Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 03:36:03 Player: odium reigns Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2924) 2924 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1125) 1125 TOTAL SCORE: 6719 Bonus ------- High Alert Combat Kills 425 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 6/100 System Corruption 4% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Advanced Heat Sink Active Sensor Suite Shock Absorption System System Shield Long-range Missile Launcher Great Maul Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Heavy Armor Plating > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Light Treads Improved Treads Carbon-fiber Leg Improved Signal Interpreter Improved Heavy Armor Plating Shock Absorption System Long-range Missile Launcher Heavy Flail Chainsword [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Target Analyzer Protection Improved Heavy Armor Plating Weapon Heavy Flail Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 58 | 6 3 17 . 6 20 6 Power 10 | 1 . 2 . 2 5 . Engine 5 | 1 . 2 . 1 1 . Core 5 | . . . . 1 4 . Reactor . | . . . . . . . Propulsion 27 | 2 2 12 . 1 7 3 Treads 19 | 2 . 7 . 1 7 2 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover 6 | . 2 4 . . . . Flight 1 | . . 1 . . . . Utility 14 | 1 1 1 . 3 6 2 Device 5 | . 1 . . 1 2 1 Storage 2 | 1 . 1 . . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 5 | . . . . 2 3 . Artifact . | . . . . . . . Weapon 7 | 2 . 2 . . 2 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 2 . . . 1 Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 2 | . . 1 . . . 1 System Corruption 14 | . . 13 . . . 1 Parts Lost 19 | . . 3 1 2 6 7 Power 3 | . . . . 1 1 1 Propulsion 9 | . . 3 . . 1 5 Utility 7 | . . . 1 1 4 1 Weapon . | . . . . . . . Highest Loss Streak 7 | . . 3 1 1 4 7 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 5 7 7 7 8 9 Power . | . . . . . . . Propulsion 2 | 2 3 1 2 2 2 2 Utility 2 | . . 2 3 2 3 3 Weapon 2 | . 1 2 2 2 3 2 Tool/Special . | . . . . . . . Unused Backups 19 | . 2 8 . . 3 6 Power 1 | . . 1 . . . . Propulsion 6 | . 2 4 . . . . Utility 5 | . . 1 . . 1 3 Weapon 6 | . . 1 . . 2 3 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 89 | . 91 99 93 88 86 86 Engine 4 | . 14 11 11 5 1 . Core 4 | . . . . 2 7 8 Treads 34 | . 23 28 44 36 34 32 Hover 1 | . 2 9 . . . . Device 5 | . 7 11 5 8 2 . Storage 9 | . 14 11 11 9 9 9 Processor 2 | . . . . . 4 9 Protection 6 | . . . . 9 8 7 Ballistic Gun 1 | . 28 2 . . . . Impact Weapon 9 | . . 19 22 18 3 1 Slashing Weapon 8 | . . . . . 14 16 Peak Build Rating 44 | 6 7 20 20 30 44 40 Average Rating 28 | 4 6 15 19 27 37 38 On Entrance 17 | . 6 7 20 19 30 40 Naked Turns . | . . . . . . . Heaviest Build 41 | 11 12 24 24 39 41 37 Greatest Support 106 | 40 40 92 92 92 106 100 Greatest Overweight (x) 3 | 1 3 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 10 Average Carried 9 | 3 5 9 10 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 3 8 10 10 8 9 9 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 931 | 320 . 163 50 77 250 71 Remotely . | . . . . . . . Salvage Created 3063 | 125 . 463 44 934 1386 111 Parts 155 | 9 . 20 . 24 90 12 Haulers Intercepted 3 | . . 1 . 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 67 | . . 12 2 19 32 2 Melee 48 | . . 5 2 10 29 2 Classes Destroyed 14 | 2 . 6 1 1 4 . Worker 2 | . . . 1 1 . . Tunneler 3 | 3 . . . . . . Hauler 3 | . . 1 . 2 . . Recycler 2 | 1 . . . 1 . . Mechanic 1 | . . 1 . . . . Watcher 4 | . . 1 . 1 2 . Swarmer 19 | . . 4 2 7 6 . Cutter 2 | . . . . . 2 . Grunt 22 | . . 4 . 6 12 . Brawler 2 | . . . . . 2 . Sentry 17 | . . 4 . 5 6 2 Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 3 . Behemoth 1 | . . . . . 1 . Best Kill Streak 7 | 3 . 6 2 7 5 1 Combat Bots Only 6 | . . 6 2 6 5 1 Max Kills in Single Turn 1 | 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 571 | . . 96 12 99 239 125 Missed 167 | . . 32 5 32 66 32 Hits 404 | . . 64 7 67 173 93 Melee 12 | . . . . . 12 . Projectile 392 | . . 64 7 67 161 93 Critical Strikes 18 | . . 2 . 3 9 4 Damage Taken 6337 | . . 755 55 868 2949 1710 Core 725 | . . 165 8 13 272 267 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 100 . 56 . . . Volleys Fired 17 | 15 1 1 . . . . Largest 2 | 2 2 2 . . . . Hottest 40 | 40 40 40 . . . . Shots Fired 34 | 30 2 2 . . . . Gun 34 | 30 2 2 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 34 | 30 2 2 . