Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.18 @ 00:16:01 Player: Ishmael Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (452) 2260 Value Destroyed (16126) 16126 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1346) 1346 TOTAL SCORE: 24912 Bonus ------- High Alert Combat Kills 491 Follower Combat Kills 355 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 215/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (1700) Ox33 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Huge Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Medium Armor Plating Thermal Shield > --- WEAPON (3) ------- Lance > --- INVENTORY (25) --- Advanced Heat Sink Advanced ECM Suite Improved Medium Armor Plating Medium Reflective Plating Point Defense System Hacking Suite Advanced System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Compact Battery Medium Matter Pod Advanced Visual Processing Unit Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Advanced Focal Shield > --- WEAPON ----------- Phase Gun Coil Gun Coil Gun > --- INVENTORY -------- Improved Treads Improved Medium Treads VSS Leg Flexi-carbon Leg Advanced Heat Sink Improved Target Analyzer Advanced ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Medium Reflective Plating Point Defense System Hacking Suite Advanced System Shield Plasma Rifle Phase Gun Mini Grenade Launcher Long-range Missile Launcher Lance [Rating: 97] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Slashing Weapon Blade Saw Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Slots Evolved 12 | . . 2 2 2 . 2 2 . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . . 1 . 1 . Utility 7 | . . 1 2 1 . 1 1 . 1 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 201 | 6 10 24 22 4 9 32 28 12 43 11 Power 36 | 1 1 6 3 . 1 4 6 1 9 4 Engine 19 | 1 1 6 3 . 1 3 1 . 1 2 Core 12 | . . . . . . 1 5 1 5 . Reactor 5 | . . . . . . . . . 3 2 Propulsion 44 | 2 2 4 3 . 2 6 5 2 18 . Treads 17 | . . 3 3 . 2 6 1 . 2 . Leg 22 | . . . . . . . 4 2 16 . Wheel 5 | 2 2 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 65 | 1 2 4 9 1 1 17 11 7 7 5 Device 31 | . . . 4 . . 9 6 5 4 3 Storage 8 | 1 1 . 1 . . 1 1 1 1 1 Processor 12 | . 1 . 2 . . 5 2 . 2 . Hackware . | . . . . . . . . . . . Protection 14 | . . 4 2 1 1 2 2 1 . 1 Artifact . | . . . . . . . . . . . Weapon 56 | 2 5 10 7 3 5 5 6 2 9 2 Energy Gun 21 | 2 3 2 5 1 2 1 . . 5 . Energy Cannon 8 | . . 3 1 2 2 . . . . . Ballistic Gun 14 | . . 4 1 . . 3 3 1 2 . Ballistic Cannon 7 | . . . . . . 1 2 1 1 2 Launcher 4 | . 2 . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 4 2 1 . . 1 1 . . Parts Lost 93 | . . 1 4 . 1 10 19 7 40 11 Power 22 | . . . . . . 3 4 2 11 2 Propulsion 26 | . . . 2 . 1 2 3 1 15 2 Utility 19 | . . . 1 . . 3 5 2 5 3 Weapon 26 | . . 1 1 . . 2 7 2 9 4 Highest Loss Streak 11 | . . 1 1 . 1 5 5 3 11 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 1 7 9 9 9 9 10 18 20 20 12 Power 1 | . . . 1 2 2 . 2 2 1 . Propulsion 2 | 1 3 3 2 3 2 . 1 5 4 . Utility 4 | . 1 3 2 . . 2 6 9 9 9 Weapon 4 | . 1 1 3 4 5 7 8 3 4 2 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . . 4 4 . . 4 3 . 1 5 Power 1 | . . 1 . . . . . . . . Propulsion 4 | . . 2 1 . . . 1 . . . Utility 10 | . . . 3 . . . 1 . 1 5 Weapon 6 | . . 1 . . . 4 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 99 98 95 99 99 90 85 94 85 Engine 8 | . 14 10 9 7 7 12 3 2 1 . Core 2 | . . . . . . . 