Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.20 @ 23:46:51 Player: SmallBrainBigPP Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (134) 670 Value Destroyed (4498) 4498 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 9583 Bonus ------- High Alert Combat Kills 175 Cogmind --------- Core Integrity 502/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- Large Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Improved Cooling System Coolant Injector Improved Particle Charger Force Field Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Energy Filter Improved Light Armor Plating System Shield > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Cooling System Coolant Injector Improved Particle Charger Force Field Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun [Rating: 73] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 11 | . 1 2 2 2 2 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 9 | . 1 2 2 2 . 2 . Weapon 2 | . . . . . 2 . . Parts Attached 94 | 7 11 15 20 5 10 25 1 Power 10 | 1 . 2 3 . 3 1 . Engine 6 | 1 . 2 2 . 1 . . Core 4 | . . . 1 . 2 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 5 2 2 1 1 5 . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel 14 | . 3 2 2 1 1 5 . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 43 | 2 3 9 13 3 4 9 . Device 18 | 1 1 1 6 2 1 6 . Storage 5 | . 2 1 2 . . . . Processor 2 | . . . . . . 2 . Hackware 2 | . . . 1 . 1 . . Protection 16 | 1 . 7 4 1 2 1 . Artifact . | . . . . . . . . Weapon 23 | 2 3 2 2 1 2 10 1 Energy Gun 11 | 2 . . . . . 8 1 Energy Cannon 11 | . 2 2 2 1 2 2 . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . . . . . 2 19 1 Power 1 | . . . . . . 1 . Propulsion 4 | . . . . . . 3 1 Utility 13 | . . . . . 2 11 . Weapon 4 | . . . . . . 4 . Highest Loss Streak 12 | . . . . . 1 12 1 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 88 | . 88 94 98 82 87 80 16 Engine 5 | . 12 10 4 7 2 . . Core 1 | . . . 3 . 3 4 . Wheel 12 | . 9 17 16 14 12 10 4 Device 20 | . 15 18 29 18 18 23 . Storage 7 | . 5 10 8 7 6 5 5 Hackware 3 | . . . 7 7 6 4 . Protection 12 | . 12 19 11 14 12 9 . Energy Gun 1 | . 4 . . . . 2 . Energy Cannon 18 | . 15 20 16 14 25 16 . Naked Turns . | . . . . . . . . Heaviest Build 87 | 12 35 51 55 71 79 87 25 Greatest Support 32 | 20 20 32 32 32 32 32 16 Greatest Overweight (x) 6 | 1 3 2 1 2 2 3 6 Average Overweight (x) 1 | . 1 1 1 2 2 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 13 | 5 8 15 15 15 15 15 15 Most Carried 15 | 4 10 15 15 15 15 15 12 Average Carried 12 | . 5 13 14 14 14 13 11 Final Capacity 15 | 5 15 15 15 15 15 15 15 Final Carried 15 | . 10 15 15 15 15 12 12 Class Distribution -------------------- 67% | Hacker-Mutant 29% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 1039 | 163 217 113 200 57 125 153 11 Remotely . | . . . . . . . . Salvage Created 5879 | . 409 1089 1332 223 1406 1379 41 Parts 279 | . 35 60 73 6 54 49 2 Haulers Intercepted 16 | . 1 6 4 1 2 2 . Recyclers Shooed 5 | . 1 . . . 1 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 80 | . 6 20 19 3 16 16 . Guns 1 | . . . . . . 1 . Cannons 69 | . 6 20 18 2 15 8 . AOE 3 | . . . . . . 3 . Classes Destroyed 13 | . 6 3 1 1 2 . . Worker 5 | . 1 1 1 . . 2 . Builder 6 | . 2 1 . . 2 1 . Tunneler 1 | . . . . . 1 . . Hauler 16 | . 1 6 4 1 2 2 . Recycler 5 | . 1 . 2 . . 2 . Operator 2 | . . . . . 1 1 . Watcher 19 | . 3 3 3 . 8 2 . Swarmer 18 | . . 7 5 . 3 3 . Grunt 23 | . 6 6 5 . 2 4 . Duelist 6 | . . 2 . . . 4 . Sentry 17 | . . 5 6 2 4 . . Hunter 12 | . . . 3 . 4 5 . Programmer 4 | . . . . 1 3 . . Decomposer 2 | . . . . . . . 2 Best Kill Streak 13 | . 