Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 15:12:41 Player: celerysam Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (28) 140 Value Destroyed (907) 907 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 6099 Bonus ------- Follower Combat Kills 52 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 460/550 Energy 150/150 System Corruption 9% Temperature Cool (9) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (7) --- Armored Leg > --- UTILITY (6) ------ Matter Compressor Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter KE Penetrator Advanced Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag Array Gravmag Array > --- UTILITY ---------- Power Amplifier Machine Analyzer Advanced Visual Processing Unit Advanced ECM Suite Improved Medium Armor Plating System Shield > --- WEAPON ----------- Advanced Datajack Force Lance > --- INVENTORY -------- Angular Momentum Engine Nuclear Pulse Thruster Matter Compressor Improved Sensor Array Missile Launcher [Rating: 72] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Armored Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Machine Analyzer Device Power Amplifier Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Makeshift Spear Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . . 1 . 1 1 1 . . 1 . . Utility 4 | . . 1 . . 1 1 . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 66 | 6 1 6 1 6 16 1 . 3 7 9 10 Power 13 | 1 . 1 . 3 4 . . . . 2 2 Engine 5 | 1 . . . 1 3 . . . . . . Core 8 | . . 1 . 2 1 . . . . 2 2 Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 . 3 . 1 6 1 . . 4 3 1 Treads 3 | 2 . . . . . . . . 1 . . Leg 1 | . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover 13 | . . 3 . 1 5 1 . . 1 2 . Flight 4 | . . . . . 1 . . . 2 1 . Utility 16 | 1 1 1 . . 4 . . 2 3 . 4 Device 7 | . . . . . . . . 2 3 . 2 Storage 2 | 1 . . . . . . . . . . 1 Processor 3 | . . 1 . . 2 . . . . . . Hackware 2 | . . . . . 1 . . . . . 1 Protection 2 | . 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 . 1 1 2 2 . . 1 . 4 3 Energy Gun 4 | . . 1 . . 2 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . 1 . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 3 | . . . 1 1 . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 5 | . . . . 1 3 . . . . . 1 Parts Lost 20 | . . . . 1 1 . . . . 16 2 Power 4 | . . . . 1 . . . . . 3 . Propulsion 9 | . . . . . 1 . . . . 8 . Utility 3 | . . . . . . . . . . 2 1 Weapon 4 | . . . . . . . . . . 3 1 Highest Loss Streak 11 | . . . . 1 1 . . . . 11 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 98 100 99 99 86 86 93 93 76 31 Engine 5 | . 14 1 . 4 5 6 6 6 5 4 . Core 5 | . . 9 11 12 8 6 6 6 5 4 . Treads 4 | . 28 1 . . . . . . 2 . . Hover 24 | . . 31 33 36 37 33 33 33 29 22 . Device 2 | . . . . . . . . 6 11 10 1 Storage 5 | . 14 11 11 9 4 . . . . . . Processor 10 | . . 9 11 9 15 13 13 13 11 11 11 Hackware 3 | . . . . . 2 6 6 6 5 5 10 Protection 7 | . 12 11 11 9 7 6 6 6 5 3 . Energy Gun 3 | . . 7 11 7 6 6 6 . . . . Ballistic Gun 5 | . 28 14 3 3 . . . . . . . Launcher 1 | . . . . . . . . 6 5 3 . Piercing Weapon 4 | . . . 7 6 7 6 6 6 5 4 . Peak Build Rating 72 | 6 9 20 23 30 39 46 46 52 61 72 38 Average Rating 33 | 4 8 18 21 27 35 38 46 51 58 56 24 On Entrance 28 | . 6 9 20 23 30 38 46 46 52 60 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 40 | 12 17 20 20 28 32 29 29 35 36 40 12 Greatest Support 61 | 40 40 21 21 28 35 48 48 48 48 61 16 Greatest Overweight (x) 4 | . . . . . . . . . 