Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.07 @ 14:27:38 Player: Jimzor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (124) 620 Value Destroyed (2011) 2011 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 5107 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 11/700 Matter 211/300 Energy 19/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Axe > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Advanced ECM Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Light Deuterium Engine Flight Unit Flight Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor ECM Suite Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 166 | 8 36 55 36 31 Power 18 | 2 4 4 2 6 Engine 13 | 2 4 4 2 1 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 47 | 2 12 9 10 14 Treads . | . . . . . Leg . | . . . . . Wheel 31 | 2 11 8 10 . Hover 1 | . 1 . . . Flight 15 | . . 1 . 14 Utility 62 | 2 12 21 21 6 Device 28 | 1 7 8 7 5 Storage 4 | 1 1 1 . 1 Processor 4 | . . 3 1 . Hackware 1 | . . . 1 . Protection 25 | . 4 9 12 . Artifact . | . . . . . Weapon 39 | 2 8 21 3 5 Energy Gun 2 | 1 1 . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 23 | 1 4 15 3 . Ballistic Cannon . | . . . . . Launcher 5 | . 1 4 . . Special Weapon 2 | . 2 . . . Impact Weapon 4 | . . . . 4 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Parts Lost 19 | . . 1 6 12 Power 1 | . . . . 1 Propulsion 14 | . . 1 3 10 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Highest Loss Streak 7 | . . 1 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 99 98 76 Engine 9 | . 14 11 9 . Wheel 19 | . 28 21 18 . Flight 3 | . . . . 27 Device 7 | . 11 7 4 8 Storage 10 | . 14 11 9 7 Processor 13 | . . 22 18 15 Hackware 3 | . . . 9 4 Protection 5 | . 2 3 12 . Ballistic Gun 18 | . 25 21 17 . Naked Turns . | . . . . . Heaviest Build 59 | 14 21 55 59 19 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | . 1 2 5 4 Average Overweight (x) . | . . 1 2 . Largest Inventory Capacity 20 | 8 10 20 20 20 Average Capacity 14 | 7 9 18 20 10 Most Carried 20 | 8 10 20 20 19 Average Carried 14 | 4 9 16 19 9 Final Capacity 20 | 8 10 20 20 10 Final Carried 20 | 8 10 20 20 10 Class Distribution -------------------- 42% | Scavenger-Mutant 32% | Scavenger-Skirmisher 12% | Mutant 8% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 3701 | 343 928 1044 1199 187 Remotely . | . . . . . Salvage Created 3950 | 240 936 1233 1322 219 Parts 284 | 12 81 90 91 10 Haulers Intercepted 8 | . 2 4 1 1 Recyclers Shooed 7 | 1 2 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 13 17 23 2 Melee 2 | . . . . 2 Guns 52 | . 12 17 23 . AOE 1 | . 1 . . . Classes Destroyed 13 | 3 7 1 1 1 Worker 15 | 2 4 2 7 . Builder 9 | . 4 3 1 1 Tunneler 11 | 5 4 1 1 . Hauler 8 | . 2 4 1 1 Recycler 11 | 1 2 4 3 1 Mechanic 2 | . 1 . . 1 Operator 4 | . 1 2 . 1 Watcher 9 | . 3 3 3 . Swarmer 23 | . 6 7 10 . Cutter 2 | . . . . 2 Grunt 22 | . 7 7 8 . Sentry 7 | . . 3 4 . Hunter 1 | . . . 1 . Best Kill Streak 7 | 3 7 4 6 2 Combat Bots Only 4 | . 4 4 4 1 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3497 | . 483 481 1091 1442 Core 1062 | . 114 121 138 689 Absorbed by Shields 4 | . . . . 4 Redirected to Shielding 160 | . 9 40 111 . Regen/Repaired (Parts) 77 | . 64 . 13 . Core Remaining (%) 74 | 100 54 69 74 . Volleys Fired 336 | 21 106 92 117 . Largest 2 | 2 2 2 2 . Hottest 120 | 60 100 120 48 . Shots Fired 657 | 42 208 175 232 . Gun 641 | 42 203 164 232 . Cannon 7 | . . 7 . . Launcher 8 | . 4 4 . . Special 1 | . 1 . . . Kinetic 607 | 21 190 164 232 . Thermal 42 | 21 14 7 . . Explosive 8 | . 4 4 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 7 9 10 13 . Robot Miss Streak 7 | 2 5 5 7 . Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 386 | 30 119 99 129 9 Core Hits 160 | 9 46 43 59 3 Critical Kills 4 | . 1 2 . 1 Critical Parts Destroyed 3 | . . 1 . 2 Critical Strikes 7 | . 1 3 . 3 Destroy 4 | . 1 3 . . Smash 3 | . . . . 3 Melee Attacks 47 | . . . . 47 Impact 45 | . . . . 45 Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6192 | 355 1584 1585 2104 564 Guns 5496 | 355 1452 1585 2104 . Cannons . | . . . . . Explosions 132 | . 132 . . . Melee 562 | . . . . 562 Ramming 2 | . . . . 2 Kinetic 5242 | 167 1386 1585 2104 . Thermal 254 | 188 66 . . . Explosive 132 | . 132 . . . Electromagnetic . | . . . . . Impact 562 | . . . . 562 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 300 | . 21 . . 279 Projectiles . | . . . . . Explosions 21 | . 21 . . . Melee 279 | . . . . 279 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 80 | . 38 80 36 . Average Temperature 9 | . 22 20 6 . Received Heat Transfer 876 | . 186 138 405 147 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 9 | . . . . 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 575 | 425 150 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 684 | 40 294 435 508 684 Initial 221 | . 