Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.10 @ 21:12:36 Player: s i r e n Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (301) 301 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1261 Bonus ------- None Cogmind --------- Core Integrity 198/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Aluminum Leg Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- (None) > --- INVENTORY -------- Aluminum Leg Aluminum Leg Light Armor Plating [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 14 | 9 2 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 3 . . Treads 2 | 2 . . Leg 1 | 1 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 3 1 2 Device 1 | 1 . . Storage 1 | 1 . . Processor 3 | . 1 2 Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 82 | . 87 55 Engine 11 | . 12 6 Treads 23 | . 25 13 Device 7 | . 8 . Storage 11 | . 12 7 Processor 5 | . 3 16 Energy Gun 10 | . 12 3 Ballistic Gun 11 | . 12 8 Naked Turns . | . . . Heaviest Build 20 | 20 18 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 6 | 4 5 6 Average Carried 2 | 1 2 4 Final Capacity 8 | 8 8 4 Final Carried 5 | 2 5 3 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 380 | 49 301 30 Remotely . | . . . Salvage Created 374 | . 336 38 Parts 26 | . 24 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 7 2 Guns 7 | . 5 2 AOE 2 | . 2 . Classes Destroyed 3 | . 3 . Watcher 3 | . 3 . Swarmer 4 | . 2 2 Grunt 5 | . 5 . Best Kill Streak 6 | . 6 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 835 | . 216 619 Core 202 | . . 202 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 45 | . 17 28 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 66 | . 33 33 Gun 66 | . 33 33 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | . 16 28 Thermal . | . . . Explosive . | . . . Electromagnetic 22 | . 17 5 Robot Hit Streak 26 | . 16 26 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 56 | . 28 28 Core Hits 18 | . 14 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 763 | . 516 247 Guns 524 | . 283 241 Cannons . | . . . Explosions 233 | . 233 . Melee . | . . . Ramming 6 | . . 6 Kinetic 289 | . 101 188 Thermal 233 | . 233 . Explosive . | . . . Electromagnetic 235 | . 182 53 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . 15 3 Shots 1 | . 1 . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 29 | . 29 29 Average Temperature 11 | . 12 10 Received Heat Transfer 285 | . 132 153 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 151 | . 151 62 Average Influence 79 | . 99 35 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 12 10 Peak Tracking Total 10 | . 4 10 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 779 | 87 587 105 Spaces Moved 413 | 52 332 29 Core 22 | 18 . 4 Treads 391 | 34 332 25 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 154 | 126 160 144 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 46 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . 12 . Melee . | . . . Projectile . | . . . AOE 12 | . 12 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 493 | 71 357 65 Wait 4 | 4 . . Move 411 | 51 331 29 Hop . | . . . Pick Up 14 | 6 5 3 Fast Attach 4 | 4 . . Attach 8 | 3 2 3 Detach . | . . . Swap 2 | 2 . . Drop 4 | 1 2 1 Fire 45 | . 17 28 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Power x1 259 | -10/Materials | Identified exit to Materials 259 | -10/Materials | Discovered exit to Materials (range 16) 317 | -10/Materials | Build established: Hacker-Mutant 560 | -10/Materials | Discovered exit to Materials (range 17) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 780 | -9/Materials | Self-destructed Last Messages --------------- 00738_ S-10 Pest destroyed. 00744_ Fusion Modulator explodes. 00744_ Ion Engine destroyed. 00744_ Atomic Centrifuge disabled. 00748_ Acquired Adv. Signal Interpreter. 00751_ Lgt. Assault Rifle destroyed. 00755_ Acquired Adv. Targeting Computer. 00756_ Dropped Med. Storage Unit. 00759_ Acquired 18 matter. 00761_ Lgt. Treads destroyed. 00762_ Acquired Lgt. Assault Rifle. 00762_ S-10 Pest destroyed. 00765_ Acquired 11 matter. 00767_ Acquired 1 matter. 00770_ S-10 Pest destroyed. 00775_ Slammed into G-34 Mercenary. 00775_ Destabilizing: System interference. 00775_ Visual Processing Unit temporarily disabled. 00775_ Adv. Signal Interpreter temporarily disabled. 00779_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????#####??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #########??????????????????????? | | ??????????????# # #??????????????????????? | | ??????????????# + ???????????????????????? | | ??????????????# # ???????????????????????? | | ??????????????# ##"""""#########???????????????? | | ?????????????## "" #???????????????? | | ???? ####### " #???????????????? | | ?? 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" #?????????????????????? | | ??????????????# ##!! ###?????????????????????? | | ??????????????# ##!! #???????????????????????? | | ??????????????# ##!!!= #???????????????????????? | | ??????????????# ##!!=%*#???????????????????????? | | ??????????????# ?#!! *[#???????????????????????? | | ??????????????# ?#####%#???????????????????????? | | ??????????????# ?????#=#???????????????????????? | | ??????????????+ ????##=##??????????????????????? | | ??????????????# ????# g@#??????????????????????? | | ??????????????# Y #??????????????????????? | | ??????????????# ##### #??????????????????????? | | ??????????????? ????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Challenges ------------ None Game ------ Seed FlightDeliveryReconfigurator Manual? 0 Play Time 00:14:44 Cumulative 5.6 hours Start 2020.08.10 @ 20:56:56 End 2020.08.10 @ 21:12:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 6 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 0 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dfe2cc8-f930-4978-acd3-e8bb9b31a9af