1 4 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Average Carried 6 | 4 7 7 8 7 7 5 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 5 5 5 5 5 4 3 Class Distribution -------------------- 93% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Matter Collected 913 | 212 50 102 40 118 122 . . 121 23 125 . Remotely . | . . . . . . . . . . . . Salvage Created 1014 | . 217 271 87 118 14 . . 18 23 266 . Parts 77 | . 18 24 3 8 3 . . 3 4 14 . Haulers Intercepted 2 | . . 1 . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Combat Hostiles Destroyed 18 | . 5 4 . 1 . . . . . 8 . Melee 5 | . . . . 1 . . . . . 4 . Guns 9 | . 5 4 . . . . . . . . . AOE 4 | . . . . . . . . . . 4 . Classes Destroyed 10 | . 3 2 1 1 . . . . . 3 . Worker 5 | . 1 1 1 . 1 . . 1 . . . Hauler 2 | . . 1 . 1 . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . 1 . . Swarmer 5 | . . . . . . . . . . 5 . Grunt 5 | . 5 . . . . . . . . . . Sentry 5 | . . 4 . . . . . . . 1 . Specialist 1 | . . . . . . . . . . 1 . Hunter 1 | . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . 1 . Best Kill Streak 4 | . 4 2 2 1 1 . . 1 1 4 . Combat Bots Only 4 | . 3 2 . 1 . . . . . 4 . Max Kills in Single Turn 4 | . 1 2 1 1 1 . . 1 1 4 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . Melee 1 | . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Hostile Shots Fired 245 | . 32 17 2 20 2 . . 3 1 156 12 Missed 82 | . 6 9 1 7 . . . 3 . 52 4 Damage Taken 3169 | . 279 111 17 204 33 . . . 19 2314 192 Core 1062 | . 10 . . 41 . . . . . 921 90 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 34 | . . . . . 34 . . . . . . Core Remaining (%) 98 | 100 96 . 100 92 100 . . 100 . . . Volleys Fired 52 | . 21 15 . 3 2 . . . . 4 7 Largest 2 | . 2 2 . 1 1 . . . . 1 1 Hottest 83 | . 40 83 . 63 63 . . . . 36 20 Shots Fired 87 | . 42 29 . 3 2 . . . . 4 7 Gun 78 | . 42 29 . 3 2 . . . . 2 . Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 . Special 7 | . . . . . . . . . . . 7 Kinetic 60 | . 42 16 . . . . . . . 2 . Thermal 25 | . . 13 . 3 2 . . . . . 7 Explosive 2 | . . . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | . 8 6 . 1 1 . . . . 2 . Robot Miss Streak 3 | . 2 3 . 1 2 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 80 | . 29 16 2 5 2 . . 1 1 24 . Core Hits 47 | . 11 12 1 2 1 . . 1 1 18 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . 1 . 1 . . . . . 2 . Burn 1 | . . 1 . . . . . . . . . Impale 3 | . . . . 1 . . . . . 2 . Melee Attacks 133 | . . . 2 8 24 . . 26 12 61 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 124 | . . . 2 8 24 . . 26 12 52 . Sneak Attacks 16 | . . . 2 1 1 . . 1 1 10 . Combat Hostiles 4 | . . . . . . . . . . 4 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2191 | . 407 248 113 156 96 . . 50 85 1036 . Guns 689 | . 407 248 . 16 18 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 435 | . . . . . . . . . . 435 . Melee 1047 | . . . 113 140 78 . . 50 85 581 . Ramming 20 | . . . . . . . . . . 20 . Kinetic 505 | . 407 98 . . . . . . . . . Thermal 184 | . . 150 . 16 18 . . . . . . Explosive 435 | . . . . . . . . . . 435 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1047 | . . . 113 140 78 . . 50 85 581 . Highest Corruption 9 | . . . . . . . . . . 9 9 Average Corruption 6 | . . . . . . . . . . 5 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . . . . . . . . . 8 5 Message Errors 3 | . . . . . . . . . . 1 2 Matter Fused 1 | . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . . 2 2 Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 36 | . . . 15 . . . . . . 21 . Projectiles . | . . . . . . . . . . . . Explosions 3 | . . . . . . . . . . 3 . Melee 33 | . . . 15 . . . . . . 18 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . . . . . . . 