | . . . . . 7 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . . 2 15 Projectiles 2 | . . . . . 2 . Explosions 15 | . . . . . . 15 Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . . . . 84 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed 6 | . . . . . . 6 Kicked 6 | . . . . . . 6 Crushed . | . . . . . . . Highest Temperature 324 | . 66 154 115 171 324 14 Average Temperature 69 | . 27 30 66 89 103 5 Received Heat Transfer 843 | . 12 60 . 198 81 492 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 5 | . . 1 1 2 . 1 Heat Transferred 2035 | . 37 666 222 555 . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 57 Level 1 6 | . . . . . . 42 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 344 | 10 106 75 60 65 108 344 Initial 24 | . . 24 24 7 4 7 Average 40 | 2 28 31 22 11 26 133 Influence Increases 1476 | 25 193 262 90 122 288 496 Destroy 0b10 Robot/C 840 | . 120 180 80 80 160 220 Destroy 0b10 Robot/NC 70 | 25 10 5 . . 10 20 Destroy Leader 178 | . 22 40 10 20 42 44 Successful Hack 40 | . 4 5 . 7 24 . Disable Machine 105 | . . 15 . 15 15 60 Destroy Structure 138 | . 7 2 . . 37 92 Lose Combat Pursuer 105 | . 30 15 . . . 60 Influence Decreases 1331 | 25 135 258 132 132 283 366 Entered New Map 99 | . . 34 38 13 6 8 Time Decay 1032 | 25 135 214 64 119 277 198 Lost Part 200 | . . 10 30 . . 160 Squads Dispatched 19 | . 1 1 . 5 5 7 Investigation 5 | . . 1 . 3 1 . Extermination 4 | . . . . . 3 1 Reinforcement 7 | . 1 . . 2 1 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 16 12 4 6 9 22 Peak Tracking Total 9 | . 5 4 4 3 3 9 Tactical Retreats 5 | . 1 1 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 7 | . . 1 . 1 1 4 Max in Single Turn 3 | . . 1 . 1 1 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 11 | . 2 3 . 2 4 . Terminals 7 | . 2 3 . . 2 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 29 | . 5 8 . 9 7 . Successful 14 | . 1 2 . 7 4 . Failed 14 | . 4 6 . 1 3 . Catastrophic 3 | . . 2 . . 1 . Database Lockouts 1 | . . . . 1 . . Manual . | . . . . . . . Terminals 16 | . 5 8 . . 3 . Fabricators 2 | . . . . . 2 . Repair Stations 5 | . . . . 5 . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . 4 2 . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 2 . . 1 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 3 1 . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 2 | . . . . 1 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 3 . 1 4 . Full Trace Events 2 | . . 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 73 | . . . . . 73 . Total Part Build Rating 6 | . . . . . 6 . Part Studies Acquired 2 | . . . . 1 1 . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 4358 | 72 592 559 174 504 1813 644 Seismic 4358 | 72 592 559 174 504 1813 644 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4453 | 141 592 559 174 530 1813 644 Spaces Moved 1845 | 80 242 201 40 210 698 374 Core 15 | 10 . . 5 . . . Treads 807 | . . . 27 210 570 . Legs 982 | 70 242 201 8 . 100 361 Wheels 41 | . . . . . 28 13 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 160 160 130 130 Average Speed 163 | 128 170 190 171 160 175 133 Slowest Speed 340 | 250 190 190 200 160 240 340 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 5 46 25 15 22 17 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 16 | . 6 . . . . 10 Terrain Destroyed 159 | . 6 . . . 42 111 Melee . | . . . . . . . Projectile 9 | . 6 . . . 3 . AOE 150 | . . . . . 39 111 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2985 | 101 352 334 127 370 1235 466 Wait 837 | . 61 100 73 118 459 26 Move 1839 | 79 241 200 39 209 697 374 Hop . | . . . . . . . Pick Up 56 | 8 10 4 . 12 16 6 Fast Attach 15 | 7 . . . 2 4 2 Attach 23 | . . 3 5 3 6 6 Detach . | . . . . . . . Swap 19 | . 4 1 . 2 7 5 Drop 42 | . 4 3 . 6 21 8 Fire 148 | 7 32 23 10 18 25 33 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 5) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Utility x2 1285 | -9/Materials | Discovered new exit (range 4) 1293 | -9/Materials | Entered Mines 1305 | -9/Mines | Met a Derelict bent on vengeance 1416 | -9/Mines | Lost 5 parts (1p2n2w) 1443 | -9/Mines | Discovered new exit (range 15) 1467 | -9/Mines | Entered Materials 1467 | -8/Materials | Evolved 2 slots: Propulsion x2 1777 | -8/Materials | Build established: Scavenger-Mutant 1840 | -8/Materials | Repaired Utility Shielding 1867 | -8/Materials | Repaired Seismic Detector 1966 | -8/Materials | Central database locked down 1990 | -8/Materials | Discovered new exit (range 5) 1997 | -8/Materials | Entered Factory 1997 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2333 | -7/Factory | Build established: Tank 2618 | -7/Factory | Fabricated Hardlight Generator (x2) 3741 | -7/Factory | Discovered new exit (range 8) 3810 | -7/Factory | Entered another Factory area 3810 | -6/Factory | Evolved 2 slots: Propulsion x2 4116 | -6/Factory | Garrison activated, responded to threat 4188 | -6/Factory | Lost 6 parts (1p2n3w) 4409 | -6/Factory | Build established: Mutant 4454 | -6/Factory | Self-destructed Last Messages --------------- 04258_ Acquired Hvy. Ion Cannon. 04300_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1O. 04309_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04314_ Arm. Huge Wheel destroyed. 04317_ Hvy. Rocket Launcher destroyed. 04324_ Kicked R-10 Processor. 04391_ ALERT: Cargo convoy en route, clear transfer corridor. 04416_ Imp. Deuterium Engine destroyed. 04418_ Titanium Leg destroyed. 04421_ K-01 Serf destroyed. 04432_ Hvy. Missile Launcher destroyed. 04432_ Kicked S-27 Virus. 04433_ Imp. Titanium Leg destroyed. 04434_ Kicked S-27 Virus. 04440_ Kicked S-27 Virus out of the way. 04446_ Imp. Utility Shielding destroyed. 04449_ Deuterium Engine destroyed. 04449_ Imp. Heat Sink destroyed. 04453_ Imp. Titanium Leg destroyed. 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