Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 12:34:20 Player: Mr Goldstein Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2263) 2263 TOTAL SCORE: 7263 Bonus ------- Pacifist 2218 Follower Combat Kills 45 Cogmind --------- Core Integrity 0/1150 Matter 128/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 3] Favorites ----------- Power None Propulsion None Utility Advanced Visual Processing Unit Processor Advanced Visual Processing Unit Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 . . 4 . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 12 | . . 2 2 2 . . 4 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 3 | . . 1 1 . . 1 . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 3 | . . 1 1 . . 1 . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor 3 | . . 1 1 . . 1 . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 1 | . . . . . . . . 1 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 4 | . . 6 9 7 7 7 5 3 . . Processor 4 | . . 6 9 7 7 7 5 3 . . Naked Turns 332 | . 35 20 1 . . . . 14 75 187 Heaviest Build . | . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 3 | . . 3 3 2 2 2 1 1 1 1 Average Carried 1 | . . 1 2 2 2 1 1 1 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 3 | . . 3 2 2 2 1 1 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Matter Collected 9 | . . . . . . . . . . 9 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Damage Taken 1870 | . 55 100 14 203 197 27 50 71 . 1153 Core 1851 | . 55 97 14 203 187 21 50 71 . 1153 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 78 75 97 . . 41 . . 87 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 3 | . . . . . . 1 . . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 50 | . . 11 . . . 13 . . . 26 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 50 | . . 11 . . . 13 . . . 26 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 . . . 1 Average Corruption 1 | . . . . 1 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 20 | . . 5 . . . 6 . . . 9 Shots . | . . . . . . . . . . . Rammed 16 | . . 3 . 1 . 2 . . . 10 Targets Rammed 16 | . . 3 . 1 . 2 . . . 10 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 242 | . . . . . . 242 . . . . Average Temperature 123 | . . . . . . 123 . . . . Received Heat Transfer 285 | . 6 33 9 111 48 . . . . 78 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Peak Influence 219 | . 54 52 96 104 151 58 53 23 16 219 Initial 58 | . . 22 21 43 46 58 23 18 16 7 Average 50 | . 18 34 55 71 78 58 27 18 16 70 Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 100 87 Level 1 2 | . . . . . . . . . . 12 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 1 . 4 1 . 2 . . 2 Investigation 7 | . 1 1 . 3 . . 1 . . 1 Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . . 1 1 . 1 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Distress Signals 5 | . . 1 . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 80 | . 7 13 5 8 15 . 4 6 . 22 Peak Tracking Total 16 | . 4 13 5 7 16 . 3 6 . 9 Tactical Retreats 6 | . . . 1 . 1 . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Traps Triggered 4 | . . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Machines Accessed 6 | . 1 . . 3 . . 1 . . 1 Terminals 6 | . 1 . . 3 . . 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 17 | . 3 . . 8 . . 3 . . 3 Successful 2 | . 1 . . 1 . . . . . . Failed 15 | . 2 . . 7 . . 3 . . 3 Catastrophic 5 | . . . . 3 . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 7 | . 3 . . . 1 . . . . 3 Terminals 17 | . 3 . . 8 . . 3 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . . 3 . . 1 . . 1 Full Trace Events 6 | . 1 . . 3 . . 1 . . 1 Feedback Events 2 | . . . . 1 . . . . . 1 Corruption 2 | . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Total Allies 3 | . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 132 | . . . . . . . . . . 132 Highest-Rated Ally 46 | . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . 17 Total Damage 393 | . . . . . . . . . . 