Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 14:18:09 Player: Gitida Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (101) 505 Value Destroyed (3365) 3365 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 9260 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 40 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Improved Coolant Injector Advanced Signal Interpreter 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heat Sink Improved Kinecellerator Advanced Plasma Cannon Barrage Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Coolant Injector Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Propulsion Shielding > --- WEAPON ----------- Advanced Plasma Cannon Neutron Cannon Heavy Proton Missile Launcher > --- INVENTORY -------- (None) [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Heavy Armor Plating Weapon Grenade Launcher Energy Gun Lightning Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Slots Evolved 10 | . . . . . 4 . 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 7 | . . . . . 2 . 1 2 . . 2 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 127 | 6 4 3 . . 33 24 5 8 2 1 18 23 Power 18 | 1 . 1 . . 3 2 . 2 . 1 1 7 Engine 12 | 1 . 1 . . 2 1 . . . 1 1 5 Core 4 | . . . . . 1 1 . 2 . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 22 | 2 . . . . 5 4 1 . . . 4 6 Treads 14 | 2 . . . . 5 4 . . . . 1 2 Leg 3 | . . . . . . . . . . . . 3 Wheel 4 | . . . . . . . 1 . . . 3 . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 31 | 1 2 . . . 3 11 3 2 2 . 3 4 Device 20 | . 1 . . . 1 8 3 2 2 . 2 1 Storage 3 | 1 1 . . . . 1 . . . . . . Processor 3 | . . . . . . 1 . . . . 1 1 Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . . 2 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 2 2 . . 22 7 1 4 . . 10 6 Energy Gun 11 | 1 . . . . 7 1 . . . . 1 1 Energy Cannon 16 | . 1 . . . 4 1 . 2 . . 6 2 Ballistic Gun 8 | 1 . 1 . . 2 3 . . . . . 1 Ballistic Cannon 4 | . . . . . 4 . . . . . . . Launcher 15 | . 1 1 . . 5 2 1 2 . . 1 2 Special Weapon 2 | . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . . . . 1 Parts Lost 57 | . . 1 . . 1 16 2 10 . . 13 14 Power 9 | . . 1 . . . 2 . 2 . . 1 3 Propulsion 19 | . . . . . 1 7 . 1 . . 4 6 Utility 12 | . . . . . . 3 2 4 . . 1 2 Weapon 17 | . . . . . . 4 . 3 . . 7 3 Highest Loss Streak 10 | . . 1 . . 1 9 2 10 . . 5 4 Average Slot Usage (%) 64 | . 94 99 100 100 88 84 33 33 5 6 15 48 Engine 6 | . 14 13 14 14 2 8 . . . . . 6 Treads 14 | . 28 28 28 28 25 23 . . . . . 2 Wheel 1 | . . . . . . . 6 4 . . 4 . Device 9 | . 9 14 14 14 9 10 14 14 5 6 4 6 Storage 6 | . 14 14 14 14 9 9 . . . . . . Processor 2 | . . . . . . 3 7 4 . . 1 10 Protection 2 | . . . . . 8 5 . . . . . 1 Energy Gun 2 | . 7 . . . 7 2 . . . . . . Energy Cannon 2 | . 5 . . . 5 1 . 3 . . 1 3 Ballistic Gun 6 | . 14 14 14 14 4 11 . . . . . 2 Ballistic Cannon 2 | . . . . . 7 7 . . . . . . Launcher 3 | . . 14 14 14 1 . 3 2 . . . 3 Naked Turns 90 | . . . . . . . . 64 17 . 9 . Heaviest Build 54 | 10 16 17 17 17 45 54 14 25 1 5 19 51 Greatest Support 64 | 40 40 40 40 40 64 64 28 28 3 3 48 46 Greatest Overweight (x) 3 | . . . . . 2 1 . . . 1 2 3 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 6 8 8 8 8 8 10 4 4 4 4 4 4 Average Capacity 6 | 4 6 8 8 8 8 9 4 4 4 4 4 4 Most Carried 10 | 4 7 8 8 8 8 10 4 4 4 3 4 4 Average Carried 5 | 2 5 7 8 8 7 8 1 3 3 3 3 2 Final Capacity 8 | 6 8 8 8 8 8 4 4 4 4 4 4 4 Final Carried 8 | 2 7 8 8 8 8 4 1 3 3 3 4 4 Class Distribution -------------------- 65% | Mutant 22% | Bomber 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Bomber | -8/Materials Bomber | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Matter Collected 2517 | 192 150 42 . . 