Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 04:40:54 Player: Finestep Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (160) 800 Value Destroyed (6529) 6529 Prototype IDs (242) 4840 Alien Tech Used (2) 400 Bonus (7093) 7093 TOTAL SCORE: 27562 Bonus ------- High Alert Combat Kills 389 Follower Combat Kills 506 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Pursued by Intercept 2000 Friendly Fire -402 Cogmind --------- Core Integrity 0/1300 Matter 100/300 Energy 99/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Centrium Wheel Hacking Suite Relay Coupler [Grunt] (18) Relay Coupler [Sentry] (14) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Propulsion Shielding Advanced Force Field Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Nova Cannon Falx > --- INVENTORY -------- Cooled Antimatter Reactor Centrium Wheel Centrium Wheel Advanced Cooling System Advanced Particle Charger Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Firepult Fusion Bomb Launcher [Rating: 123] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Utility 11 | . . . . . 3 . 1 . . . . 1 2 . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 306 | 6 8 5 2 1 26 33 43 8 1 6 8 48 12 . 17 12 2 . 3 1 23 41 Power 30 | 1 . . . . 3 1 1 . . . 1 3 . . 2 2 . . . . 8 8 Engine 6 | 1 . . . . 1 1 1 . . . . 2 . . . . . . . . . . Core 13 | . . . . . 2 . . . . . 1 1 . . 2 1 . . . . 3 3 Reactor 11 | . . . . . . . . . . . . . . . . 1 . . . . 5 5 Propulsion 61 | 2 . 2 . 1 4 2 13 . . . . 12 3 . 4 1 . . 1 . 5 11 Treads 17 | 2 . 1 . 1 3 2 8 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . 1 . . . . 2 . . . . 2 . . . . . . . . 2 . Hover 33 | . . . . . . . 2 . . . . 10 3 . 4 1 . . 1 . 3 9 Flight 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 2 Utility 115 | 1 5 . 2 . 10 9 16 8 1 4 4 17 4 . 4 5 2 . 2 1 7 13 Device 44 | . 1 . . . 3 2 8 2 1 1 3 3 2 . 1 2 2 . 1 1 3 8 Storage 15 | 1 3 . 2 . 1 . 2 . . . . 5 . . 1 . . . . . . . Processor 9 | . . . . . 1 . 1 1 . 2 1 2 . . . . . . . . . 1 Hackware 18 | . . . . . . 4 2 . . . . 4 2 . 1 2 . . . . 2 1 Protection 29 | . 1 . . . 5 3 3 5 . 1 . 3 . . 1 1 . . 1 . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 3 3 . . 9 21 13 . . 2 3 16 5 . 7 4 . . . . 3 9 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 28 | . . . . . 3 8 5 . . . . . 2 . 1 2 . . . . 2 5 Ballistic Gun 12 | 2 1 . . . 1 . . . . . . 5 . . 3 . . . . . . . Ballistic Cannon 22 | . 1 2 . . 5 7 4 . . . 2 . . . . . . . . . . 1 Launcher 12 | . 1 1 . . . 2 1 . . . 1 3 . . 1 . . . . . 1 1 Special Weapon 11 | . . . . . . 4 2 . . . . 3 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 1 . . 2 . 5 1 . 2 2 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . 4 . . . . . . . . . . . 1 . 1 1 Parts Lost 50 | . . 3 . . . 1 . . . 1 1 3 . . 6 . . . . . 9 26 Power 7 | . . . . . . . . . . . 1 . . . . . . . . . 2 4 Propulsion 9 | . . 2 . . . . . . . . . 2 . . 1 . . . . . 1 3 Utility 23 | . . . . . . 1 . . . 1 . 1 . . 2 . . . . . 4 14 Weapon 11 | . . 1 . . . . . . . . . . . . 3 . . . . . 2 5 Highest Loss Streak 7 | . . 2 . . . 1 . . . 1 1 3 . . 4 . . . . . 4 7 Average Slot Usage (%) 90 | . 99 100 91 85 87 89 85 76 76 75 75 91 100 100 96 99 100 100 99 100 95 85 Engine 6 | . 14 14 14 14 5 9 7 7 7 7 4 2 . . . . . . . . . . Core 2 | . . . . . 3 . . . . . 1 9 11 11 11 6 5 5 5 5 4 3 Treads 12 | . 28 24 14 16 24 27 17 . . . . . . . . . . . . . . . Wheel 4 | . . 3 14 11 . . 6 15 15 15 15 5 . . . . . . . . 1 . Hover 5 | . . . . . . . . . . . . 14 23 23 21 21 21 21 21 21 17 17 Device 7 | . . . . . 9 6 14 13 6 1 11 3 3 5 3 5 9 10 9 10 13 9 Storage 15 | . 25 28 20 14 15 18 15 15 15 15 15 14 5 5 10 10 10 10 10 10 9 8 Processor 4 | . . . . . . . . . 7 13 11 9 11 11 11 10 10 10 10 10 9 11 Hackware 6 | . . . . . . 2 . . . . . 11 29 29 21 26 26 26 26 26 21 18 Protection 4 | . 2 . . . 11 8 7 7 7 5 . 4 1 . 1 5 . . . . 4 2 Energy Cannon 4 | . . . . . 8 9 10 . . . . . 2 5 2 4 5 5 5 5 2 2 Ballistic Gun 2 | . 24 5 . . . . . . . . . 3 . . . . . . . . . . Ballistic Cannon 6 | . 3 21 28 28 8 6 4 15 15 . 4 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 14 10 4 2 . 2 4 5 5 5 5 4 3 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 146 | 13 58 59 91 91 124 126 146 145 142 139 134 90 44 44 60 76 75 68 75 68 94 94 Greatest Support 92 | 40 40 40 10 48 68 68 88 56 56 56 56 66 74 62 81 81 78 78 80 80 92 92 Greatest Overweight (x) 9 | . 1 2 9 9 2 1 5 2 2 2 2 2 . . 