Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.07 @ 12:44:52 Player: arkn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (200) 1000 Value Destroyed (7294) 7294 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2294) 2294 TOTAL SCORE: 16008 Bonus ------- High Alert Combat Kills 1294 Entered Garrisons 200 Used RIF Installer 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 251/325 System Corruption 33% Temperature Cool (0) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- Gravmag Array > --- UTILITY (9) ------ Advanced Sensor Array Advanced Melee Analysis Suite > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Coolant Injector Advanced Terrain Scanner Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Recoil Stabilizer > --- WEAPON ----------- Coil Gun Railgun Hardcell Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Light Antimatter Reactor Advanced Medium Treads Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Coolant Injector Advanced Terrain Scanner Advanced Melee Analysis Suite Microactuators Actuator Array Phasing AFG Matter Neutralizer Precision Grenade Launcher Makeshift Sword Force Lance Botcube [Rating: 117] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Makeshift Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . 1 Utility 7 | . . 1 . . . 3 . . 2 . 1 Weapon 2 | . . . . . . 2 . . . . . Parts Attached 130 | 5 7 21 . 5 1 21 1 1 1 17 50 Power 9 | . 1 . . 1 . 1 . . . 1 5 Engine 2 | . . . . 1 . 1 . . . . . Core 1 | . 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . 1 5 Propulsion 35 | 2 . 5 . . . 5 1 . . 3 19 Treads 17 | 2 . 5 . . . 5 1 . . 3 1 Leg 17 | . . . . . . . . . . . 17 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 43 | . 2 8 . 1 . 9 . . 1 7 15 Device 21 | . 1 3 . . . 3 . . 1 3 10 Storage 4 | . 1 2 . . . 1 . . . . . Processor 11 | . . . . . . 4 . . . 3 4 Hackware . | . . . . . . . . . . . . Protection 7 | . . 3 . 1 . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 43 | 3 4 8 . 3 1 6 . 1 . 6 11 Energy Gun 8 | . 3 1 . . 1 1 . . . . 2 Energy Cannon 2 | . . 1 . . . . . . . 1 . Ballistic Gun 20 | 2 . 4 . 1 . 3 . 1 . 4 5 Ballistic Cannon 3 | . . . . . . 1 . . . 1 1 Launcher 4 | . 1 1 . 1 . . . . . . 1 Special Weapon 1 | 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . 1 . . . . . . 1 Piercing Weapon 2 | . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 4 . 1 . 4 . . . . 2 Corrupted Parts 1 | . 1 . . . . . . . . . . System Corruption 11 | . 11 . . . . . . . . . . Parts Lost 58 | . 1 1 . . . 3 1 . . 12 40 Power 4 | . . . . . . . . . . . 4 Propulsion 22 | . . . . . . 2 1 . . 3 16 Utility 14 | . . 1 . . . . . . . 3 10 Weapon 18 | . 1 . . . . 1 . . . 6 10 Highest Loss Streak 22 | . 1 1 . . . 1 1 . . 8 22 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 17 | 2 6 15 19 18 19 18 18 18 16 18 17 Power . | . . . . . . . 1 1 1 1 1 Propulsion 3 | . 1 4 5 4 4 2 1 1 1 3 4 Utility 5 | . 1 2 4 4 5 6 7 7 5 6 7 Weapon 7 | . 3 8 10 9 10 9 9 9 9 7 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 1 8 . 6 . 3 . . . . 9 Power 3 | . 1 . . . . 1 . . . . 1 Propulsion 8 | . . 4 . 1 . . . . . . 3 Utility 4 | . . 1 . . . . . . . . 3 Weapon 12 | . . 3 . 5 . 2 . . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 92 99 100 100 100 99 100 99 99 97 91 Engine 3 | . . . . 