Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 18:08:50 Player: Longball Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1077) 1077 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2862 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Advanced Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Makeshift Power Source Scrap Suit Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Tactical Coordination Suite Makeshift Light Armor Plating Shield Generator Hacking Drone Bay Improved Assault Rifle Heavy Flak Cannon RU-N14's Throwing Claymores (5) Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Makeshift Power Source Scrap Suit Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Makeshift Light Armor Plating Shield Generator Hacking Drone Bay Heavy Flak Cannon Mini Grenade Launcher RU-N14's Throwing Claymores Hammer [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 35 | 7 2 16 . . 10 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 . . 4 Treads 4 | 2 . 2 . . . Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 1 6 . . 1 Device 4 | 1 . 2 . . 1 Storage 3 | 1 1 1 . . . Processor 3 | . . 3 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 1 8 . . 3 Energy Gun 9 | 2 . 7 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 Corrupted Parts 1 | . . 1 . . . System Corruption 5 | . . 5 . . . Parts Lost 12 | . 1 1 . . 10 Power 2 | . . . . . 2 Propulsion 6 | . . 1 . . 5 Utility 1 | . 1 . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . 1 1 . . 4 To Critical Strikes . | . . . . . . Average Backups 12 | 5 7 12 14 14 11 Power 1 | . 1 2 1 1 . Propulsion 2 | 3 4 2 2 2 . Utility 5 | . 1 4 6 6 6 Weapon 3 | . 1 3 5 5 3 Tool/Special . | . . . . . . Unused Backups 18 | . . 3 2 1 12 Power 2 | . . . 1 . 1 Propulsion 2 | . . 2 . . . Utility 10 | . . . 1 . 9 Weapon 4 | . . 1 . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 90 95 88 88 96 Engine 11 | . 14 11 11 11 10 Treads 20 | . 28 30 22 22 1 Leg 5 | . . . . . 28 Device 2 | . 4 3 . . 9 Storage 11 | . 14 11 11 11 11 Processor 17 | . . 16 22 22 12 Energy Gun 17 | . 25 16 22 22 2 Energy Cannon 1 | . . . . . 9 Ballistic Gun 3 | . 2 4 . . 9 Peak Build Rating 30 | 9 9 15 14 15 30 Average Rating 14 | 6 7 12 13 14 23 On Entrance 9 | . 9 7 13 14 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 14 23 31 31 31 37 Greatest Support 60 | 40 40 60 40 40 40 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 8 12 15 15 15 Most Carried 15 | 7 10 15 15 15 15 Average Carried 12 | 5 7 12 14 14 12 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 7 10 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 711 | 270 10 217 . . 214 Remotely . | . . . . . . Salvage Created 1271 | 142 317 373 133 . 306 Parts 80 | 16 19 21 5 . 19 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 6 6 6 . 15 Guns 21 | . 6 6 6 . 3 Cannons 1 | . . . . . 1 AOE 11 | . . . . . 11 Classes Destroyed 10 | 2 3 3 1 . 1 Worker 1 | . 1 . . . . Tunneler 5 | 5 . . . . . Hauler 1 | . . 1 . . . Recycler 3 | 1 . 2 . . . Watcher 2 | . 2 . . . . Swarmer 18 | . . 4 4 . 10 Grunt 12 | . 6 1 1 . 4 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 4 | 3 4 2 4 . 4 Combat Bots Only 4 | . 2 2 4 . 4 Max Kills in Single Turn 2 | 1 2 2 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 200 | . 39 34 10 . 117 Missed 68 | . 15 11 5 . 37 Hits 132 | . 24 23 5 . 80 Melee 3 | . . . . . 3 Projectile 129 | . 24 23 5 . 77 Critical Strikes 3 | . 1 . . . 2 Damage Taken 2106 | . 303 281 43 . 1479 Core 463 | . 56 25 14 . 368 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 77 . . . . Volleys Fired 84 | 10 24 17 6 . 27 Largest 2 | 2 2 2 2 . 2 Hottest 130 | 90 90 130 130 . 130 Shots Fired 148 | 20 47 33 11 . 37 Gun 134 | 20 47 33 11 . 23 Cannon 3 | . . . . . 3 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 12 | . . 9 . . 3 Thermal 109 | 20 47 8 11 . 23 Explosive 11 | . . . . . 11 Electromagnetic 16 | . . 16 . . . Robot Hit Streak 17 | 6 17 10 6 . 9 Robot Miss Streak 4 | 1 3 3 4 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 111 | 14 33 25 10 . 29 Core Hits 118 | 7 19 13 17 . 62 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 2 . . . . Burn 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2799 | 179 411 469 165 . 1575 Guns 1426 | 179 411 338 165 . 333 Cannons 63 | . . . . . 63 Explosions 1310 | . . 131 . . 1179 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 108 | . . 75 . . 33 Thermal 1242 | 179 411 124 165 . 363 Explosive 1279 | . . 100 . . 1179 Electromagnetic 170 | . . 170 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 5 5 5 . Average Corruption 4 | . 1 5 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . 2 21 3 . . Message Errors 7 | . . 7 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 7 | . . 7 . . . Data Loss (minor) 2 | . . 1 1 . . Data Loss (major) 1 | . . . 1 . . Misfires 3 | . 2 1 . . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 110 | . . 30 . . 80 Projectiles . | . . . . . . Explosions 110 | . . 30 . . 80 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 326 | 150 278 326 254 . 247 Average Temperature 105 | 51 120 95 98 . 123 Received Heat Transfer 684 | . 189 93 6 . 396 Effects 3 | . 3 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 2549 | 471 1227 170 205 . 