86 . Shots 2 | . . . . . . . . . . 2 . Rammed 5 | . . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 187 | . 32 187 . 81 77 . . . . 124 . Average Temperature 35 | . 14 81 . 29 17 . . . . 70 . Received Heat Transfer 567 | . 156 39 9 54 18 . . . 9 246 36 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 481 | . . 407 . 37 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Peak Influence 328 | . 162 320 134 273 267 95 33 110 85 328 206 Initial 161 | . . 68 124 52 123 80 33 23 53 59 161 Average 118 | . 72 177 126 156 145 82 33 50 60 169 171 Maximum Alert Level 1 | . . 1 . 1 1 . . . . 1 1 Low Security (%) 84 | 100 100 52 100 60 78 100 100 100 100 73 98 Level 1 15 | . . 47 . 39 21 . . . . 26 1 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 3 1 . 2 . 1 . . . . . Investigation 3 | . 1 1 . 1 . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 2 . . . . 1 . . . . . Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Distress Signals 2 | . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 78 | . 8 9 2 6 11 1 1 8 2 27 3 Peak Tracking Total 9 | . 3 5 2 5 5 1 1 5 2 9 2 Tactical Retreats 15 | . . 1 . 1 5 . . 1 . 6 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Traps Triggered 7 | . 1 1 . . 4 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Machines Disabled 2 | . . . . 1 1 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Machines Accessed 12 | . 1 2 . . 4 . . . 2 2 1 Terminals 10 | . 1 2 . . 3 . . . 1 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 23 | . 2 3 . . 10 . . . 5 2 1 Successful 8 | . . . . . 4 . . . 2 2 . Failed 15 | . 2 3 . . 6 . . . 3 . 1 Catastrophic 5 | . 1 . . . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 2 3 . . 6 . . . 3 . . Terminals 18 | . 2 3 . . 7 . . . 3 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 3 | . . . . . 1 . . . . 2 . Emergency Access Points 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . 1 . . . 1 . . Terminals 2 | . . . . . 1 . . . 1 . . Botnet 2 | . . . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 4 . . . 2 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 32 | . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Total Allies 4 | . . . 1 . . . . . . 3 . Largest Group 2 | . . . 1 1 . . . . . 2 . Highest-Rated Group 86 | . . . 31 31 . . . . . 86 . Highest-Rated Ally 43 | . . . 31 31 . . . . . 43 . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . . 7 . . . . . 13 . Total Damage 563 | . . . . 82 . . . . . 481 . Kills 1 | . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Turns Passed 2424 | 92 376 185 28 119 615 18 68 270 112 371 170 Spaces Moved 3087 | 54 182 240 37 174 1016 37 154 452 139 375 227 Core 231 | 10 . . . . . . . . . 19 202 Treads 228 | 44 182 . . . . . . . 2 . . Legs 25 | . . . . . . . . . . . 25 Wheels . | . . . . . . . . . . . . Hover 2523 | . . 240 37 174 1016 37 154 452 137 276 . Flight 80 | . . . . . . . . . . 80 . Fastest Speed 40 | 50 160 52 52 48 44 44 44 44 44 40 50 Average Speed 56 | 139 160 52 52 48 44 44 44 44 53 54 57 Slowest Speed 250 | 160 160 52 52 48 48 44 44 44 240 250 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 25 | 4 39 27 14 24 34 2 83 20 6 44 9 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 56 | . . . . 2 19 . . 22 5 8 . Terrain Destroyed 84 | . . . . 2 19 . . 22 5 36 . Melee 55 | . . . . 2 19 . . 22 5 7 . Projectile 1 | . . . . . . . . . . 1 . AOE 28 | . . . . . . . . . . 28 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Total 3543 | 71 227 271 43 196 1158 39 153 498 164 471 252 Wait 82 | . 11 . 3 . 43 . . 12 . 13 . Move 3073 | 53 181 239 36 173 1015 37 153 451 139 369 227 Hop 2 | . . . . . . . . . . 