636 833 31 153 68 20 135 257 Remotely . | . . . . . . . . . . . . . Salvage Created 4071 | . 417 11 . . 1154 1402 217 146 . . 301 423 Parts 214 | . 27 4 . . 60 66 19 10 . . 9 19 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . Recyclers Shooed 6 | . . . . . 2 2 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 12 Prevented 12 | . . . . . . . . . 1 . . 11 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 82 | . 10 3 . . 20 31 3 4 . . 2 9 Guns 27 | . 8 . . . 6 11 . . . . . 2 Cannons 28 | . 2 . . . 9 14 . . . . 2 1 AOE 25 | . . 3 . . 5 5 3 4 . . . 5 Classes Destroyed 13 | . 3 . . . 7 . 1 1 . . . 1 Worker 4 | . . . . . 2 . 1 1 . . . . Builder 4 | . . . . . . . 4 . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 4 | . 1 . . . 3 . . . . . . . Recycler 5 | . . . . . 1 2 1 . . . 1 . Operator 1 | . . . . . 1 . . . . . . . Swarmer 23 | . 3 3 . . 5 4 . 2 . . . 6 Grunt 31 | . 7 . . . 7 14 2 . . . . 1 Brawler 1 | . . . . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 21 | . . . . . 6 13 . . . . 1 1 Hunter 4 | . . . . . 1 . 1 1 . . 1 . Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 9 | . 6 3 . . 7 9 8 4 . . 2 6 Combat Bots Only 9 | . 6 3 . . 5 9 2 4 . . 1 6 Max Kills in Single Turn 4 | . 2 2 . . 4 2 3 2 . . 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . 2 . . 2 2 1 2 . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Damage Taken 9293 | . 338 251 . . 982 2356 558 1272 166 57 1608 1705 Core 2465 | . 42 78 . . 49 346 153 592 158 43 708 296 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 52 | 100 . . . 52 . 28 78 . . 6 . . Volleys Fired 220 | . 33 3 . . 53 71 13 9 . . 19 19 Largest 3 | . 2 1 . . 3 3 1 2 . . 3 3 Hottest 278 | . 80 30 . . 169 132 30 170 . . 278 166 Shots Fired 459 | . 65 3 . . 144 166 13 12 . . 25 31 Gun 227 | . 53 . . . 65 101 . . . . . 8 Cannon 177 | . 11 . . . 70 56 . 9 . . 17 14 Launcher 49 | . 1 3 . . 9 9 13 3 . . 2 9 Special 6 | . . . . . . . . . . . 6 . Kinetic 238 | . 32 . . . 63 138 . . . . . 5 Thermal 100 | . 32 . . . 19 . . 9 . . 23 17 Explosive 25 | . 1 3 . . 1 2 13 3 . . 2 . Electromagnetic 96 | . . . . . 61 26 . . . . . 9 Robot Hit Streak 24 | . 10 1 . . 24 16 5 3 . . 10 13 Robot Miss Streak 5 | . 3 1 . . 5 3 2 3 . . 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 327 | . 47 1 . . 98 127 6 5 . . 19 24 Core Hits 182 | . 18 3 . . 55 55 23 6 . . 9 13 Critical Hits 5 | . . . . . 1 1 . . . . 3 . Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 1 1 . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9396 | . 514 213 . . 2366 3207 991 682 . . 572 851 Guns 2456 | . 357 . . . 629 1383 . . . . . 87 Cannons 3061 | . 157 . . . 977 975 . 143 . . 470 339 Explosions 3769 | . . 207 . . 753 829 991 539 . . 25 425 Melee . | . . . . . . . . . . . . . Ramming 44 | . . 6 . . 7 20 . . . . 11 . Kinetic 2855 | . 194 . . . 632 1982 . . . . . 47 Thermal 2180 | . 320 . . . 501 251 . 143 . . 536 429 Explosive 2098 | . . 207 . . 73 301 953 539 . . 25 . Electromagnetic 2219 | . . . . . 1153 653 38 . . . . 375 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 2 2 . 3 . . . . . . Average Corruption 2 | . 2 2 2 2 . 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 23 | . 2 3 8 . . 10 . . . . . . Message Errors 7 | . 1 . 5 . . 1 . . . . . . Heat Flow Errors 4 | . . 1 . . . 3 . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . Data Loss (minor) 9 | . 1 2 3 . . 3 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 128 | . . 7 . . 21 10 21 35 . . 19 15 Projectiles 39 | . . . . . . 10 . . . . 14 15 Explosions 89 | . . 7 . . 21 . 21 35 . . 