Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.05 @ 23:34:59 // Halloween2020/ForbiddenLore Player: CrossedViper Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (260) 1300 Value Destroyed (12029) 12029 Prototype IDs (63) 1260 Alien Tech Used (7) 1400 Bonus (4846) 4846 TOTAL SCORE: 29235 Bonus ------- High Alert Combat Kills 707 Follower Combat Kills 1693 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2150 Scanned by Researcher 500 Friendly Fire -1804 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 20/100 System Corruption 5% Temperature Cool (122) Movement Core (1500) Ox29 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (15) ----- High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Reaction Control System Centrium Light Armor Plating > --- WEAPON (3) ------- Railgun Helical Railgun Heavy Shock Bomb Launcher > --- INVENTORY (20) --- Subatomic Replicator Core Stripper Sigix Broadsword Plasma Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Humpback Advanced Matter Compressor Experimental Core Analyzer Wardrone Bay > --- WEAPON ----------- Railgun Hypervelocity Railgun 8R-AWN's Boregun > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Coolant Injector Matter Compressor Quantum Capacitor Advanced Weapon Cycler Advanced Shield Generator Phase Redirector Thief Drone Bay Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Matter Drive Helical Railgun Helical Railgun Helical Railgun 8R-AWN's Boregun Heavy Shock Bomb Launcher Core Stripper Sigix Broadsword [Rating: 246] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Artifact Matter Drive Weapon High-powered Shotgun Energy Gun Variable Charge Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Utility 13 | . . . 1 . . . 2 2 . . . . 1 1 2 . . . . 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 321 | . 6 3 12 . 6 1 31 4 10 2 . 4 42 25 13 5 20 37 1 13 46 40 Power 32 | . 1 . 3 . 1 . 2 . . . . . 8 4 1 . 2 4 . . 4 2 Engine 9 | . 1 . 3 . . . 1 . . . . . 4 . . . . . . . . . Core 11 | . . . . . 1 . 1 . . . . . 4 4 1 . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . 2 4 . . 4 2 Propulsion 37 | . . 1 2 . 1 . 3 1 . . . . 4 4 2 . 5 5 . 1 4 4 Treads 12 | . . . 2 . 1 . 1 . . . . . . 3 2 . . . . . . 3 Leg 23 | . . 1 . . . . 2 . . . . . 3 1 . . 5 5 . 1 4 1 Wheel 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | . 2 2 2 . 3 1 14 . 4 2 . 1 12 6 5 5 5 17 . 8 20 25 Device 61 | . . 1 1 . 2 . 6 . 1 1 . 1 7 4 2 . 4 9 . 2 11 9 Storage 17 | . 1 . . . 1 . 2 . . . . . 1 . . 1 . 1 . 2 2 6 Processor 14 | . . . . . . . 1 . 1 1 . . 1 1 . . . 3 . . 1 5 Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Protection 38 | . 1 1 1 . . 1 5 . 1 . . . 3 1 3 4 1 4 . 4 5 3 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Weapon 118 | . 3 . 5 . 1 . 12 3 6 . . 3 18 11 5 . 8 11 1 4 18 9 Energy Gun 21 | . . . 2 . . . 2 1 3 . . 1 3 6 1 . . . . . . 2 Energy Cannon 14 | . . . . . . . 1 . 1 . . 1 7 . 3 . . 1 . . . . Ballistic Gun 47 | . 1 . 3 . . . . 1 . . . . 4 1 1 . 4 5 1 4 16 6 Ballistic Cannon 9 | . . . . . . . 5 1 2 . . . . 1 . . . . . . . . Launcher 18 | . 2 . . . 1 . 3 . . . . 1 1 3 . . 4 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 . . . . . 3 . . . . 3 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 2 . . . 4 1 . . . . 2 . . . . 10 . 1 6 8 Parts Lost 91 | . . 1 2 . . . 3 . 3 1 . 3 21 9 . . 7 4 . 1 10 26 Power 10 | . . . . . . . . . . . . . 5 1 . . . 1 . . . 3 Propulsion 8 | . . 1 . . . . . . . . . . 1 1 . . . . . . 1 4 Utility 41 | . . . . . . . 2 . 1 1 . 1 5 5 . . 5 3 . . 7 11 Weapon 32 | . . . 2 . . . 1 . 2 . . 2 10 2 . . 2 . . 1 2 8 Highest Loss Streak 16 | . . 1 1 . . . 2 . 2 1 . 2 9 3 . . 2 4 . 1 2 16 Average Slot Usage (%) 87 | . 98 100 85 100 100 100 93 74 86 88 92 89 82 95 83 92 86 86 94 87 75 63 Engine 3 | . 14 14 11 11 8 . 7 . . . . . 3 . . . . . . . . . Core 3 | . . . . . 2 11 1 7 7 7 7 7 5 9 10 10 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 8 9 10 9 6 7 Treads 5 | . . . 14 22 22 22 14 . . . . . . 11 10 10 . . . . . 4 Leg 7 | . 28 28 7 . . . 3 11 . . . . 5 5 . . 14 15 15 13 13 3 Wheel 1 | . . . . . . . . 1 7 7 7 7 3 . . . . . . . . . Device 11 | . . . . . 6 . 4 . 6 9 15 14 14 15 16 19 20 27 15 15 11 9 Storage 12 | . 14 14 11 11 13 22 18 15 15 15 15 15 13 11 10 8 5 6 10 9 10 12 Processor 8 | . . . . . . . . . 6 9 15 15 15 13 15 13 10 10 15 14 10 9 Protection 9 | . 13 14 13 22 12 10 16 15 14 9 7 7 4 7 4 13 9 3 10 10 5 1 Energy Gun 2 | . . . 9 11 6 . 1 3 8 7 7 1 . 