7 6 6 . Treads 10 | . . . 26 23 22 19 9 . . 4 Leg 4 | . . . . . . . 6 10 21 13 Wheel 8 | . 28 31 . . . . . . . . Device 8 | . . . 8 7 7 10 14 13 10 9 Storage 9 | . 14 11 9 7 7 6 5 7 14 9 Processor 17 | . 10 11 17 15 15 21 19 20 17 26 Protection 6 | . . 10 8 15 15 6 3 2 1 . Energy Gun 5 | . 27 4 10 7 8 3 1 . 5 4 Energy Cannon 4 | . . 8 5 10 13 7 2 . . . Ballistic Gun 6 | . . 8 2 . . 5 9 10 6 . Ballistic Cannon 1 | . . . . . . 1 1 4 2 6 Peak Build Rating 97 | 6 12 22 28 33 40 59 88 88 97 92 Average Rating 47 | 4 9 19 25 31 37 50 74 83 86 81 On Entrance 38 | . 6 11 22 26 33 40 59 83 83 60 Avg Prop Armor Cover (%) 8 | . . . . . . . 3 . 7 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 137 | 12 19 32 35 45 49 128 132 125 128 137 Greatest Support 109 | 20 24 69 69 68 68 78 109 79 101 40 Greatest Overweight (x) 38 | . . 10 . . . 1 1 1 5 38 Average Overweight (x) . | . . . . . . . 1 1 1 3 Largest Inventory Capacity 25 | 8 10 10 10 10 10 25 25 25 25 25 Average Capacity 15 | 6 8 10 10 10 10 13 25 25 25 25 Most Carried 25 | 2 10 10 10 10 10 16 24 23 25 15 Average Carried 12 | 1 7 9 9 9 9 10 18 20 20 12 Final Capacity 25 | 8 10 10 10 10 10 25 25 25 25 25 Final Carried 22 | 2 10 10 10 9 10 16 19 22 14 7 Class Distribution -------------------- 46% | Scavenger-Gunner 33% | Mutant 13% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Matter Collected 9078 | 260 210 1255 678 40 163 1356 1901 957 2135 123 Remotely . | . . . . . . . . . . . Salvage Created 20017 | . 927 5233 2649 . 496 2816 2934 714 4044 204 Parts 1111 | . 61 383 152 . 34 144 147 37 144 9 Haulers Intercepted 14 | . 2 6 5 . . 1 . . . . Recyclers Shooed 19 | . 2 8 . . . . 2 . 7 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Combat Hostiles Destroyed 287 | . 12 49 46 . 11 39 53 10 63 4 Melee 7 | . . 5 . . . 1 . . 1 . Guns 140 | . 8 20 17 . 1 16 29 9 40 . Cannons 96 | . . 18 21 . 7 17 17 1 15 . AOE 36 | . 4 5 4 . 3 3 7 . 6 4 Classes Destroyed 19 | . 8 3 3 . 3 . 1 1 . . Worker 82 | . 4 62 2 . . 3 2 2 7 . Builder 56 | . 5 35 6 . . 3 4 . 3 . Tunneler 13 | . 4 3 2 . . 1 1 1 1 . Hauler 14 | . 2 6 5 . . 1 . . . . Recycler 24 | . 2 14 . . . 3 . . 5 . Mechanic 1 | . . . 1 . . . . . . . Operator 6 | . . 1 1 . . 3 1 . . . Watcher 26 | . 3 5 5 . . 5 2 3 3 . Swarmer 44 | . 3 9 7 . 4 3 9 . 9 . Saboteur 1 | . . . . . . . 1 . . . Grunt 137 | . 9 29 25 . 2 18 16 6 31 1 Brawler 5 | . . . 1 . . 1 . . 3 . Duelist 3 | . . 1 . . . 1 1 . . . Sentry 35 | . . 10 10 . . 4 8 1 2 . Specialist 6 | . . . . . 3 . . . . 3 Hunter 19 | . . . 3 . . 3 9 1 3 . Programmer 32 | . . . . . 1 9 9 . 13 . Heavy 1 | . . . . . 1 . . . . . Behemoth 3 | . . . . . . . . 2 1 . Butcher 1 | . . . . . . . . . 1 . Best Kill Streak 12 | . 12 7 9 . 5 6 10 3 8 3 Combat Bots Only 7 | . 3 4 7 . 5 4 7 3 6 3 Max Kills in Single Turn 4 | . 2 2 2 . 3 3 4 1 2 1 Gunslinging 1 | . . . . . . . 1 . 1 . Exploded 4 | . 2 1 2 . 3 1 4 . 1 1 Melee 1 | . . 1 . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Hostile Shots Fired 2152 | . 36 161 182 . 43 307 464 117 513 329 Missed 692 | . 10 45 53 . 17 99 138 38 142 150 Hits 1460 | . 26 116 129 . 26 208 326 79 371 179 Melee 7 | . . 3 . . . 2 1 . . 1 Projectile 1453 | . 26 113 129 . 26 206 325 79 371 178 AOE 1 | . . . . . . . 1 . . . Critical Strikes 52 | . 1 4 9 . 1 4 11 3 15 4 Actively Blocked 2 | . . . 1 . . . . 1 . . Part Disruptions 3 | . . . . . . . . . 