5 . Melee . | . . . . . . . . . . . . . Knockbacks 11 | . . . . . 6 5 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . 6 5 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . 44 . . . 29 61 47 . . 5 . Shots 8 | . . 2 . . . 3 2 1 . . . . Rammed 10 | . . 2 . . 1 3 . . . . 4 . Targets Rammed 10 | . . 2 . . 1 3 . . . . 4 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 384 | . 142 118 . . 384 336 . 201 . . 165 196 Average Temperature 74 | . 47 59 . . 87 80 . 84 . . 69 65 Received Heat Transfer 2382 | . 120 . . . 315 1080 141 90 45 . 369 222 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 1 . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . 1 Parts Fried 6 | . . . . . 4 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . 2 . Heat Transferred 3389 | . 814 . . . 694 300 . 211 . . 796 574 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 5 2 . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Peak Influence 609 | . 262 97 . . 609 544 565 512 . . 91 . Initial 276 | . . 37 . . . 132 231 276 . . 12 . Average 223 | . 106 86 . . 374 327 376 337 . . 31 . Maximum Alert Level 2 | . 1 . . . 2 2 2 2 . . . . Low Security (%) 53 | 100 95 100 . 100 19 27 . . . . 100 . Level 1 22 | . 4 . . . 24 34 48 83 . . . . Level 2 24 | . . . . . 55 37 51 16 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . . . 1 9 7 1 . . 2 . Investigation 3 | . 1 . . . . 1 . . . . 1 . Extermination 3 | . . . . . . . 1 1 . . 1 . Reinforcement 9 | . 2 . . . 1 3 3 . . . . . Assault . | . . . . . . . . . . . . . Garrison 8 | . . . . . . 5 3 . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Distress Signals 6 | . 1 . . . 2 2 1 . . . . . Communications Jammed 3 | . . . . . . 3 . . . . . . Distress Signals 3 | . . . . . . 3 . . . . . . Times Spotted 189 | . 18 7 . . 45 43 10 18 7 1 14 26 Peak Tracking Total 10 | . 4 3 . . 9 7 3 10 5 1 5 9 Tactical Retreats 24 | . . . . . 3 4 2 5 1 . 5 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Traps Triggered 3 | . 2 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 2 . . 4 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Machines Disabled 13 | . . . . . 1 2 10 . . . . . Max in Single Turn 6 | . . . . . 1 1 6 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Machines Accessed 22 | . 2 1 4 . 4 6 2 2 . . 1 . Terminals 15 | . 2 . . . 3 6 2 1 . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 64 | . 4 1 30 . 8 12 2 5 . . 2 . Successful 48 | . 2 1 30 . 6 6 . 3 . . . . Failed 16 | . 2 . . . 2 6 2 2 . . 2 . Catastrophic 5 | . . . . . 2 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . 1 . . . . 2 1 . . . . . Terminals 30 | . 4 . . . 6 12 2 4 . . 2 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 45 | . 2 1 30 . 4 6 . 2 . . . . Record 31 | . . . 30 . 1 . . . . . . . Prototype ID Bank 4 | . . . . . 2 1 . 1 . . . . Open Door 3 | . . 1 . . . 2 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 15 | . 2 . . . 4 4 2 2 . . 1 . Full Trace Events 3 | . . . . . 1 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Matter 234 | . . . . . . . . 234 . . . . Time 117 | . . . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 38 | . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 32 | . . . . . . . 32 . . . . . Highest-Rated Ally 32 | . . . . . . . 32 . . . . . Total Orders 19 | . . . . . . 10 6 . . . 3 . EXPLORE 19 | . . . . . . 10 6 . . . 3 . Ally Attacks 3 | . . . . . . . 3 . . . . . Total Damage 163 | . . . . . . . 163 . . . . . Kills 2 | . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . 1 Drone Launches 19 | . . . . . . 10 6 . . . 3 . Drone Recoveries 7 | . . . . . . 4 2 . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Turns Passed 7098 | 58 603 447 797 116 1013 943 296 401 400 102 878 1044 Spaces Moved 5099 | 34 312 242 499 73 454 387 228 397 758 187 837 691 Core 2060 | 8 . . . . . 4 14 119 758 187 699 271 Treads 2125 | 26 312 242 499 73 454 383 . . . . 11 125 Legs 295 | . . . . . . . . . . . . 295 Wheels 619 | . . . . . . . 214 278 . . 127 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 153 50 50 50 50 50 50 50 Average Speed 113 | 134 160 160 160 160 155 157 96 85 50 52 81 128 Slowest Speed 210 | 160 160 160 160 160 210 180 100 100 50 100 160 210 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 56 37 90 22 50 68 23 12 78 19 17 76 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . Known Exits Taken 2 | . . 1 . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . 2 . . . . . . 3 1 . 4 Spaces Dug 7 | . 7 . . . . . . . . . . . Terrain Destroyed 173 | . 7 21 . . 29 32 46 18 . . 7 13 Melee . | . . . . . . . . . . . . . Projectile 22 | . . . . . 8 8 . 2 . . . 4 AOE 151 | . 7 21 . . 21 24 46 16 . . 7 9 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Total 6021 | 47 356 300 498 72 646 591 289 444 778 190 996 814 Wait 456 | . 2 38 . . 80 84 39 28 15 3 103 64 Move 5087 | 33 311 241 498 72 453 386 227 396 757 186 836 691 Hop . | . . . . . . . . . . . . . Pick Up 61 | 8 5 7 . . 8 12 1 3 2 . 8 7 Fast Attach 52 | . 1 1 . . 12 6 1 5 . 1 10 15 Attach 42 | 6 . 1 . . 3 9 4 1 2 . 8 8 Detach 9 | . . . . . . 1 . . . . 4 4 Swap 33 | . 3 1 . . 18 9 . 2 . . . . Drop 46 | . 1 6 . . 18 10 . . 1 . 4 6 Fire 220 | . 33 3 . . 53 71 13 9 . . 19 19 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . 1 . . . . 4 . Kick . | . . . . . . . . . . . . . Crush 5 | . . 2 . . 1 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . . . . . . 4 . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 5) 549 | -10/Materials | Discovered new exit (range 13) 662 | -10/Materials | Entered Mines 682 | -10/Mines | Discovered new exit (range 7) 758 | -10/Mines | Assembled infested the area 763 | -10/Mines | Assisted by a Guerilla fighting off Assembled 895 | -10/Mines | Discovered new exit (range 10) 914 | -10/Mines | Identified exit to Exiles 930 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 971 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1109 | -10/Mines | Entered Exiles 1133 | -10/Exiles | Discovered new exit (range 14) 1170 | -10/Exiles | Met 8R-AWN 1196 | -10/Exiles | Met EX-HEX 1276 | -10/Exiles | Met EX-DEC 1349 | -10/Exiles | Visited The Gauntlet 1644 | -10/Exiles | Learned location of Zion (-6) 1671 | -10/Exiles | Met EX-BIN 1892 | -10/Exiles | Discovered new exit (range 11) 1906 | -10/Exiles | Entered Mines 2012 | -9/Mines | Discovered new exit (range 6) 2022 | -9/Mines | Entered Materials 2022 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2239 | -8/Materials | Repaired Adv. Treads 2343 | -8/Materials | Build established: Bomber 2988 | -8/Materials | Discovered new exit (range 14) 3035 | -8/Materials | Entered Storage 3321 | -8/Storage | Identified exit to Recycling 3455 | -8/Storage | Garrison activated, responded to threat 3577 | -8/Storage | Destroyed 9 combat bots 3771 | -8/Storage | Core integrity fell below 50% 3790 | -8/Storage | Garrison activated, responded to threat 3818 | -8/Storage | Lost 9 parts (2p4n3w) 3937 | -8/Storage | Discovered new exit (range 16) 3978 | -8/Storage | Entered Factory 3978 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4007 | -7/Factory | Lost 3 parts (1n2u) 4094 | -7/Factory | Discovered new exit (range 34) 4126 | -7/Factory | Discovered new exit (range 36) 4274 | -7/Factory | Entered another Factory area 4274 | -6/Factory | Evolved 2 slots: Utility x2 