Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.09 @ 19:32:20 Player: M3-5OS Result: Destroyed by B4-REN(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (16) 80 Value Destroyed (521) 521 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1633) 1633 TOTAL SCORE: 6114 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 423/500 Energy 32/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Medium Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Zionite Composite Leg I Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Zionite Heavy Carapace Hacking Drone Bay > --- WEAPON ----------- Heavy Riot Gun Phasing Sabre > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Medium Storage Unit High-capacity Matter Pod Advanced Targeting Computer Long-range Tractor Beam [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Potential Leg Leg Potential Leg Utility Propulsion Shielding Device Long-range Tractor Beam Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Heavy Riot Gun Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 7 | . 1 . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 3 | . 1 . . . 2 . . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 54 | 2 7 . 10 . 9 4 . 5 17 Power 4 | . . . . . 1 1 . . 2 Engine 4 | . . . . . 1 1 . . 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | . 1 . 6 . . 3 . . 5 Treads . | . . . . . . . . . . Leg 15 | . 1 . 6 . . 3 . . 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | . 2 . 4 . 6 . . . 5 Device 5 | . 1 . 1 . 1 . . . 2 Storage 4 | . . . 2 . 1 . . . 1 Processor 5 | . . . . . 4 . . . 1 Hackware . | . . . . . . . . . . Protection 3 | . 1 . 1 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 4 . . . 2 . . 5 5 Energy Gun 2 | . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 2 2 . . . 2 . . 4 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 2 | . 2 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . 4 Parts Lost 27 | . . . . . . . . . 27 Power 3 | . . . . . . . . . 3 Propulsion 9 | . . . . . . . . . 9 Utility 6 | . . . . . . . . . 6 Weapon 9 | . . . . . . . . . 9 Highest Loss Streak 27 | . . . . . . . . . 27 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 97 100 99 100 100 99 84 Engine 8 | . 12 12 12 12 8 7 7 7 6 Leg 24 | . 25 25 24 25 16 28 28 28 25 Device 8 | . 12 12 11 12 7 7 7 7 6 Storage 8 | . 12 12 11 12 8 7 7 7 7 Processor 10 | . . . . . 15 14 14 14 12 Protection 8 | . 12 12 11 12 8 7 7 7 4 Ballistic Gun 27 | . 20 25 25 25 32 28 28 27 18 Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 21 21 21 21 21 41 41 39 41 47 Greatest Support 96 | 20 20 20 60 60 60 92 92 92 96 Greatest Overweight (x) 7 | 1 1 1 6 . . . . . 7 Average Overweight (x) . | . 1 1 . . . . . . . Largest Inventory Capacity 40 | 10 10 10 40 10 15 15 15 15 15 Average Capacity 12 | 10 10 10 9 10 10 15 15 15 15 Most Carried 15 | 9 10 10 10 10 11 15 15 15 15 Average Carried 12 | 7 9 10 9 10 9 12 15 14 12 Final Capacity 15 | 10 10 10 10 10 15 15 15 15 15 Final Carried 15 | 9 10 10 10 10 11 15 15 15 1 Class Distribution -------------------- 38% | Hacker-Gunner 35% | Hacker-Skirmisher 26% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Gunner | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 1281 | 226 66 52 . 84 365 105 182 40 161 Remotely 1055 | . 66 52 . 84 365 105 182 40 161 Salvage Created 646 | 92 77 . . . 237 50 . . 190 Parts 42 | 2 3 . . . 17 7 . . 13 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 13 | . 2 . . . 5 1 . . 5 Melee 1 | . . . . . . . . . 1 Guns 9 | . 2 . . . 5 1 . . 1 AOE 3 | . . . . . . . . . 