2 1 Damage Taken 17947 | . 224 1325 1558 . 513 2468 3657 1547 5242 1413 Core 2332 | . 60 144 178 . 106 315 278 94 745 412 Absorbed by Shields 833 | . . . . . . . 833 . . . Redirected to Shielding 151 | . . . 20 . . 84 40 7 . . Ignored by Resistances 6051 | . 72 389 455 . 154 708 1493 425 1779 576 Regen/Repaired (Parts) 931 | . . 218 75 . . 271 367 . . . Core Remaining (%) 73 | 100 76 64 67 . 84 62 . 62 . . Volleys Fired 1108 | . 70 308 166 1 19 115 153 48 219 9 Largest 3 | . 2 2 2 3 3 3 3 3 3 1 Hottest 216 | . 100 112 131 168 208 188 175 117 216 43 Shots Fired 2487 | . 130 586 302 3 54 316 395 131 562 8 Gun 1659 | . 124 346 193 1 19 150 292 84 450 . Cannon 758 | . . 227 98 2 32 162 92 44 101 . Launcher 70 | . 6 13 11 . 3 4 11 3 11 8 Special . | . . . . . . . . . . . Kinetic 1185 | . . 250 65 . . 121 287 128 334 . Thermal 889 | . 84 244 169 1 32 129 54 . 176 . Explosive 70 | . 6 13 11 . 3 4 11 3 11 8 Electromagnetic 343 | . 40 79 57 2 19 62 43 . 41 . Robot Hit Streak 75 | . 15 30 75 . 32 46 42 18 34 15 Robot Miss Streak 4 | . 3 4 3 . 2 2 2 2 4 . Penetration Max 2 | . . . . . . 1 2 1 2 . Secondary Targets 6 | . 1 . . . . . 3 . 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . Shots Hit Robots 1935 | . 81 432 230 . 44 259 337 107 438 7 Core Hits 874 | . 42 209 118 . 17 113 132 40 185 18 Critical Kills 34 | . . . 2 . . 4 13 3 12 . Critical Parts Destroyed 54 | . . . 1 . . 1 21 11 20 . Critical Strikes 164 | . 6 11 4 . . 11 39 25 68 . Burn 35 | . 5 8 1 . . . . . 21 . Meltdown 4 | . . . 2 . . 2 . . . . Destroy 94 | . . . 1 . . 3 39 19 32 . Blast 21 | . . . . . . 1 . 6 14 . Corrupt 3 | . 1 1 . . . . . . 1 . Sever 7 | . . 2 . . . 5 . . . . Melee Attacks 28 | . . 12 . . . 10 . . 5 1 Impact . | . . . . . . . . . . . Slashing 22 | . . 12 . . . 10 . . . . Piercing 6 | . . . . . . . . . 5 1 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 47168 | . 1381 7967 5128 . 1236 6663 8229 2535 13113 916 Guns 24640 | . 974 3501 2418 . 291 2435 5295 1371 8355 . Cannons 14634 | . . 3788 1844 . 739 2861 1900 845 2657 . Explosions 7292 | . 407 479 866 . 206 1209 1012 319 1917 877 Melee 580 | . . 199 . . . 158 . . 184 39 Ramming 22 | . . . . . . . 22 . . . Kinetic 19762 | . . 2464 694 . . 2007 5394 2216 6987 . Thermal 15605 | . 681 3599 2693 . 739 2952 1334 . 3607 . Explosive 6162 | . 333 285 789 . 206 528 973 319 1852 877 Electromagnetic 5037 | . 367 1420 952 . 291 1018 506 . 483 . Impact . | . . . . . . . . . . . Slashing 357 | . . 199 . . . 158 . . . . Piercing 223 | . . . . . . . . . 184 39 Highest Corruption 8 | . . . . . . 8 6 7 6 6 Average Corruption 6 | . . . . . . 6 5 6 4 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 268 | . . . . . . 141 45 48 19 15 Message Errors 67 | . . . . . . 37 15 11 2 2 Matter Fused 63 | . . . . . . 36 12 7 6 2 Heat Flow Errors 25 | . . . . . . 11 3 9 1 1 Energy Discharges 34 | . . . . . . 18 5 8 2 1 Parts Rejected 3 | . . . . . . 1 . . . 2 Parts Fused 2 | . . . . . . 2 . . . . Data Loss (minor) 25 | . . . . . . 15 1 4 1 4 Data Loss (major) 21 | . . . . . . 12 . 6 3 . Misfires 9 | . . . . . . 2 5 2 . . Alerts 6 | . . . . . . 2 1 . 1 2 Weapon Failures 13 | . . . . . . 5 3 1 3 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 704 | . 9 101 40 . 28 181 68 . 252 25 Projectiles 412 | . . 67 13 . 18 58 56 . 200 . Explosions 270 | . 9 34 27 . 10 123 10 . 32 25 Melee 22 | . . . . . . . 2 . 