Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 01:28:25 Player: Dicaso9 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1265) 1265 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4195 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 31/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Advanced ECM Suite Minigun Minigun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Makeshift Transmission Jammer Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Advanced ECM Suite Flak Gun Flak Gun Flak Gun Heavy Missile Launcher Ripper [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Makeshift Transmission Jammer Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 52 | 6 1 2 6 5 6 26 Power 8 | 1 . 1 1 1 . 4 Engine 6 | 1 . 1 . 1 . 3 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 17 | 2 . . 2 2 1 10 Treads . | . . . . . . . Leg 17 | 2 . . 2 2 1 10 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 . 1 1 1 2 5 Device 5 | . . . . 1 2 2 Storage 2 | 1 . 1 . . . . Processor . | . . . . . . . Hackware 3 | . . . 1 . . 2 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 16 | 2 1 . 2 1 3 7 Energy Gun 2 | 1 . . . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 10 | 1 1 . . 1 1 6 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 25 | . . . . 2 2 21 Power 4 | . . . . 1 . 3 Propulsion 10 | . . . . . 2 8 Utility 5 | . . . . . . 5 Weapon 6 | . . . . 1 . 5 Highest Loss Streak 8 | . . . . 1 1 8 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 2 5 9 8 8 8 Power 1 | . . 2 3 1 1 . Propulsion 1 | . . . . 3 1 1 Utility 1 | . . . 1 2 1 1 Weapon 3 | 1 1 3 3 2 4 4 Tool/Special . | . . . . . . . Unused Backups 5 | . . . 2 . 1 2 Power 1 | . . . 1 . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 3 | . . . 1 . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 85 85 94 96 75 80 Engine 9 | . 14 14 10 10 9 5 Core 1 | . . . 3 1 . . Leg 25 | . 28 28 28 28 26 21 Device 6 | . . . . 7 13 13 Storage 11 | . 14 14 14 14 9 7 Hackware 7 | . . . 9 6 . 14 Energy Gun 2 | . 7 . 3 10 6 . Ballistic Gun 15 | . 20 28 16 14 5 10 Slashing Weapon 2 | . . . 5 1 . 1 Peak Build Rating 44 | 6 6 7 21 21 34 44 Average Rating 19 | 3 6 6 12 18 28 33 On Entrance 13 | . 6 6 7 21 21 34 Avg Prop Armor Cover (%) 9 | . . . . . . 9 Naked Turns . | . . . . . . . Heaviest Build 35 | 13 13 16 20 20 30 35 Greatest Support 60 | 20 20 20 30 30 45 60 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 Most Carried 10 | 5 5 7 10 10 10 10 Average Carried 7 | 1 2 5 9 8 8 8 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 1 5 7 10 8 10 4 Class Distribution -------------------- 69% | Mutant 19% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1240 | 208 24 83 139 117 76 593 Remotely . | . . . . . . . Salvage Created 1563 | . 38 42 316 79 200 888 Parts 85 | . 6 3 12 . 14 50 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 36 | . 3 3 2 6 6 16 Guns 29 | . 3 3 2 6 3 12 Cannons 3 | . . . . . 3 . AOE 4 | . . . . . . 4 Classes Destroyed 13 | . 1 . 1 1 2 8 Worker 3 | . . . . . . 3 Builder 3 | . . . . . 1 2 Recycler 2 | . . . . . . 2 Mechanic 1 | . . . . . . 1 Operator 2 | . . . . . . 2 Watcher 1 | . . . . . . 1 Swarmer 10 | . 3 3 . . 3 1 Grunt 8 | . . . . . 3 5 Protector 1 | . . . . . . 1 Sentry 2 | . . . . . . 2 Hunter 6 | . . . 2 . . 4 Programmer 3 | . . . . . . 3 Assembled 6 | . . . . 6 . . Best Kill Streak 12 | . 3 3 1 2 4 12 Combat Bots Only 7 | . 3 3 1 2 2 7 Max Kills in Single Turn 3 | . 1 1 1 2 1 3 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 502 | . 14 32 . 38 43 375 Missed 180 | . 3 7 . 15 12 143 Hits 322 | . 11 25 . 23 31 232 Melee 8 | . . . . 8 . . Projectile 314 | . 11 25 . 15 31 232 Critical Strikes 14 | . 1 1 . 1 . 11 Damage Taken 4548 | . 80 193 . 472 469 3334 Core 942 | . 13 57 . 130 41 701 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 52 | . . . . . . 52 Core Remaining (%) 70 | 100 . . . 20 92 . Volleys Fired 183 | . 8 13 62 12 25 63 Largest 2 | . 2 2 1 2 2 2 Hottest 138 | . 40 40 100 70 138 67 Shots Fired 283 | . 16 26 62 21 34 124 Gun 240 | . 16 26 46 21 12 119 Cannon 22 | . . . . . 22 . Launcher 5 | . . . . . . 5 Special 16 | . . . 16 . . . Kinetic 183 | . 16 26 . 19 3 119 Thermal 95 | . . . 62 2 31 . Explosive 5 | . . . . . . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 4 4 20 4 3 11 Robot Miss Streak 7 | . 2 3 2 2 3 7 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 . 