Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.10 @ 09:32:53

Player: tareth

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (30)      150
Value Destroyed (321)      321
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 871

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     296/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (1)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
   Light Treads
>        --- UTILITY (2) ------
   Small Storage Unit
   Small Storage Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (8) ----
         Ion Engine
         Aluminum Leg
         Heat Sink
  Medium Matter Pod (100)

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
   Small Storage Unit
   Small Storage Unit
>        --- WEAPON -----------
  Medium Laser
         Beam Cannon
>        --- INVENTORY --------
   Light Ion Engine
   Light Ion Engine
   Light Treads
   Light Treads
  Medium Matter Pod
   Light Assault Rifle
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 6   11  5   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 1    | .   .   1   
    Leg                    4    | 2   2   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | 1   1   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   12   | 2   7   3   
    Energy Gun             2    | 2   .   .   
    Energy Cannon          2    | .   2   .   
    Ballistic Gun          1    | .   .   1   
    Ballistic Cannon       4    | .   3   1   
    Launcher               3    | .   2   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   1   8   
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   5    | .   1   4   
  Highest Loss Streak      5    | .   1   5   
Average Slot Usage (%)     87   | .   96  64  
  Engine                   11   | .   14  6   
  Treads                   2    | .   .   9   
  Leg                      22   | .   28  9   
  Storage                  26   | .   25  28  
  Energy Gun               8    | .   12  .   
  Energy Cannon            6    | .   9   .   
  Ballistic Gun            1    | .   .   5   
  Ballistic Cannon         5    | .   5   4   
Naked Turns                .    | .   .   .   
Heaviest Build             19   | 12  19  19  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  2    | 2   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 6   8   8   
  Average Capacity         7    | 5   7   8   
  Most Carried             8    | 6   8   8   
  Average Carried          6    | 4   7   5   
  Final Capacity           8    | 6   8   8   
  Final Carried            8    | 6   8   4   

 Class Distribution 
--------------------
 86% | Mutant
 13% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           561  | 334 136 91  
  Remotely                 .    | .   .   .   
Salvage Created            743  | 124 513 106 
  Parts                    47   | 8   37  2   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  21   | .   10  11  
  Melee                    1    | .   .   1   
  Guns                     6    | .   2   4   
  Cannons                  9    | .   6   3   
  AOE                      5    | .   2   3   
Classes Destroyed          7    | 2   4   1   
  Worker                   4    | 2   1   1   
  Hauler                   1    | .   1   .   
  Recycler                 3    | 1   2   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    7    | .   7   .   
  Assembled                11   | .   .   11  
Best Kill Streak           11   | 1   6   11  
  Combat Bots Only         10   | .   5   10  
Max Kills in Single Turn   3    | 1   3   3   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   2   3   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1412 | .    269  1143 
  Core                     253  | .    19   234  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              75   | 8    26   41   
  Largest                  2    | 2    2    2    
  Hottest                  110  | 90   110  70   
Shots Fired                119  | 16   51   52   
  Gun                      75   | 16   25   34   
  Cannon                   41   | .    25   16   
  Launcher                 3    | .    1    2    
  Special                  .    | .    .    .    
  Kinetic                  54   | .    4    50   
  Thermal                  62   | 16   46   .    
  Explosive                3    | .    1    2    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         7    | 3    7    5    
  Robot Miss Streak        3    | 1    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           69   | 10   27   32   
  Core Hits                50   | 4    19   27   
  Critical Hits            .    | .    .    .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1327 | 127  605  595  
  Guns                     453  | 127  151  175  
  Cannons                  502  | .    311  191  
  Explosions               361  | .    143  218  
  Melee                    .    | .    .    .    
  Ramming                  11   | .    .    11   
  Kinetic                  417  | .    51   366  
  Thermal                  538  | 127  411  .    
  Explosive                361  | .    143  218  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            14   | .    14   .    
  Projectiles              14   | .    14   .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      39   | .    7    32   
  Shots                    2    | .    1    1    
  Rammed                   9    | .    .    9    
Targets Rammed             10   | .    .    10   
  Kicked                   .    | .    .    .    
  Crushed                  1    | .    .    1    
Highest Temperature        222  | 120  222  26   
  Average Temperature      64   | 51   78   8    
  Received Heat Transfer   242  | .    102  140  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         1346 | 347  999  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             263  | 15  263 36  
  Initial                  31   | .   9   31  
  Average                  37   | 6   63  2   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         98   | 100 97  100 
  Level 1                  1    | .   2   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              38   | .   14  24  
  Peak Tracking Total      20   | .   6   20  
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                .    | .   .   .   
  Successful               .    | .   .   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               888  | 190 498 200 
Spaces Moved               486  | 126 303 57  
  Core                     8    | 8   .   .   
  Treads                   50   | .   .   50  
  Legs                     428  | 118 303 7   
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            124  | 120 120 155 
  Slowest Speed            160  | 150 120 160 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       18   | 6   35  14  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          16   | .   3   13  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      16   | .   3   13  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      649  | 145 386 118 
  Wait                     38   | .   33  5   
  Move                     484  | 125 302 57  
  Hop                      .    | .   .   .   
  Pick Up                  12   | 6   6   .   
  Fast Attach              9    | 6   3   .   
  Attach                   5    | .   1   4   
  Detach                   .    | .   .   .   
  Swap                     8    | .   7   1   
  Drop                     8    | .   8   .   
  Fire                     75   | 8   26  41  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    10   | .   .   10  
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min x2])
-10/Mines

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
  191 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  361 | -10/Materials | Discovered new exit (range 16)
  493 | -10/Materials | Discovered new exit (range 12)
  689 | -10/Materials | Entered Mines
  690 | -10/Mines     | Assembled infested the area
  732 | -10/Mines     | Core integrity fell below 50%
  769 | -10/Mines     | Lost 5 parts (1p1n3w)
  788 | -10/Mines     | Destroyed 10 combat bots
  805 | -10/Mines     | Core integrity fell below 20%
  889 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00769_ Acquired 7 matter. <x2>
00782_ Aluminum Leg destroyed.
00802_ Lgt. Assault Rifle destroyed.
00804_ Slammed into as-07050.
00806_ Acquired 11 matter.
00809_ Slammed into as-07050. <x8>
00822_ Crushed as-07050.
00822_ as-07050 destroyed.
00823_ Acquired 20 matter.
00838_ Acquired 3 matter.
00844_ Acquired 7 matter.
00846_ Acquired 4 matter.
00865_ U-05 Engineer lays Concrete.
00866_ U-05 Engineer builds a Wall. <x3>
00872_ U-05 Engineer lays Concrete. <x3>
00875_ The unstable cave ceiling collapses.
00875_ U-05 Engineer lays Concrete. <x2>
00876_ U-05 Engineer builds a Wall.
00877_ U-05 Engineer lays Concrete.
00887_ Lgt. Ion Engine destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Hunted

 Challenges 
------------
None

 Game 
------
Seed              AlloyWeldingLog
  Manual?         0
Play Time         00:18:08
  Cumulative      13.2 hours
  Start           2020.10.10 @ 09:17:35
  End             2020.10.10 @ 09:32:53
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          11
  Rogue           11
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          18
Achievement%      17
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c7a9c375-0d5d-4af4-ab8a-370d400429cc