Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 17:05:53 Player: alice_fexa Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (852) 852 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1442 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 181/300 Energy 159/160 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Shotgun Slug Cannon > --- INVENTORY (15) --- Light Ion Engine Subdweller Monowheel Hover Unit Hover Unit Hover Unit Hover Unit Heat Sink High-capacity Matter Pod (200) Subdweller Laser Subdweller Laser Subdweller Beam Cannon Shotgun Shotgun Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Shotgun Slug Cannon > --- INVENTORY -------- Light Ion Engine Subdweller Monowheel Hover Unit Hover Unit Hover Unit Hover Unit Heat Sink High-capacity Matter Pod Subdweller Laser Subdweller Laser Subdweller Beam Cannon Shotgun Shotgun Grenade Launcher Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Shotgun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 8 11 13 Power 5 | 1 2 2 Engine 4 | 1 2 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 . 4 Treads 3 | 2 . 1 Leg . | . . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 4 | 1 1 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 3 6 5 Energy Gun 2 | . 2 . Energy Cannon 2 | . 1 1 Ballistic Gun 7 | 3 2 2 Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 12 | 2 10 14 Power 1 | . 1 1 Propulsion 3 | 1 1 4 Utility 2 | . 1 2 Weapon 5 | . 4 5 Tool/Special . | . . . Unused Backups 19 | . 8 11 Power 1 | . . 1 Propulsion 6 | . 1 5 Utility 3 | . 2 1 Weapon 9 | . 5 4 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 13 | . 14 13 Treads 23 | . 28 19 Wheel 3 | . . 6 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 2 | . 5 . Energy Cannon 2 | . 4 1 Ballistic Gun 18 | . 17 19 Impact Weapon 3 | . . 6 Peak Build Rating 17 | 7 13 17 Average Rating 10 | 4 9 11 On Entrance 6 | . 7 13 Avg Prop Armor Cover (%) 11 | . . 11 Naked Turns . | . . . Heaviest Build 37 | 13 30 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 11 | . . 11 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 11 15 Most Carried 15 | 4 15 15 Average Carried 12 | 3 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1403 | 304 660 439 Remotely 467 | 197 270 . Salvage Created 1394 | 97 856 441 Parts 75 | 3 45 27 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 9 14 Guns 20 | . 8 12 Cannons 3 | . 1 2 Classes Destroyed 11 | 1 8 2 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 2 | . 2 . Hauler 2 | . 2 . Recycler 4 | 1 3 . Mechanic 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 7 | . 6 1 Sentry 1 | . . 1 Subdweller 9 | . . 9 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 102 | . 34 68 Missed 30 | . 10 20 Hits 72 | . 24 48 Projectile 72 | . 24 48 Critical Strikes 2 | . 1 1 Damage Taken 1382 | . 372 1010 Core 259 | . 47 212 Absorbed by Shields . | . . . Regen/Repaired (Parts) 64 | . 64 . Core Remaining (%) 100 | 100 . . Volleys Fired 110 | 4 70 36 Largest 2 | 2 2 2 Hottest 103 | 40 100 103 Shots Fired 216 | 8 138 70 Gun 189 | 8 121 60 Cannon 26 | . 16 10 Launcher 1 | . 1 . Special . | . . . Kinetic 174 | 8 105 61 Thermal 41 | . 32 9 Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 14 | 7 9 14 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 153 | 7 91 55 Core Hits 71 | 2 41 28 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks 24 | . . 24 Impact 24 | . . 24 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2340 | 84 1195 1061 Guns 1958 | 84 1038 836 Cannons 382 | . 157 225 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1834 | 84 891 859 Thermal 506 | . 304 202 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 31 | . 31 . Average Temperature 13 | . 13 . Received Heat Transfer 309 | . 162 147 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 929 | . 670 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 61 | 5 61 . Initial 3 | . 3 . Average 11 | . 12 . Influence Increases 565 | 5 370 190 Destroy 0b10 Robot/C 280 | . 180 100 Destroy 0b10 Robot/NC 75 | 5 70 . Destroy Leader 50 | . 50 . Successful Hack 59 | . 59 . Destroy Structure 11 | . 11 . Lose Combat Pursuer 90 | . . 90 Influence Decreases 565 | . 375 190 Entered New Map 2 | . 2 . Time Decay 563 | . 373 190 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 21 17 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 13 | . 10 3 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 30 6 Successful 27 | . 21 6 Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 7 6 Record 4 | . . 4 Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Open Door 1 | . . 1 Locate Traps 3 | . 3 . Zone Layout 1 | . 1 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 11 | . 11 . Botnet 5 | . 