10 11 6 6 6 5 . . Core 2 | . 13 11 11 . . . . . . . . Reactor 1 | . . . . . . . . . . 4 4 Treads 23 | . 28 32 33 33 33 25 26 26 23 21 3 Leg 4 | . . . . . . . . . . . 19 Device 11 | . 9 11 11 11 11 10 6 12 16 12 13 Storage 7 | . 12 11 11 11 11 6 6 6 5 5 4 Processor 12 | . . . . . . 15 20 20 17 25 23 Protection 5 | . . 11 11 11 11 6 6 . 5 1 . Energy Gun 4 | . 24 . . . 10 4 6 6 5 2 2 Ballistic Gun 15 | . 2 20 22 21 11 19 19 19 13 12 9 Piercing Weapon 1 | . . . . . . . . . 3 3 3 Peak Build Rating 117 | 5 15 24 23 31 32 61 59 60 66 78 117 Average Rating 53 | 3 13 22 23 28 31 53 58 58 64 71 97 On Entrance 36 | . 5 14 23 23 31 32 57 59 59 64 75 Avg Prop Armor Cover (%) 6 | 30 24 . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 4 17 60 56 57 59 85 82 82 85 89 88 Greatest Support 128 | 40 40 63 63 63 63 88 90 90 90 100 128 Greatest Overweight (x) 2 | . . . . . . 1 . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 7 16 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 8 20 20 20 20 20 20 20 18 20 20 Average Carried 18 | 4 7 16 20 19 20 19 19 19 17 19 18 Final Capacity 20 | 5 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 8 20 20 20 20 20 20 19 17 20 4 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Gunner 22% | Gunner 8% | Derelict-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Matter Collected 5459 | 297 278 823 18 161 168 1067 163 . . 851 1633 Remotely 385 | . . . . . . . . . . . 385 Salvage Created 7692 | 160 724 1099 11 . 138 1244 122 . . 1169 3025 Parts 445 | 8 43 79 3 . 12 79 9 . . 60 152 Haulers Intercepted 6 | . 1 3 . . . 2 . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 10 . 10 . . . . Prevented 4 | . . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 158 | . 15 23 . . 10 27 5 . . 24 54 Melee 5 | . . . . . . . . . . . 5 Guns 93 | . 8 20 . . 4 17 4 . . 17 23 Cannons 17 | . . 3 . . . . . . . 3 11 AOE 42 | . 7 . . . 6 10 1 . . 4 14 Classes Destroyed 18 | 2 5 4 . . 1 3 . . . 2 1 Worker 14 | . 4 2 1 . . 6 . . . . 1 Builder 5 | . . 1 . . . . . . . . 4 Tunneler 4 | 3 1 . . . . . . . . . . Hauler 6 | . 1 3 . . . 2 . . . . . Recycler 5 | 1 . 1 . . . . . . . . 3 Operator 4 | . . 3 . . . 1 . . . . . Drone 2 | . . . . . 2 . . . . . . Watcher 4 | . 1 1 . . . . . . . . 2 Swarmer 66 | . 6 9 . . 7 11 5 . . 4 24 Saboteur 1 | . . . . . . . . . . . 1 Grunt 43 | . 9 9 . . 1 5 . . . 9 10 Brawler 1 | . . 1 . . . . . . . . . Duelist 3 | . . . . . . . . . . 2 1 Protector 1 | . . . . . . 1 . . . . . Sentry 12 | . . 4 . . . 4 . . . . 4 Hunter 9 | . . . . . . 1 . . . 4 4 Programmer 19 | . . . . . . 5 . . . 4 10 Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 11 | 4 7 4 1 . 5 6 4 . . 11 6 Combat Bots Only 11 | . 3 4 . . 5 5 4 . . 11 6 Max Kills in Single Turn 4 | 1 3 1 1 . 2 3 2 . . 2 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . . . 2 3 1 . . 2 4 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Hostile Shots Fired 957 | . 59 87 . . 26 170 19 2 . 132 462 Missed 284 | . 15 27 . . 9 61 6 1 . 31 134 Hits 673 | . 44 60 . . 17 109 13 1 . 101 328 Melee 14 | . . . . . . . . 1 . . 13 Projectile 659 | . 44 60 . . 17 109 13 . . 101 315 Critical Strikes 22 | . . 1 . . . 2 . . . 3 16 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 11475 | . 