4284 | -6/Factory | Build established: Mutant 4490 | -6/Factory | Fabricated Field Propulsion Array (x2) 4612 | -6/Factory | Core integrity fell below 50% 4642 | -6/Factory | Lost 10 parts (2p1n4u3w) 4664 | -6/Factory | Discovered new exit (range 10) 4675 | -6/Factory | Entered Lower Caves 5015 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5020 | -6/Lower Caves | Core integrity fell below 20% 5068 | -6/Lower Caves | Discovered new exit (range 11) 5075 | -6/Lower Caves | Entered another Lower Caves area 5082 | -6/Lower Caves | Encountered a Warlord checkpoint 5084 | -6/Lower Caves | Discovered new exit (range 11) 5177 | -6/Lower Caves | Entered Factory 5177 | -5/Factory | Evolved 2 slots: Utility x2 5628 | -5/Factory | Lost 5 parts (1p1u3w) 5977 | -5/Factory | Discovered new exit (range 8) 5980 | -5/Factory | Identified exit to Upper Caves 5984 | -5/Factory | Core integrity fell below 50% 5991 | -5/Factory | Lost 3 parts (1n2w) 6055 | -5/Factory | Entered Upper Caves 6077 | -5/Upper Caves | Learned Factory non-interactive machine intel 6127 | -5/Upper Caves | Spotted B-75 Beast 6139 | -5/Upper Caves | Encountered a Warlord checkpoint 6279 | -5/Upper Caves | Core integrity fell below 20% 6387 | -5/Upper Caves | Destroyed B-75 Beast 6413 | -5/Upper Caves | Lost 3 parts (1p2n) 6728 | -5/Upper Caves | Build established: Scavenger-Mutant 6826 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6974 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7076 | -5/Upper Caves | Lost 4 parts (2n2w) 7099 | -5/Upper Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06912_ Acquired Adv. Plasma Cannon. 06973_ B-60 Warrior springs to life. 06974_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 06976_ Hvy. Proton Missile Launcher destroyed. 06978_ Y-72 Warden: "REQUESTING BACKUP." 06982_ S-27 Virus destroyed. 06987_ Lgt. Nuclear Core fries itself beyond repair. 06989_ Slug penetrates Wall. 07003_ VTOL Module destroyed. 07025_ Beamcaster destroyed. 07032_ Searching scrap... 07032_ Found Recoil Nullifier. 07032_ Found Cloaking Device. 07032_ Found 20 Matter. 07033_ Acquired 20 matter. 07045_ Imp. Treads destroyed. 07046_ Dropped Lgt. Angular Momentum Engine. 07078_ Imp. Medium Armor Plating destroyed. 07085_ Rnf. Deuterium Engine destroyed. 07098_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ? ????????? | | ??????????????????????????????????? ????????? | | ??????????????????????????????????? #????????? | | ?????????????????????????????????? #????????? | | ????????????????????????????????? #????????? | | ?????????????????????????????????# #????##??? | | ?????????????????????????????##### ##### ???? | | ????????????????????########## ## #?# ???? | | ???????????????????## #? ????? | | ???????????????????# ### #????? | | ???????????????????# ## #????? | | ??????????????????## ## #????? | | ??????????????????# ### g#### #????? | | ??????????????????# ### #####% ###?## | | ?????????????????## ## #?# | | ?????????????????# ### ### | | ?????????????????# ## ## | | ?????????????????## b b b | | ??????????????????#######@ g # | | ?????????????????????####l # | | ????????????????????## s # | | ???????????????###### ## | | ???????????????# ## ## #? | | ???????????????# ### #### ## ## ##? | | ???????????????# ###?## #####??##########?? | | ???????????????#########????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 34 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorFrostWheel Manual? 0 Play Time 01:06:13 Cumulative 128.9 hours Start 2021.06.05 @ 18:26:11 End 2021.06.06 @ 14:18:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b5a642c-d2c5-4c0a-b8ab-4eb9760acbaa