Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 14:46:28 Player: Jelly Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1585) 1585 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 5408 Bonus ------- Pacifist 200 Follower Combat Kills 72 Friendly Fire -9 Cogmind --------- Core Integrity 843/850 Matter 111/300 Energy 10/300 System Corruption 1% Temperature Cool (87) Movement Walking (180) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Deuterium Engine > --- PROPULSION (4) --- Medium Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Medium Armor Plating Force Field > --- WEAPON (4) ------- Precision Shock Rifle Precision Shock Rifle Phase Cannon Axe > --- INVENTORY (16) --- Deuterium Engine Power Amplifier Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Target Analyzer Armor Integrity Analyzer Component Analysis Suite Improved Field Recycling Unit (19) High-powered Shotgun Flak Cannon Flak Cannon Rocket Array Rocket Array Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Medium Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Medium Armor Plating Force Field > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Phase Cannon Axe > --- INVENTORY -------- Deuterium Engine Power Amplifier Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Target Analyzer Armor Integrity Analyzer Component Analysis Suite Improved Field Recycling Unit High-powered Shotgun Flak Cannon Flak Cannon Rocket Array Rocket Array [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 . 1 Utility 3 | . . 1 . 1 . 1 Weapon 2 | . . 1 . . 1 . Parts Attached 92 | 1 2 15 26 8 30 10 Power 8 | . . 1 1 1 4 1 Engine 6 | . . 1 1 . 3 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 18 | . . 2 4 2 9 1 Treads 7 | . . 2 3 . 1 1 Leg 8 | . . . . 2 6 . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 2 | . . . 1 . 1 . Utility 26 | . 2 3 11 3 3 4 Device 20 | . . 2 10 2 3 3 Storage 3 | . 2 . 1 . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 40 | 1 . 9 10 2 14 4 Energy Gun 15 | . . 5 3 . 5 2 Energy Cannon 8 | . . 1 4 . 2 1 Ballistic Gun 11 | 1 . 2 2 1 5 . Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . 1 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 22 | . . 2 5 3 12 . Power 3 | . . . . . 3 . Propulsion 5 | . . . 1 1 3 . Utility 1 | . . . . 1 . . Weapon 13 | . . 2 4 1 6 . Highest Loss Streak 10 | . . 1 3 3 10 . Average Slot Usage (%) 95 | . 97 97 97 94 92 88 Engine 10 | . 14 11 11 7 10 8 Treads 11 | . . 7 21 17 3 2 Leg 9 | . 28 14 . 4 14 20 Device 9 | . . 7 9 13 9 12 Storage 19 | . 25 22 22 18 15 13 Processor 1 | . . . . 3 4 . Protection 1 | . . 3 . . . 6 Energy Gun 7 | . 14 12 5 . 5 5 Energy Cannon 10 | . . 7 13 24 8 2 Ballistic Gun 10 | . 14 10 12 1 11 13 Naked Turns . | . . . . . . . Heaviest Build 80 | 12 32 47 54 54 64 80 Greatest Support 40 | 20 20 40 40 40 37 35 Greatest Overweight (x) 5 | . 1 2 2 2 5 2 Average Overweight (x) 1 | . . 1 1 1 2 1 Largest Inventory Capacity 16 | 6 14 14 16 16 16 16 Average Capacity 15 | 6 12 14 15 16 16 16 Most Carried 16 | 6 9 14 16 16 16 16 Average Carried 13 | 5 7 12 14 15 13 14 Final Capacity 16 | 6 14 14 16 16 16 16 Final Carried 15 | 5 9 14 15 15 15 15 Class Distribution -------------------- 27% | Gunner 13% | Skirmisher 12% | Tank 12% | Scavenger-Tank 11% | Scavenger-Gunner 10% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Storage Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 1178 | 200 . 256 400 90 232 . Remotely . | . . . . . . . Salvage Created 2054 | . . 694 856 208 296 . Parts 115 | . . 38 51 14 12 . Haulers Intercepted 3 | . . . 2 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 4 | . . . . . . 4 Retrieved Matter 73 | . . . . . . 73 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 47 | . . 20 15 6 6 . Melee 1 | . . . . . 1 . Guns 26 | . . 13 8 . 5 . Cannons 9 | . . 4 4 1 . . AOE 10 | . . 3 3 4 . . Classes Destroyed 10 | . . 5 3 . 2 . Worker 2 | . . . 1 . 1 . Hauler 3 | . . . 2 1 . . Recycler 2 | . . . 2 . . . Operator 2 | . . 1 1 . . . Swarmer 14 | . . 7 3 4 . . Grunt 20 | . . 7 8 2 3 . Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . 1 . Sentry 10 | . . 5 4 . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | . . 5 7 7 4 . Combat Bots Only 6 | . . 4 4 6 3 . Max Kills in Single Turn 6 | . . 2 6 4 1 . Gunslinging . | . . . . . . . Exploded 3 | . . 