3 Classes Destroyed 7 | 1 1 . . . 3 1 . . 1 Hauler 2 | . . . . . 2 . . . . Recycler 1 | 1 . . . . . . . . . Swarmer 3 | . . . . . 3 . . . . Grunt 2 | . 2 . . . . . . . . Sentry 2 | . . . . . 2 . . . . Programmer 1 | . . . . . . 1 . . . Z-Light 5 | . . . . . . . . . 5 Best Kill Streak 4 | 1 2 . . . 4 1 . . 3 Combat Bots Only 4 | . 2 . . . 4 1 . . 3 Max Kills in Single Turn 2 | 1 1 . . . 1 1 . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Damage Taken 4461 | . 59 . . . 77 28 . . 4297 Core 730 | . . . . . 16 . . . 714 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 52 | . 5 . . . 9 2 . . 36 Core Remaining (%) 99 | 100 . . . 100 97 . . . . Volleys Fired 37 | 1 8 . . . 12 1 . . 15 Largest 4 | 2 2 . . . 4 4 . . 4 Hottest 103 | 40 40 . . . 85 85 . . 103 Shots Fired 98 | 2 16 . . . 47 4 . . 29 Gun 90 | 2 16 . . . 47 4 . . 21 Cannon . | . . . . . . . . . . Launcher 8 | . . . . . . . . . 8 Special . | . . . . . . . . . . Kinetic 90 | 2 16 . . . 47 4 . . 21 Thermal . | . . . . . . . . . . Explosive 8 | . . . . . . . . . 8 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 55 | 2 16 . . . 52 55 . . 9 Robot Miss Streak 4 | . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 78 | 2 14 . . . 31 3 . . 28 Core Hits 39 | 2 6 . . . 12 2 . . 17 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 Sever 1 | . . . . . . . . . 1 Melee Attacks 14 | . 4 . . . . . . 1 9 Impact 4 | . 4 . . . . . . . . Slashing 10 | . . . . . . . . 1 9 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2042 | 24 163 . . . 457 46 . . 1352 Guns 982 | 24 163 . . . 457 46 . . 292 Cannons . | . . . . . . . . . . Explosions 672 | . . . . . . . . . 672 Melee 388 | . . . . . . . . . 388 Ramming . | . . . . . . . . . . Kinetic 982 | 24 163 . . . 457 46 . . 292 Thermal . | . . . . . . . . . . Explosive 672 | . . . . . . . . . 672 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 388 | . . . . . . . . . 388 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 39 | . . . . . . . . . 39 Projectiles . | . . . . . . . . . . Explosions 16 | . . . . . . . . . 16 Melee 23 | . . . . . . . . . 23 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 393 | . 2 . . . 30 3 . . 393 Average Temperature 123 | . 2 . . . 9 2 . . 181 Received Heat Transfer 2118 | . 57 . . . 18 . . . 2043 Effects 6 | . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . 1 Interference 4 | . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 148 | 5 58 15 . . 148 57 . . . Initial 15 | . 2 15 . . . 4 . . . Average 43 | 3 40 15 . . 71 8 . . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . . . . 1 3 . . . Investigation 1 | . . . . . . 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 2 | . . . . . 1 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 28 | . 3 . . . 10 3 . . 12 Peak Tracking Total 8 | . 2 . . . 4 2 . . 8 Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 8 | . 3 . 1 . 3 1 . . . Terminals 6 | . 3 . . . 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 10 | . 5 . 1 . 3 1 . . . Successful 9 | . 4 . 1 . 3 1 . . . Failed 1 | . 1 . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 2 . 1 . 1 1 . 5 . Terminals 8 | . 5 . . . 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 8 | . 4 . 1 . 2 1 . . . Record 1 | . 1 . . . . . . . . Level Access Points 3 | . 1 . . . 1 1 . . . Maintenance Status 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 16 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . . Total Damage 41 | . . . . . 41 . . . . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 3691 | 23 324 37 472 71 809 457 309 882 307 Spaces Moved 2910 | 11 126 20 354 61 631 403 281 800 223 Core 7 | . . . 6 . . . . . 1 Treads . | . . . . . . . . . . Legs 2903 | 11 126 20 348 61 631 403 281 800 222 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 45 | 120 190 190 45 90 90 107 107 107 45 Average Speed 109 | 145 190 190 126 90 90 107 107 107 100 Slowest Speed 400 | 190 190 190 350 90 90 107 107 107 400 Overloaded Moves 54 | . . . 15 . . . . . 39 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 2 26 10 66 16 42 15 35 83 47 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . . . . 1 . . Scrap Searched 4 | . . . . . . . 2 2 . Spaces Dug 2 | . 2 . . . . . . . . Terrain Destroyed 4 | . 2 . . . . . . . 2 Melee 2 | . 2 . . . . . . . . Projectile . | . . . . . . . . . . AOE 2 | . . . . . . . . . 2 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Dee Total 3338 | 17 189 19 378 76 846 428 289 826 270 Wait 247 | . 33 . . 16 170 5 9 8 6 Move 2901 | 10 125 19 353 60 630 402 280 799 223 Hop . | . . . . . . . . . . Pick Up 40 | 1 7 . 5 . 12 10 . 5 . Fast Attach 21 | . . . 10 . 4 1 . 3 3 Attach 23 | 2 2 . . . 3 2 . . 14 Detach 3 | 3 . . . . . . . . . Swap 10 | . 5 . . . 2 1 . 2 . Drop 42 | . 5 . 10 . 13 6 . 8 . Fire 37 | 1 8 . . . 12 1 . . 15 Melee 14 | . 4 . . . . . . 1 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Identified exit to Materials 2 | -11/Junkyard | Discovered exit to Materials (range 3) 24 | -11/Junkyard | Entered Materials 24 | -10/Materials | Evolved 1 slot: Utility x1 75 | -10/Materials | Identified exit to Materials 288 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered exit to Mines (range 12) 313 | -10/Materials | Build established: Hacker-Mutant 348 | -10/Materials | Entered Mines 377 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 377 | -10/Mines | Identified exit to Exiles 377 | -10/Mines | Discovered exit to Exiles (range 5) 385 | -10/Mines | Entered Exiles 431 | -10/Exiles | Met 8R-AWN 463 | -10/Exiles | Met EX-HEX 517 | -10/Exiles | Met EX-BIN 539 | -10/Exiles | Aligned with FarCom system 541 | -10/Exiles | Given EX-Vault access code 585 | -10/Exiles | Opened EX-Vault 599 | -10/Exiles | Found Potential Leg 602 | -10/Exiles | Found Potential Leg 624 | -10/Exiles | Found Lightpack 2.0 712 | -10/Exiles | Warned to stay clear of 0b10 Research branches 759 | -10/Exiles | Met EX-DEC 844 | -10/Exiles | Identified exit to Mines 844 | -10/Exiles | Discovered exit to Mines (range 15) 857 | -10/Exiles | Left Exiles lab with Potential Leg 857 | -10/Exiles | Entered Mines 865 | -9/Mines | Identified exit to Materials 865 | -9/Mines | Discovered exit to Materials (range 15) 872 | -9/Mines | Received a Mining Laser from a helpful Derelict 928 | -9/Mines | Entered Materials 928 | -8/Materials | Accompanied by 1 ally 928 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1060 | -8/Materials | Identified exit to Factory 1236 | -8/Materials | Build established: Hacker-Skirmisher 1737 | -8/Materials | Entered Factory 1737 | -7/Factory | Evolved 2 slots: Propulsion x2 2075 | -7/Factory | Identified exit to Factory 2186 | -7/Factory | Identified exit to Lower Caves 2186 | -7/Factory | Discovered exit to Lower Caves (range 8) 2194 | -7/Factory | Entered Lower Caves 2407 | -7/Lower Caves | Learned Factory stockpile data 2486 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2492 | -7/Lower Caves | Build established: Hacker-Gunner 2503 | -7/Lower Caves | Entered Zion 2541 | -7/Zion | Given A8's code to call for help 2733 | -7/Zion | Rebuked by Imprinter 2910 | -7/Zion | Given the Hacking Drone Bay 2910 | -7/Zion | Found Prototype Device 2977 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3036 | -7/Zion | Learned Factory terminal intel 3284 | -7/Zion | Opened final containment barrier to the Deep Caves 3300 | -7/Zion | Identified exit to Deep Caves 3300 | -7/Zion | Discovered exit to Deep Caves (range 5) 3383 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3385 | -7/Zion | Entered Deep Caves 3559 | -7/Deep Caves | Attacked by Z-Imprinter 3606 | -7/Deep Caves | Z-Facility disabled 3646 | -7/Deep Caves | Found Prototype Protection 3646 | -7/Deep Caves | Identified Zio. Heavy Carapace 3647 | -7/Deep Caves | Identified Hacking Drone Bay 3654 | -7/Deep Caves | Core integrity fell below 50% 3683 | -7/Deep Caves | Core integrity fell below 20% 3692 | -7/Deep Caves | Destroyed by B4-REN(z) with Zionite Laser-S Last Messages --------------- 03662_ Z-Imprinter destroyed. 03663_ Acquired 19 matter. 03663_ Destroyed Phase Shifter. 03665_ J9-4ME(z) destroyed. 03666_ Acquired 29 matter. 03666_ Destroyed Imp. Reaction Control System. 03666_ Potential Leg destroyed. 03668_ T6-IQS(z) Prototype Hover Unit severed. 03671_ Potential Leg destroyed. 03672_ Hacking Drone Bay destroyed. 03674_ T6-IQS(z) destroyed. 03674_ Phasing Sabre destroyed. 03675_ Acquired 57 matter. 03679_ Lrn. Tractor Beam destroyed. 03680_ Zio. Composite Leg I destroyed. 03682_ Imp. Carbon-fiber Leg destroyed. 03683_ Acquired Prototype Energy Gun. 03683_ Identified Zio. Laser-S. 03683_ Zio. Laser-S destroyed. 03690_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????#?????????????????? | | ??????????????????????????????# ?????????????????? | | ??????????????????????????????# ?????????????????? | | ??????????????###?##??????????# ?????????????????? | | ?????????????? ## ????????## ###?????######???? | | ?????????????? ???????## ###### # ##??? | | ??????????????? ??????? # ##?? | | ????????????????? ???????? ?? | | ?????????????????? ??????? ? | | ??????????????????? ???????? ? | | ???????????????????? ??????## | | ????????????????????? ???#### | | ??????????????????????# ??#"## | | ??????????????????????# ### z# | | ??????????????????????# @; =z | | ??????????????????????# ;; !;z | | ??????????????????????# ;;;!;;z | | ??????????????????????# # #;;z | | ?????????????????????# ##### | | ???????????????????? ????## | | ??????????????????? #???#?# | | ?????????????????? #??## # | | ????????????????? #???# | | ???????????????? ????# | | ??????????????? ????# | | ??????????????? ?????## | | ???????????????? ??????### | | ?????????????????? ?????????# | | ?????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????## | | ???????????????????????????????# | | ???????????????????????????????# | | ??????????????????????????# # | | ??????????????????????????# | | ?????????????????????????# | | ??????????????????????? | | ??????????????????????? | | ???????????????????????? ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 423 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 66 Targeting Accuracy 16 Offensive Hacking 20 Item Schematics ----------------- Armor Integrity Analyzer | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed LobotomyCoolingMembrane Manual? 0 Play Time 00:36:58 Cumulative 37.1 hours Start 2023.03.09 @ 18:56:06 End 2023.03.09 @ 19:32:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 27 Rogue 2 Adventurer 7 Explorer 18 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0882ec0-51ba-45e6-935d-6d02f4a3c51b