2 . . . . . 2 3 Average Overweight (x) 1 | . . 1 6 7 1 1 3 2 2 2 2 . . . . . . . . . . . Largest Inventory Capacity 52 | 6 18 18 24 24 30 30 52 32 32 32 32 38 10 10 16 16 16 16 16 16 16 16 Average Capacity 22 | 5 15 18 21 24 28 30 31 32 32 32 32 14 10 10 15 16 16 16 16 16 16 15 Most Carried 35 | 4 18 18 24 24 30 30 32 32 32 32 32 35 10 10 16 16 16 16 16 16 16 16 Average Carried 22 | 2 13 16 19 23 27 29 31 31 31 29 30 14 9 10 14 15 16 16 15 16 14 13 Final Capacity 32 | 6 18 18 24 24 30 30 32 32 32 32 32 10 10 10 16 16 16 16 16 16 16 4 Final Carried 32 | 4 18 16 24 24 30 30 32 31 32 30 32 10 10 10 16 16 16 16 16 16 16 4 Class Distribution -------------------- 38% | Bothacker-Mutant 21% | Mutant 15% | Hauler-Mutant 8% | Wizard-Scout 6% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Mutant | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Matter Collected 4868 | 344 307 296 34 48 401 635 469 339 10 . 122 684 151 . 302 104 95 20 30 20 59 398 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6176 | 180 434 232 . 35 524 404 639 39 . . 186 1175 151 . 228 104 66 77 98 . 101 1503 Parts 282 | 15 37 8 . . 31 32 35 . . . 4 51 5 . 11 6 . . . . 5 42 Haulers Intercepted 10 | . 2 . . . 2 . 4 . . . . 2 . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 . . 1 . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 4 . . 7 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 108 | . 9 8 . 2 6 18 6 1 . . 4 18 . . 3 . . . . . 4 29 Melee 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Guns 13 | . 8 . . . 1 . . . . . . 4 . . . . . . . . . . Cannons 40 | . 1 6 . 2 5 14 5 1 . . 1 . . . 1 . . . . . . 4 AOE 40 | . . 2 . . . 4 1 . . . 3 13 . . . . . . . . 4 13 Classes Destroyed 17 | 3 6 . . 2 2 . . . . . 1 2 . . . . . . . . . 1 Worker 10 | 1 . . . . 1 . 2 . . . . 4 . . 1 . . . . . 1 . Builder 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . Tunneler 8 | 4 . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . Hauler 10 | . 2 . . . 2 . 4 . . . . 2 . . . . . . . . . . Recycler 8 | 1 . . . . 1 . 2 . . . . 2 1 . . 1 . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Watcher 9 | . 2 . . . 1 . 1 . . . . . 1 . 2 . . . . . 1 1 Swarmer 38 | . 3 3 . . . 10 2 . . . . 10 . . 1 . . . . . 3 6 Grunt 39 | . 6 5 . . 2 5 1 1 . . 3 4 . . . . . . . . . 12 Brawler 3 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 11 | . . . . . 3 3 2 . . . . . . . . . . . . . 1 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Programmer 9 | . . . . . 1 . 2 . . . . 1 . . . . . . . . . 5 Tracker 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 5 3 . 1 3 4 3 1 . . 4 7 1 . 3 1 . . . . 3 16 Combat Bots Only 16 | . 5 2 . 1 1 4 2 1 . . 4 6 . . 1 . . . . . 3 16 Max Kills in Single Turn 3 | 1 2 2 . 1 2 3 2 1 . . 2 3 1 . 2 1 . . . . 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 1 . . . 2 3 . . . . . . . . 3 3 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Damage Taken 10983 | . 400 436 . 68 379 803 389 191 . 475 151 788 . . 1080 185 . . . . 1579 4059 Core 2085 | . 86 63 . 32 31 101 40 62 . 31 36 129 . . 206 22 . . . . 225 1021 Absorbed by Shields 707 | . . . . . . 20 134 . . 103 . . . . . . . . . . 183 267 Core Remaining (%) 77 | 100 . . . 27 . 76 . . . . 75 84 . . 79 . . . . 98 . . Volleys Fired 461 | 14 55 21 . 3 37 76 49 12 . . 5 49 16 3 29 10 6 3 . 18 8 47 Largest 2 | 2 2 2 . 2 2 2 2 2 . . 2 2 1 1 1 1 1 1 . 1 1 1 Hottest 250 | 40 55 70 . 70 120 130 130 96 . . 96 60 98 40 98 110 110 110 . 110 110 250 Shots Fired 676 | 28 106 40 . 6 73 114 81 24 . . 6 58 16 3 29 10 6 3 . 17 8 48 Gun 189 | 28 96 16 . . 7 . . . . . . 30 . . 12 . . . . . . . Cannon 412 | . 7 22 . 6 66 97 72 24 . . 2 . 14 . 17 10 6 3 . 17 5 44 Launcher 38 | . 3 2 . . . 5 3 . . . 4 14 . . . . . . . . 3 4 Special 37 | . . . . . . 12 6 . . . . 14 2 3 . . . . . . . . Kinetic 346 | 28 103 38 . 6 46 43 14 24 . . 2 30 . . 12 . . . . . . . Thermal 255 | . . . . . 27 54 58 . . . . . 14 . 17 10 6 3 . 17 5 44 Explosive 29 | . 3 2 . . . 5 3 . . . 4 5 . . . . . . . . 3 4 Electromagnetic 9 | . . . . . . . . . . . . 9 . . . . . . . . . . Robot Hit Streak 13 | 6 10 8 . 12 11 13 10 2 . . 4 7 5 2 5 3 . . . . 4 9 Robot Miss Streak 8 | 5 5 2 . 1 2 3 3 2 . . 2 2 . 1 8 . . . . . . 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Shots Hit Robots 376 | 14 65 24 . 4 52 62 50 5 . 1 4 36 7 2 8 2 2 1 2 . 6 29 Core Hits 266 | 7 24 13 . 4 21 27 23 1 . . 8 40 3 . 17 1 . 1 1 . 14 61 Critical Hits 14 | 1 . 