10 4 . . . . . . . Energy Cannon 1 | . . . . . . . . . 2 . . 5 3 . 8 10 2 . . . . . Ballistic Gun 8 | . 27 14 16 22 22 22 4 3 6 . . . 2 2 1 5 6 3 13 13 13 11 Ballistic Cannon 2 | . . . . . . . 14 11 2 15 15 7 2 2 . . . . . . . . Launcher 1 | . . 14 2 . 4 11 5 3 . . . 5 . . . . 4 . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 244 | 10 26 26 41 41 67 70 91 91 90 82 82 85 97 84 105 181 163 175 175 186 181 244 Greatest Support 108 | 20 20 20 40 20 40 40 60 60 28 28 28 28 30 87 100 97 97 90 90 90 90 108 Greatest Overweight (x) 8 | . 1 1 2 2 2 1 1 3 3 2 2 3 3 2 1 1 8 1 1 2 3 5 Average Overweight (x) 1 | . . 1 . 2 1 1 1 1 2 2 2 2 2 . . 1 1 1 1 1 1 2 Largest Inventory Capacity 50 | 6 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 36 24 30 30 50 30 40 Average Capacity 18 | 6 6 10 10 10 11 16 16 16 16 16 16 16 16 16 16 18 24 25 30 30 27 33 Most Carried 30 | 6 7 9 10 10 14 14 16 15 16 16 16 16 16 16 16 20 24 30 30 30 30 28 Average Carried 17 | 6 5 7 9 10 10 14 15 13 14 15 16 15 14 15 16 17 23 25 30 29 26 22 Final Capacity 30 | 6 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 24 24 30 30 30 24 20 Final Carried 30 | 6 7 9 10 10 14 14 12 15 16 16 16 16 16 16 16 20 23 30 30 30 24 6 Class Distribution -------------------- 30% | Mutant 22% | Tank 14% | Scavenger-Gunner 10% | Scavenger-Mutant 10% | Gunner 7% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Hauler-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Matter Collected 9170 | 191 149 16 381 15 190 . 789 . 513 310 . 226 786 430 223 75 939 441 104 265 2188 939 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12518 | . 347 14 248 . 78 7 1212 . 529 318 . 162 2157 541 360 54 1422 974 104 335 2152 1504 Parts 627 | . 36 . 14 . 3 5 79 . 15 8 . 5 96 31 20 . 48 37 4 13 137 76 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . . . 9 14 . 15 . . . . 3 63 3 . . . Prevented 77 | . . . . . . . . . 1 1 . 3 . . . . 43 29 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Combat Hostiles Destroyed 217 | . 12 4 4 . . 3 28 . 8 8 . 5 36 17 9 1 17 16 1 6 25 17 Melee 14 | . . . . . . . . . . . . . 13 . . . . 1 . . . . Guns 90 | . 6 . 3 . . . 4 . 6 3 . . 2 6 6 . . 5 1 6 25 17 Cannons 36 | . . . . . . . 7 . 2 5 . 1 13 5 2 1 . . . . . . AOE 59 | . 6 4 1 . . 3 17 . . . . 4 7 6 1 . 6 4 . . . . Classes Destroyed 24 | . 6 1 1 . . . 6 . 2 1 . . 1 1 . 1 . 3 . . . 1 Worker 18 | . 4 . 2 . . . 2 . . . . . 6 . 1 . . . . . 3 . Builder 12 | . . . . . . . 5 . . . . . 4 1 . . . . . . 2 . Tunneler 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Hauler 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Swarmer 43 | . 9 . . . . 3 3 . . . . 2 6 9 4 . . 3 . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 86 | . 3 . 3 . 2 . 15 . 2 4 . 2 20 4 . . 15 6 . . 6 4 Brawler 4 | . . . . . . . . . . 2 . . 1 . . . 1 . . . . . Duelist 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 30 | . . . 1 . . . 6 . . 1 . 1 4 3 3 . 1 . 1 2 6 1 Demolisher 5 | . . . . . . . . . . . . . . . . . . 3 . . . 2 Hunter 9 | . . . . . . . 1 . . 1 . . 1 . . . . . . . 6 . Programmer 16 | . . . . . . . . . . . . . 4 1 2 . . . . . 7 2 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Executioner 5 | . . . . . . . . . . . . . . . . . . 3 . . . 2 Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 7 | . . 4 . . 3 . . . . . . . . . . . . . . . . . Butcher 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 15 | . 6 4 3 . . 3 9 . 4 3 . 3 14 6 4 1 4 15 1 4 8 6 Combat Bots Only 15 | . 3 4 1 . . 3 5 . 4 3 . 3 10 6 4 1 4 15 1 4 6 6 Max Kills in Single Turn 6 | . 3 2 1 . 3 2 6 . 2 1 . 2 6 3 1 1 2 3 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . Exploded 3 | . 3 2 1 . . 2 3 . . . . 2 3 3 1 . 2 2 . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Damage Taken 25417 | . 203 139 266 . 45 46 1495 . 878 278 . 433 3999 2063 1078 216 1739 979 36 400 4289 6835 Core 3357 | . 16 . 33 . 17 . 340 . 39 28 . 56 699 92 140 . 87 43 14 30 239 1484 Absorbed by Shields 2221 | . . . . . . . 159 . . . . 138 331 . . . . . 35 384 905 269 Redirected to Core 312 | . . . . . . . . . . . . . . . . . . . . . . 312 Core Remaining (%) 73 | 100 . 93 . . . 87 38 . . . . 82 17 90 . . . . 75 . 79 . Volleys Fired 586 | . 47 5 14 . 7 3 55 1 38 19 . 17 62 55 19 4 32 21 4 15 104 64 Largest 3 | . 2 1 3 . 2 1 3 1 3 3 . 3 3 3 3 3 3 3 2 3 3 3 Hottest 375 | . 40 33 121 . 50 33 163 36 158 181 . 198 175 375 308 250 250 114 76 116 118 193 Shots Fired 1356 | . 89 5 36 . 13 3 122 1 93 57 . 