478 700 . . 260 1314 160 . . 1949 6614 Core 1534 | . 83 48 . . 13 129 11 . . 93 1157 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 66 . . . 84 . . 83 . 90 . Volleys Fired 361 | 19 43 88 3 . 16 57 5 3 . 42 85 Largest 4 | 1 2 2 2 . 2 4 4 4 . 4 4 Hottest 249 | 20 90 113 48 . 106 174 174 174 . 249 201 Shots Fired 894 | 19 67 176 6 . 19 188 14 10 . 144 251 Gun 762 | 19 55 172 6 . 13 172 12 10 . 111 192 Cannon 87 | . . 4 . . . 4 . . . 29 50 Launcher 45 | . 12 . . . 6 12 2 . . 4 9 Special . | . . . . . . . . . . . . Kinetic 672 | 19 14 168 6 . 10 138 9 7 . 110 191 Thermal 132 | . . 4 . . 3 38 3 3 . 30 51 Explosive 28 | . . . . . 6 12 2 . . 4 4 Electromagnetic 62 | . 53 4 . . . . . . . . 5 Robot Hit Streak 24 | 6 17 10 3 . 4 16 7 6 . 15 24 Robot Miss Streak 10 | 1 7 4 3 . 2 10 2 2 . 5 4 Penetration Max 2 | . . . . . . 1 1 . . 2 1 Secondary Targets 6 | . . 1 . . . 1 . . . 1 3 Max Gunslinging Chain 1 | . . 1 . . . 1 . . . 1 1 Shots Hit Robots 555 | 15 31 112 4 . 7 100 3 7 . 89 187 Core Hits 347 | 5 30 42 1 . 14 75 9 . . 57 114 Critical Kills 13 | . . 1 . . . 5 1 . . 1 5 Critical Parts Destroyed 17 | . . 1 . . . 7 . . . 1 8 Critical Strikes 46 | . . 2 . . . 14 1 . . 3 26 Burn 6 | . . . . . . 2 . . . 1 3 Destroy 31 | . . 2 . . . 12 1 . . 2 14 Blast 3 | . . . . . . . . . . . 3 Impale 6 | . . . . . . . . . . . 6 Melee Attacks 88 | . . 2 . 1 . 11 . . 3 25 46 Impact . | . . . . . . . . . . . . Slashing 8 | . . 2 . 1 . . . . . . 5 Piercing 80 | . . . . . . 11 . . 3 25 41 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . 7 Damage Inflicted 17798 | 209 1056 1898 70 . 624 3695 208 109 . 2967 6962 Guns 9820 | 209 443 1816 70 . 143 1912 99 109 . 1819 3200 Cannons 1959 | . . 82 . . . 67 . . . 424 1386 Explosions 4943 | . 613 . . . 481 1716 109 . . 661 1363 Melee 1070 | . . . . . . . . . . 63 1007 Ramming 6 | . . . . . . . . . . . 6 Kinetic 8803 | 209 126 1802 70 . 74 1364 54 64 . 1658 3382 Thermal 2888 | . 62 82 . . 69 615 45 45 . 585 1385 Explosive 3855 | . . . . . 481 1680 109 . . 661 924 Electromagnetic 1176 | . 868 14 . . . 36 . . . . 258 Impact . | . . . . . . . . . . . . Slashing 142 | . . . . . . . . . . . 142 Piercing 928 | . . . . . . . . . . 63 865 Highest Corruption 33 | . 11 . . . . 5 5 5 . 5 33 Average Corruption 5 | . 11 . . . . 2 5 5 . 4 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 131 | . 22 . . . . 19 16 6 . 31 37 Message Errors 26 | . 3 . . . . 2 5 . . 6 10 Matter Fused 33 | . 5 . . . . 2 4 3 . 9 10 Heat Flow Errors 19 | . 6 . . . . 1 2 1 . 3 6 Energy Discharges 15 | . 3 . . . . 3 . 1 . 5 3 Parts Fused 3 | . . . . . . 1 1 . . 1 . Data Loss (minor) 17 | . 1 . . . . 5 1 1 . 4 5 Data Loss (major) 4 | . . . . . . 2 1 . . 1 . Misfires 3 | . . . . . . 1 . . . 1 1 Alerts 5 | . 1 . . . . 1 2 . . 1 . Misdirections 2 | . 1 . . . . . . . . . 1 Weapon Failures 4 | . 2 . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 196 | . 14 . . . . 39 . . . 25 118 Projectiles 47 | . . . . . . . . . . 25 22 Explosions 108 | . 14 . . . . 39 . . . . 55 Melee 41 | . . . . . . . . . . . 41 Knockbacks 9 | . . . . . . 1 . . . 4 4 Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . 1 . . . 4 3 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 253 | . 32 22 . . . . . . . . 