393 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Turns Passed 829 | 9 35 46 47 101 72 89 125 43 75 187 Spaces Moved 1576 | 18 69 76 91 200 144 171 219 85 150 353 Core 1576 | 18 69 76 91 200 144 171 219 85 150 353 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 18 14 18 12 40 41 7 74 3 13 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Total 1605 | 17 68 82 92 200 143 173 234 84 149 363 Wait . | . . . . . . . . . . . Move 1567 | 17 68 75 90 199 143 170 219 84 149 353 Hop . | . . . . . . . . . . . Pick Up 3 | . . 3 . . . . . . . . Fast Attach 1 | . . 1 . . . . . . . . Attach 2 | . . . 1 . . 1 . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 1 | . . . 1 . . . . . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 16 | . . 3 . 1 . 2 . . . 10 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 10 | -11/Junkyard | Entered Materials 18 | -10/Materials | Identified exit to Materials 45 | -10/Materials | Entered another Materials area 45 | -9/Materials | Evolved 2 slots: Utility x2 86 | -9/Materials | Discovered new exit (range 11) 91 | -9/Materials | Entered another Materials area 91 | -8/Materials | Evolved 2 slots: Utility x2 129 | -8/Materials | Discovered new exit (range 20) 138 | -8/Materials | Entered Factory 138 | -7/Factory | Evolved 2 slots: Utility x2 229 | -7/Factory | Discovered new exit (range 20) 239 | -7/Factory | Entered Storage 303 | -7/Storage | Build established: Mutant 306 | -7/Storage | Core integrity fell below 50% 310 | -7/Storage | Used back door to open Recycling access 310 | -7/Storage | Discovered new exit (range 3) 311 | -7/Storage | Entered Recycling 393 | -7/Recycling | Discovered new exit (range 12) 399 | -7/Recycling | Released all parts (1) 400 | -7/Recycling | Entered Factory 400 | -5/Factory | Evolved 4 slots: Utility x4 525 | -5/Factory | Sucked down chute 525 | -5/Factory | Entered Waste 538 | -5/Waste | Spotted C-40 Crusher 542 | -5/Waste | Spotted C-40 Crusher 542 | -5/Waste | Spotted C-40 Crusher 550 | -5/Waste | Spotted C-40 Crusher 550 | -5/Waste | Spotted C-40 Crusher 554 | -5/Waste | Crushed by Compactor (1 part destroyed) 557 | -5/Waste | Spotted C-40 Crusher 560 | -5/Waste | Discovered new exit (range 16) 568 | -5/Waste | Entered Factory 642 | -5/Factory | Discovered new exit (range 3) 643 | -5/Factory | Entered another Factory area 643 | -4/Factory | Evolved 2 slots: Utility x2 661 | -4/Factory | Spotted B-86 Titan 771 | -4/Factory | Allied Derelicts emerged from ambush trap array 771 | -4/Factory | Garrison activated, responded to threat 782 | -4/Factory | Core integrity fell below 50% 807 | -4/Factory | Spotted B-86 Titan 821 | -4/Factory | Discovered new exit (range 12) 822 | -4/Factory | Core integrity fell below 20% 830 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 00780_ Slammed into A-15 Conveyor. 00780_ U-05 Engineer lays Concrete. 00782_ Acquired 3 matter. 00807_ Penetrated by Slug. 00807_ Slug penetrates Wall. 00816_ Connecting with Terminal... Feedback: System corruption (+1%). 00816_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 00819_ U-05 Engineer builds a Wall. 00821_ EXIT=FOUND 00822_ Slammed into H-77 Assassin. 00823_ Penetrated by Slug. 00824_ Slammed into H-77 Assassin. 00824_ Slug penetrates Wall. 00824_ Penetrated by Slug. 00825_ Slammed into H-77 Assassin. 00826_ Penetrated by Slug. 00827_ Slammed into H-77 Assassin. 00830_ Penetrated by Slug. 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""" """ | | ????????????????????????????????# % | | ????????????????????????????????# | | ????????????????????????????????# % | | ??????????????????##????????????# ######## " | | ??????????????????# ??????????# #??????# # | | ??????????????????# ######### #??????#### | | ??????????????????# < h@ h #?????????# | | ??????????????????# !###########+###????????## | | ??????????????????# ?????????????????????????# | | ??????????????????##???????????????????????????#T | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 128 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageShadingMantle Manual? 0 Play Time 00:12:19 Cumulative 124.5 hours Start 2023.04.18 @ 12:23:46 End 2023.04.18 @ 12:34:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 355 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a16da769-2df0-4822-b495-829f7b859545