30 109 112 53 16 38 45 8 45 297 184 Gun 944 | . 84 . 35 . 12 . 32 . 59 19 . 3 34 72 13 5 6 36 8 45 297 184 Cannon 320 | . . . . . . . 75 . 34 38 . 18 67 34 40 11 3 . . . . . Launcher 92 | . 5 5 1 . 1 3 15 1 . . . 9 8 6 . . 29 9 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 964 | . 84 . 24 . 12 . 86 . 50 38 . 12 38 57 4 5 6 36 8 45 297 162 Thermal 193 | . . . 1 . . . 1 . 38 19 . . 12 49 43 11 3 . . . . 16 Explosive 54 | . 5 5 1 . 1 3 15 1 . . . 9 8 6 . . . . . . . . Electromagnetic 145 | . . . 10 . . . 20 . 5 . . 9 51 . 6 . 29 9 . . . 6 Robot Hit Streak 22 | . 8 . 8 . 6 1 11 . 17 9 . 6 10 19 8 6 7 14 16 12 22 13 Robot Miss Streak 9 | . 4 5 6 . 9 1 4 . 3 5 . 6 4 4 3 2 2 1 1 4 4 5 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . 1 1 . 2 1 1 Secondary Targets 15 | . 1 . . . . . 1 . 1 . . . . . . . . 1 . 1 5 5 Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . . . . . . 1 . 1 1 1 Shots Hit Robots 911 | . 41 . 24 . 8 1 73 . 65 41 . 23 123 76 29 8 20 37 7 30 168 137 Core Hits 572 | . 28 9 12 . 9 3 67 . 21 33 . 18 89 37 17 4 28 37 4 15 89 52 Critical Hits 142 | . . . 1 . . . 2 . 1 . . . 9 4 5 . 2 2 . 6 61 49 Critical Kills 44 | . . . 1 . . . 1 . . . . . 5 1 3 . . . . 2 20 11 Critical Parts Destroyed 66 | . . . . . . . 1 . 1 . . . 4 1 1 . 2 2 . 2 23 29 Melee Attacks 67 | . . . . . . . . . . . . . 62 . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . . . 62 . . . . . . . 5 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32626 | . 936 526 590 . 437 209 3708 48 1430 875 . 968 6507 2661 889 366 2018 2486 183 873 3663 3253 Guns 13186 | . 503 . 328 . 189 . 357 . 741 234 . 30 433 1156 239 48 71 1116 183 873 3432 3253 Cannons 5697 | . . . . . . . 966 . 689 641 . 265 1332 869 534 318 83 . . . . . Explosions 10359 | . 433 526 262 . 248 209 2385 48 . . . 673 1589 636 116 . 1864 1370 . . . . Melee 3356 | . . . . . . . . . . . . . 3137 . . . . . . . 219 . Ramming 28 | . . . . . . . . . . . . . 16 . . . . . . . 12 . Kinetic 13995 | . 503 . 186 . 189 . 1148 . 757 641 . 225 405 1375 82 48 71 1116 183 873 3432 2761 Thermal 4262 | . . . 14 . . . 208 40 645 234 . . 460 650 681 318 168 468 . . . 376 Explosive 6698 | . 433 526 262 . 248 209 2177 8 . . . 673 1410 636 116 . . . . . . . Electromagnetic 4287 | . . . 128 . . . 175 . 28 . . 70 1079 . 10 . 1779 902 . . . 116 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3356 | . . . . . . . . . . . . . 3137 . . . . . . . 219 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 3 3 3 3 2 . . . . . 7 2 6 6 9 9 . . 14 5 Average Corruption 5 | . . . 3 3 3 3 2 . . . . . 6 1 2 6 8 9 . . 10 2 Corruption Purged 5 | . . . . . . . . . . . . . 2 . . . . . . . 3 . Effects 230 | . . . 4 10 17 6 14 . . . . . 33 . 6 22 32 2 . . 80 4 Message Errors 52 | . . . 2 3 3 2 6 . . . . . 8 . 1 3 9 . . . 15 . Matter Fused 45 | . . . 1 1 7 2 . . . . . . 6 . 1 5 8 . . . 14 . Heat Flow Errors 22 | . . . . 2 3 . 3 . . . . . 5 . 1 2 2 . . . 3 1 Energy Discharges 17 | . . . . 1 3 . . . . . . . 1 . 1 3 3 . . . 5 . Parts Rejected 5 | . . . . . . . . . . . . . 3 . . . . . . . 2 . Data Loss (minor) 24 | . . . 1 3 1 1 3 . . . . . 1 . . 2 2 1 . . 9 . Data Loss (major) 10 | . . . . . . . . . . . . . 3 . . 3 2 1 . . 1 . Misfires 9 | . . . . . . . . . . . . . . . . 4 4 . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Targeting Errors 35 | . . . . . . 1 1 . . . . . 6 . 2 . 1 . . . 21 3 Weapon Failures 6 | . . . . . . . 1 . . . . . . . . . 1 . . . 4 . Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1009 | . 40 51 28 . 8 27 98 4 9 . . 60 483 101 18 . 69 5 . . 8 . Projectiles 84 | . . . . . . . 5 . 9 . . . 14 38 18 . . . . . . . Explosions 610 | . 40 51 28 . 8 27 93 4 . . . 60 162 63 . . 69 5 . . . . Melee 315 | . . . . . . . . . . . . . 307 . . . . . . . 8 . Knockbacks 34 | . . . . . . . 11 . 2 6 . . 7 8 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . . . 11 . 2 6 . . 7 8 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1113 | . . 38 112 . . 16 97 . . . . 86 199 63 200 . 296 . . . 6 . Shots 31 | . . 1 1 . . 1 3 . . . . 2 4 1 2 . 16 . . . . . Rammed 5 | . . . . . . . . . . . . . 4 . . . . . . . 1 . Targets Rammed 5 | . . . . . . . . . . . . . 4 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 653 | . 6 5 84 187 227 . 653 8 308 293 . 60 280 429 231 160 150 . . . 188 387 Average Temperature 107 | . 6 5 29 80 89 . 129 6 121 107 . 35 77 161 87 51 51 . . . 108 87 Received Heat Transfer 3605 | . 42 18 63 . . . 379 . 45 129 . 28 1102 531 27 27 381 . 4 40 267 522 Effects 11 | . . . . . . . 