1 3 3 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 3119 | . . 598 750 486 1073 212 Core 269 | . . 57 81 68 56 7 Absorbed by Shields 233 | . . 154 . . . 79 Core Remaining (%) 88 | 100 100 . 65 87 92 . Volleys Fired 118 | . . 42 43 5 23 5 Largest 4 | . . 3 3 3 4 3 Hottest 200 | . . 135 168 137 187 200 Shots Fired 304 | . . 106 103 11 69 15 Gun 218 | . . 78 67 3 60 10 Cannon 75 | . . 25 30 6 9 5 Launcher 11 | . . 3 6 2 . . Special . | . . . . . . . Kinetic 114 | . . 36 45 3 30 . Thermal 80 | . . 42 22 . 11 5 Explosive 3 | . . 3 . . . . Electromagnetic 107 | . . 25 36 8 28 10 Robot Hit Streak 18 | . . 18 13 5 14 10 Robot Miss Streak 7 | . . 3 4 1 7 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 205 | . . 65 68 8 52 12 Core Hits 92 | . . 32 28 10 18 4 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 4 | . . . . . 2 2 Impact . | . . . . . . . Slashing 4 | . . . . . 2 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3650 | . . 1008 1354 314 791 183 Guns 1823 | . . 491 674 39 583 36 Cannons 928 | . . 225 384 111 61 147 Explosions 858 | . . 292 296 164 106 . Melee 41 | . . . . . 41 . Ramming . | . . . . . . . Kinetic 762 | . . 136 403 39 184 . Thermal 1259 | . . 355 394 33 330 147 Explosive 292 | . . 292 . . . . Electromagnetic 1296 | . . 225 557 242 236 36 Impact . | . . . . . . . Slashing 41 | . . . . . 41 . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 3 | . . . . . 3 . Message Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Targeting Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 47 | . . 18 29 . . . Projectiles 28 | . . . 28 . . . Explosions 19 | . . 18 1 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 258 | . . 61 80 9 108 . Shots 10 | . . 3 4 1 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | . . 329 292 134 136 187 Average Temperature 78 | . . 85 77 71 44 88 Received Heat Transfer 690 | . . 162 174 189 165 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 4 | . . 1 . 2 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 2657 | . . 918 916 50 625 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . 5 1 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 324 | . 24 324 281 286 79 21 Average Influence 119 | . 10 166 178 118 37 19 Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 76 | 100 100 60 63 80 100 100 Level 1 23 | . . 39 36 19 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 3 4 3 1 1 Investigation 1 | . . 1 . . . . Extermination 2 | . . . . . 1 1 Reinforcement 9 | . 1 2 4 2 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 12 | . . 3 9 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . . 23 30 16 6 1 Peak Tracking Total 9 | . 1 5 6 9 4 1 Tactical Retreats 5 | . . 2 3 . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . . 1 3 . . . Indirectly 1 | . . . 1 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 3 | . . 3 . . . . Max in Single Turn 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 13 | . 2 1 6 2 2 . Terminals 10 | . 2 1 5 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 32 | . 4 4 14 6 4 . Successful 21 | . 3 2 9 3 4 . Failed 11 | . 1 2 5 3 . . Catastrophic 3 | . 1 1 1 . . . Database Lockouts . | . . . . . . . Manual 11 | . . 3 2 6 . . Terminals 26 | . 4 4 12 6 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 2 . 2 . Terminal Hacks 16 | . 3 2 8 3 . . Open Door 3 | . . . 3 . . . Locate Traps 3 | . . . 1 2 . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 2 | . 1 1 . . . . Security Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Recall Assault 1 | . 1 . . . . . Zone Layout 3 | . . 1 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . Seal Access 2 | . . . 1 . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 1 5 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 99 | . . . 99 99 . . Highest-Rated Ally 99 | . . . 99 99 . . Total Orders 2 | . . . 2 . . . EXPLORE 1 | . . . 1 . . . RETURN 1 | . . . 1 . . . Ally Attacks 8 | . . . 8 . . . Total Damage 397 | . . . 397 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 13 | . . . 13 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 3742 | 3 132 912 1163 418 782 332 Spaces Moved 1705 | 1 89 404 500 213 323 175 Core . | . . . . . . . Treads 859 | . . 148 500 205 6 . Legs 818 | 1 89 256 . 8 289 175 Wheels 28 | . . . . . 