476 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 112 | 10 79 112 99 . . Initial 19 | . . 16 19 . . Average 23 | 1 23 24 49 . . Influence Increases 925 | 30 179 246 140 . 330 Destroy 0b10 Robot/C 660 | . 120 120 120 . 300 Destroy 0b10 Robot/NC 60 | 30 15 15 . . . Destroy Leader 96 | . 24 22 20 . 30 Successful Hack 15 | . 5 10 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 34 | . . 34 . . . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 873 | 30 140 233 93 99 278 Entered New Map 155 | . . 23 33 99 . Time Decay 618 | 30 130 200 60 . 198 Lost Part 100 | . 10 10 . . 80 Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 2 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 11 14 6 . 23 Peak Tracking Total 11 | . 5 4 4 . 11 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 2 4 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 38 | . 4 34 . . . Successful 25 | . 1 24 . . . Failed 13 | . 3 10 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 7 | . 2 4 . 1 . Terminals 15 | . 4 11 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 23 | . . 23 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Branch Access Points 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 21 | . . 21 . . . Insert Component 10 | . . 10 . . . Analyze 11 | . . 11 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . 10 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 10 | . . 10 . . . Part Schematics Acquired 10 | . . 10 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 339 | 100 81 158 . . . Terrain 181 | 100 81 . . . . Structural 158 | . . 158 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3802 | 220 335 831 137 1620 659 Spaces Moved 2192 | 102 151 432 73 1007 427 Core 3 | 3 . . . . . Treads 1774 | 99 151 432 73 1007 12 Legs 415 | . . . . . 415 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 153 | 156 160 160 160 160 129 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 35 43 21 80 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 5 | . . . . 3 2 Spaces Dug . | . . . . . . Terrain Destroyed 77 | . . 34 . . 43 Melee . | . . . . . . Projectile . | . . . . . . AOE 77 | . . 34 . . 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2470 | 139 200 540 83 1017 491 Wait 104 | 14 21 46 2 7 14 Move 2187 | 101 150 431 72 1006 427 Hop . | . . . . . . Pick Up 26 | 7 1 9 1 2 6 Fast Attach 22 | 7 2 12 . . 1 Attach 6 | . . . . . 6 Detach 5 | . 2 3 . . . Swap 14 | . . 5 . . 9 Drop 22 | . . 17 2 2 1 Fire 84 | 10 24 17 6 . 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 221 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 624 | -9/Materials | Identified exit to Mines 968 | -9/Materials | Discovered new exit (range 10) 1387 | -9/Materials | Entered Mines 1465 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1469 | -9/Mines | Found Scrap Suit 1484 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1524 | -9/Mines | Entered Zion 1590 | -7/Zion | System corruption cleaned by Quarantine Array 1681 | -7/Zion | Given the Hacking Drone Bay 1682 | -7/Zion | Found Prototype Device 1732 | -7/Zion | Learned location of Warlord (-5) 1837 | -7/Zion | Given A8's code to call for help 2852 | -7/Zion | Found Prototype Special Weapon 2870 | -7/Zion | Discovered new exit (range 11) 2891 | -7/Zion | Received a hallucinogenic algorithm 2891 | -7/Zion | Ran a hallucination algorithm 3144 | -7/Zion | Entered Proximity Caves 3229 | -6/Proximity Caves | Core integrity fell below 50% 3244 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 3287 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 3337 | -6/Proximity Caves | Learned Factory emergency access door positions 3776 | -6/Proximity Caves | Learned Factory security intel 3796 | -6/Proximity Caves | Core integrity fell below 20% 3803 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03700_ Found 38 Matter. 03703_ Acquired Mak. Power Source. 03707_ Dropped Ion Engine. 03710_ Acquired Tactical Coordination Suite. 03776_ Acquired derelict log, extracted data. Data stored: Factory security intel. 03788_ S-27 Virus springs to life. 03789_ Slug penetrates Wall. 03794_ Lgt. Angular Momentum Engine destroyed. 03794_ Carbon-fiber Leg destroyed. 03794_ Destroyed VTOL Module. 03796_ S-27 Virus destroyed. 03797_ Penetrated by Slug. 03798_ S-27 Virus destroyed. 03798_ G-50 Soldier destroyed. 03799_ Aluminum Leg destroyed. 03800_ Particle Cannon destroyed. 03800_ Slug penetrates Wall. 03802_ Machine disabled. 03803_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ???????????######???????????????????#?????????? | | ???????????## #???????????????### #?????????? | | ??????????## #??????????????# #?????????? | | ????????###?# #???????????????# #?????????? | | ??????### ### ##?????????##### #??????????? | | ?????## ###??????## ### ????? | | ????## #??????# ????? | | ???## #### #??????# ????? | | #### #??# #??????# ########???????????? | | # #### #??????# #??"???????????????? | | ### #??????# #?]"???????????????? | | #### #??????# #]]"? 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Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedDimensionalMount Manual? 0 Play Time 00:27:14 Cumulative 267.7 hours Start 2026.10.21 @ 17:45:17 End 2026.10.21 @ 18:08:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58aef31e-43bb-42c9-85c3-cfe12d833c07