5 4 4 1 4 13 . Combat Bots Only 7 | . 2 3 3 1 3 7 . Max Kills in Single Turn 5 | . 2 2 2 1 2 5 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 767 | . 19 78 73 88 197 279 33 Missed 259 | . 7 24 24 36 77 77 14 Damage Taken 4450 | . 104 351 424 279 788 2326 178 Core 610 | . 18 26 27 3 38 379 119 Absorbed by Shields 19 | . . . . . . 19 . Ignored by Resistances 2758 | . 65 234 260 196 513 1386 104 Core Remaining (%) 95 | 100 92 93 95 99 95 . . Volleys Fired 268 | . 25 60 57 15 63 43 5 Largest 4 | . 2 2 2 2 4 4 1 Hottest 300 | . 140 136 136 136 272 300 75 Shots Fired 743 | . 50 120 114 30 252 172 5 Gun 47 | . 14 . . . . 28 5 Cannon 682 | . 22 120 114 30 252 144 . Launcher . | . . . . . . . . Special 14 | . 14 . . . . . . Kinetic . | . . . . . . . . Thermal 743 | . 50 120 114 30 252 172 5 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 71 | . 38 24 20 46 71 51 3 Robot Miss Streak 2 | . . 2 1 . 2 1 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 539 | . 38 87 93 26 150 141 4 Core Hits 210 | . 16 32 40 9 59 52 2 Critical Kills 4 | . . . 1 . . 3 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . 1 . . 3 . Meltdown 4 | . . . 1 . . 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12265 | . 710 1721 2192 572 3415 3570 85 Guns 734 | . 124 . . . . 525 85 Cannons 10567 | . 346 1721 2192 572 3221 2515 . Explosions 711 | . . . . . 194 517 . Melee . | . . . . . . . . Ramming 13 | . . . . . . 13 . Kinetic . | . . . . . . . . Thermal 12252 | . 710 1721 2192 572 3415 3557 85 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 2 . . Average Corruption 1 | . . . . 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . 1 2 . . Matter Fused 2 | . . . . 1 1 . . Data Loss (minor) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 162 | . 25 20 26 . 83 8 . Projectiles 104 | . 25 20 26 . 25 8 . Explosions 58 | . . . . . 58 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 5 | . . . . . . 5 . Shots . | . . . . . . . . Rammed 4 | . . . . . . 4 . Targets Rammed 4 | . . . . . . 4 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 260 | . 159 249 150 4 184 260 . Average Temperature 70 | . 48 89 76 4 58 80 . Received Heat Transfer 1722 | . 84 153 270 78 210 849 78 Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 11 | . . . 1 1 2 7 . Combat Hostiles 7 | . . . 1 1 1 4 . Parts Melted 67 | . 1 3 7 6 29 21 . Heat Transferred 21207 | . 1515 3367 3552 962 5811 5852 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Peak Influence 660 | . 124 414 277 196 316 660 . Initial 70 | . . 6 4 70 11 28 . Average 126 | . 43 157 124 86 109 263 . Maximum Alert Level 2 | . . 2 1 . 1 2 . Low Security (%) 81 | 100 100 73 75 100 84 52 . Level 1 13 | . . 24 24 . 15 10 . Level 2 5 | . . 2 . . . 36 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . 2 4 1 6 3 . Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . 1 1 . . Reinforcement 5 | . . 2 1 . 1 1 . Assault 2 | . . . . . . 2 . Garrison 6 | . . . 3 . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 3 | . . 2 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 12 27 27 4 24 37 3 Peak Tracking Total 11 | . 4 5 3 2 4 11 3 Tactical Retreats 2 | . . . 1 . . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 5 | . 3 . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 39 | . . . . . 29 10 . Max in Single Turn 16 | . . . . . 16 10 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 29 | . 6 6 9 3 3 2 . Terminals 24 | . 6 5 8 2 2 1 . Fabricators 3 | . . . . 1 1 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 70 | . 9 15 23 12 7 4 . Successful 57 | . 9 10 19 10 5 4 . Failed 13 | . . 