Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 21:00:53 Player: droogie Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (25) 125 Value Destroyed (737) 737 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7982 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 42/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Arc Projector Improved Arc Projector Wave Gun Gauss Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Antimatter Reactor Improved Arc Projector Improved Arc Projector Wave Gun Gauss Cannon [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Centrium Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Reaction Control System Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Arc Projector Energy Gun Arc Projector Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . 1 . . Propulsion 6 | . . 2 . . . . 1 . 1 . 1 . 1 Utility 4 | . . . 1 1 . . . 1 . . . . 1 Weapon 4 | . . . 1 1 . . 1 . 1 . . . . Parts Attached 76 | 5 4 . . 23 1 1 2 20 5 6 . 2 7 Power 7 | 1 1 . . 3 . . . 1 . . . 1 . Engine 3 | 1 1 . . 1 . . . . . . . . . Core 3 | . . . . 2 . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 27 | 1 1 . . 8 . 1 . 3 . 6 . . 7 Treads 9 | . . . . 7 . 1 . 1 . . . . . Leg 10 | 1 1 . . . . . . 2 . 6 . . . Wheel 7 | . . . . . . . . . . . . . 7 Hover 1 | . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 9 | 1 1 . . 2 . . . 4 . . . 1 . Device 3 | . . . . . . . . 3 . . . . . Storage 3 | 1 . . . 1 . . . . . . . 1 . Processor 2 | . 1 . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 1 . . 10 1 . 2 12 5 . . . . Energy Gun 19 | 1 . . . 7 . . 1 7 3 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 . . 3 1 . 1 1 1 . . . . Ballistic Cannon 5 | . . . . . . . . 4 1 . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . Parts Lost 35 | . 1 1 4 3 2 1 11 5 . . . . 7 Power 4 | . 1 . 1 . . . 1 1 . . . . . Propulsion 15 | . . 1 1 1 1 . 4 . . . . . 7 Utility 2 | . . . . . . . 1 1 . . . . . Weapon 14 | . . . 2 2 1 1 5 3 . . . . . Highest Loss Streak 11 | . 1 1 4 2 2 1 11 3 . . . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 66 | . 86 75 45 87 94 95 61 32 3 11 . . 11 Engine 1 | . 12 11 7 2 . . . . . . . . . Core 3 | . . . . 4 7 7 4 1 . . . . . Treads 15 | . . . . 29 25 30 16 1 . . . . . Leg 4 | . 28 20 6 . . . . 8 . 11 . . . Storage 8 | . 14 11 9 8 15 15 8 . . . . . . Processor 8 | . 2 11 9 11 15 15 8 . . . . . . Energy Gun 12 | . 14 11 7 20 17 10 7 6 1 . . . . Ballistic Gun 7 | . 14 11 6 7 12 15 13 1 1 . . . . Ballistic Cannon 1 | . . . . . . . . 8 1 . . . . Peak Build Rating 52 | 5 8 8 7 36 34 33 35 37 24 44 2 10 52 Average Rating 23 | 3 6 7 6 28 32 31 23 23 5 19 2 4 22 On Entrance 9 | . 5 8 7 3 34 32 30 1 2 2 2 2 3 Naked Turns 398 | . . . . . . . 79 35 27 46 9 149 53 Heaviest Build 44 | 13 13 10 10 28 27 27 30 44 10 . . 8 . Greatest Support 122 | 10 20 20 10 92 89 86 86 34 3 122 3 3 112 Greatest Overweight (x) 3 | 1 1 . 2 2 . . 1 1 3 . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 5 5 5 5 8 8 7 8 5 5 5 5 5 5 Average Carried 5 | 3 4 5 5 7 7 7 6 1 4 5 5 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 5 5 5 5 8 8 7 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Mutant 38% | Gunner 14% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Matter Collected 1140 | 246 87 . . 322 228 85 . 172 . . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 996 | . 216 . . 464 56 50 40 170 . . . . . Parts 68 | . 20 . . 35 . 4 2 7 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Combat Hostiles Destroyed 18 | . 4 . . 9 1 1 . 3 . . . . . Guns 13 | . 4 . . 8 . 1 . . . . . . . Cannons 3 | . . . . . . . . 3 . . . . . AOE 1 | . . . . 1 . . . . . . . . . Classes Destroyed 8 | . 5 . . 3 . . . . . . . . . Worker 2 | . 2 . . . . . . . . . . . . Recycler 3 | . 1 . . 1 . . . 1 . . . . . Watcher 2 | . 1 . . . . . 1 . . . . . . Swarmer 9 | . 