1 . . 1 . 1 . . . . 6 . . 2 . . . . . . 2 Critical Kills 4 | 1 . . . . . . 1 . . . . 2 . . . . . . . . . . Critical Parts Destroyed 8 | . . 1 . . 1 . . . . . . 4 . . . . . . . . . 2 Melee Attacks 101 | . . . . . . . 7 . . 6 4 18 10 . 8 9 2 1 2 1 14 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 101 | . . . . . . . 7 . . 6 4 18 10 . 8 9 2 1 2 1 14 19 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 1 . . 1 . 6 1 . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17073 | 191 797 433 . 98 1122 1444 1570 166 . 123 414 2912 316 . 1051 89 219 150 307 . 1149 4522 Guns 1384 | 191 662 121 . . 44 . . . . . . 338 . . 28 . . . . . . . Cannons 5588 | . 135 227 . 91 1078 1030 1305 166 . . 28 . 147 . 152 89 . . . . . 1140 Explosions 6980 | . . 85 . . . 409 145 . . . 386 1703 . . 782 . . . . . 806 2664 Melee 3101 | . . . . . . . 120 . . 123 . 871 169 . 89 . 219 150 307 . 343 710 Ramming 20 | . . . . 7 . 5 . . . . . . . . . . . . . . . 8 Kinetic 3404 | 191 797 348 . 91 659 468 290 166 . . 28 338 . . 28 . . . . . . . Thermal 4552 | . . . . . 463 562 1015 . . . . 53 147 . 304 89 . . . . . 1919 Explosive 5452 | . . 85 . . . 409 145 . . . 386 1106 . . 630 . . . . . 806 1885 Electromagnetic 544 | . . . . . . . . . . . . 544 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3101 | . . . . . . . 120 . . 123 . 871 169 . 89 . 219 150 307 . 343 710 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . 1 1 1 1 . . 2 2 2 2 2 4 . . 19 . 1 1 1 1 9 32 Average Corruption 3 | . 1 1 1 1 . . 1 2 2 2 2 3 . . 17 . 1 1 1 1 6 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 153 | . . 6 4 1 . . 7 10 4 1 6 16 . . 18 . 3 1 2 2 4 68 Message Errors 32 | . . 2 2 . . . 2 3 2 . 1 2 . . 5 . 2 1 1 . 1 8 Matter Fused 9 | . . . . . . . . . . . . . . . 2 . . . . . 2 5 Heat Flow Errors 19 | . . . . . . . . 2 1 1 3 2 . . 2 . . . . . . 8 Energy Discharges 22 | . . 1 2 . . . 3 2 1 . . 5 . . 1 . . . 1 1 1 4 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Data Loss (minor) 16 | . . 2 . . . . 2 3 . . 1 1 . . 1 . 1 . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 22 | . . . . . . . . . . . . . . . 5 . . . . . . 17 Targeting Errors 23 | . . 1 . 1 . . . . . . 1 6 . . 2 . . . . . . 12 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 946 | . 10 . . . 45 15 76 23 . 63 . 98 9 . 89 . 131 . 142 . 63 182 Projectiles 272 | . 10 . . . 45 15 76 23 . . . . 9 . . . . . . . . 94 Explosions 242 | . . . . . . . . . . . . 21 . . 89 . . . . . 63 69 Melee 432 | . . . . . . . . . . 63 . 77 . . . . 131 . 142 . . 19 Knockbacks 14 | . 1 2 . . 3 3 3 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . 1 2 . . 3 3 3 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 154 | . . . . . . . . . . . 23 57 . . . . . . . . 71 3 Shots 6 | . . . . . . . . . . . 1 3 . . . . . . . . 2 . Rammed 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 688 | . 4 43 . 18 24 175 60 136 85 100 197 262 167 57 182 227 210 230 . 200 106 688 Average Temperature 74 | . 2 13 . 9 7 47 19 70 52 56 86 49 63 30 78 122 82 98 . 76 46 154 Received Heat Transfer 1737 | . 126 216 . . 90 342 64 33 . 60 63 189 . . 36 . . . . . 154 364 Effects 15 | . . . . . . . . . . . . 3 . . . 1 . . . . . 11 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Interference 5 | . . . . . . . . . . . . 3 . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . 7 . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Parts Melted 42 | . . . . . . 2 3 . . . . . . . 2 . . . . . . 35 Heat Transferred 10096 | . . . . . 740 777 1369 . . . . . 148 . 248 50 . . . . . 6764 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Peak Influence 1059 | 30 275 118 . 36 436 1059 561 . . . . 434 353 87 543 532 . . . . 328 583 Initial 555 | . 19 11 . . . 224 555 . . . . 56 212 67 60 172 . . . . . 76 Average 268 | 11 62 79 . 2 155 750 197 . . . . 164 264 82 296 271 . . . . 153 228 Maximum Alert Level 3 | . 1 . . . 2 3 2 . . . . 2 1 . 2 2 . . . . 1 2 Low Security (%) 56 | 100 94 100 . 100 66 . 64 . . . . 69 23 100 29 37 . . . . 67 62 Level 1 18 | . 5 . . . 18 14 17 . . . . 27 76 . 38 43 . . . . 32 2 Level 2 15 | . . . . . 15 32 18 . . . . 2 . . 32 19 . . . . . 34 Level 3 9 | . . . . . . 53 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . . . 2 . 5 . . . . 6 1 . 5 4 . . . . 8 8 Investigation 16 | . 1 . . . 1 . 3 . . . . 2 1 . 2 3 . . . . 1 2 Extermination 7 | . . . . . . . 2 . . . . 1 . . . 1 . . . . 