5 4 2 2 . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 52 | . 9 11 21 6 4 1 . Fabricators 12 | . . . . 6 3 3 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 41 | . 9 6 17 4 4 1 . Part Schematic 2 | . . . . 2 . . . Prototype ID Bank 12 | . 4 3 4 1 . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 3 | . . . 3 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 7 | . . 2 3 . 2 . . Locate Traps 9 | . 2 1 4 1 . 1 . Disarm Traps 1 | . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . Zone Layout 4 | . 2 . 2 . . . . Fabricator Hacks 10 | . . . . 6 1 3 . Load Schematic 6 | . . . . 3 1 2 . Build 4 | . . . . 3 . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 4 3 3 2 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . Parts Built 3 | . . . . 2 . 1 . Authchips . | . . . . . . . . Time 396 | . . . . 297 . 99 . Total Part Build Rating 6 | . . . . 4 . 2 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . 3 2 . Machine Destruction 2 | . . . . . . 2 . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 6184 | 79 1099 1045 1133 675 1214 850 89 Spaces Moved 3573 | 38 652 646 768 299 712 423 35 Core 42 | 19 19 . . . . . 4 Treads . | . . . . . . . . Legs 111 | 19 92 . . . . . . Wheels 3376 | . 497 646 768 299 712 423 31 Hover 44 | . 44 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 115 115 130 130 100 115 Average Speed 120 | 103 114 118 115 130 130 125 141 Slowest Speed 350 | 120 200 130 115 130 130 145 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 98 57 67 10 23 16 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . 3 . . . . . . Terrain Destroyed 101 | . 3 . 3 . 56 39 . Melee . | . . . . . . . . Projectile 7 | . 3 . 3 . . 1 . AOE 94 | . . . . . 56 38 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 4848 | 77 934 814 912 556 845 641 69 Wait 758 | 26 216 63 33 229 44 120 27 Move 3566 | 37 651 645 767 298 711 422 35 Hop . | . . . . . . . . Pick Up 75 | 7 20 15 9 4 10 10 . Fast Attach 13 | . . 2 4 2 1 4 . Attach 46 | 7 10 3 1 1 4 19 1 Detach 10 | . 1 . . . . 8 1 Swap 35 | . 1 10 15 2 5 2 . Drop 73 | . 10 16 26 5 7 9 . Fire 268 | . 25 60 57 15 63 43 5 Melee . | . . . . . . . . Ram 4 | . . . . . . 4 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 327 | -10/Materials | Build established: Hacker-Mutant 456 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Discovered exit to Mines (range 15) 607 | -10/Materials | Identified exit to Materials 607 | -10/Materials | Discovered exit to Materials (range 16) 817 | -10/Materials | Discovered exit to Materials (range 4) 992 | -10/Materials | Discovered exit to Materials (range 12) 1085 | -10/Materials | Discovered exit to Mines (range 16) 1179 | -10/Materials | Entered another Materials area 1179 | -9/Materials | Evolved 2 slots: Utility x2 1679 | -9/Materials | Identified exit to Materials 1679 | -9/Materials | Discovered exit to Materials (range 10) 1765 | -9/Materials | Identified exit to Mines 1765 | -9/Materials | Discovered exit to Mines (range 15) 2041 | -9/Materials | Discovered exit to Materials (range 14) 2128 | -9/Materials | Discovered exit to Mines (range 13) 2224 | -9/Materials | Entered another Materials area 2224 | -8/Materials | Evolved 2 slots: Utility x2 2478 | -8/Materials | Identified exit to Factory 2478 | -8/Materials | Discovered exit to Factory (range 10) 2888 | -8/Materials | Garrison activated, responded to threat 3058 | -8/Materials | Discovered exit to Factory (range 16) 3357 | -8/Materials | Entered Factory 3357 | -7/Factory | Evolved 2 slots: Utility x2 3425 | -7/Factory | Identified exit to Factory 3425 | -7/Factory | Discovered