20 . Knockbacks 34 | . . . . . . 4 7 1 22 . Impact 1 | . . . . . . . 1 . . . Kinetic 30 | . . . . . . 4 6 1 19 . Secondary 3 | . . . . . . . . . 3 . Self-Inflicted Damage 628 | . . 207 67 . . 235 . . . 119 Shots 19 | . . 6 2 . . 6 . . . 5 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked 1 | . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 554 | . 270 264 317 84 166 508 179 257 554 234 Average Temperature 81 | . 77 50 74 44 62 126 52 60 137 126 Received Heat Transfer 4747 | . 156 606 981 . 18 954 467 306 968 291 Effects 25 | . 1 . 1 . . 11 . . 12 . Shutdowns 7 | . . . . . . 4 . . 3 . Energy Bleed 9 | . 1 . 1 . . 4 . . 3 . Interference 6 | . . . . . . 2 . . 4 . Damage (minor) 2 | . . . . . . . . . 2 . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted 3 | . . 1 . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . 1 . . 1 . Parts Fried 17 | . 2 5 2 . 1 2 5 . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted 7 | . . 1 4 . . 2 . . . . Combat Hostiles 6 | . . 1 4 . . 1 . . . . Parts Melted 48 | . 1 10 11 . 1 7 1 . 17 . Heat Transferred 29448 | . 2141 7711 5206 . 999 3706 1752 . 7933 . Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . 2 1 1 . . 4 1 . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Maximum Alert Level 2 | . . 1 2 . 1 1 2 . 2 . Low Security (%) 73 | 100 100 76 49 100 77 98 53 100 29 100 Level 1 20 | . . 23 40 . 22 1 41 . 35 . Level 2 5 | . . . 10 . . . 4 . 34 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 648 | . 144 276 469 16 286 225 449 134 648 169 Initial 134 | . . 1 . 16 . 130 21 134 . 86 Average 133 | . 29 131 197 3 115 49 176 30 328 74 Influence Increases 10648 | . 509 2205 1536 10 286 1625 1756 345 2189 187 Destroy 0b10 Robot/C 5900 | . 240 980 920 . 220 780 1060 220 1400 80 Destroy 0b10 Robot/NC 1120 | . 100 635 110 . . 95 50 30 100 . Destroy Leader 1410 | . 60 302 260 . 40 242 214 46 246 . Allied During Kill 14 | . . . . . . . . 1 13 . Successful Hack 168 | . 32 33 31 . . 31 29 . . 12 Disable Machine 630 | . 36 99 45 9 9 234 108 . 81 9 Destroy Structure 851 | . 41 96 65 1 17 123 220 48 154 86 Partial Spotted 45 | . . . . . . 30 . . 15 . Lose Combat Pursuer 510 | . . 60 105 . . 90 75 . 180 . Influence Decreases 10648 | . 504 2210 1492 54 . 1859 1489 664 1984 392 Entered New Map 523 | . . 4 . 28 . 156 31 185 . 119 Time Decay 8992 | . 504 2196 1452 26 . 1603 1279 422 1280 230 Lost Part 829 | . . 10 40 . . 100 179 57 400 43 Lost Ally 154 | . . . . . . . . . 154 . Purge Threat 150 | . . . . . . . . . 150 . Squads Dispatched 79 | . 3 11 10 . 2 21 15 1 15 1 Investigation 23 | . 3 5 6 . . 4 2 . 2 1 Extermination 17 | . . . . . . 9 5 . 3 . Reinforcement 27 | . . 6 4 . 2 5 4 1 5 . Assault 2 | . . . . . . . 1 . 1 . Garrison 10 | . . . . . . 3 3 . 4 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 16 | . . 5 2 . . . 3 1 5 . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Distress Signals 20 | . 1 3 3 . . 3 3 1 6 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 393 | . 17 58 64 . 12 56 71 12 93 10 Peak Tracking Total 8 | . 3 6 6 . 4 8 6 3 6 6 Tactical Retreats 25 | . . 2 6 . . 4 3 . 10 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Traps Triggered 19 | . 1 2 5 . . 3 1 5 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Machines Disabled 74 | . 5 12 5 1 1 26 12 2 9 1 Max in Single Turn 5 | . 2 4 1 1 1 5 4 1 1 1 Garrison Access 3 | . . . 