Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.15 @ 22:44:46 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (265) 265 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1464 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 400/400 Matter 265/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun Grenade Launcher > --- INVENTORY (10) --- Ion Engine Improved Terrain Scanner ECM Suite EM Pulse Gun Medium Laser Assault Rifle Autogun Shotgun Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Terrain Scanner ECM Suite EM Pulse Gun Medium Laser Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 7 3 2 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 4 | 1 2 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 99 77 Engine 13 | . 14 14 11 Leg 27 | . 28 28 22 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 15 | . 18 13 11 Ballistic Gun 3 | . 9 . . Launcher 8 | . . 14 11 Naked Turns . | . . . . Heaviest Build 21 | 15 20 21 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 5 8 8 10 Average Carried 6 | 2 6 7 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 8 7 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 377 | 238 119 20 . Remotely . | . . . . Salvage Created 397 | 69 215 113 . Parts 35 | 8 17 10 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . 3 6 . Guns 3 | . 3 . . AOE 6 | . . 6 . Classes Destroyed 7 | 1 4 2 . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Recycler 1 | . . 1 . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 6 | . . 6 . Grunt 3 | . 3 . . Best Kill Streak 5 | 3 5 4 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 3 | 1 2 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 282 | . 118 164 . Core 39 | . 39 . . Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 25 | 5 16 4 . Largest 2 | 2 2 2 . Hottest 80 | 60 80 70 . Shots Fired 48 | 10 32 6 . Gun 44 | 10 32 2 . Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 19 | 5 14 . . Thermal . | . . . . Explosive 4 | . . 4 . Electromagnetic 25 | 5 18 2 . Robot Hit Streak 8 | 5 8 1 . Robot Miss Streak 3 | 1 3 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | 8 19 2 . Core Hits 21 | 3 11 7 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 909 | 118 316 475 . Guns 397 | 118 279 . . Cannons . | . . . . Explosions 512 | . 37 475 . Melee . | . . . . Ramming . | . . . . Kinetic 163 | 67 96 . . Thermal 37 | . 37 . . Explosive 475 | . . 475 . Electromagnetic 234 | 51 183 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . 15 . Projectiles . | . . . . Explosions 15 | . . 15 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 124 | . . 124 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 60 9 . Average Temperature 22 | . 25 5 . Received Heat Transfer 66 | . 66 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 360 | 15 204 360 140 Initial 140 | . 9 79 140 Average 156 | 6 105 232 140 Maximum Alert Level 1 | . 1 1 . Low Security (%) 76 | 100 91 51 100 Level 1 23 | . 8 48 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 8 9 . Peak Tracking Total 3 | . 3 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 4 2 Successful 4 | . . 3 1 Failed 2 | . . 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . 3 1 Terminals 6 | . . 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Terminal Index 1 | . . 1 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 50 | . . 50 50 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 67 | . . 67 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 888 | 80 312 388 108 Spaces Moved 500 | 49 196 200 55 Core 17 | 17 . . . Treads . | . . . . Legs 483 | 32 196 200 55 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 153 | 100 120 188 190 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 33 48 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 40 | . 5 35 . Melee . | . . . . Projectile . | . . . . AOE 40 | . 5 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 572 | 67 242 205 58 Wait 18 | 1 17 . . Move 497 | 48 195 199 55 Hop . | . . . . Pick Up 15 | 6 6 . 3 Fast Attach 5 | 4 1 . . Attach 4 | 3 . 1 . Detach 1 | . 1 . . Swap 3 | . 2 1 . Drop 4 | . 4 . . Fire 25 | 5 16 4 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 8) 393 | -10/Materials | Entered Mines 750 | -10/Mines | Discovered new exit (range 8) 781 | -10/Mines | Entered Materials 781 | -9/Materials | Accompanied by 2 allies 781 | -9/Materials | Evolved 2 slots: Propulsion x2 786 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 889 | -9/Materials | Self-destructed Last Messages --------------- Found 1 terminal. Downloaded coordinate data. 00624_ The unstable cave ceiling collapses. 00750_ EXIT=FOUND 00751_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 00779_ S-10 Pest destroyed. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00786_ C7-1T4(g): "This place looks worse than where we left..." 00791_ C7-1T4(g): "Following you was a bad idea, I think." 00797_ Acquired Shotgun. 00847_ Acquired Rocket Launcher. 00854_ Acquired Autogun. 00889_ Connecting with Terminal... 00889_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 7K layout... Downloaded map data. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????#####???????????? | | ????????????????????????????# ##########??? | | ????????????????????????????# # #??? | | ????????????????????????????# # #??? | | ????????????????????????????# # #??? | | ????????????????????????????# # #??? | | ????????????????????????????# + #??? | | ?????????? #???# # #???# # #??? | | ?????????? #???# # #???# # #??? | | ?????????? #???# # """ #???# # #??? | | ?????????? ##### # """ #???# # #??? | | ?????????? + + """ #???# ##########??? | | ?????????? ##### # #???# ##########??? | | ?????????? #??## ########???# # #??? | | ??????????##### #?????????# # """ #??? | | ?????????? #?????????# # """ #??? | | ??????????##### #?????????# # """ #??? | | ??????????######+###????????# # #??? | | ??????????# #????????# + #??? | | ??????????# #????????# # "" #??? | | ??????????# ########## # S"" #??? | | ??????????# """ # """ # # "" #??? | | ??????????/ """"" # "T"g# ##########??? | | ??????????# """"" # @ # # ???? | | ??????????# """"" # # # ???? | | ??????????# """ # z + # """"" ???? | | ??????????# # """ # # """"" ???? | | ??????????########## """ # + """"" ???? | | ???????????????????# """ # # ???? | | ???????????????????# u ##### ???? | | ???????????????????###+########## ???? | | ??????????############ ## ###+######???? | | ?????????? #"" #?# #????????? | | ?????????? #"T #?# #????????? | | ?????????? #"" #?# #?####???? | | ??????????##+######## # ### ### ???? | | ?????????? ## ##+##### ???? | | ?????????? ## ### ???? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetMyomerFlail Manual? 0 Play Time 00:09:38 Cumulative 189.5 hours Start 2023.02.14 @ 22:42:05 End 2023.02.15 @ 22:44:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee821f47-05f0-4477-992e-7bfcbc1e5463