199 Shots 7 | . 2 1 . . . . . . . . 4 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 464 | . 258 60 . . 46 300 272 453 . 464 199 Average Temperature 98 | . 118 26 . . 24 97 126 298 . 71 85 Received Heat Transfer 2319 | . 183 237 . . 18 249 39 . . 617 976 Effects 2 | . 1 . . . . . . 1 . . . Energy Bleed 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 5 | . . . . . . 4 . . . . 1 Heat Transferred 4363 | . 150 148 . . 111 1110 74 74 . 905 1791 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Maximum Alert Level 4 | . 1 1 . . . 2 . . . 3 4 Low Security (%) 42 | 100 85 69 100 . . 57 . . 100 26 . Level 1 20 | . 14 30 . . . 24 . . . 14 18 Level 2 26 | . . . . . . 18 . . . 56 46 Level 3 5 | . . . . . . . . . . 2 19 Level 4 4 | . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1458 | 10 238 269 100 . . 632 . . 79 713 1458 Initial 373 | . 6 83 95 . . 161 . . 79 2 373 Average 333 | 2 87 173 89 . . 189 . . 37 393 650 Influence Increases 5777 | 20 516 782 5 . 190 1108 140 . 22 823 2171 Destroy 0b10 Robot/C 3100 | . 300 460 . . 160 520 100 . . 480 1080 Destroy 0b10 Robot/NC 230 | 20 35 55 5 . 10 50 . . . 5 50 Destroy Leader 590 | . 64 128 . . 20 144 10 . . 30 194 Successful Hack 80 | . . 14 . . . 22 . . 16 . 28 Disable Machine 660 | . 90 45 . . . 105 . . . 75 345 Anti-Garrison Action 100 | . . . . . . . . . . 100 . Destroy Structure 342 | . 12 5 . . . 57 . . 6 58 204 Advance Influence 150 | . . . . . . 150 . . . . . Lose Combat Pursuer 525 | . 15 75 . . . 60 30 . . 75 270 Influence Decreases 4319 | 10 328 735 170 80 172 496 490 154 144 114 1426 Entered New Map 1033 | . 4 115 150 80 . 7 234 54 47 2 340 Time Decay 2714 | 10 314 610 20 . 172 459 246 100 97 . 686 Lost Part 572 | . 10 10 . . . 30 10 . . 112 400 Squads Dispatched 36 | . 3 5 . . . 10 . . . . 18 Investigation 10 | . 1 4 . . . 1 . . . . 4 Extermination 10 | . . . . . . 4 . . . . 6 Reinforcement 9 | . 2 1 . . . 3 . . . . 3 Assault 6 | . . . . . . 1 . . . . 5 Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Distress Signals 6 | . 1 2 . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 221 | . 25 33 . . 10 38 5 1 . 24 85 Peak Tracking Total 10 | . 5 4 . . 4 6 3 1 . 8 10 Tactical Retreats 20 | . 1 3 . . . 4 2 . . 3 7 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Traps Triggered 13 | . 2 3 . . . 1 . . . 1 6 Indirectly 4 | . . 1 . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Machines Disabled 44 | . 6 3 . . . 7 . . . 5 23 Max in Single Turn 5 | . 1 1 . . . 3 . . . 1 5 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Machines Accessed 32 | . 1 4 . . . 8 1 2 2 2 12 Terminals 20 | . 1 3 . . . 5 1 . . 2 8 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . . . Scanalyzers 3 | . . . . . . 1 . . 1 . 1 Garrison Access 3 | . . . . . . 1 . . 1 . 1 Total Hacks 82 | . 1 9 . . . 21 1 8 4 4 34 Successful 45 | . . 5 . . . 9 1 8 3 2 17 Failed 37 | . 1 4 . . . 12 . . 1 2 17 Catastrophic 10 | . 1 1 . . . 1 . . 1 1 5 Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 1 10 . 1 . 17 1 . . 1 24 Terminals 51 | . 1 7 . . . 13 1 . . 4 25 Fabricators 5 | . . . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . 2 . . . 3 . . . . . Scanalyzers 7 | . . . . . . 3 . . 2 . 2 Garrison Access 6 | . . . . . . 2 . . 2 . 