5 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1651 | . . 1651 Seismic 1651 | . . 1651 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3740 | 75 1576 2089 Spaces Moved 1841 | 33 757 1051 Core 8 | 6 . 2 Treads 1431 | 27 757 647 Legs . | . . . Wheels 402 | . . 402 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 155 | 140 160 152 Slowest Speed 600 | 160 160 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 83 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 11 | . 7 4 Melee 3 | . . 3 Projectile 1 | . . 1 AOE 7 | . 7 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2464 | 50 997 1417 Wait 371 | 3 106 262 Move 1839 | 32 756 1051 Hop . | . . . Pick Up 34 | 3 26 5 Fast Attach 16 | 7 5 4 Attach 5 | . . 5 Detach 2 | . 1 1 Swap 35 | 1 9 25 Drop 28 | . 24 4 Fire 110 | 4 70 36 Melee 24 | . . 24 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 13) 413 | -10/Materials | Repaired Assault Rifle 892 | -10/Materials | Discovered new exit (range 9) 981 | -10/Materials | Discovered new exit (range 3) 1081 | -10/Materials | Learned location of Mines (-10) 1123 | -10/Materials | Identified exit to Materials 1153 | -10/Materials | Identified exit to Mines 1183 | -10/Materials | Learned location of 1 exit from Storage 1184 | -10/Materials | Learned Storage trap positions 1196 | -10/Materials | Learned Storage garrison access intel 1215 | -10/Materials | Learned 2 Mines zone layouts 1242 | -10/Materials | Learned location of 2 exits from Subcaves 1641 | -10/Materials | Discovered new exit (range 6) 1652 | -10/Materials | Entered Subcaves 1653 | -10/Subcaves | Approached by a straggling Scientist 1653 | -10/Subcaves | Identified exit to Materials 1654 | -10/Subcaves | Identified exit to Recycling 2040 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2450 | -10/Subcaves | Visited Clippyterm 2455 | -10/Subcaves | Learned Research security intel 2530 | -10/Subcaves | Core integrity fell below 50% 2723 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3185 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3210 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3599 | -10/Subcaves | Core integrity fell below 20% 3741 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 03580_ Shotgun destroyed. 03594_ Lgt. Ion Engine destroyed. 03602_ OG-F6H(R) destroyed. 03605_ Acquired 28 matter. 03611_ Acquired Sub. Laser. 03707_ Sub. Beam Cannon shoots sparks and powers down. 03711_ N2-5D5(R) suffers critical hit (Destroy). 03711_ N2-5D5(R) destroyed. 03718_ Acquired 44 matter. 03723_ Acquired 7 matter. 03729_ Acquired Sub. Monowheel. 03741_ Triggered Piercing Trap. 03741_ Spikes shoot up from the floor. 03741_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ## ## #????????????????????????????? | | ####### #????????????????????????????? | | ##????## #????????????????????????????? | | ###???## #????????????????????????????? | | #????# #????????????????????????????? | | #??# #????????????????????????????? | | #??# ##????????????????????????????? | | ##??## ########?????????????????????????????? | | ####????#####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ???????????????????????### #???###??????????????? | | ??????????????????????## #??# #??????????????? | | ??????????????????????# @ ### #??????????????? | | ??????????????????????### ###????????????? | | ????????????????????????## #????????????? | | ?????????????????????????# ##????????????? | | ?????????????????????????# ##?????????????? | | ????????????????????????## ##??????????????? | | ???????????????????????## ##???????????????? | | ???????????????????????# #????????????????? | | ???????????????###?????#! #????????????????? | | ####???????????# ##???## ####????????????????? | | ##?####?????# ##### #???????????????????? | | ### ####### ## ###???????????????????? | | ## ## " ###?????????????????????? | | #???????????????????????? | | # & &^ #???????????????????????? | | ## ## ## ##???????????????????????? | | ?### ## #### ##????????????????????????? | | ???# "### #??### #?????????????????????????? | | ???# #? #????# ???????????????????????? | | ??? "## #???# ??????????????????????? | | ??" "" # #??? ?????????????????????? | | ? """"" #?? ????????????????????? | | ##"" ### #? #???????????????????? | | ??#"" ???#?? ## #???????????????????? | | ????? ????? ## ##?## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 36% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleWaveParser Manual? 0 Play Time 00:21:40 Cumulative 1630.6 hours Start 2026.03.01 @ 16:50:40 End 2026.03.01 @ 17:05:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1171 Rogue 1131 Adventurer 40 Explorer 0 Win Type - Total 211 Types 95/11/74/2/2/4/16/2/1/4 Lore% 97 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29f9cfeb-77f4-40a8-97b7-f9776987e48c