1 2 Reinforcement 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . . Assault 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . Intercept 9 | . . . . . . . . . . . . 1 . . 2 . . . . . 3 3 Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Distress Signals 10 | . 2 . . . 1 . 3 . . . . 1 . . . . . . . . 1 2 Communications Jammed 6 | . . . . . . . . . . . . . . . . 1 . . . . 5 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Times Spotted 284 | . 19 12 . 10 12 32 19 7 . 4 5 32 13 6 11 7 . . . 3 28 64 Peak Tracking Total 22 | . 3 3 . 5 4 4 3 4 . 4 4 9 8 4 3 3 . . . 7 16 22 Tactical Retreats 34 | . . 1 . 3 . 5 2 2 . . . 7 . . 2 1 . . . . 5 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Traps Triggered 23 | . 2 . . . 2 8 1 . . . . 1 1 . 4 . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Machines Disabled 30 | . 2 2 . . . 7 . . . . . 1 . . 6 1 . . . . 4 7 Max in Single Turn 4 | . 2 1 . . . 1 . . . . . 1 . . 4 1 . . . . 3 2 Garrison Access 5 | . . . . . . . 1 . . . . 2 . . 2 . . . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Machines Accessed 83 | . 9 1 2 1 6 . 9 . . 4 . 12 7 . 10 5 . . 4 . 7 6 Terminals 49 | . 7 1 . . 4 . 6 . . . . 8 6 . 6 3 . . . . 5 3 Fabricators 10 | . . . . . . . 1 . . . . 2 1 . 2 1 . . . . . 3 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . . 1 . 1 . . . . 2 . . 2 1 . . . . 1 . Total Hacks 290 | . 31 3 5 1 16 . 28 . . 26 . 43 33 . 40 20 . . 13 . 20 11 Successful 184 | . 17 . 5 1 7 . 12 . . 26 . 21 16 . 31 15 . . 13 . 12 8 Failed 103 | . 13 3 . . 9 . 16 . . . . 22 17 . 8 5 . . . . 7 3 Catastrophic 14 | . 2 . . . 2 . 7 . . . . 2 1 . . . . . . . . . Database Lockouts 3 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . Manual 167 | . 21 3 1 . 10 . 13 . . . . 30 26 . 24 17 . . . . 16 6 Terminals 183 | . 27 3 . . 11 . 21 . . . . 25 30 . 29 15 . . . . 17 5 Fabricators 31 | . . . . . . . 2 . . . . 13 3 . 4 3 . . . . . 6 Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 3 . . . . . . . . . . . . . 2 . Garrison Access 20 | . . . . . 3 . 2 . . . . 5 . . 7 2 . . . . 1 . Terminal Hacks 102 | . 11 . 5 1 1 . 5 . . 26 . 5 11 . 11 6 . . 13 . 5 2 Record 21 | . . . 4 . . . . . . 11 . . . . . . . . 5 . . 1 Part Schematic 31 | . . . . . . . . . . 7 . 3 8 . 2 3 . . 4 . 4 . Robot Schematic 8 | . 1 . . . . . 1 . . 5 . . 1 . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . 3 . . . . 1 . . . 4 . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . Unreport Threat 6 | . 1 . . . . . 3 . . . . . . . 1 1 . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . 5 2 . 2 2 . . . . . 2 Load Schematic 5 | . . . . . . . . . . . . 1 1 . 1 1 . . . . . 1 Build 8 | . . . . . . . . . . . . 4 1 . 1 1 . . . . . 1 Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Analyze 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . Garrison Access Hacks 8 | . . . . . 1 . 1 . . . . 2 . . 3 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . . 2 . . 1 . . . . . . . Coupler Status 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . Unauthorized Hacks 54 | . 5 . . . 4 . 3 . . . . 9 3 . 15 6 . . . . 5 4 Terminals 39 | . 4 . . . 3 . 3 . . . . 5 3 . 12 4 . . . . 4 1 Track 10 | . 2 . . . 1 . . . . . . . 1 . 4 1 . . . . . 1 Assimilate 6 | . . . . . . . . . . . . 3 1 . 1 1 . . . . . . Botnet 14 | . 2 . . . 1 . 2 . . . . 1 1 . 4 1 . . . . 2 . Detonate 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operators 6 | . . . . . . . 1 . . . . 1 . . 2 1 . . . . 1 . Fabricators 9 | . . . . . . . . . . . . 4 . . 1 1 . . . . . 3 Report 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Siphon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Overload 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . 2 1 . . . . 1 . Broadcast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Restock 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Eject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 7 1 . . 6 . 9 . . . . 11 7 . 8 5 . . . . 7 2 Full Trace Events 11 | . 1 . . . 1 . 2 . . . . 2 1 . 1 2 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . 1 . . 5 . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . 1 . . 7 . 3 7 . 2 3 . . 4 . 5 . Parts Built 8 | . . . . . . . . . . . . 3 1 . 2 1 . . . . . 1 Matter 1535 | . . . . . . . . . . . . 540 285 . 212 285 . . . . . 213 Time 489 | . . . . . . . . . . . . 158 50 . 53 76 . . . . . 152 Total Part Build Rating 45 | . . . . . . . . . . . . 18 5 . 12 5 . . . . . 