2 Terminal Hacks 17 | . . 1 . . . 1 1 8 . 2 4 Record 8 | . . . . . . . 1 7 . . . Part Schematic 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . 1 1 Terminal Index 2 | . . . . . . 1 . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . 4 Network Status 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 1 . . 2 . 2 Retrieve Study 5 | . . . . . . 1 . . 2 . 2 Garrison Access Hacks 3 | . . . . . . 1 . . 1 . 1 Unlock Access 1 | . . . . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . 1 Unauthorized Hacks 16 | . . 4 . . . 6 . . . . 6 Terminals 12 | . . 3 . . . 3 . . . . 6 Track 1 | . . 1 . . . . . . . . . Botnet 9 | . . 2 . . . 3 . . . . 4 Operators 2 | . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . 1 . . . 3 . . . . . Monitor 1 | . . . . . . 1 . . . . . Recyclers 2 | . . 1 . . . 1 . . . . . Mask 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . 1 . . . . . Used 2 | . . 1 . . . 1 . . . . . Hacking Detections 26 | . 1 4 . . . 7 1 . 2 2 9 Full Trace Events 6 | . . 1 . . . 1 . . . . 4 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . . 10 Part Studies Acquired 5 | . . . . . . 1 . . 2 . 2 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Active Infowar (turns) 7601 | . . 11 . . . 2609 535 215 200 1621 2410 Sensors 1036 | . . . . . . . . . . . 1036 Terrain 347 | . . . . . . . . . 199 148 . Structural 131 | . . . . . . . . . . . 131 Seismic 6565 | . . 11 . . . 2609 535 215 200 1621 1374 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Turns Passed 13537 | 95 716 1989 55 2004 743 2610 535 215 200 1621 2754 Spaces Moved 7042 | 77 286 792 29 1198 442 1142 326 129 121 785 1715 Core 186 | 70 13 . . . . . . . . . 103 Treads 5378 | 7 273 792 29 1198 442 1142 326 129 121 785 134 Legs 1345 | . . . . . . . . . . . 1345 Wheels . | . . . . . . . . . . . . Hover 133 | . . . . . . . . . . . 133 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 160 156 156 156 155 50 Average Speed 148 | 60 155 160 160 160 160 165 156 156 156 163 112 Slowest Speed 240 | 160 160 160 160 160 160 240 160 156 156 232 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 56 65 12 88 78 29 47 16 5 68 45 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . 3 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 2 1 . 2 . . . . Spaces Dug 31 | . . . . . . 11 . . 3 3 14 Terrain Destroyed 269 | . 11 . . . 33 60 23 . 3 15 124 Melee 31 | . . . . . . 11 . . 3 3 14 Projectile 33 | . . . . . . 2 . . . 6 25 AOE 205 | . 11 . . . 33 47 23 . . 6 85 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Gar Fac Total 9362 | 104 485 1401 33 1290 461 1731 341 135 126 975 2280 Wait 1500 | . 131 441 2 62 . 459 7 2 . 86 310 Move 7030 | 76 285 791 28 1197 441 1141 325 128 120 783 1715 Hop . | . . . . . . . . . . . . Pick Up 97 | 3 7 27 . 10 . 13 1 . . 10 26 Fast Attach 44 | 5 6 7 . . . 5 . . . 9 12 Attach 50 | . 2 2 . 1 . 7 1 1 2 7 27 Detach 6 | 1 . . . 1 . . . . . . 4 Swap 100 | . 7 17 . 6 4 23 2 1 1 9 30 Drop 89 | . 4 26 . 12 . 15 . . . 4 28 Fire 361 | 19 43 88 3 . 16 57 5 3 . 42 85 Melee 81 | . . 2 . 1 . 11 . . 