3 . . 3 . . . 3 . . . . . Grunt 2 | . 1 . . 1 . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . Hunter 3 | . . . . 2 1 . . . . . . . . Programmer 3 | . . . . 2 . 1 . . . . . . . Best Kill Streak 8 | . 8 . . 3 1 1 1 2 . . . . . Combat Bots Only 3 | . 3 . . 3 1 1 . 2 . . . . . Max Kills in Single Turn 2 | . 2 . . 1 1 1 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Hostile Shots Fired 843 | . 74 7 37 106 10 19 163 171 . 58 . 30 168 Missed 333 | . 29 2 13 29 2 6 69 75 . 39 . 12 57 Damage Taken 8745 | . 392 56 418 983 129 189 1551 1481 . 288 . 383 2875 Core 3518 | . 72 23 215 110 . 29 661 364 . 207 . 383 1454 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 71 94 60 . . 80 22 63 . 82 . 70 . Volleys Fired 72 | . 16 . . 30 5 8 2 11 . . . . . Largest 5 | . 2 . . 4 4 4 5 5 . . . . . Hottest 306 | . 60 . . 188 158 158 198 306 . . . . . Shots Fired 209 | . 32 1 . 90 18 28 10 30 . . . . . Gun 194 | . 32 1 . 90 18 28 10 15 . . . . . Cannon 15 | . . . . . . . . 15 . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 90 | . 16 . . 29 8 16 6 15 . . . . . Thermal 23 | . 16 1 . . . . 2 4 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 96 | . . . . 61 10 12 2 11 . . . . . Robot Hit Streak 19 | . 2 . . 19 5 5 3 5 . . . . . Robot Miss Streak 8 | . 6 . . 3 2 5 8 3 . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 4 | . 3 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 117 | . 13 . . 59 10 17 4 14 . . . . . Core Hits 52 | . 12 . . 26 2 4 2 6 . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 6 | . . . . . 2 1 . 3 . . . . . Destroy 1 | . . . . . . 1 . . . . . . . Blast 3 | . . . . . . . . 3 . . . . . Corrupt 2 | . . . . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1812 | . 219 . 7 723 154 236 64 409 . . . . . Guns 1367 | . 219 . . 634 154 236 64 60 . . . . . Cannons 349 | . . . . . . . . 349 . . . . . Explosions 82 | . . . . 82 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 14 | . . . 7 7 . . . . . . . . . Kinetic 1033 | . 123 . . 258 57 217 29 349 . . . . . Thermal 214 | . 96 . . 82 . . 13 23 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 551 | . . . . 376 97 19 22 37 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . 2 . 7 7 11 . 3 . . . . 5 Average Corruption 6 | . . 2 . 5 7 8 . 2 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 49 | . . 2 . 17 23 7 . . . . . . . Message Errors 8 | . . . . 4 4 . . . . . . . . Matter Fused 17 | . . 1 . 6 9 1 . . . . . . . Heat Flow Errors 5 | . . . . 2 3 . . . . . . . . Energy Discharges 4 | . . . . 2 1 1 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 7 | . . . . . 4 3 . . . . . . . Misfires 3 | . . 1 . 1 . 1 . . . . . . . Alerts 3 | . . . . 1 1 1 . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 9 | . . . . 2 . . . 7 . . . . . Projectiles 7 | . . . . . . . . 7 . . . . . Explosions 2 | . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 5 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 4 | . . . 4 . . . . . . . . . . Targets Rammed 5 | . . . 4 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 360 | . 24 . 1 321 246 360 186 234 . . . . . Average Temperature 120 | . 13 . 1 121 114 198 98 97 . . . . . Received Heat Transfer 564 | . 60 30 225 51 . . 138 9 . . . 33 18 Effects 3 | . . . . 2 . 1 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 3 | . . . . 1 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 399 | . 225 . . 100 . . 37 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Peak Influence 174 | . 162 83 60 174 . . 75 146 12 38 21 116 90 Initial 68 | . . 68 30 9 . . 18 44 12 8 21 11 65 Average 53 | . 67 68 32 63 . . 27 60 12 18 21 35 71 Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 1 . 3 . . 1 . . 1 . . 1 Investigation 2 | . . 1 . . . . . . . . . . 1 Extermination 3 | . . . . 2 . . 1 . . . . . . Reinforcement 3 | . 