Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.11 @ 13:20:31

Player: PersmaticCoreSerial_K4E2

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (16)      80
Value Destroyed (93)       93
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 373

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (1450) Ox28
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Small Storage Unit
        Huge Storage Unit
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (25) ---
  Light Ion Engine
  Light Assault Rifle

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
  Small Storage Unit
>       --- WEAPON -----------
        Assault Rifle
        Assault Rifle
>       --- INVENTORY --------
  Light Ion Engine
  Light Assault Rifle
[Rating: 6]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             7    | 6   1   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 .    | .   .   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   2    | 2   .   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 2   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 3    | .   3   
  Power                    1    | .   1   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     66   | .   66  
  Engine                   11   | .   11  
  Treads                   12   | .   12  
  Storage                  19   | .   19  
  Ballistic Gun            22   | .   22  
Naked Turns                .    | .   .   
Heaviest Build             94   | 14  94  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  31   | .   31  
  Average Overweight (x)   1    | .   6   
Largest Inventory Capacity 25   | 8   25  
  Average Capacity         8    | 7   14  
  Most Carried             5    | 5   3   
  Average Carried          1    | 1   2   
  Final Capacity           25   | 8   25  
  Final Carried            2    | 2   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           438  | 410 28  
  Remotely                 .    | .   .   
Salvage Created            371  | 339 32  
  Parts                    42   | 40  2   
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | 1   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  2    | .   2   
  Guns                     2    | .   2   
Classes Destroyed          4    | 3   1   
  Worker                   4    | 4   .   
  Tunneler                 9    | 9   .   
  Recycler                 1    | 1   .   
  Swarmer                  2    | .   2   
Best Kill Streak           5    | 5   2   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               703  | .   703 
  Core                     257  | .   257 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              29   | 27  2   
  Largest                  2    | 2   2   
  Hottest                  40   | 40  40  
Shots Fired                56   | 52  4   
  Gun                      56   | 52  4   
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  56   | 52  4   
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         11   | 11  1   
  Robot Miss Streak        1    | 1   1   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           36   | 34  2   
  Core Hits                17   | 15  2   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           457  | 433 24  
  Guns                     457  | 433 24  
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  457  | 433 24  
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        .    | .   .   
  Average Temperature      .    | .   .   
  Received Heat Transfer   108  | .   108 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             70   | 70  70  
  Initial                  .    | .   .   
  Average                  1    | 1   19  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          .    | .   .   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           3    | .   3   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              10   | .   10  
  Peak Tracking Total      8    | .   8   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                .    | .   .   
  Successful               .    | .   .   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                     | -11   -10   
-------------              Run   | Scr   Mat   
Turns Passed               10449 | 10170 279   
Spaces Moved               264   | 222   42    
  Core                     72    | 48    24    
  Treads                   192   | 174   18    
  Legs                     .     | .     .     
  Wheels                   .     | .     .     
  Hover                    .     | .     .     
  Flight                   .     | .     .     
  Fastest Speed            50    | 50    160   
  Average Speed            182   | 136   424   
  Slowest Speed            1600  | 160   1600  
  Overloaded Moves         .     | .     .     
  Propulsion Burnouts      .     | .     .     
  Robots Hopped            .     | .     .     
  Cave-ins Triggered       .     | .     .     
Exploration Rate (%)       8     | 7     10    
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .     | .     .     
  Known Exits Taken        .     | .     .     
  Unknown Exits Taken      1     | 1     .     
Scrap Searched             .     | .     .     
Spaces Dug                 .     | .     .     
Terrain Destroyed          .     | .     .     
  Melee                    .     | .     .     
  Projectile               .     | .     .     
  AOE                      .     | .     .     
Terrain Rammed             .     | .     .     
  Walls Destroyed          .     | .     .     
  Machines Disabled        .     | .     .     

 Actions                         | -11   -10   
---------                  Run   | Scr   Mat   
Total                      10185 | 10038 147   
  Wait                     9874  | 9775  99    
  Move                     263   | 221   42    
  Hop                      .     | .     .     
  Pick Up                  9     | 8     1     
  Fast Attach              1     | 1     .     
  Attach                   6     | 5     1     
  Detach                   .     | .     .     
  Swap                     .     | .     .     
  Drop                     3     | 1     2     
  Fire                     29    | 27    2     
  Melee                    .     | .     .     
  Ram                      .     | .     .     
  Kick                     .     | .     .     
  Crush                    .     | .     .     
  Escape Stasis            .     | .     .     
  Rewire                   .     | .     .     
  Trap                     .     | .     .     
  Miscellaneous            .     | .     .     

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
  Turn | Location      | Event
     2 | -11/Scrapyard | Met Revision 17
     3 | -11/Scrapyard | Discovered new exit (range 15)
 10171 | -11/Scrapyard | Entered Materials
 10172 | -10/Materials | Build established: Mutant
 10405 | -10/Materials | Core integrity fell below 50%
 10435 | -10/Materials | Core integrity fell below 20%
 10440 | -10/Materials | Lost 3 parts (1p2w)
 10450 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
10343_ S-10 Pest destroyed.
10355_ R-06 Scavenger collects Flight Unit.
10358_ R-06 Scavenger collects Lgt. Ion Engine.
10361_ S-10 Pest destroyed.
10362_ Acquired 15 matter.
10362_ R-06 Scavenger collects Lgt. Assault Rifle.
10364_ S-10 Pest destroyed.
10365_ Acquired 13 matter.
10365_ R-06 Scavenger collects Lgt. Assault Rifle.
10369_ R-06 Scavenger inserts Flight Unit into recycling unit.
10372_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit.
10375_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. <x2>
10383_ S-10 Pest destroyed.
10384_ R-06 Scavenger collects Flight Unit.
10385_ W-16 Scout distress signal alerts nearby ally.
10393_ Assault Rifle destroyed. <x2>
10409_ Ion Engine destroyed.
10412_ S-10 Pest destroyed.
10423_ R-06 Scavenger collects Flight Unit.
10426_ R-06 Scavenger collects Lgt. Ion Engine.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                50
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HeartExplosiveDrive
  Manual?         0
Play Time         00:12:25
  Cumulative      40.0 hours
  Start           2022.10.11 @ 13:06:15
  End             2022.10.11 @ 13:20:31
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          18
  Rogue           0
  Adventurer      18
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             23
Gallery%          36
Achievement%      28
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9bd3fdaa-39df-45ec-ae57-0d38f57e8dcb