exit to Factory (range 8) 3634 | -7/Factory | Discovered exit to Factory (range 6) 3789 | -7/Factory | Fabricated Adv. Beam Cannon (x1) 3890 | -7/Factory | Fabricated Adv. Beam Cannon (x1) 4032 | -7/Factory | Entered another Factory area 4032 | -6/Factory | Evolved 2 slots: Weapon x2 4301 | -6/Factory | Build established: Hacker-Tank 4562 | -6/Factory | Garrison activated, responded to threat 5202 | -6/Factory | Identified exit to Factory 5202 | -6/Factory | Discovered exit to Factory (range 16) 5246 | -6/Factory | Entered another Factory area 5246 | -5/Factory | Evolved 2 slots: Utility x2 5392 | -5/Factory | Fabricated Adv. Beam Cannon (x1) 5603 | -5/Factory | Spotted B-75 Beast 5695 | -5/Factory | Garrison activated, responded to threat 5846 | -5/Factory | First assault squad dispatched 5875 | -5/Factory | Lost 7 parts (1n4u2w) 5876 | -5/Factory | Destroyed 7 combat bots 6087 | -5/Factory | Identified exit to Upper Caves 6087 | -5/Factory | Discovered exit to Upper Caves (range 8) 6096 | -5/Factory | Entered Upper Caves 6118 | -5/Upper Caves | Lost 12 parts (1p2n7u2w) 6157 | -5/Upper Caves | Spotted B-75 Beast 6185 | -5/Upper Caves | Self-destructed Last Messages --------------- 06079_ Variable Charge Gun destroyed. 06079_ Penetrated by Slug. 06082_ Slug penetrates Wall. 06087_ Adv. Targeting Computer destroyed. 06087_ EXIT=FOUND: UPPER CAVES 06091_ Slammed into S-27 Virus. 06092_ Destabilizing: System interference. 06092_ Adv. Signal Interpreter temporarily disabled. 06093_ Slammed into S-27 Virus. LOCATION=UPPER CAVES GOAL=ESCAPE 06097_ HK-SDI(k) breaks down the debris. 06097_ PU-F5Q(k) breaks down the debris. 06106_ Destroyed Lgt. Ion Engine. 06108_ HK-SDI(k) destroyed. 06112_ Destroyed Wheel. 06114_ PU-F5Q(k) destroyed. 06116_ Acquired 11 matter. 06170_ Com. Wheel destroyed. 06180_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???#???????????? | | ???????????????????????????### ### ???????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ? ???????????? | | ??????????????????????????? ???????????? | | ???????????????????????????# ;; ?#########?? | | ???????????????????????????# ;; ?# #?? | | ???????????????????????????# ;" ##$"#?# ##### #?? | | ???????????????????????????# ##%*#?# #?### #?? | | ??????????????????????????#; ### #?# ##? | | ?????????????????????????## ???# % #?# #? | | ?????????????##?????????## #???# "####?# =## | | ?????????????# ######## #???# ##???## # | | ???????????? ##??# #????# # | | ?????????????? #### ###### ! | | ?????????????????????# # | | ?????????????????????# ## # | | ????????????????????## ##########"######## # | | ????????????????????# @#????????###??????# # | | ????????????????????# #????????????????## # | | ???????????????????# #????????????????? ## | | ???????????????????# #???????????????? #? | | ???????????????????# ####???????????????? #? | | ???????????????????##### #??????????????????? #? | | ???????????????????????# ???????????????????###? | | ???????????????????????# ??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 1350 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Field Propulsion Drive | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Beam Cannon | x1 | -7/Factory Adv. Beam Cannon | x1 | -7/Factory Adv. Beam Cannon | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticMyomerSaw Manual? 0 Play Time 01:16:51 Cumulative 59.6 hours Start 2024.03.20 @ 11:25:06 End 2024.03.20 @ 23:46:51 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 62 Rogue 37 Adventurer 20 Explorer 5 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce21d986-aec2-4219-b1a3-8f93a7e8138c