1 . . 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Distress Signals 3 | . 3 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 104 | . 12 2 7 12 1 1 21 16 . 4 . 14 14 Peak Tracking Total 12 | . 4 2 7 3 1 1 12 7 . 3 . 9 8 Tactical Retreats 15 | . 1 . . . . . 4 3 . 1 . 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Traps Triggered 6 | . . 1 . 2 . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Machines Accessed 6 | . . 1 . 2 . . . 1 1 . . 1 . Terminals 5 | . . 1 . 1 . . . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 11 | . . 2 . 4 . . . 1 1 . . 3 . Successful 3 | . . . . 1 . . . 1 1 . . . . Failed 8 | . . 2 . 3 . . . . . . . 3 . Catastrophic 2 | . . 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 9 | . . 2 . 2 . . . 1 1 . . 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . Terminal Hacks 3 | . . . . 1 . . . 1 1 . . . . Open DSF 3 | . . . . 1 . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . 1 . 2 . . . 1 . . . 1 . Full Trace Events 1 | . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Turns Passed 4005 | 74 255 122 118 963 758 291 253 654 39 95 9 187 187 Spaces Moved 2784 | 43 86 102 96 489 460 165 259 387 18 109 17 315 238 Core 814 | 4 . . 25 . . . 160 71 18 101 17 315 103 Treads 1298 | . . . . 473 460 165 99 101 . . . . . Legs 521 | 39 86 102 71 . . . . 215 . 8 . . . Wheels 135 | . . . . . . . . . . . . . 135 Hover 16 | . . . . 16 . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 160 160 160 50 50 50 50 50 50 50 Average Speed 120 | 144 121 120 118 162 160 160 92 126 66 54 50 57 72 Slowest Speed 240 | 190 190 120 150 240 160 160 240 200 200 120 50 150 90 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 21 12 17 18 68 31 13 14 1 90 1 51 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . . 3 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 9 | . . . . 5 . . . 4 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . 1 . . . 4 . . . . . AOE 4 | . . . . 4 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Total 3258 | 53 203 101 99 595 470 173 265 525 46 144 16 320 248 Wait 272 | . 98 . . 30 4 . . 99 19 19 . . 3 Move 2771 | 42 85 101 95 488 459 164 258 386 17 108 16 314 238 Hop . | . . . . . . . . . . . . . . Pick Up 24 | 6 . . . 12 1 . 3 1 . . . 1 . Fast Attach 44 | 4 2 . . 8 . . . 15 . 6 . 2 7 Attach 23 | 1 1 . . 7 1 1 2 5 5 . . . . Detach 9 | . . . . . . . . 4 5 . . . . Swap 9 | . 1 . . 8 . . . . . . . . . Drop 23 | . . . . 10 . . . 4 . 6 . 3 . Fire 72 | . 16 . . 30 5 8 2 11 . . . . . Melee . | . . . . . . . . . . . . . . Ram 4 | . . . 4 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 6 | . . . . 1 . . . . . 5 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x2 446 | -9/Materials | Discovered new exit (range 5) 452 | -9/Materials | Entered another Materials area 452 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 560 | -8/Materials | Discovered new exit (range 11) 570 | -8/Materials | Entered Factory 570 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 586 | -7/Factory | Lost 4 parts (1p1n2w) 1284 | -7/Factory | Cargo convoy interrupted 1527 | -7/Factory | Discovered new exit (range 5) 1533 | -7/Factory | Entered Lower Caves 1652 | -7/Lower Caves | Build established: Scavenger-Gunner 2084 | -7/Lower Caves | Build established: Gunner 2283 | -7/Lower Caves | Discovered new exit (range 5) 2291 | -7/Lower Caves | Entered another Lower Caves area 2438 | -7/Lower Caves | System corruption reached 10% 2551 | -7/Lower Caves | Discovered new exit (range 18) 2582 | -7/Lower Caves | Entered Factory 2582 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2756 | -6/Factory | Released all parts (3) 2765 | -6/Factory | Core integrity fell below 50% 2785 | -6/Factory | Lost 11 parts (1p4n1u5w) 2832 | -6/Factory | Discovered new exit (range 6) 2835 | -6/Factory | Entered