3 25 39 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: [*Res] / Upp x2 / Arm) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 294 | -10/Materials | System corruption reached 10% 314 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Discovered new exit (range 9) 804 | -10/Materials | Discovered new exit (range 4) 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1216 | -9/Materials | Discovered new exit (range 15) 2103 | -9/Materials | Build established: Scavenger-Mutant 2476 | -9/Materials | Discovered new exit (range 13) 2718 | -9/Materials | Discovered new exit (range 6) 2801 | -9/Materials | Entered Mines 2832 | -9/Mines | Learned Materials trap positions 2846 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2852 | -9/Mines | Assembled infested the area 2856 | -9/Mines | Entered Zion 2992 | -7/Zion | Discovered new exit (range 16) 3023 | -7/Zion | Found CR-A16's Pointy Stick 3197 | -7/Zion | Build established: Mutant 3493 | -7/Zion | Received a hallucinogenic algorithm 3507 | -7/Zion | Ran a hallucination algorithm 3547 | -7/Zion | Learned location of Warlord (-5) 3759 | -7/Zion | Found Prototype Device 4360 | -7/Zion | Met Imprinter 4860 | -7/Zion | Entered Proximity Caves 4862 | -6/Proximity Caves | Spotter reported a threat 5057 | -6/Proximity Caves | Learned 12 Factory zone layouts 5473 | -6/Proximity Caves | Discovered new exit (range 9) 5603 | -6/Proximity Caves | Entered Factory 5603 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 5906 | -6/Factory | Build established: Derelict-Gunner 6388 | -6/Factory | Identified Phasing AFG 6460 | -6/Factory | Garrison activated, responded to threat 7055 | -6/Factory | Build established: Gunner 7127 | -6/Factory | Discovered new exit (range 14) 7942 | -6/Factory | Build established: Scavenger-Gunner 8053 | -6/Factory | First assault squad dispatched 8213 | -6/Factory | Entered Lower Caves 8255 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8264 | -6/Lower Caves | Encountered a Warlord checkpoint 8563 | -6/Lower Caves | Build established: Gunner 8630 | -6/Lower Caves | Ran a hallucination algorithm 8707 | -6/Lower Caves | Learned Factory emergency access door positions 8744 | -6/Lower Caves | Discovered new exit (range 3) 8748 | -6/Lower Caves | Entered another Lower Caves area 8872 | -6/Lower Caves | Entered an active Warlord outpost 8897 | -6/Lower Caves | Learned location of 1 exit from Factory 8897 | -6/Lower Caves | Learned location of 1 exit from Research 8897 | -6/Lower Caves | Learned Extension trap positions 8897 | -6/Lower Caves | Learned Armory trap positions 8897 | -6/Lower Caves | Learned Armory emergency access door positions 8897 | -6/Lower Caves | Learned Factory garrison access intel 8955 | -6/Lower Caves | Discovered new exit (range 5) 8963 | -6/Lower Caves | Entered Factory 8963 | -5/Factory | Evolved 2 slots: Utility x2 8964 | -5/Factory | Identified exit to Upper Caves 8966 | -5/Factory | Loaded intel: 3 garrison access locations 9162 | -5/Factory | Identified exit to Garrison 9163 | -5/Factory | Entered Garrison 9337 | -5/Garrison | Lost 4 parts (1n1u2w) 9449 | -5/Garrison | Triggered checkpoint 9537 | -5/Garrison | Spotted B-75 Beast 9562 | -5/Garrison | Destroyed B-75 Beast 9605 | -5/Garrison | Triggered checkpoint 9640 | -5/Garrison | Destroyed 11 combat bots 9648 | -5/Garrison | Lost 8 parts (2n2u4w) 9743 | -5/Garrison | Discovered new exit (range 12) 9765 | -5/Garrison | Identified exit to Factory 9903 | -5/Garrison | Build established: Scavenger-Gunner 9931 | -5/Garrison | Triggered checkpoint 10271 | -5/Garrison | Heavy support dispatched to Factory 10375 | -5/Garrison | Spotted B-75 Beast 10460 | -5/Garrison | Discovered exit to Factory (range 77) 10460 | -5/Garrison | Discovered exit to Factory (range 74) 10460 | -5/Garrison | Discovered exit to Factory (range 21) 10467 | -5/Garrison | Triggered checkpoint 10583 | -5/Garrison | Triggered checkpoint 10656 | -5/Garrison | Installed Relay Interface Framework 10671 | -5/Garrison | Triggered checkpoint 10733 | -5/Garrison | Triggered checkpoint 10784 | -5/Garrison | Entered Factory 10784 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10910 | -4/Factory | Fabricated Coil Gun? 11108 | -4/Factory | Identified exit to Upper Caves 11108 | -4/Factory | Identified exit to Armory 12024 | -4/Factory | Build established: Gunner 12034 | -4/Factory | First assault squad dispatched 12211 | -4/Factory | Lost 4 parts (2u2w) 12792 | -4/Factory | Lost 4 parts (1p2n1w) 12825 | -4/Factory | Spotted B-86 Titan 13059 | -4/Factory | Build established: Scavenger-Gunner 13208 | -4/Factory | Lost 4 parts (2n1u1w) 13277 | -4/Factory | System corruption reached 10% 13313 | -4/Factory | Core integrity fell below 50% 13366 | -4/Factory | System corruption reached 30% 13371 | -4/Factory | Core integrity fell below 20% 13396 | -4/Factory | Lost 22 parts (3p9n6u4w) 13527 | -4/Factory | Discovered new exit (range 9) 13538 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13513_ Door malfunctions. 13513_ Structural Scanner fried. 13513_ U-05 Engineer destroyed. 13513_ K-01 Serf collects debris. 13515_ Blade Trap short circuited. 13515_ Massive razor-sharp blades shoot up from within the floor. 13516_ K-01 Serf collects debris. 13518_ S-27 Virus IFF system glitched. 13520_ K-01 Serf collects debris. 13522_ S-27 Virus destroyed. 13522_ K-01 Serf destroyed. 13523_ K-01 Serf collects debris. 13527_ Acquired 12 matter. 13527_ EXIT=FOUND 13531_ K-01 Serf collects debris. 13531_ Acquired 3 matter. 13533_ S-27 Virus misfires. 13534_ ALERT: Unidentified disturbance in Zone 4C, assault force dispatched. 13535_ K-01 Serf collects debris. 13537_ S-27 Virus IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????#######?#######? | | ?????????????????????????????? ?# +? | | ?????????????????????????????? """" # # | | ?????????????????????????????? """" # # | | ?????????????????????????????? """" + + | | ?????????????????????????????? """" # # | | ?????????????????????????????? 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Melee Analysis Suite | -7/Zion | Archive Recalibrator | -7/Zion | Archive IFF Parser | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Coil Gun | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -6/Factory | Hacked Med. Treads | -5/Factory | Hacked Adv. Treads | -5/Factory | Hacked Myomer Leg | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here Challenges ------------ None Game ------ Seed AntigravAssaultDoublenader Manual? 0 Play Time 02:39:12 Cumulative 275.7 hours Start 2026.01.04 @ 19:21:14 End 2026.01.07 @ 12:44:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f34d3867-475a-4d2d-812c-ddf03ee45887