5 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . 7 2 . . . . 5 1 2 . . . . . . . . Non-combat 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . Combat 13 | . . . . . . 7 2 . . . . 2 . 2 . . . . . . . . Robot Hacks Applied 18 | . . . . . . 7 3 . . . . 5 1 2 . . . . . . . . find_chute 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . ignore_targets 2 | . . . . . . . . . . . . . . 2 . . . . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 8 | . . . . . . 6 2 . . . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . . 3 17 2 . . . . . . . 3 4 . . . . . . Ejected 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Machine Destruction 22 | . . . . . . 17 2 . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Attached 8 | . . . . . . 4 2 . . . . 2 . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Allies Hacked 8 | . . . . . . . . . . . . . . . 1 1 . . . . . 6 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Total Allies 30 | . . 4 . . . 6 2 . . . . 4 1 . 5 1 . . . . 1 6 Largest Group 5 | . . 4 4 3 . 5 5 . . . . 2 1 1 3 1 . . . . 1 3 Highest-Rated Group 141 | . . 71 71 40 . 78 77 . . . . 52 10 10 87 26 . . . . 64 141 Highest-Rated Ally 64 | . . 31 31 16 . 16 32 . . . . 26 10 10 29 26 . . . . 64 47 Total Orders 13 | . . . . . . 7 4 . . . . 1 . . . . . . . . . 1 STAY 6 | . . . . . . 4 2 . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 123 | . . 15 . 18 . 26 37 . . . . 5 . . 5 . . . . . 2 15 Total Damage 2236 | . . 238 . 146 . 329 823 . . . . 75 . . 115 . . . . . 109 401 Kills 22 | . . 3 . 1 . 5 10 . . . . 1 . . . . . . . . . 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 118 | . 3 . . . . . . . . 115 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 3 1 . 2 . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Turns Passed 16235 | 211 1327 1107 825 126 950 2145 2166 890 584 197 755 1009 525 76 507 567 307 202 101 279 543 836 Spaces Moved 11951 | 101 628 553 541 60 418 1023 1264 613 480 143 568 1026 843 112 599 623 290 373 161 337 544 651 Core 46 | 4 . . . . . . . . . . . . . . . . . . . . . 42 Treads 2972 | 97 628 553 . 13 418 1023 240 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 3763 | . . . 541 47 . . 1024 613 480 143 568 285 . . . . . . . . 62 . Hover 5166 | . . . . . . . . . . . . 741 843 112 599 623 290 373 161 337 482 605 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Fastest Speed 33 | 50 160 180 90 170 180 180 120 120 120 120 120 38 35 43 33 50 50 50 50 55 55 50 Average Speed 108 | 155 175 185 148 173 183 180 149 120 120 120 120 61 44 43 49 51 50 50 52 55 73 65 Slowest Speed 280 | 160 180 200 170 240 200 180 200 120 120 120 120 166 45 43 220 55 50 50 55 55 220 280 Overloaded Moves 29 | . . . . . . . . . . . . . 11 . 18 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 6 96 95 90 12 32 83 26 58 66 78 69 35 23 75 20 14 47 48 60 59 18 51 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 29 | . 1 2 1 . . . . . . 22 . . . . . . . . 3 . . . Known Exits Taken 10 | . . . . . 1 . 1 1 1 1 1 1 . . 1 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 . . Scrap Searched 16 | . . 2 . . . . . 5 1 . 4 . . . . . 2 1 . 1 . . Spaces Dug 148 | . . . . . . 6 4 3 . . 4 31 12 . 10 15 1 1 . 15 37 9 Terrain Destroyed 495 | . 46 15 . . 3 11 26 6 . . 36 48 18 . 119 16 6 3 . 18 75 49 Melee 45 | . . . . . . . 1 . . . 4 9 8 . 5 8 . . . 1 7 2 Projectile 100 | . . . . . 3 . 9 6 . . 1 3 10 . 11 8 6 3 . 17 5 18 AOE 350 | . 46 15 . . . 11 16 . . . 31 36 . . 103 . . . . . 63 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Total 14410 | 124 745 595 567 76 536 1221 1461 743 487 158 625 1330 966 138 768 842 440 382 173 409 648 976 Wait 1170 | . 34 16 . 7 10 33 38 103 6 2 35 120 75 24 96 170 141 6 . 53 42 159 Move 11930 | 100 627 552 540 59 417 1022 1263 612 479 142 567 1025 843 111 598 622 289 372 160 336 543 651 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 4 15 1 20 2 21 18 19 2 1 1 5 27 3 . 13 6 . . 3 . 10 12 Fast Attach 99 | 6 4 . 1 1 10 1 16 4 . . . 12 . . 7 7 . . 2 . 5 23 Attach 78 | . . 3 . . 5 8 5 1 . 2 2 16 2 . 3 3 . . 1 . 10 17 Detach 16 | . . . . . . . 3 . . . . 6 . . . 1 . . . . 1 5 Swap 131 | . 4 2 1 . 11 24 22 3 1 4 6 20 10 . 7 2 2 . 1 1 9 1 Drop 198 | . 6 . 5 3 25 22 39 6 . 2 1 37 7 . 7 12 . . 4 . 6 16 Fire 461 | 14 55 21 . 3 37 76 49 12 . . 5 49 16 3 29 10 6 3 . 18 8 47 Melee 100 | . . . . . . . 7 . . 5 4 18 10 . 