another Factory area 2835 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3106 | -5/Factory | Lost 3 parts (1p2w) 3454 | -5/Factory | Released all parts (7) 3482 | -5/Factory | Discovered new exit (range 16) 3489 | -5/Factory | Entered another Factory area 3489 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3527 | -4/Factory | Identified exit to DSF 3528 | -4/Factory | Entered DSF 3568 | -4/DSF | Additional patrols routed to DSF 3616 | -4/DSF | Discovered new exit (range 15) 3623 | -4/DSF | Entered Research 3623 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3629 | -3/Research | Discovered new exit (range 5) 3632 | -3/Research | Entered Testing 3753 | -3/Testing | Build established: Mutant 3815 | -3/Testing | Discovered new exit (range 10) 3819 | -3/Testing | Entered Research 3819 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3896 | -2/Research | Core integrity fell below 50% 3952 | -2/Research | Lost 3 parts (3n) 3992 | -2/Research | Core integrity fell below 20% 4006 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03924_ Slug penetrates Wall. 03925_ Penetrated by Slug. 03927_ U-05 Engineer lays Concrete. 03927_ Penetrated by Slug. 03928_ Slug penetrates Wall. 03928_ U-05 Engineer lays Concrete. 03929_ U-05 Engineer builds a Door. 03932_ K-01 Serf cleans the Research Mainframe. 03933_ U-05 Engineer lays Concrete. 03937_ Slug penetrates Wall. 03945_ S-43 Plague destroyed. 03953_ Centrium Wheel destroyed. 03972_ Slug penetrates Wall. 03979_ Centrium Wheel destroyed. 03979_ Slug penetrates Wall. 03999_ Centrium Wheel destroyed. 04003_ Penetrated by Slug. 04003_ Slug penetrates Wall. 04003_ Penetrated by Slug. 04006_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????? ???# = #?????????????? | | ?????????????????????????? ?? + #?????????????? | | ?????????????????????????? ? # !#?????????????? | | ?????????????????????????? ## ##?????????????? | | ?????????????????????????? ??# #??????#???????? | | ????????????????????????###+##### #???? #???????? | | ????????????????????????# !#?? #???????? | | ????????????????????????# # #???????? | | ????????????????????? ??# + #???????? | | ????????????????????? #?# "" # #???????? | | ??????????????????? ? #?# "" = #?? +???????? | | ??????????????????# ? #?# Y" #????###???????? | | ?????????????????## #?# "" #??????????????? | | ?????????????????# ?# "" #??????????????? | | ?????????????????# T ### ### #??????????? | | ?????????????????+ "" +??????????? | | ?????????????????# ### #??????????? | | ?????????????????# ???##/######### #??????????? | | ???????????????????# #????# #???? ?????????? | | ???????????????????# #????# #?????# ????????? | | ??????????########## ###??# #???????#???????? | | ??????????# ! # #??# #???????????????? | | ??????????# ! # #### #???????????????? | | ??????????# ! " h !#???????????????? | | ??????????#!!! # ## ########???????????????? | | ??????????#!!! # ##@#??????????????????????? | | ??????????#!!! ## ### ########???????????????? | | ??????????######/## #?# ????????? | | ???????????????# #?#k#####+##???????????????? | | ???????????????# #?# #??????????????????????? | | ???????????????# #?# #??????????????????????? | | ??????????????##+###"####+##?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# !]] #?????????????????????? | | ??????????????# !]] = #?????????????????????? | | ??????????????# ]]] #?????????????????????? | | ??????????????##############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 19 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Leap Before You Look Streaker Challenges ------------ None Game ------ Seed SchematicZhirovScrap Manual? 0 Play Time 00:33:44 Cumulative 10.5 hours Start 2024.12.07 @ 20:29:34 End 2024.12.07 @ 21:00:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b9905e79-ede1-413a-b1c9-7827a6f27826