28 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 110 | 120 120 150 180 180 110 150 Average Speed 173 | 120 142 169 180 180 180 155 Slowest Speed 210 | 120 150 180 200 200 210 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 2 22 33 87 18 8 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 53 | . . 23 16 4 7 3 Melee 2 | . . . . . . 2 Projectile 1 | . . . . . . 1 AOE 50 | . . 23 16 4 7 . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 2261 | 3 93 553 682 241 469 220 Wait 215 | 1 . 58 86 . 51 19 Move 1699 | . 88 403 499 212 322 175 Hop . | . . . . . . . Pick Up 58 | . 3 17 6 8 22 2 Fast Attach 32 | . 1 4 12 1 9 5 Attach 40 | 1 . 6 9 4 16 4 Detach 22 | . . 4 8 2 5 3 Swap 21 | . 1 5 5 3 6 1 Drop 52 | 1 . 14 14 6 13 4 Fire 118 | . . 42 43 5 23 5 Melee 4 | . . . . . 2 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 12) 136 | -10/Materials | Entered another Materials area 136 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 568 | -9/Materials | Build established: Tank 933 | -9/Materials | Discovered new exit (range 9) 1048 | -9/Materials | Entered Storage 1172 | -9/Storage | Build established: Gunner 1622 | -9/Storage | Lost 3 parts (1n2w) 1744 | -9/Storage | Met 01-MTF 2032 | -9/Storage | Discovered new exit (range 22) 2211 | -9/Storage | Entered Materials 2211 | -8/Materials | Accompanied by 1 ally 2211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2216 | -8/Materials | 01-MTF left 2479 | -8/Materials | Discovered new exit (range 11) 2540 | -8/Materials | Garrison activated, responded to threat 2627 | -8/Materials | Identified exit to Factory 2629 | -8/Materials | Entered Factory 2629 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2662 | -7/Factory | Lost 4 parts (1p1n1u1w) 2910 | -7/Factory | Repaired Electrolaser 3082 | -7/Factory | Lost 10 parts (1p3n6w) 3167 | -7/Factory | Found Prototype Launcher 3170 | -7/Factory | Found Prototype Launcher 3181 | -7/Factory | Identified Rocket Array (x2) 3271 | -7/Factory | Build established: Scavenger-Gunner 3389 | -7/Factory | Discovered new exit (range 12) 3411 | -7/Factory | Entered another Factory area 3411 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3713 | -6/Factory | Build established: Scavenger-Tank 3743 | -6/Factory | Self-destructed Last Messages --------------- 03427_ Acquired Force Field. 03564_ K-01 Serf collects debris. 03588_ Dropped Hpw. Shotgun. 03591_ Acquired Phase Cannon. 03594_ Dropped Med. Treads. 03595_ Acquired Med. Treads. 03601_ Acquired Power Amplifier. 03634_ Acquired Deuterium Engine. 03640_ Acquired Imp. Field Recycling Unit. 03645_ Imp. Field Recycling Unit collects Imp. Field Recycling Unit, recycling 15 matter... 03649_ Imp. Field Recycling Unit collects Imp. Actuator Array, recycling 27 matter... 03655_ Imp. Field Recycling Unit collects Imp. Datajack, recycling 4 matter... 03661_ ALERT: Rogue bot located, Programmers report to Factory Zone 2O. 03665_ Imp. Field Recycling Unit collects Imp. Actuator Array, recycling 27 matter... 03731_ U-05 Engineer builds a Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????? # #### | | ???????? # #??? | | ??????? # #??? | | ?????? # ^ #??? | | ?????############## ^ #??? | | ???????? # #??? | | ??????? """ """ # #??? | | ??????" """ """ # #??? | | ?????"" """ """ # #??? | | ?????? # #??? | | ??????" 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""" """ # #??? | | ??# """ """ """ [# #??? | | ??# [# #### | | ??# | [# # | | ###############+### # | | # # # | | # # + | | # # # "" | | # # # "" | | # # # "" | | # # ######## | | # """ """ # #??????# "" | | ; """ """ # #??????# "" | | # """ """ + +??????# "" | | # @ # #??????# | | # p""" """ # #??????#### | | # """u""" # #?????????? | | # """ """ # #?????????? | | # # #?????????? | | # # ^ ^#?????????? | | ############ #?????????? | | ???????# #?# #?????????? | | ???????###?# #?????????? | | ???????????? #?????????? | | ???????????? #?????????? | | ???????????? #?????????? | | ???????????? ??????????? | | ???????????? ????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy Let's See Who's Tougher Challenges ------------ None Game ------ Seed LinearInsulationTreads Manual? 0 Play Time 01:05:29 Cumulative 6.6 hours Start 2020.05.10 @ 13:02:49 End 2020.05.11 @ 14:46:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ed67ae0-7cc9-4c9d-bf31-7a1672d5cba5