8 9 2 1 2 1 14 19 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . . . . . . . . . . . Rewire 25 | . . . . . . 1 . . . . . . . . . . . . . . . 24 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 5 exits: Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 212 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 8) 898 | -10/Materials | Discovered new exit (range 15) 903 | -10/Materials | Central database locked down 1086 | -10/Materials | Discovered new exit (range 16) 1244 | -10/Materials | Discovered new exit (range 13) 1485 | -10/Materials | Discovered new exit (range 16) 1539 | -10/Materials | Entered Mines 1733 | -10/Mines | Core integrity fell below 50% 1770 | -10/Mines | Escorted by a lone wolf Derelict 1957 | -10/Mines | Discovered new exit (range 15) 2144 | -10/Mines | Discovered new exit (range 7) 2171 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2348 | -10/Mines | Learned location of Storage (-8) 2631 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2631 | -10/Mines | Discovered new exit (range 5) 2646 | -10/Mines | Entered Exiles 2646 | -10/Exiles | Accompanied by 4 allies 2684 | -10/Exiles | Met 8R-AWN 2705 | -10/Exiles | Met EX-HEX 2813 | -10/Exiles | Visited The Gauntlet 2917 | -10/Exiles | Met EX-DEC 2950 | -10/Exiles | Learned location of Zion (-6) 3232 | -10/Exiles | Met EX-BIN 3250 | -10/Exiles | Aligned with FarCom system 3252 | -10/Exiles | Given EX-Vault access code 3291 | -10/Exiles | Opened EX-Vault 3305 | -10/Exiles | Found Firepult 3319 | -10/Exiles | Build established: Hauler-Mutant 3344 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3451 | -10/Exiles | Discovered new exit (range 10) 3471 | -10/Exiles | Left Exiles lab with Firepult 3471 | -10/Exiles | Entered Mines 3471 | -9/Mines | Accompanied by 3 allies 3474 | -9/Mines | Assembled infested the area 3537 | -9/Mines | Discovered new exit (range 6) 3561 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3597 | -9/Mines | Entered Materials 3597 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3707 | -8/Materials | Discovered new exit (range 15) 3952 | -8/Materials | Identified exit to Storage 4224 | -8/Materials | Discovered new exit (range 15) 4429 | -8/Materials | Identified exit to Garrison 4510 | -8/Materials | Garrison activated, responded to threat 4547 | -8/Materials | Entered Garrison 4694 | -8/Garrison | Triggered checkpoint 4893 | -8/Garrison | Discovered new exit (range 15) 4962 | -8/Garrison | Installed Relay Interface Framework 5004 | -8/Garrison | Triggered checkpoint 5043 | -8/Garrison | Garrison Relay disabled 5178 | -8/Garrison | Triggered checkpoint 5214 | -8/Garrison | Garrison Relay disabled 5475 | -8/Garrison | Triggered checkpoint 5529 | -8/Garrison | Build established: Bothacker-Mutant 5546 | -8/Garrison | Triggered checkpoint 5667 | -8/Garrison | Triggered checkpoint 5737 | -8/Garrison | Discovered new exit (range 9) 5776 | -8/Garrison | Triggered checkpoint 5810 | -8/Garrison | Garrison Relay disabled 5940 | -8/Garrison | Discovered new exit (range 9) 6063 | -8/Garrison | Garrison Relay disabled 6692 | -8/Garrison | Entered Factory 6692 | -7/Factory | Accompanied by 5 allies 6692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7326 | -7/Factory | Discovered new exit (range 12) 7681 | -7/Factory | Identified exit to Lower Caves 8376 | -7/Factory | P-60 Hacker assimilated allied Commando 4a 8858 | -7/Factory | Entered Lower Caves 8866 | -7/Lower Caves | Identified exit to Lower Caves 8903 | -7/Lower Caves | Learned Factory stockpile data 9148 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 9395 | -7/Lower Caves | Encountered a Warlord checkpoint 9450 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9456 | -7/Lower Caves | Spotted B-75 Beast 9710 | -7/Lower Caves | Identified exit to Zion 9748 | -7/Lower Caves | Entered another Lower Caves area 9749 | -7/Lower Caves | Identified exit to Factory 9799 | -7/Lower Caves | Encountered a Warlord checkpoint 9960 | -7/Lower Caves | Spotted B-75 Beast 10088 | -7/Lower Caves | Learned Factory emergency access door positions 10189 | -7/Lower Caves | Discovered new exit (range 12) 10331 | -7/Lower Caves | Identified exit to Data Miner 10332 | -7/Lower Caves | Entered Data Miner 10332 | -7/Data Miner | Discovered new exit (range 6) 10337 | -7/Data Miner | Identified exit to Proximity Caves 10364 | -7/Data Miner | Met Data Miner 10385 | -7/Data Miner | Learned location of Section 7 (-2) 10385 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10406 | -7/Data Miner | Received God Mode back door access code from Data Miner 10472 | -7/Data Miner | Interfaced with the Data Conduit 10529 | -7/Data Miner | Entered Proximity Caves 11107 | -6/Proximity Caves | Learned 12 Factory zone layouts 11277 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11284 | -6/Proximity Caves | Entered Factory 11284 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11285 | -6/Factory | Identified exit to Factory 11288 | -6/Factory | Loaded intel: 221 machine locations 11363 | -6/Factory | Lost 3 parts (2n1u) 11741 | -6/Factory | Fabricated Impulse Thruster Array? 11969 | -6/Factory | Fabricated Imp. Hacking Suite? 12063 | -6/Factory | Fabricated Imp. Hacking Suite? 12153 | -6/Factory | Build established: Mutant 12279 | -6/Factory | Intercept squad dispatched 12293 | -6/Factory | Entered another Factory area 12293 | -5/Factory | Evolved 2 slots: Utility x2 12294 | -5/Factory | Identified exit to Upper Caves 12295 | -5/Factory | Loaded intel: 252 machine locations 12423 | -5/Factory | Discovered new exit (range 12) 12423 | -5/Factory | Identified exit to Factory 12678 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 12741 | -5/Factory | Build established: Hacker-Scout 12818 | -5/Factory | Sucked down chute 12818 | -5/Factory | Entered Waste 12822 | -5/Waste | Spotted C-40 Crusher 12833 | -5/Waste | Spotted C-40 Crusher 12833 | -5/Waste | Spotted C-40 Crusher 12840 | -5/Waste | 1 allies followed down the chute 12860 | -5/Waste | Spotted C-40 Crusher 12860 | -5/Waste | Spotted C-40 Crusher 12867 | -5/Waste | Spotted C-40 Crusher 12873 | -5/Waste | Discovered new exit (range 25) 12894 | -5/Waste | Entered Factory 12895 | -5/Factory | Loaded intel: 237 machine locations 12902 | -5/Factory | Central database locked down 13124 | -5/Factory | Intercept squad dispatched 13128 | -5/Factory | Spotted Tracker 13147 | -5/Factory | System corruption reached 10% 13149 | -5/Factory | Destroyed Tracker 13166 | -5/Factory | Spotted Combat Programmer 13191 | -5/Factory | Destroyed Combat Programmer 13215 | -5/Factory | Lost 4 parts (1n2u1w) 13286 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 13401 | -5/Factory | Entered another Factory area 13401 | -4/Factory | Evolved 2 slots: Utility x2 13402 | -4/Factory | Loaded intel: 244 machine locations 13460 | -4/Factory | Spotted B-86 Titan 13523 | -4/Factory | Identified exit to Upper Caves 13523 | -4/Factory | Identified exit to Extension 13686 | -4/Factory | Build established: Wizard-Scout 13693 | -4/Factory | Local fabrication network quarantined 13707 | -4/Factory | Discovered new exit (range 13) 13730 | -4/Factory | Fabricated Exp. Sensor Array? 13968 | -4/Factory | Entered Upper Caves 13968 | -4/Upper Caves | Spotted B-86 Titan 14172 | -4/Upper Caves | Discovered new exit (range 10) 14275 | -4/Upper Caves | Entered another Upper Caves area 14335 | -4/Upper Caves | Learned location of 1 exit from Research 14456 | -4/Upper Caves | Discovered new exit (range 18) 14477 | -4/Upper Caves | Entered Zhirov 14477 | -4/Zhirov | Discovered new exit (range 3) 14487 | -4/Zhirov | Met Zhirov 14501 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14509 | -4/Zhirov | Found Alien Artifact 14509 | -4/Zhirov | Identified Integrated Dissipator 14509 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14524 | -4/Zhirov | Found Alien Artifact 14578 | -4/Zhirov | Entered Proximity Caves 14844 | -3/Proximity Caves | Discovered new exit (range 14) 14857 | -3/Proximity Caves | Entered Research 14857 | -3/Research | Evolved 2 slots: Utility x2 14858 | -3/Research | Identified exit to Research 14859 | -3/Research | Loaded intel: 106 machine locations 14984 | -3/Research | Imp. Hacking Suite fried by hacking feedback 15015 | -3/Research | Lost 4 parts (1p1n2u) 15053 | -3/Research | Identified exit to Armory 15053 | -3/Research | Identified exit to Testing 15059 | -3/Research | Spotted B-86 Titan 15136 | -3/Research | Intercept squad dispatched 15156 | -3/Research | Spotted Tracker 15157 | -3/Research | Spotted Tracker 15159 | -3/Research | Identified Transdimensional Reconstructor 15159 | -3/Research | Warped through subspace 15249 | -3/Research | Found Faulty EM Disruption Field 15265 | -3/Research | Found Fusion Bomb Launcher 15274 | -3/Research | Central database locked down 15400 | -3/Research | Entered Armory 15401 | -3/Armory | Loaded intel: 65 machine locations 15537 | -3/Armory | P-80 Master assimilated allied Champion 8b 15578 | -3/Armory | System corruption reached 10% 15610 | -3/Armory | Fabricated Exp. Propulsion Shielding? 