26 100 183 221 Average 255 | 21 139 290 293 423 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 33 | 100 67 10 28 . Level 1 53 | . 32 84 49 53 Level 2 13 | . . 5 21 46 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 4 2 3 6 Investigation 5 | . 3 . . 2 Extermination 1 | . . . . 1 Reinforcement 9 | . 1 2 3 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 7 | . 1 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 137 | . 25 24 42 46 Peak Tracking Total 10 | . 3 4 5 10 Tactical Retreats 18 | . 2 2 4 10 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 24 | . 8 4 9 3 Terminals 18 | . 6 4 7 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 . . 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 83 | . 28 12 32 11 Successful 41 | . 11 6 18 6 Failed 42 | . 17 6 14 5 Catastrophic 8 | . 5 . 3 . Database Lockouts . | . . . . . Manual 36 | . 11 5 16 4 Terminals 67 | . 24 12 27 4 Fabricators . | . . . . . Repair Stations 6 | . 3 . 3 . Recycling Units 3 | . 1 . . 2 Scanalyzers 7 | . . . 2 5 Garrison Access . | . . . . . Terminal Hacks 33 | . 8 6 16 3 Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Emergency Access Points 3 | . 2 1 . . Scanalyzer Index 1 | . . . 1 . Alert Level 5 | . . 1 3 1 Unreport Threat 1 | . . . 1 . Locate Traps 9 | . 2 3 3 1 Maintenance Status 2 | . 1 . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 8 | . 2 1 4 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 22 | . 7 4 9 2 Full Trace Events 5 | . 3 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 51 | . 26 . 25 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 4220 | 159 1161 1140 1259 501 Spaces Moved 2918 | 78 907 635 706 592 Core 19 | 13 . . . 6 Treads . | . . . . . Legs . | . . . . . Wheels 2313 | 65 907 635 706 . Hover . | . . . . . Flight 586 | . . . . 586 Fastest Speed 27 | 50 80 80 110 27 Average Speed 83 | 75 80 105 110 32 Slowest Speed 250 | 80 95 110 155 250 Overloaded Moves 1 | . . . . 1 Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . . 5 Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 96 47 45 21 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 33 | . 1 9 . 23 Terrain Destroyed 78 | . 22 33 . 23 Melee 23 | . . . . 23 Projectile 1 | . 1 . . . AOE 54 | . 21 33 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 3980 | 134 1131 918 977 820 Wait 337 | 16 41 97 81 102 Move 2904 | 77 906 634 705 582 Hop 5 | . . . . 5 Pick Up 80 | 12 16 23 19 10 Fast Attach 15 | 3 3 . 2 7 Attach 38 | 4 . 7 8 19 Detach 12 | . . 2 . 10 Swap 113 | 1 33 48 26 5 Drop 74 | . 26 15 19 14 Fire 336 | 21 106 92 117 . Melee 47 | . . . . 47 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 160 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Discovered new exit (range 12) 694 | -10/Materials | Discovered new exit (range 5) 770 | -10/Materials | Repaired Assault Rifle 846 | -10/Materials | Build established: Scavenger-Mutant 1122 | -10/Materials | Discovered new exit (range 8) 1223 | -10/Materials | Discovered new exit (range 12) 1321 | -10/Materials | Entered another Materials area 1321 | -9/Materials | Evolved 2 slots: Utility x2 1519 | -9/Materials | Discovered new exit (range 17) 1537 | -9/Materials | Identified exit to Mines 2009 | -9/Materials | Discovered new exit (range 4) 2050 | -9/Materials | Identified exit to Materials 2461 | -9/Materials | Entered another Materials area 2461 | -8/Materials | Evolved 2 slots: Utility x2 2683 | -8/Materials | Discovered new exit (range 15) 2700 | -8/Materials | Identified exit to Factory 2913 | -8/Materials | Discovered new exit (range 17) 3141 | -8/Materials | Identified exit to Storage 3398 | -8/Materials | Lost 3 parts (1n1u1w) 3572 | -8/Materials | Repaired Imp. Flight Unit 3720 | -8/Materials | Entered Factory 3720 | -7/Factory | Evolved 2 slots: Propulsion x2 3962 | -7/Factory | Discovered new exit (range 9) 4120 | -7/Factory | Search patrols dispatched 4138 | -7/Factory | Core integrity fell below 50% 4218 | -7/Factory | Core integrity fell below 20% 4221 | -7/Factory | Self-destructed Last Messages --------------- reinforcements. 04202_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 04202_ O-16 Technician locks terminal. 04203_ Acquired Cesium-ion Thruster. 04205_ Dropped Cesium-ion Thruster. 04206_ Flight Unit destroyed. 04206_ Acquired Cesium-ion Thruster. 04212_ Cesium-ion Thruster destroyed. 04213_ Cld. VTOL Module destroyed. 04214_ Acquired Cesium-ion Thruster. 04217_ Slug penetrates Wall. 04217_ Cesium-ion Thruster destroyed. 04220_ ALERT: Rogue bot located, Programmers report to Factory Zone 4I. 04220_ Acquired Cesium-ion Thruster. 04220_ Penetrated by Slug. 04221_ Imp. Flight Unit destroyed. 04221_ Cesium-ion Thruster destroyed. 04221_ Penetrated by Slug. 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