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Machines Accessed 75 | . 10 14 15 1 . 11 9 10 4 1 Terminals 42 | . 8 8 10 1 . 3 3 8 1 . Fabricators 6 | . . . . . . 1 3 . 1 1 Repair Stations 6 | . . 2 1 . . 1 2 . . . Recycling Units 11 | . 2 2 1 . . 2 1 2 1 . Scanalyzers 5 | . . 2 2 . . 1 . . . . Garrison Access 5 | . . . 1 . . 3 . . 1 . Total Hacks 218 | . 40 44 55 4 . 27 18 17 10 3 Successful 145 | . 28 32 43 1 . 14 12 8 4 3 Failed 72 | . 12 11 12 3 . 13 6 9 6 . Catastrophic 10 | . 1 1 2 . . 4 . 1 1 . Database Lockouts 1 | . . 1 . . . . . . . . Manual 108 | . 30 26 27 . . 8 4 6 6 1 Terminals 138 | . 34 27 44 4 . 6 5 13 5 . Fabricators 14 | . . . . . . 3 7 . 1 3 Repair Stations 18 | . . 8 2 . . 4 4 . . . Recycling Units 26 | . 6 4 2 . . 6 2 4 2 . Scanalyzers 13 | . . 5 6 . . 2 . . . . Garrison Access 9 | . . . 1 . . 6 . . 2 . Terminal Hacks 59 | . 11 11 25 1 . 1 2 6 2 . Record 11 | . 4 . 7 . . . . . . . Part Schematic 6 | . . 3 3 . . . . . . . Open Door 5 | . . . . . . . 1 4 . . Open DSF 1 | . . . . 1 . . . . . . Terminal Index 4 | . 1 2 . . . . . 1 . . Garrison Index 1 | . . . 1 . . . . . . . Alert Level 13 | . 1 1 8 . . 1 1 . 1 . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 9 | . 2 4 2 . . . . 1 . . Dispatch Records 2 | . 1 . 1 . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . Assault Status 1 | . . . 1 . . . . . . . Recall Investigation 2 | . 1 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks 10 | . . . . . . 3 5 . . 2 Load Schematic 6 | . . . . . . 2 3 . . 1 Build 4 | . . . . . . 1 2 . . 1 Repair Station Hacks 15 | . . 7 2 . . 4 2 . . . Scan Component 8 | . . 4 1 . . 2 1 . . . Repair 7 | . . 3 1 . . 2 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 12 | . . 4 6 . . 2 . . . . Insert Component 6 | . . 2 3 . . 1 . . . . Analyze 6 | . . 2 3 . . 1 . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . Seal Access 2 | . . . 1 . . 1 . . . . Unauthorized Hacks 46 | . 16 10 9 . . 3 3 2 2 1 Terminals 29 | . 12 6 7 . . 1 1 1 1 . Assimilate 4 | . 3 . 1 . . . . . . . Botnet 24 | . 8 6 6 . . 1 1 1 1 . Operators 1 | . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 1 Liberate 2 | . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . Recycling Units 15 | . 4 4 2 . . 2 2 1 . . Monitor 3 | . 2 1 . . . . . . . . Reject 4 | . . 2 1 . . . 1 . . . Mask 8 | . 2 1 1 . . 2 1 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 58 | . 10 10 10 1 . 10 6 7 3 1 Full Trace Events 21 | . 5 5 4 . . 3 2 . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . 5 6 . . 1 . . . . Parts Built 8 | . . . . . . 2 4 . . 2 Authchips . | . . . . . . . . . . . Time 250 | . . . . . . 73 146 . . 31 Total Part Build Rating 22 | . . . . . . 6 12 . . 4 Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 7 | . . 3 1 . . 2 1 . . . Time 228 | . . 80 32 . . 88 28 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed 6 | . . 2 3 . . 1 . . . . Part Schematics Acquired 6 | . . 2 3 . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 . 3 . Machine Destruction 1 | . . . . . . . 1 . . . Programmers 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Total Allies 11 | . . . . . . . . 5 6 . Largest Group 3 | . . . . . . . . 3 3 . Highest-Rated Group 141 | . . . . . . . . 95 141 . Highest-Rated Ally 47 | . . . . . . . . 39 47 . Initial Warlord ECA Mod 9 | . . . . . . 9 8 8 7 7 Total Orders . | . . . . . . . . . . . Ally Attacks 68 | . . . . . . . . 