Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 21:50:35 Player: Padacuw Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (547) 547 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1757 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 63/100 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Small Storage Unit Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Small Storage Unit Transport Network Coupler EM Pulse Gun Small Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 6 8 . 5 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 4 . 3 Energy Gun 3 | 1 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 4 . 11 Power 3 | . 2 . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 7 | . 2 . 5 Highest Loss Streak 11 | . 3 . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 95 100 70 Engine 13 | . 13 14 6 Leg 27 | . 28 28 19 Device 10 | . 10 14 13 Storage 13 | . 14 14 11 Energy Gun 1 | . 1 . 1 Ballistic Gun 19 | . 19 28 16 Launcher 5 | . 6 . . Naked Turns . | . . . . Heaviest Build 17 | 14 16 16 17 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 8 10 10 Most Carried 8 | 4 8 7 6 Average Carried 6 | 2 6 7 5 Final Capacity 10 | 8 10 10 10 Final Carried 7 | 4 7 7 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 586 | 196 261 . 129 Remotely . | . . . . Salvage Created 578 | . 503 . 75 Parts 42 | . 39 . 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 17 . 2 Guns 14 | . 12 . 2 AOE 5 | . 5 . . Classes Destroyed 5 | . 4 . 1 Worker 2 | . 2 . . Hauler 1 | . 1 . . Swarmer 7 | . 6 . 1 Grunt 11 | . 11 . . Brawler 1 | . . . 1 Best Kill Streak 4 | . 4 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 171 | . 88 . 83 Missed 44 | . 33 . 11 Damage Taken 1659 | . 731 . 928 Core 571 | . 162 . 409 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 . 35 . Volleys Fired 77 | . 65 . 12 Largest 2 | . 2 . 2 Hottest 96 | . 60 . 96 Shots Fired 122 | . 101 . 21 Gun 110 | . 90 . 20 Cannon 1 | . . . 1 Launcher 11 | . 11 . . Special . | . . . . Kinetic 102 | . 86 . 16 Thermal 3 | . . . 3 Explosive 11 | . 11 . . Electromagnetic 6 | . 4 . 2 Robot Hit Streak 9 | . 7 . 9 Robot Miss Streak 4 | . 4 . 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 72 | . 56 . 16 Core Hits 40 | . 35 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1146 | . 996 . 150 Guns 661 | . 511 . 150 Cannons . | . . . . Explosions 485 | . 485 . . Melee . | . . . . Ramming . | . . . . Kinetic 567 | . 459 . 108 Thermal 30 | . . . 30 Explosive 485 | . 485 . . Electromagnetic 64 | . 52 . 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles . | . . . . Explosions 8 | . 8 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 172 | . 172 . . Shots 5 | . 5 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . 30 . 19 Average Temperature 10 | . 10 . 8 Received Heat Transfer 429 | . 240 . 189 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . . . 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 388 | . 388 92 50 Initial 92 | . . 92 35 Average 190 | . 237 92 31 Maximum Alert Level 1 | . 1 . . Low Security (%) 53 | 100 39 100 100 Level 1 46 | . 60 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 26 . 9 Peak Tracking Total 7 | . 4 . 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 5 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 9 | . 9 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 2 | . 2 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 11 | . 11 . . Retrieved Matter 11 | . 11 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1048 | 88 801 72 87 Spaces Moved 657 | 65 503 54 35 Core 12 | 8 . . 4 Treads . | . . . . Legs 645 | 57 503 54 31 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 111 120 120 131 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 81 14 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 84 | . 84 . . Melee . | . . . . Projectile . | . . . . AOE 84 | . 84 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 808 | 80 609 61 58 Wait 31 | . 18 8 5 Move 654 | 64 502 53 35 Hop . | . . . . Pick Up 23 | 10 12 . 1 Fast Attach 1 | . 1 . . Attach 15 | 6 4 . 5 Detach . | . . . . Swap 3 | . 3 . . Drop 4 | . 4 . . Fire 77 | . 65 . 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 334 | -10/Materials | Build established: Mutant 463 | -10/Materials | Core integrity fell below 50% 590 | -10/Materials | Lost 3 parts (1p2w) 854 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Entered Mines 951 | -10/Mines | Discovered new exit (range 7) 962 | -10/Mines | Entered Materials 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1032 | -9/Materials | Core integrity fell below 50% 1032 | -9/Materials | System corruption reached 10% 1041 | -9/Materials | Core integrity fell below 20% 1049 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- System corrupted: Lgt. Assault Rifle jammed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+2). S-10 Pest destroyed. Sml. Laser destroyed. System corrupted by crushing effect (+5). B-36 Bruiser destroyed. R-06 Scavenger destroyed. EM Pulse Gun destroyed. K-01 Serf collects debris. Lgt. EM Pulse Cannon destroyed. Acquired 58 matter. G-34 Mercenary destroyed. K-01 Serf collects debris. System corrupted: Energy discharge (-16). K-01 Serf collects debris. Acquired 71 matter. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ???????##########????????? | | ??????????????????????? ???????# #????????? | | ??????????????????????? ???##### #????????? | | ??????????????????????? ???# # #????????? | | ??????????????????????# #??# # #????????? | | ??????????????????????# #??# # #????????? | | ??????????????????????# #??# + #????????? | | ??????????????????????# #??# # #????????? | | ??????????????????????# #??# # #????????? | | ??????????????????????#"#??# # #????????? | | ????????????????????###+#### ##########????????? | | ????????????????????# s%*! # #?????????????????? | | ????????????????????# /[@ # #?????????????????? | | ????????????????????#=%= sYk% #?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????######## #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????/ +?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniThermalWand Manual? 0 Play Time 00:19:11 Cumulative 2.5 hours Start 2024.06.03 @ 21:31:34 End 2024.06.03 @ 21:50:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 853d0f65-57d5-41d2-ad5c-ccc880450fea