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 14 1 . . . . . Robot Miss Streak 2 | 2 1 2 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 201 | 20 1 36 4 41 78 21 Core Hits 56 | 5 . 7 . 7 33 4 Critical Kills 3 | . . 1 . 1 1 . Critical Parts Destroyed 21 | . . 6 2 10 3 . Critical Strikes 30 | . . 7 2 11 10 . Smash 24 | . . 7 2 11 4 . Sever 6 | . . . . . 6 . Melee Attacks 294 | . . 58 12 71 130 23 Impact 190 | . . 58 12 71 37 12 Slashing 104 | . . . . . 93 11 Piercing . | . . . . . . . Sneak Attacks 9 | . . 3 1 5 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 30 | . . 6 1 7 11 5 Damage Inflicted 8001 | 234 7 1773 240 2290 2917 540 Guns 241 | 234 7 . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 7760 | . . 1773 240 2290 2917 540 Ramming . | . . . . . . . Kinetic 241 | 234 7 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 5417 | . . 1773 240 2290 864 250 Slashing 2343 | . . . . . 2053 290 Piercing . | . . . . . . . Highest Corruption 13 | . . 13 13 . 3 4 Average Corruption 5 | . . 13 13 . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . 6 12 . 15 6 Message Errors 10 | . . . 4 . 3 3 Matter Fused 9 | . . . 2 . 6 1 Heat Flow Errors 8 | . . 2 2 . 3 1 Energy Discharges 5 | . . 1 2 . 2 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . 2 . . 1 . Data Loss (major) 3 | . . 1 2 . . . Overload Shots . | . . . . . . . Overflow Damage 1843 | . . 477 157 959 225 25 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1843 | . . 477 157 959 225 25 Knockbacks 16 | . . 9 2 4 1 . Impact 16 | . . 9 2 4 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 285 | . . 151 252 14 285 190 Average Temperature 103 | . . 59 132 7 124 82 Received Heat Transfer 1572 | . . 273 . 342 651 306 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 24 | . . 8 1 12 3 . Combat Hostiles 19 | . . 7 . 9 3 . Parts Fried 30 | . . 6 4 15 5 . Impact Corruptions 62 | . . 16 6 32 7 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level 4 | . . . . 1 4 2 Low Security (%) 44 | 100 100 100 100 70 4 . Level 1 9 | . . . . 29 6 9 Level 2 27 | . . . . . 42 90 Level 3 16 | . . . . . 41 . Level 4 2 | . . . . . 5 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1162 | 15 3 162 61 331 1162 566 Initial 566 | . 3 . 60 . 196 566 Average 375 | 3 . 56 24 146 701 485 Influence Increases 2166 | 20 . 359 59 621 1026 81 Destroy 0b10 Robot/C 1340 | . . 240 40 380 640 40 Destroy 0b10 Robot/NC 75 | 20 . 15 5 25 10 . Destroy Leader 240 | . . 74 10 96 40 20 Successful Hack 34 | . . . . 13 . 21 Disable Machine 30 | . . . . 30 . . Anti-Garrison Action 200 | . . . . . 200 . Destroy Structure 67 | . . . 4 2 61 . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 165 | . . 15 . 75 75 . Influence Decreases 1795 | 15 5 205 213 318 167 872 Entered New Map 799 | . 2 . 94 . 107 596 Time Decay 841 | 15 3 200 119 298 . 206 Lost Part 155 | . . 5 . 20 60 70 Squads Dispatched 9 | . . 2 . 3 . 4 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 6 | . . 1 . 2 . 3 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 7 | . . 2 . 1 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 1 15 3 30 40 13 Peak Tracking Total 7 | . 1 4 3 7 6 7 Tactical Retreats 7 | . . 1 . 4 2 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 3 | . . 1 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 4 | . . . . 2 2 . Max in Single Turn 1 | . . . . 1 1 . Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 12 | . 2 . . 4 1 5 Terminals 11 | . 2 . . 3 1 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 26 | . 4 . . 7 3 12 Successful 10 | . 3 . . 4 . 3 Failed 16 | . 1 . . 3 3 9 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 4 . . 6 3 12 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . 3 . . 3 . 3 Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 2 | . 1 . . 1 . . Dispatch Records 1 | . . . . 1 . . Zone Layout 4 | . 1 . . 1 . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . . 3 1 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . 8 . Machine Destruction 8 | . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 1558 | . 110 531 140 683 67 27 Sensors 1558 | . 110 531 140 683 67 27 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 3870 | 114 188 531 306 736 1575 420 Spaces Moved 1865 | 49 120 231 174 324 751 216 Core 25 | 23 2 . . . . . Treads 1735 | 26 97 147 174 324 751 216 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 105 | . 