14 54 . Total Damage 1160 | . . . . . . . . 147 1013 . Kills 9 | . . . . . . . . 1 8 . Allies Corrupted 2 | . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Active Infowar (turns) 21480 | . 1168 4599 3140 182 306 4516 3003 1520 2563 483 Optics 21480 | . 1168 4599 3140 182 306 4516 3003 1520 2563 483 Sensors 1 | . . . . . . . . 1 . . Terrain 2 | . . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Turns Passed 22495 | 61 1535 4599 3140 182 306 5089 3003 1520 2563 497 Spaces Moved 11406 | 61 1499 3348 1543 100 138 2148 996 573 869 131 Core 4 | 1 . 1 . . . . . . . 2 Treads 4426 | . . 71 1543 100 138 2148 424 . 2 . Legs 2141 | . . . . . . . 572 573 867 129 Wheels 4835 | 60 1499 3276 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 90 145 155 155 153 220 220 185 260 Average Speed 147 | 79 86 91 157 155 156 182 228 220 195 333 Slowest Speed 1950 | 80 90 550 160 155 158 245 243 250 470 1950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . 4 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 4 97 100 98 2 90 46 24 79 24 10 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 629 | . 41 89 63 . 17 120 119 48 78 54 Melee . | . . . . . . . . . . . Projectile 84 | . . 1 1 . . 12 13 17 40 . AOE 542 | . 41 88 62 . 17 107 104 31 38 54 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Arm Total 14838 | 70 1606 4263 1951 124 184 3053 1400 727 1276 184 Wait 1757 | 2 3 527 169 18 8 668 163 74 102 23 Move 11396 | 60 1498 3347 1542 99 137 2147 995 572 868 131 Hop . | . . . . . . . . . . . Pick Up 135 | 2 11 9 14 1 2 30 26 10 26 4 Fast Attach 105 | 6 4 18 21 1 5 18 12 6 11 3 Attach 94 | . . 4 6 2 1 13 18 8 31 11 Detach 4 | . . . . . . 2 1 1 . . Swap 96 | . 11 16 10 1 7 21 16 4 8 2 Drop 112 | . 9 22 23 1 5 27 15 4 6 . Fire 1108 | . 70 308 166 1 19 115 153 48 219 9 Melee 28 | . . 12 . . . 10 . . 5 1 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Met a group of wandering Federalists 97 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 10) 482 | -10/Materials | Discovered new exit (range 15) 675 | -10/Materials | Discovered new exit (range 18) 995 | -10/Materials | Discovered new exit (range 6) 1597 | -10/Materials | Entered another Materials area 1597 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1941 | -9/Materials | Discovered new exit (range 15) 2208 | -9/Materials | Discovered new exit (range 17) 2530 | -9/Materials | Discovered new exit (range 17) 2647 | -9/Materials | Discovered new exit (range 11) 2661 | -9/Materials | Discovered new exit (range 17) 2701 | -9/Materials | Repaired Arm. Wheel 2941 | -9/Materials | Central database locked down 3498 | -9/Materials | Discovered new exit (range 10) 3529 | -9/Materials | Discovered new exit (range 17) 3663 | -9/Materials | Repaired Arm. Wheel 3697 | -9/Materials | Repaired Arm. Wheel 6196 | -9/Materials | Entered another Materials area 6196 | -8/Materials | Evolved 2 slots: Utility x2 6394 | -8/Materials | Destroyed 7 combat bots 6630 | -8/Materials | Discovered new exit (range 16) 6845 | -8/Materials | Build established: Scavenger-Mutant 7224 | -8/Materials | Discovered new exit (range 15) 7775 | -8/Materials | Discovered new exit (range 8) 8130 | -8/Materials | Repaired Imp. Treads 9142 | -8/Materials | Build established: Mutant 9336 | -8/Materials | Entered Factory 9336 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9351 | -7/Factory | Identified exit to DSF 9518 | -7/Factory | Entered DSF 9554 | -7/DSF | Additional patrols routed to DSF 9769 | -7/DSF | Sterilization system engaged 9786 | -7/DSF | Discovered new exit (range 15) 9789 | -7/DSF | Ambient heat levels rising (+10) 9804 | -7/DSF | Ambient heat levels rising (+10) 9819 | -7/DSF | Ambient heat levels rising (+10) 9824 | -7/DSF | Entered Factory 9824 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9860 | -6/Factory | Discovered new exit (range 8) 9864 | -6/Factory | Build established: Scavenger-Tank 10240 | -6/Factory | Build established: Scavenger-Gunner 10251 | -6/Factory | Garrison activated, responded to threat 10392 | -6/Factory | Lost 5 parts (1p1n2u1w) 10443 | -6/Factory | Lost 3 parts (1p1u1w) 10849 | -6/Factory | Repaired Arm. Treads 10900 | -6/Factory | Repaired Lgt. Angular Momentum Engine 11647 | -6/Factory | Fabricated Adv. Treads? 12973 | -6/Factory | Discovered new exit (range 9) 14882 | -6/Factory | Discovered new exit (range 10) 14913 | -6/Factory | Entered another Factory area 14913 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15188 | -5/Factory | Fabricated Adv. Treads (x2) 15578 | -5/Factory | Fabricated Adv. Treads? 16094 | -5/Factory | Garrison activated, responded to threat 16264 | -5/Factory | Lost 4 parts (2n2w) 16597 | -5/Factory | Destroyed 7 combat bots 16604 | -5/Factory | Lost 3 parts (1p1u1w) 16860 | -5/Factory | Repaired Med. Armored Exoskeleton 17084 | -5/Factory | Build established: Gunner 17233 | -5/Factory | Discovered new exit (range 20) 17413 | -5/Factory | Cargo convoy interrupted 17487 | -5/Factory | Lost 5 parts (1p2u2w) 17779 | -5/Factory | Build established: Scavenger-Gunner 17830 | -5/Factory | Discovered new exit (range 6) 17916 | -5/Factory | Entered Extension 18324 | -5/Extension | Rescued a captive Derelict 18324 | -5/Extension | Rescued a captive Derelict 18455 | -5/Extension | Spotted B-75 Beast 18531 | -5/Extension | Destroyed B-75 Beast 18539 | -5/Extension | Spotted B-75 Beast 18567 | -5/Extension | Destroyed B-75 Beast 18570 | -5/Extension | Lost 3 parts (1p1n1w) 18809 | -5/Extension | Rescued a captive Derelict 18901 | -5/Extension | Rescued a captive Derelict 19111 | -5/Extension | Rescued a captive Derelict 19112 | -5/Extension | Rescued a captive Derelict 19172 | -5/Extension | Discovered new exit (range 10) 19174 | -5/Extension | Discovered new exit (range 6) 19436 | -5/Extension | Entered Factory 19436 | -4/Factory | Accompanied by 3 allies 19436 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19458 | -4/Factory | Garrison activated, responded to threat 19612 | -4/Factory | P-70 Sage assimilated allied SL-QW1(l) 20051 | -4/Factory | Spotted B-86 Titan 20128 | -4/Factory | Destroyed B-86 Titan 20167 | -4/Factory | Lost 3 parts (1p1n1w) 20443 | -4/Factory | Lost 4 parts (2n2w) 20739 | -4/Factory | Lost 3 allies 20906 | -4/Factory | Garrison activated, responded to threat 20951 | -4/Factory | Lost 3 parts (1p1n1w) 21436 | -4/Factory | First assault squad dispatched 21502 | -4/Factory | Lost 4 parts (1p2n1w) 21607 | -4/Factory | Lost 3 parts (1n1u1w) 21901 | -4/Factory | Discovered new exit (range 9) 21941 | -4/Factory | Core integrity fell below 50% 21999 | -4/Factory | Entered Armory 22027 | -4/Armory | Lost 11 parts (4p4n1u2w) 22362 | -4/Armory | Fabricated Imp. Ion Engine (x2) 22471 | -4/Armory | Core integrity fell below 20% 22496 | -4/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 22468_ Mni. Grenade Launcher destroyed. 