Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.11 @ 13:20:31 Player: PersmaticCoreSerial_K4E2 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (16) 80 Value Destroyed (93) 93 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 373 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (1450) Ox28 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Assault Rifle [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | 6 1 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power 1 | . 1 Propulsion . | . . Utility . | . . Weapon 2 | . 2 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Slot Usage (%) 66 | . 66 Engine 11 | . 11 Treads 12 | . 12 Storage 19 | . 19 Ballistic Gun 22 | . 22 Naked Turns . | . . Heaviest Build 94 | 14 94 Greatest Support 40 | 40 40 Greatest Overweight (x) 31 | . 31 Average Overweight (x) 1 | . 6 Largest Inventory Capacity 25 | 8 25 Average Capacity 8 | 7 14 Most Carried 5 | 5 3 Average Carried 1 | 1 2 Final Capacity 25 | 8 25 Final Carried 2 | 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 438 | 410 28 Remotely . | . . Salvage Created 371 | 339 32 Parts 42 | 40 2 Haulers Intercepted . | . . Recyclers Shooed 1 | 1 . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 2 | . 2 Guns 2 | . 2 Classes Destroyed 4 | 3 1 Worker 4 | 4 . Tunneler 9 | 9 . Recycler 1 | 1 . Swarmer 2 | . 2 Best Kill Streak 5 | 5 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 703 | . 703 Core 257 | . 257 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 29 | 27 2 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 56 | 52 4 Gun 56 | 52 4 Cannon . | . . Launcher . | . . Special . | . . Kinetic 56 | 52 4 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 11 | 11 1 Robot Miss Streak 1 | 1 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 36 | 34 2 Core Hits 17 | 15 2 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 457 | 433 24 Guns 457 | 433 24 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 457 | 433 24 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature . | . . Average Temperature . | . . Received Heat Transfer 108 | . 108 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 70 | 70 70 Initial . | . . Average 1 | 1 19 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 3 | . 3 Communications Jammed . | . . Distress Signals . | . . Times Spotted 10 | . 10 Peak Tracking Total 8 | . 8 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 10449 | 10170 279 Spaces Moved 264 | 222 42 Core 72 | 48 24 Treads 192 | 174 18 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 182 | 136 424 Slowest Speed 1600 | 160 1600 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 8 | 7 10 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 10185 | 10038 147 Wait 9874 | 9775 99 Move 263 | 221 42 Hop . | . . Pick Up 9 | 8 1 Fast Attach 1 | 1 . Attach 6 | 5 1 Detach . | . . Swap . | . . Drop 3 | 1 2 Fire 29 | 27 2 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 10171 | -11/Scrapyard | Entered Materials 10172 | -10/Materials | Build established: Mutant 10405 | -10/Materials | Core integrity fell below 50% 10435 | -10/Materials | Core integrity fell below 20% 10440 | -10/Materials | Lost 3 parts (1p2w) 10450 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 10343_ S-10 Pest destroyed. 10355_ R-06 Scavenger collects Flight Unit. 10358_ R-06 Scavenger collects Lgt. Ion Engine. 10361_ S-10 Pest destroyed. 10362_ Acquired 15 matter. 10362_ R-06 Scavenger collects Lgt. Assault Rifle. 10364_ S-10 Pest destroyed. 10365_ Acquired 13 matter. 10365_ R-06 Scavenger collects Lgt. Assault Rifle. 10369_ R-06 Scavenger inserts Flight Unit into recycling unit. 10372_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 10375_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 10383_ S-10 Pest destroyed. 10384_ R-06 Scavenger collects Flight Unit. 10385_ W-16 Scout distress signal alerts nearby ally. 10393_ Assault Rifle destroyed. 10409_ Ion Engine destroyed. 10412_ S-10 Pest destroyed. 10423_ R-06 Scavenger collects Flight Unit. 10426_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ??????????????????## ######################## #??? | | ??????????????????# ^ #??? | | ?????????????? ## r ##### #??? | | ??????????????? + s #???????????? | | ?????????????????## r u####+###???????????? | | ??????????????????# g #%% #???????????? | | ??????????????????# @ %+% "" #???????????? | | ??????????????????# #### Y" #???????????? | | ??????????????????# #??# "" #???????????? | | ??????????????????# ### ##??# #???????????? | | ??????????????????# #?# #???# ! #???????????? | | ??????????????????# #?# #???########???????????? | | ??????????????????# #?# #??????????????????????? | | ??????????????????# #?#+#??????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????+ #??????????????????????????? | | ??????????????????# +??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartExplosiveDrive Manual? 0 Play Time 00:12:25 Cumulative 40.0 hours Start 2022.10.11 @ 13:06:15 End 2022.10.11 @ 13:20:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bd3fdaa-39df-45ec-ae57-0d38f57e8dcb