2 . Pick Up 51 | 12 8 5 . 4 9 . . 2 3 4 4 Fast Attach 17 | . . 2 1 . 5 1 . 1 1 2 4 Attach 29 | 6 1 1 . 3 4 . . 2 2 4 6 Detach 4 | . . . . . . . . 1 . 1 2 Swap 21 | . . 3 . 3 8 . . . 4 3 . Drop 39 | . 5 6 1 2 13 1 . 3 3 3 2 Fire 52 | . 21 15 . 3 2 . . . . 4 7 Melee 133 | . . . 2 8 24 . . 26 12 61 . Ram 5 | . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 35 | . . . . . 35 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 4) 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 538 | -9/Materials | Discovered new exit (range 10) 618 | -9/Materials | Discovered new exit (range 5) 644 | -9/Materials | Discovered new exit (range 16) 654 | -9/Materials | Entered Mines 657 | -9/Mines | Received a Mining Laser from a helpful Derelict 667 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 672 | -9/Mines | Discovered new exit (range 8) 682 | -9/Mines | Entered Materials 682 | -8/Materials | Accompanied by 1 ally 682 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 795 | -8/Materials | Discovered new exit (range 8) 801 | -8/Materials | Entered Factory 801 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1019 | -7/Factory | Repaired Imp. Hover Unit 1412 | -7/Factory | Discovered new exit (range 8) 1416 | -7/Factory | Entered another Factory area 1416 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1434 | -6/Factory | Sucked down chute 1434 | -6/Factory | Entered Waste 1434 | -6/Waste | The area was eerily silent 1454 | -6/Waste | A Compactor rumbled back to life 1454 | -6/Waste | Spotted C-40 Crusher 1460 | -6/Waste | Discovered new exit (range 20) 1502 | -6/Waste | Entered Factory 1577 | -6/Factory | Spotted B-75 Beast 1769 | -6/Factory | Discovered new exit (range 7) 1772 | -6/Factory | Entered another Factory area 1772 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1884 | -5/Factory | Identified exit to Garrison 1884 | -5/Factory | Entered Garrison 1918 | -5/Garrison | Triggered checkpoint 2034 | -5/Garrison | Crushed by falling debris 2075 | -5/Garrison | Discovered new exit (range 12) 2089 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2127 | -5/Garrison | P-70 Sage assimilated allied Chaingunner 6a 2191 | -5/Garrison | Core integrity fell below 50% 2232 | -5/Garrison | Discovered new exit (range 11) 2244 | -5/Garrison | Lost 11 parts (2p6n1u2w) 2244 | -5/Garrison | Triggered checkpoint 2249 | -5/Garrison | Core integrity fell below 20% 2255 | -5/Garrison | Entered Factory 2425 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 02366_ Penetrated by Slug. 02369_ ALERT: All DSF locations entering lockdown mode. 02369_ Imp. Plasma Cutter destroyed. 02369_ Penetrated by Slug. 02369_ Imp. Transmission Jammer destroyed. 02372_ Penetrated by Slug. 02374_ >> Machine Analyzer network decryption results: 02374_ DSF Access x1 02379_ >> Machine Analyzer network decryption results: 02379_ Terminal x1 02384_ Connecting with Terminal... 02384_ Current location identified: Factory 02386_ System corrupted: Energy discharge (-32). 02389_ Acquired Arm. Leg. 02405_ >> Machine Analyzer network decryption results: 02405_ Repair Station x1 02413_ System corrupted: Component data lost. 02417_ Acquired Adv. Signal Interpreter. 02419_ Slug penetrates Wall. 02422_ Penetrated by Slug. 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Challenges ------------ None Game ------ Seed TrapMediumFlakker Manual? 0 Play Time 01:03:11 Cumulative 178.3 hours Start 2024.10.10 @ 12:56:56 End 2024.10.10 @ 15:12:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7efb9648-9522-4e14-8d75-f9258dc95635