Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.13 @ 12:09:41 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (176) 176 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1206 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 194/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (14) --- Light Ion Engine Aluminum Leg Aluminum Leg Improved Sensor Array Improved Sensor Array Particle Cannon Particle Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Sensor Array Improved Sensor Array Particle Cannon Particle Cannon Grenade Launcher Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | 7 3 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device . | . . . Storage 3 | 2 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 99 | . 100 98 Engine 13 | . 14 11 Treads 27 | . 28 22 Storage 27 | . 28 22 Processor 2 | . . 20 Ballistic Gun 25 | . 26 22 Launcher 1 | . 1 . Naked Turns . | . . . Heaviest Build 44 | 15 44 43 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 14 | 8 14 14 Average Capacity 12 | 6 13 14 Most Carried 11 | 4 11 10 Average Carried 7 | 2 8 9 Final Capacity 14 | 8 14 14 Final Carried 11 | 4 11 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 383 | 244 139 . Remotely . | . . . Salvage Created 258 | 79 179 . Parts 19 | 6 13 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 2 | . 2 . AOE 4 | . 4 . Classes Destroyed 5 | 2 3 . Worker 2 | 1 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Best Kill Streak 4 | 1 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 161 | . 161 . Core . | . . . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 25 | 5 20 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 44 | 10 34 . Gun 38 | 10 28 . Cannon . | . . . Launcher 6 | . 6 . Special . | . . . Kinetic 38 | 10 28 . Thermal . | . . . Explosive 6 | . 6 . Electromagnetic . | . . . Robot Hit Streak 8 | 5 8 . Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 29 | 7 22 . Core Hits 14 | 3 11 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 607 | 127 480 . Guns 333 | 114 219 . Cannons . | . . . Explosions 249 | . 249 . Melee . | . . . Ramming 25 | 13 12 . Kinetic 333 | 114 219 . Thermal . | . . . Explosive 249 | . 249 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 3 | . 3 . Message Errors 2 | . 2 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | 2 1 . Targets Rammed 3 | 2 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 1 | . 1 . Average Temperature 1 | . 1 . Received Heat Transfer 78 | . 78 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 287 | 5 287 120 Initial 120 | . 6 120 Average 106 | 1 130 120 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 75 100 Level 1 17 | . 24 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 12 . Peak Tracking Total 3 | . 3 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 11 | . 11 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Track 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Monitor 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 556 | 101 397 58 Spaces Moved 252 | 45 176 31 Core 2 | 2 . . Treads 250 | 43 176 31 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 173 | 155 177 180 Slowest Speed 180 | 160 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 35 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . 36 . Melee . | . . . Projectile . | . . . AOE 36 | . 36 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 322 | 62 227 33 Wait 18 | . 18 . Move 251 | 45 175 31 Hop . | . . . Pick Up 12 | 4 8 . Fast Attach 7 | 7 . . Attach 2 | . . 2 Detach . | . . . Swap 3 | . 3 . Drop 2 | . 2 . Fire 25 | 5 20 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | 1 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 5) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Utility x2 557 | -9/Materials | Self-destructed Last Messages --------------- 00432_ Processing Tank disabled. 00435_ U-05 Engineer builds a Wall. 00437_ The unstable cave ceiling collapses. 00442_ K-01 Serf collects debris. 00448_ Acquired Particle Cannon. 00449_ >> MONITOR: Recycling Unit M001 accepting Aluminum Leg(11%). 00451_ Acquired Particle Cannon. 00452_ >> MONITOR: Recycling Unit M001 accepting Aluminum Leg(75%). 00455_ >> MONITOR: Recycling Unit M001 accepting Sml. Laser(45%). 00458_ >> MONITOR: Recycling Unit M001 accepting Lgt. Assault Rifle(67%). 00468_ U-05 Engineer builds a Wall. 00476_ U-05 Engineer lays Concrete. 00477_ U-05 Engineer builds a Wall. 00478_ The unstable cave ceiling collapses. 00480_ U-05 Engineer builds a Wall. 00487_ W-16 Scout destroyed. 00490_ R-06 Scavenger collects Signal Interpreter. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????? #??????????????? | | ?????????????????# #??????????????? | | ????????????????? ??????????????? | | ????????????????? ??????????????? | | ????????????????# "??????????????? | | ????????????????# """ "?????????? | | ????????????????# """ ??????????? | | ????????????????# """ ???????????? | | ????????????????# ????????????? | | ????????????????# ?????????????? | | ????????????????# #??????????????? | | ???????????????## ###????????????? | | ????????######## #????????????? | | ????????# #????????????? | | ????????# #????????????? | | ??####??# #????????????? | | ?? ??# #### #????????????? | | ? 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""" ??# ## #?????????????? | | ? ???# ## #?????????????? | | ######???# #####+#####????????????? | | ?????????# ##[ #????????????? | | ?????????#u## !#????????????? | | ?????????? ## """ #????????????? | | ?????????? ## """ #????????????? | | ?????????? ?# """ #????????????? | | ?????????? ?# """ #????????????? | | ?????????? ?# """ #????????????? | | ?????????? ?# ???? #????????????? | | ?????????? ?# ?????#????????????? | | ????????????####??????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperTrackerDetonator Manual? 0 Play Time 00:05:18 Cumulative 306.5 hours Start 2021.12.07 @ 23:27:49 End 2021.12.13 @ 12:09:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 393 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d393a5d2-bcd7-43cb-9197-52db4725a97a