6 . . . . . . 5 . . . . . . . . Shutdowns 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Damage (core) 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . . . 1 . . . 11 6 . . . . Combat Hostiles 18 | . . . . . . . . . . . . . 1 . . . 11 6 . . . . Parts Fried 41 | . . . . . . . 2 . . . . . 5 . . . 21 13 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . 3 3 . . . 1 . . . . Heat Transferred 5050 | . . . 37 . . . 200 50 1073 407 . . 557 1036 522 200 100 350 . . . 518 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 . . . . . 1 . . . 1 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Peak Influence 897 | . 189 57 174 67 . 88 897 451 . . . . 828 530 424 . . . . 201 766 416 Initial 408 | . . 42 18 67 . . 33 408 . . . . . 308 182 . . . . 13 34 383 Average 256 | . 64 48 125 36 . 79 386 445 . . . . 366 376 218 . . . . 107 294 279 Maximum Alert Level 3 | . . . . . . . 3 2 . . . . 3 2 2 . . . . 1 3 2 Low Security (%) 49 | 100 100 100 100 100 . 100 43 . . . . . 38 . 36 . . . . 90 38 25 Level 1 29 | . . . . . . . 12 . . . . . 16 65 59 . . . . 9 34 74 Level 2 14 | . . . . . . . 19 100 . . . . 25 34 4 . . . . . 23 . Level 3 6 | . . . . . . . 25 . . . . . 19 . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . 2 . . . 4 2 . . . . 9 5 4 . . . . . 15 . Investigation 8 | . . . . . . . . 1 . . . . 3 2 1 . . . . . 1 . Extermination 9 | . . . . . . . . . . . . . 1 2 2 . . . . . 4 . Reinforcement 14 | . 1 . 2 . . . 3 1 . . . . 1 . 1 . . . . . 5 . Assault 5 | . . . . . . . 1 . . . . . 1 1 . . . . . . 2 . Garrison 6 | . . . . . . . . . . . . . 3 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Distress Signals 24 | . . . . . . . 4 . . . . . 6 1 . . . 1 . . 1 11 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 381 | . 22 7 6 . 4 3 44 1 10 9 . 10 67 33 11 1 22 24 1 7 61 38 Peak Tracking Total 11 | . 4 6 2 . 6 3 8 1 4 4 . 3 9 7 4 1 4 11 1 4 7 7 Tactical Retreats 29 | . 1 . . . . . 9 . . . . . 11 4 . . 2 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Traps Triggered 6 | . 1 . . . . . 2 . . . . . . . . . . 1 . 1 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 2 . 2 . . . . . 11 . . . . Power Sources Rigged 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Machines Disabled 30 | . . . 1 . 3 . 4 2 . . . . 2 4 5 . . . . . 9 . Max in Single Turn 3 | . . . 1 . 2 . 2 2 . . . . 1 3 2 . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Machines Accessed 42 | . 1 1 1 . 1 . 2 1 1 1 4 . 9 2 3 1 . 3 . 2 9 . Terminals 22 | . 1 . 1 . . . 2 . . . . . 5 2 2 . . . . 2 7 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 2 . 1 . . . . . 1 . Total Hacks 99 | . 1 1 2 . 1 . 3 5 1 1 28 . 16 4 7 1 . 6 . 4 18 . Successful 63 | . 1 1 . . 1 . . 4 1 1 28 . 7 2 1 1 . 6 . 1 8 . Failed 36 | . . . 2 . . . 3 1 . . . . 9 2 6 . . . . 3 10 . Catastrophic 6 | . . . . . . . . . . . . . 2 1 . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 1 . 2 . 1 . 3 . . . . . 10 3 3 . . 1 . 4 8 . Terminals 41 | . 1 . 2 . . . 3 . . . . . 9 4 5 . . . . 4 13 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . 4 . 2 . . . . . 3 . Terminal Hacks 48 | . 1 1 . . 1 . . . 1 1 28 . 1 2 . 1 . 6 . . 5 . Record 19 | . . . . . . . . . . . 11 . . . . . . 5 . . 3 . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . 1 1 . . . . . 1 . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . 1 1 . . . . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Scan Component 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . . . . . . 4 . 1 . . . . 1 2 . Terminals 7 | . . . . . . . . . . . . . 3 . 1 . . . . 1 2 . Botnet 7 | . . . . . . . . . . . . . 3 . 1 . . . . 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . . 1 . . . 2 1 . . . . 7 2 3 . . . . 2 7 . Full Trace Events 6 | . . . . . . . . 1 . . . . 2 1 1 . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 1 . . 8 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . 3 . . . . . . . 4 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 7 | . . . . . . . . . . . . . 3 . . . . . . . 4 . Robots Rewired 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Total Allies 8 | . . 1 . 3 . . . . 2 . . 1 . . 1 . . . . . . . Largest Group 3 | . . 1 1 3 3 . . . 2 1 . 1 . . 1 . . . . . . . Highest-Rated Group 94 | . . 31 31 40 40 . . . 62 31 . 94 . . 12 . . . . . . . Highest-Rated Ally 94 | . . 31 31 16 16 . . . 31 31 . 94 . . 12 . . . . . . . Total Orders 30 | . . . . . 8 . . . . . . . 2 3 2 . . . . . 11 4 STAY 7 | . . . . . 6 . . . . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . 2 3 . . . . . . 1 . RETURN 15 | . . . . . 1 . . . . . . . . . . . . . . . 10 4 Ally Attacks 268 | . . . 7 . 143 . . . 10 4 . 10 . . 25 . . . . . 47 22 Total Damage 10077 | . . . 128 . 778 . . . 209 64 . 480 . . 298 . . . . . 5827 2293 Kills 46 | . . . 3 . 2 . . . 3 1 . 5 . . 3 . . . . . 27 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 3 . . . . 1 1 . 2 . . . 2 1 . . . . . Drone Launches 56 | . . . . . 12 . . . . . . . 4 23 . . . . . . 9 8 Drone Recoveries 34 | . . . . . 11 . . . . . . . 2 6 . . . . . . 9 6 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Turns Passed 17800 | 5 844 395 398 726 1101 159 1175 143 988 842 101 962 1778 1039 870 702 894 1024 271 482 1642 1259 Spaces Moved 9855 | 5 556 253 195 362 482 82 538 86 686 644 85 755 920 498 431 338 518 628 198 297 846 452 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 2918 | . . . 129 362 482 82 412 . . . . . . 308 431 338 5 . . . . 369 Legs 4165 | 5 556 253 66 . . . 126 62 . . . . 342 190 . . 513 628 198 297 846 83 Wheels 2772 | . . . . . . . . 24 686 644 85 755 578 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 106 | 120 120 150 150 200 180 180 150 130 120 120 120 120 110 150 170 200 150 130 130 130 106 160 Average Speed 151 | 120 125 150 167 200 193 180 172 144 122 120 120 120 137 162 181 200 151 141 130 134 142 221 Slowest Speed 360 | 120 150 150 200 200 200 180 180 150 130 120 120 130 180 210 200 200 360 150 130 160 200 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 47 | 2 84 57 24 74 42 25 55 3 68 87 68 86 31 22 17 62 59 90 36 11 75 24 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 3 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . Known Exits Taken 6 | . 1 . . . . 1 . . . . . . 1 1 1 . . . . 1 . . Unknown Exits Taken 16 | 1 . 1 1 1 1 . 1 1 1 1 1 1 . . . 1 1 1 1 . 1 . Scrap Searched 9 | . . . . 1 . . . . 1 1 . 3 . . . 1 2 . . . . . Spaces Dug 42 | . . 8 . . . 13 . . 1 . . . . 20 . . . . . . . . Terrain Destroyed 736 | . 41 47 30 . 9 28 152 15 2 2 . 50 64 96 49 4 12 44 5 15 44 27 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 180 | . . . . . . . 17 . 2 2 . . . 21 13 4 2 28 5 15 44 27 AOE 556 | . 41 47 30 . 9 28 135 15 . . . 50 64 75 36 . 10 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Total 11582 | 4 622 263 241 366 639 90 678 104 755 671 84 780 1216 633 478 357 592 728 203 344 1118 616 Wait 336 | . 1 . 4 3 122 5 28 5 2 . . 2 84 28 4 . . . . 3 39 6 Move 9832 | 4 555 252 194 361 481 81 537 85 685 643 84 754 919 497 430 337 517 627 197 296 845 451 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | . 7 3 9 1 9 . 6 5 7 3 . 1 27 9 1 5 13 12 . 7 41 35 Fast Attach 110 | . . . 2 . 2 . 11 . 3 2 . 3 14 11 10 3 4 15 1 8 19 2 Attach 141 | . 1 1 8 . 1 . 9 2 6 . . 1 25 8 . 2 10 8 . 4 13 42 Detach 12 | . . . 1 . . . 5 1 . . . . 1 1 . . 2 . . . 1 . Swap 76 | . 5 2 2 . 3 1 11 2 1 . . . 3 6 3 . 6 14 . 2 14 1 Drop 196 | . 6 . 7 1 12 . 16 3 3 4 . 2 15 13 9 6 8 31 1 9 36 14 Fire 586 | . 47 5 14 . 7 3 55 1 38 19 . 17 62 55 19 4 32 21 4 15 104 64 Melee 67 | . . . . . . . . . . . . . 62 . . . . . . . 5 . Ram 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 12 | . . . . . . . . . 10 . . . . . 2 . . . . . . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Qua) -3/Quarantine -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 11) 158 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 13) 607 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Entered Mines 851 | -10/Mines | Assembled infested the area 856 | -10/Mines | Assisted by a Guerilla fighting off Assembled 973 | -10/Mines | Found the Drone Emporium 981 | -10/Mines | Found Prototype Device 982 | -10/Mines | Identified Thief Drone Bay 1110 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1113 | -10/Mines | Found Prototype Device 1124 | -10/Mines | Received a Mining Laser from a helpful Derelict 1124 | -10/Mines | Learned Materials interactive machine intel 1235 | -10/Mines | Discovered new exit (range 5) 1245 | -10/Mines | Entered Materials 1245 | -9/Materials | Accompanied by 1 ally 1245 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1246 | -9/Materials | Loaded intel: 18 interactive machine locations 1437 | -9/Materials | Discovered new exit (range 15) 1485 | -9/Materials | Identified Exp. Sensor Array 1643 | -9/Materials | Entered Mines 1711 | -9/Mines | Identified exit to Materials 1783 | -9/Mines | Build established: Tank 1869 | -9/Mines | Learned Materials