22468_ Destroyed Mni. Grenade Launcher. 22469_ Hvy. Flak Cannon destroyed. 22470_ X-72 Disruptor destroyed. 22471_ The unstable cave ceiling collapses. 22472_ G-67 Veteran suffers critical hit (Burn). 22473_ The unstable cave ceiling collapses. 22474_ System corrupted: Lrn. Missile Launcher failed to launch. 22477_ G-67 Veteran destroyed. 22477_ Lrn. Missile Launcher destroyed. 22477_ Destroyed Lrn. Missile Launcher. 22477_ Knocked back. 22482_ Identified Med. Storage Unit. 22486_ Knocked back. 22489_ System corrupted: Imp. Ion Engine rejected. 22491_ The unstable cave ceiling collapses. 22492_ Knocked back. 22495_ The unstable cave ceiling collapses. 22495_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ?????????########? | | ??????????????????????????????? ?????????# #? | | ?????????????????##############/#????????# """ #? | | ?????????????????# # #????????# """ #? | | ?????????????????# # #????????# """ #? | | ?????????????????# # #????????# #? | | ?????????????????# """ """ # #?????????? ?? | | ?????????????????# """ """ # ###+#########+#### | | ?????????????????# """ """ + | | ?????????????????# """ """ # | | ?????????????????# """ """ # ############+#### | | ?????????????????# # # ####### # | | ?????????????????# # ## """" # | | ?????????????????# # """" """" # | | ?????????????????# ## """" # | | ?????????????????############ ! """ # | | ????????????????######?????? """" # | | ????????????????# ##########x= # #+#### | | ????????????????# %* # ###????? | | ????????????????# *= ! ## +????? | | ????????????????# ####### =g ### ! #????? | | ?????????????#####+#####?# g # #????? | | ?????????????# ! #?# g # !!#????? | | ?????????????# #?# # !!#????? | | ?????????????#""" ###* # #????? | | ?????????????#"F" """ # @ " # ] #????? | | ?????????????#" """ ### "" #######????? | | ?????????????#""" """ #?# "? #??????????? | | ?????????????#""" #?# "? #??????????? | | ?????????????# #?# "?? #??????????? | | ?????????????###########?# "? #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????##############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 51 Energy Capacity 565 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 50 Resistance: TH 40 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 44 Targeting Accuracy 32 Target Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Heat Sink | -8/Materials | Hacked Adv. Beam Cannon | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -6/Factory Adv. Treads | x2 | -5/Factory Adv. Treads | x2 | -5/Factory Imp. Ion Engine | x2 | -4/Armory Repaired ---------- Arm. Wheel | 26% | -9/Materials Arm. Wheel | 20% | -9/Materials Arm. Wheel | 36% | -9/Materials Imp. Treads | 51% | -8/Materials Arm. Treads | 24% | -6/Factory Lgt. Angular Momentum Engine | 26% | -6/Factory Med. Armored Exoskeleton | 71% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Bumper Bots Construction Begets Destruction Fancy Inventory Ghost 'Em Heavy Suspicion Hot Goods Throw Away The Key Well Done Window Shopping Challenges ------------ None Game ------ Seed ShockReflectiveInterpreter Manual? 0 Play Time 05:11:46 Cumulative 96.3 hours Start 2026.01.14 @ 20:47:46 End 2026.01.18 @ 00:16:01 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e94d277-d816-4205-93a4-cc0228bd643f