21 84 . . . . Flight . | . . . . . . . Fastest Speed 48 | 50 56 48 160 160 160 160 Average Speed 153 | 113 143 120 160 160 160 160 Slowest Speed 200 | 160 200 160 160 162 162 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 29 15 44 39 62 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . . 3 . . . Spaces Dug 7 | . . . 4 2 1 . Terrain Destroyed 7 | . . . 4 2 1 . Melee 7 | . . . 4 2 1 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2463 | 79 135 410 186 444 951 258 Wait 160 | 3 . 67 1 45 43 1 Move 1855 | 48 119 230 173 324 745 216 Hop . | . . . . . . . Pick Up 61 | 7 8 21 . 4 13 8 Fast Attach 17 | 2 2 . 1 . 12 . Attach 26 | 4 1 6 . 4 3 8 Detach 2 | . . 1 . . . 1 Swap 21 | . . 12 . 2 6 1 Drop 50 | . 4 21 1 2 17 5 Fire 17 | 15 1 1 . . . . Melee 254 | . . 51 10 63 112 18 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x2 341 | -9/Materials | Build established: Mutant 411 | -9/Materials | Lost 3 parts (3n) 704 | -9/Materials | System corruption reached 10% 779 | -9/Materials | Discovered new exit (range 6) 834 | -9/Materials | Entered Mines 966 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1028 | -9/Mines | Discovered new exit (range 14) 1140 | -9/Mines | Entered Materials 1140 | -8/Materials | Evolved 2 slots: Utility x2 1345 | -8/Materials | Garrison activated, responded to threat 1876 | -8/Materials | Identified exit to Garrison 1876 | -8/Materials | Entered Garrison 2342 | -8/Garrison | Spotted B-75 Beast 2386 | -8/Garrison | Destroyed B-75 Beast 2414 | -8/Garrison | Lost 4 parts (1p1n2u) 2582 | -8/Garrison | Triggered checkpoint 2786 | -8/Garrison | Triggered checkpoint 2814 | -8/Garrison | Garrison Relay disabled 2847 | -8/Garrison | Discovered new exit (range 10) 2861 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2980 | -8/Garrison | Triggered checkpoint 2992 | -8/Garrison | Core integrity fell below 50% 3045 | -8/Garrison | Discovered new exit (range 15) 3067 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3082 | -8/Garrison | Build established: Scavenger-Mutant 3102 | -8/Garrison | Triggered checkpoint 3150 | -8/Garrison | Garrison Relay disabled 3338 | -8/Garrison | Triggered checkpoint 3412 | -8/Garrison | Discovered new exit (range 8) 3425 | -8/Garrison | Installed Relay Interface Framework 3451 | -8/Garrison | Entered Materials 3847 | -8/Materials | Found Corrupted Prototype Device 3852 | -8/Materials | Core integrity fell below 20% 3871 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Integrated Corrupted Arm. Treads (+1). Complication: Great Maul rejected. Complication: Chainsword rejected. Penetrated by Slug. Critical hit (Burn: +37). Acquired Great Maul. K-01 Serf collects debris. Penetrated by Slug. Critical hit (Burn: +37). K-01 Serf collects debris. Penetrated by Slug. Lgt. Treads destroyed. Chainsword follow-up attack on Y-45 Defender. Y-45 Defender destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Penetrated by Slug. Acquired 50 matter. Discarded Imp. Signal Interpreter. Discarded Target Analyzer. 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"#![%!!################# ??? | | ?????????????????#+#####%/[= ???? | | ??????????????+ =*%=%%%! ????? | | ?????????????????#+#####[* ! #????? | | ??????????????????????## =%=%############ #????? | | ???????????????????????###+####??# # ###### | | ???????????????????????# #??# """ + # | | ???????????????????????#% [#### """ # + "" | | ???????????????????????# + + """ + # "" | | ???????????????????????# / #### ## ## "" | | ???????????????????????#= #??# ## ## | | ???????????????????????# / #??######### ## "" | | ???????????????????????########??????????# ## "" | | ??????????????????????????#??????????????# ## "" | | ?????????????????????????????????????????# ## | | ??????????????????????????????????????####+######+ | | ??????????????????????????????????????# # | | ??????????????????????????????????????#" """" # | | ????????????????????????########??????#" """" + | | ???????????????????????? ###????#" """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 25 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixTowerProtomatter Manual? 0 Play Time 01:01:40 Cumulative 50.7 hours Start 2025.09.06 @ 02:15:33 End 2025.09.06 @ 03:36:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: a5760475-4215-4874-88a7-7341e346d72b