2 . 3 Max Gunslinging Chain 1 | . . 1 . 1 . 1 Shots Hit Robots 187 | . 8 14 45 13 13 94 Core Hits 117 | . 3 3 19 10 10 72 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 5 . . . Burn 5 | . . . 5 . . . Melee Attacks 19 | . . . 3 2 4 10 Impact . | . . . . . . . Slashing 19 | . . . 3 2 4 10 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3860 | . 85 146 713 198 359 2359 Guns 2576 | . 85 146 487 143 109 1606 Cannons 250 | . . . . . 250 . Explosions 745 | . . . . . . 745 Melee 161 | . . . 106 55 . . Ramming 8 | . . . . . . 8 Kinetic 1991 | . 85 146 . 130 24 1606 Thermal 955 | . . . 607 13 335 . Explosive 745 | . . . . . . 745 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 161 | . . . 106 55 . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . 1 16 Average Corruption 5 | . . . . . 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . 4 23 Message Errors 7 | . . . . . 2 5 Matter Fused 11 | . . . . . 1 10 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 3 | . . . . . 1 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 128 | . . . 25 15 15 73 Projectiles 15 | . . . . . 15 . Explosions 73 | . . . . . . 73 Melee 40 | . . . 25 15 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . . . . . 92 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed 2 | . . . . . . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 232 | . . . 210 9 232 135 Average Temperature 67 | . . . 75 6 90 14 Received Heat Transfer 615 | . . . . . 45 570 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 4 . . . Heat Transferred 2655 | . . . 2063 37 555 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 90 Level 1 4 | . . . . . . 9 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 379 | . 70 60 . . 90 379 Initial 22 | . . 19 . . . 22 Average 37 | . 22 9 . . 28 70 Influence Increases 1208 | . 70 85 45 . 173 835 Destroy 0b10 Robot/C 580 | . 60 60 40 . 120 300 Destroy 0b10 Robot/NC 70 | . . . 5 . 5 60 Destroy Leader 112 | . 10 10 . . 20 72 Disable Machine 15 | . . . . . 15 . Destroy Structure 41 | . . . . . 13 28 Lose Combat Pursuer 390 | . . 15 . . . 375 Influence Decreases 849 | . 20 135 45 . 123 526 Entered New Map 59 | . . 31 . . . 28 Time Decay 598 | . 20 104 45 . 111 318 Lost Part 192 | . . . . . 12 180 Squads Dispatched 11 | . . . . . 2 9 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 8 | . . . . . 2 6 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . 1 . 1 1 . Communications Jammed 2 | . . . . . 2 . Distress Signals 2 | . . . . . 2 . Times Spotted 79 | . 3 3 . 8 9 56 Peak Tracking Total 13 | . 3 3 . 13 4 13 Tactical Retreats 11 | . . 1 . 1 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 9 | . . . 4 . 1 4 Terminals 4 | . . . . . 1 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 59 | . . . 49 . 2 8 Successful 51 | . . . 49 . . 2 Failed 8 | . . . . . 2 6 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 9 | . . . 1 . 2 6 Terminals 8 | . . . . . 2 6 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 49 | . . . 49 . . . Record 49 | . . . 49 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 4 | . . . . . . 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1608 | . . . . 198 365 1045 Sensors 820 | . . . . 198 365 257 Terrain 352 | . . . . . 10 342 Structural 752 | . . . . . . 752 Jamming 70 | . . . . . 70 . ECM 4 | . . . . . . 4 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3728 | 56 115 646 989 358 365 1199 Spaces Moved 2358 | 44 72 432 672 251 207 680 Core 18 | 13 . . . . . 5 Treads . | . . . . . . . Legs 2340 | 31 72 432 672 251 207 675 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 120 | 99 120 120 120 120 120 122 Slowest Speed 300 | 120 120 120 120 120 120 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 8 | . . . 3 . 2 3 Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 46 | 4 16 85 93 70 28 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 22 | . . . 7 . 5 10 Terrain Destroyed 53 | . . . 9 . 14 30 Melee 14 | . . . . . 4 10 Projectile 19 | . . . 9 . 10 . AOE 20 | . . . . . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2920 | 56 85 535 757 282 282 923 Wait 234 | . . 87 . 9 26 112 Move 2351 | 43 71 431 671 250 205 680 Hop . | . . . . . . . Pick Up 41 | 7 4 2 7 1 9 11 Fast Attach 13 | . . . 4 . 1 8 Attach 22 | 6 . . . 3 5 8 Detach . | . . . . . . . Swap 29 | . 