15641 | -3/Armory | Lost 7 parts (1p1n4u1w) 15901 | -3/Armory | Build established: Hacker-Mutant 15969 | -3/Armory | Destroyed 16 combat bots 15976 | -3/Armory | Lost 6 parts (1p4u1w) 16076 | -3/Armory | Found Quantum Capacitor 16138 | -3/Armory | Lost 4 parts (1p2u1w) 16139 | -3/Armory | Core integrity fell below 50% 16181 | -3/Armory | First assault squad dispatched 16187 | -3/Armory | Lost 5 parts (1n3u1w) 16191 | -3/Armory | Intercept squad dispatched 16203 | -3/Armory | Spotted Tracker 16204 | -3/Armory | Spotted Tracker 16206 | -3/Armory | Destroyed Tracker 16206 | -3/Armory | Destroyed Tracker 16211 | -3/Armory | Released all parts (12) 16217 | -3/Armory | Spotted Combat Programmer 16229 | -3/Armory | System corruption reached 30% 16234 | -3/Armory | Core integrity fell below 20% 16236 | -3/Armory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 16219_ G-67 Veteran unfolds itself. 16224_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 16224_ ALERT: Suspicious activity at Fabricator A005. Dispatching Investigation squad. 16227_ =J%&EI LYIY,LPY%VKV9S0RX>E#RYQ HNS 16229_ Fabricator zaps Cogmind with an electromagnetic arc. 16230_ EMDS Slug penetrates Fabricator. 16230_ Fabricator disabled. 16232_ C-30 ARC bursts open, deploying its payload. 16232_ P-80 Master unfolds itself. 16232_ Transfer Shaft disabled. 16232_ Slammed into L-61 Swordsman. 16233_ Knocked back. 16234_ Slammed into B-74 Champion. 16234_ G-73 Enforcer knocked back. 16235_ Slug penetrates G-67 Veteran. 16235_ Slug penetrates B-74 Champion. 16236_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????####??????????????? | | ??????????????#T"#??????????????? | | ???????######## "###########????? | | ???????# o ###### | | ???????# | | ???????# | | ???????# x !== | | ???????+ !h==* | | ???????# p######### | | ???????# ## # [| | | ???????# #??"""" + % *%= % | | ######## ## # | | # # x ## ??# | | # """ #b i ## """"?###### ## | | # """ # #????????????# #? | | # "" # b #????????????# #? | | # #xg p #????????????# #? | | # l/ p % #??????????### ## | | # """ g#pgg #??????????# | | # """" # b ######?????# | | # "F"" # #?????# | | # "" #@ % #?????# = | | # " " # """ #?????# | | # " # """ +?????# | | # # """ #?????# | | ######## # ???????######## | | ???????# # ?????????????? | | ???????# # #????????????? | | ???????# # !!! #????????????? | | ???????# # !! #????????????? | | ???????# ? !! #????????????? | | ??"""??# ? h #????????????? | | ??"""??+ ?? #????????????? | | ??"""??? ?? ??????????????? | | ???????? ?? ????????????????? | | ??"""??? ?? ????????????????????? | | ??"""??? ???""??????h???????????? | | ??"""???????"F??????????????????? | | ????????????"""?????????????????? | | ??"""???????"""?????????????????? | | ??"""???????????????????????????? | | ??"""???????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 54 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 64 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 74 Defensive Hacking 12 Relay Coupler Types 42 Relay Coupler Value 2 Item Schematics ----------------- Lgt. Fission Core | -7/Factory | Scanalyzed Kinetic Spear | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Cmb. Gravmag System | -6/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Cld. Gravmag System | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Force Field | -3/Research | Hacked Adv. Remote Datajack | -3/Research | Hacked Reaction Control System | -3/Research | Hacked Adv. Powered Armor | -3/Research | Hacked EM Disruption Field | -3/Research | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Y-45 Defender | -7/Factory | Hacked I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free P-70 Sage | -5/Factory | Hacked Fabricated ------------ Impulse Thruster Array | x1 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Terrain Scanner | x1 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ResetSigixMegatreads Manual? 0 Play Time 02:42:49 Cumulative 496.2 hours Start 2020.09.18 @ 01:57:36 End 2020.09.18 @ 04:40:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 84 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 434415c2-1c6a-472d-b732-a3ceb4890414