terminal intel 1887 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2016 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2056 | -9/Mines | Learned Materials terminal intel 2102 | -9/Mines | Discovered exit to Materials (range 7) 2228 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2228 | -9/Mines | Discovered new exit (range 5) 2369 | -9/Mines | Entered Exiles 2369 | -9/Exiles | Accompanied by 3 allies 2615 | -9/Exiles | Met 8R-AWN 2647 | -9/Exiles | Met EX-HEX 2703 | -9/Exiles | Met EX-BIN 2729 | -9/Exiles | Aligned with FarCom system 2731 | -9/Exiles | Given EX-Vault access code 2777 | -9/Exiles | Opened EX-Vault 2794 | -9/Exiles | Found PSU Rigger 2841 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3053 | -9/Exiles | Attacked by the Exiles 3198 | -9/Exiles | Allies destroyed 8R-AWN 3208 | -9/Exiles | Found Prototype Ballistic Gun 3237 | -9/Exiles | Found Prototype Device 3447 | -9/Exiles | Discovered new exit (range 14) 3470 | -9/Exiles | Entered Mines 3614 | -8/Mines | Discovered exit to Materials (range 6) 3629 | -8/Mines | Entered Materials 3629 | -8/Materials | Evolved 2 slots: Utility x2 3630 | -8/Materials | Loaded intel: 11 terminal locations 3634 | -8/Materials | Identified AS-neutralizer No. 17b 3792 | -8/Materials | Build established: Mutant 4230 | -8/Materials | Build established: Tank 4391 | -8/Materials | Core integrity fell below 50% 4429 | -8/Materials | First assault squad dispatched 4708 | -8/Materials | Discovered new exit (range 16) 4739 | -8/Materials | Build established: Mutant 4804 | -8/Materials | Entered Factory 4804 | -7/Factory | Evolved 2 slots: Utility x2 4845 | -7/Factory | Discovered new exit (range 14) 4947 | -7/Factory | Entered Lower Caves 5212 | -7/Lower Caves | Attacked by a faux Warlord 5499 | -7/Lower Caves | Learned location of 1 exit from Factory 5563 | -7/Lower Caves | Discovered new exit (range 9) 5656 | -7/Lower Caves | Build established: Tank 5935 | -7/Lower Caves | Entered another Lower Caves area 5935 | -7/Lower Caves | Accompanied by 1 ally 5982 | -7/Lower Caves | Discovered new exit (range 4) 6219 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6238 | -7/Lower Caves | Learned Factory interactive machine intel 6580 | -7/Lower Caves | Encountered a Warlord checkpoint 6641 | -7/Lower Caves | Discovered new exit (range 4) 6777 | -7/Lower Caves | Entered Data Miner 6777 | -7/Data Miner | Discovered new exit (range 6) 6800 | -7/Data Miner | Met Data Miner 6841 | -7/Data Miner | Learned location of Section 7 (-2) 6841 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6853 | -7/Data Miner | Received God Mode back door access code from Data Miner 6878 | -7/Data Miner | Entered Proximity Caves 7083 | -6/Proximity Caves | Escorted by Enhanced Grunt 7207 | -6/Proximity Caves | Learned location of 1 exit from Factory 7312 | -6/Proximity Caves | Learned Factory security intel 7381 | -6/Proximity Caves | Build established: Mutant 7499 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7622 | -6/Proximity Caves | Spotted B-75 Beast 7632 | -6/Proximity Caves | Allies destroyed B-75 Beast 7640 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7654 | -6/Proximity Caves | Discovered new exit (range 15) 7840 | -6/Proximity Caves | Entered Factory 7840 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7841 | -6/Factory | Identified exit to Factory 7843 | -6/Factory | Loaded intel: 46 interactive machine locations 7924 | -6/Factory | Found Prototype Processor 7924 | -6/Factory | Identified Exp. Signal Interpreter 8379 | -6/Factory | Build established: Gunner 8483 | -6/Factory | Garrison activated, responded to threat 8583 | -6/Factory | Incoming investigation squad redirected 8785 | -6/Factory | Identified 8R-AWN's Boregun 8844 | -6/Factory | Lost 9 parts (2p3u4w) 8877 | -6/Factory | Destroyed 10 combat bots 8912 | -6/Factory | Build established: Mutant 9013 | -6/Factory | Lost 3 parts (1p1u1w) 9037 | -6/Factory | Core integrity fell below 50% 9240 | -6/Factory | First assault squad dispatched 9268 | -6/Factory | Incoming assault squad redirected 9335 | -6/Factory | Lost 4 parts (2p2w) 9357 | -6/Factory | Discovered exit to Factory (range 14) 9615 | -6/Factory | Core integrity fell below 20% 9618 | -6/Factory | Entered another Factory area 9618 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9872 | -5/Factory | Build established: Gunner 9918 | -5/Factory | First assault squad dispatched 9943 | -5/Factory | Incoming assault squad redirected 10145 | -5/Factory | Incoming investigation squad redirected 10148 | -5/Factory | Discovered new exit (range 63) 10408 | -5/Factory | Identified exit to Factory 10657 | -5/Factory | Entered another Factory area 10657 | -4/Factory | Evolved 2 slots: Utility x2 10688 | -4/Factory | Lost 3 parts (1n2u) 10720 | -4/Factory | Spotted B-86 Titan 11420 | -4/Factory | Discovered new exit (range 15) 11433 | -4/Factory | Build established: Scavenger-Gunner 11450 | -4/Factory | Identified exit to Upper Caves 11527 | -4/Factory | Entered Upper Caves 11675 | -4/Upper Caves | Spotted B-86 Titan 11693 | -4/Upper Caves | Destroyed B-86 Titan 11807 | -4/Upper Caves | Build established: Gunner 12193 | -4/Upper Caves | Discovered new exit (range 5) 12229 | -4/Upper Caves | Entered another Upper Caves area 12412 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12868 | -4/Upper Caves | Build established: Scavenger-Mutant 12888 | -4/Upper Caves | Encountered a Warlord checkpoint 12977 | -4/Upper Caves | Discovered new exit (range 8) 13072 | -4/Upper Caves | Learned location of Testing (-2) 13123 | -4/Upper Caves | Entered Warlord 13182 | -4/Warlord | System corruption cleaned by Quarantine Array 13532 | -4/Warlord | Met Warlord 13552 | -4/Warlord | Opened Warlord's prototype stash 13557 | -4/Warlord | Warlord's base attacked by MAIN.C 13582 | -4/Warlord | Found Prototype Device 13583 | -4/Warlord | Identified Thermal Barrier 13586 | -4/Warlord | Found Prototype Processor 13593 | -4/Warlord | Identified Exp. Core Analyzer 13596 | -4/Warlord | Found Prototype Reactor 13600 | -4/Warlord | Found Prototype Device 13600 | -4/Warlord | Identified Exp. Cloaking Device 13879 | -4/Warlord | Found Prototype Device 13907 | -4/Warlord | Warlord forces counterattacked 13952 | -4/Warlord | Spotted Executioner 13960 | -4/Warlord | Spotted Striker 13999 | -4/Warlord | Found Exp. Targeting Computer 14003 | -4/Warlord | Found Prototype Device 14003 | -4/Warlord | Identified Adv. Kinecellerator 14013 | -4/Warlord | Spotted Executioner 14017 | -4/Warlord | Spotted Executioner 14041 | -4/Warlord | Spotted Executioner 14066 | -4/Warlord | Destroyed Executioner 14097 | -4/Warlord | Spotted Executioner 14098 | -4/Warlord | Spotted Executioner 14101 | -4/Warlord | Destroyed Executioner 14101 | -4/Warlord | Destroyed Executioner 14109 | -4/Warlord | Discovered new exit (range 15) 14110 | -4/Warlord | Found Exp. Core Analyzer 14122 | -4/Warlord | Destroyed 15 combat bots 14129 | -4/Warlord | Lost 4 parts (1p3u) 14147 | -4/Warlord | Entered Proximity Caves 14187 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14353 | -3/Proximity Caves | Discovered new exit (range 14) 14418 | -3/Proximity Caves | Entered Research 14418 | -3/Research | Evolved 2 slots: Utility x2 14419 | -3/Research | Identified exit to Quarantine 14528 | -3/Research | Build established: Scavenger-Gunner 14630 | -3/Research | Found Quantum Capacitor 14633 | -3/Research | Discovered new exit (range 10) 14695 | -3/Research | Found Prototype Slashing Weapon 14695 | -3/Research | Identified Centrium Greatsword 14900 | -3/Research | Entered Quarantine 14920 | -3/Quarantine | Found Alien Slashing Weapon 15006 | -3/Quarantine | Found Alien Artifact 15006 | -3/Quarantine | Identified Matter Drive 15019 | -3/Quarantine | Identified Vortex Chain Reactor 15674 | -3/Quarantine | Found Alien Artifact 15734 | -3/Quarantine | Identified Sigix Broadsword 15750 | -3/Quarantine | System corruption reached 10% 15757 | -3/Quarantine | Incoming investigation squad redirected 15890 | -3/Quarantine | Found Alien Artifact 15893 | -3/Quarantine | Found Alien Artifact 15899 | -3/Quarantine | Found Alien Artifact 15906 | -3/Quarantine | Found Alien Artifact 16016 | -3/Quarantine | Identified Wardrone Bay 16052 | -3/Quarantine | Found 8R-AWN's Boregun 16225 | -3/Quarantine | Scanned by Researcher 16354 | -3/Quarantine | Found Alien Impact Weapon 16406 | -3/Quarantine | Discovered new exit (range 15) 16430 | -3/Quarantine | First assault squad dispatched 16446 | -3/Quarantine | Incoming assault squad redirected 16493 | -3/Quarantine | Found Alien Artifact 16542 | -3/Quarantine | Entered Research 16542 | -2/Research | Warlord forces began assault on 0b10 16542 | -2/Research | Evolved 2 slots: Utility x2 16652 | -2/Research | Research machine network offline 16808 | -2/Research | Borebot progress halted 16856 | -2/Research | Build established: Hauler-Gunner 16971 | -2/Research | Borebot progress halted 17037 | -2/Research | Spotted Striker 17039 | -2/Research | Spotted Executioner 17048 | -2/Research | Borebot progress halted 17050 | -2/Research | Allies destroyed Striker 17068 | -2/Research | Destroyed Executioner 17079 | -2/Research | Found Exp. Core Analyzer 17137 | -2/Research | Spotted AO-EKY(B) 17183 | -2/Research | Destroyed AO-EKY(B) 17273 | -2/Research | Spotted Striker 17371 | -2/Research | Spotted B-90 Cyclops 17383 | -2/Research | Destroyed B-90 Cyclops 17403 | -2/Research | Spotted Executioner 17409 | -2/Research | Spotted Executioner 17412 | -2/Research | Identified Dimensional Node Initializer (x2) 17412 | -2/Research | Initialized slip node 17413 | -2/Research | Identified Hpw. Transdimensional Reconstructor 17413 | -2/Research | Warped through subspace 17443 | -2/Research | Lost 7 parts (1p1n3u2w) 17500 | -2/Research | Identified Transdimensional Reconstructor 17500 | -2/Research | Warped through subspace 17582 | -2/Research | Spotted Executioner 17585 | -2/Research | Spotted Striker 17589 | -2/Research | Destroyed Striker 17608 | -2/Research | Destroyed Executioner 17625 | -2/Research | Found Exp. Targeting Computer 17693 | -2/Research | Spotted Striker 17708 | -2/Research | Spotted Striker 17720 | -2/Research | Identified Phase Redirector 17721 | -2/Research | Identified Subatomic Replicator 17727 | -2/Research | Destroyed Striker 17738 | -2/Research | Spotted Striker 17739 | -2/Research | Destroyed Striker 17740 | -2/Research | Spotted Striker 17743 | -2/Research | Core integrity fell below 50% 17766 | -2/Research | Crushed by falling debris 17800 | -2/Research | Initialized slip node 17801 | -2/Research | Core destroyed Last Messages --------------- 17769_ The unstable cave ceiling collapses. 17772_ 8R-AWN's Boregun destroyed. 17773_ The unstable cave ceiling collapses. 17773_ Striker crushed by falling debris. 17773_ Striker system corrupted by crushing effect. 17774_ Striker system terminally corrupted. 17777_ Critical hit. 17777_ Adv. Heavy Siege Treads destroyed. 17781_ The unstable cave ceiling collapses. 17781_ Exp. Heat Sink destroyed. 17792_ Matter Compressor destroyed. 17795_ The unstable cave ceiling collapses. 17795_ Matter Drive destroyed. 17796_ The unstable cave ceiling collapses. 17796_ G-73 Enforcer crushed by falling debris. 17797_ Med. Treads destroyed. 17799_ Dropped Quantum Capacitor. 17800_ Initializer activates and latches into the ground. 17801_ System corrupted: Heat flow error (+122). 17801_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | ???????"" ???????#######+### #????????# #? | | ??????? ??????# # #????????# #? | | ???????? ! #?????#/ # ########## ## | | ????????? ??#### # ## # | | ?????????""" ?? #%## ! # | | ?????" """ ???# # ### # "+ | | ????"" """ ?## ## # # # "%# | | ???? ?# #### # # # "# | | ??? # # != ##[! # | | ??? ## /%% =%[]=!#"### | | ??? ! ! ==!%*###"##% | | ??= % %[=!! "%! | | ??% * %""""#= ! | | ?? ##" =% !# " | | ?????#####+### ??# ; # " # | | ????????????#####+#####%# ### # # | | ????????????# "" ;######## "! " | | ????????????# = " %+= "###### | | ????????????# "";;;#######+##]"! ##????? | | ????????????# ### g##???????# # #?????? | | ????????????# ?#g ????????+ # [ #?????? | | ????????????# """"" ?# #????????### #?????? | | ????????????# """"" ?# g #??????????####"#?????? | | ????????????# """"" ??# #???????????????%?????? | | ????????????#########??#Klg#???????????????? ????? | | ???????????????????????##@##?????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 550 Matter Capacity 550 Sight Range 23 Terrain Scan Density 10 ECM Strength 3 Power Amplification 20 Armor Coverage 900 Resistance: KI 20 Resistance: TH 50 Resistance: EX 50 Resistance: EM 20 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 20 Melee Accuracy 5 Target Analysis 8 Core Analysis 15 Recoil Reduction 3 Kinecelleration 50 Defensive Hacking 11 Item Schematics ----------------- Adv. Myomer Leg | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Matter Drive Sigix Broadsword Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Phase Redirector Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonIntegratedFlamer Manual? 0 Play Time 02:22:17 Cumulative 124.6 hours Start 2020.12.05 @ 19:20:19 End 2020.12.05 @ 23:34:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 130 Rogue 123 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74f0b51b-513f-4f59-98b5-1d34297a1417