2 2 3 4 4 14 Drop 25 | . . . 7 1 2 15 Fire 183 | . 8 13 62 12 25 63 Melee 19 | . . . 3 2 4 10 Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis 1 | . . . . . 1 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 16) 172 | -10/Materials | Entered Mines 183 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Build established: Mutant 554 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 582 | -10/Mines | Learned 4 Materials zone layouts 656 | -10/Mines | Discovered new exit (range 12) 657 | -10/Mines | Discovered new exit (range 12) 786 | -10/Mines | Discovered new exit (range 6) 806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 806 | -10/Mines | Discovered new exit (range 5) 818 | -10/Mines | Entered Exiles 818 | -10/Exiles | Found Exiles lab destroyed 819 | -10/Exiles | Identified exit to Mines 979 | -10/Exiles | Learned location of Zion (-7) 1807 | -10/Exiles | Entered Mines 1808 | -9/Mines | Assembled infested the area 1834 | -9/Mines | Core integrity fell below 50% 1963 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1966 | -9/Mines | Found Prototype Device 1967 | -9/Mines | Identified Exp. Sensor Array 2009 | -9/Mines | Learned Materials emergency access door positions 2143 | -9/Mines | Discovered new exit (range 15) 2165 | -9/Mines | Entered Materials 2165 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2283 | -8/Materials | Crushed by falling debris 2501 | -8/Materials | Discovered new exit (range 8) 2530 | -8/Materials | Entered Factory 2530 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2903 | -7/Factory | Lost 3 parts (1p1n1u) 3211 | -7/Factory | Repaired Imp. Light Armor Plating 3331 | -7/Factory | Cargo convoy interrupted 3347 | -7/Factory | Build established: Hacker-Mutant 3420 | -7/Factory | Core integrity fell below 50% 3443 | -7/Factory | Destroyed 7 combat bots 3450 | -7/Factory | Lost 8 parts (1p3n1u3w) 3565 | -7/Factory | System corruption reached 10% 3722 | -7/Factory | Core integrity fell below 20% 3722 | -7/Factory | Discovered new exit (range 5) 3729 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03634_ Critical hit (Burn: +37). 03637_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. [Achievement: Heavy Suspicion] 03660_ P&2%RQZ8H5/BEWLP3LMNIXNX 03666_ Imp. Titanium Leg destroyed. 03681_ 2UN A%&OIO0Q: WYG6WBOZJQ7FZ&&8U/SDA/K& 03693_ K-01 Serf cleans the TF Node. 03708_ System corrupted: Heat flow error (+167). 03708_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03711_ Ripper destroyed. 03721_ Imp. Carbon-fiber Leg destroyed. 03721_ Kicked X-57 Shotgunner out of the way. 03722_ EXIT=FOUND 03723_ Knocked back. 03728_ Imp. Carbon-fiber Leg destroyed. 03729_ Penetrated by Slug. 03729_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????? """" ! ! | | ???????????? """" | | ?????????? | | ??????? | | ????????+### ### ##+######+############# | | ???????? # ## # # ??????????? | | ?????????? # ?# """ # ????# " " "????????? | | ?????????? # ?# """ # ???# " " " "??????? | | ?????????? # ??# """ # * ??# " " " " "????? | | ?????????? # ??# # ?# " " " " "????? | | ?????????? # ???# ? # # " " " " "????? | | ?????????? # ????# ?? # # ? " " "??????? | | ?????????? # ?????#??? # # ? " " "??????? | | ??????????????????????"" # # ? " "????????? | | ???????????????????????""?#####+??# ? 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" | | ??????????????????????# H@#???????????????? | | ??????????????????????## ;#?????????????????# | | ???????????????????????# ;###########+###??## | | ???????????????????????# + !#?##"###+# | | ?????????????????????###x######### ###" | | ?????????????????????# # =/ + | | ?????????????????????# % # #### | | ?????????????????????# # ! #??# | | ?????????????????????# # ! #??# | | ?????????????????????# "#######??# | | ?????????????????????# ##????????# | | ?????????????????????# #?????????# | | ?????????????????????#############?????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 71% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Dynamic Key Heavy Suspicion I Survived The Infestation Jackpot More Dakka Please Oops Challenges ------------ None Game ------ Seed ArchitectArmoredStorage Manual? 0 Play Time 00:40:21 Cumulative 2.9 hours Start 2026.08.09 @ 00:48:03 End 2026.08.09 @ 01:28:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 140b50db-ae16-4b07-8321-b760c0f701b3