Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.06 @ 15:42:07 Player: NeoBioHazard Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (66) 330 Value Destroyed (1958) 1958 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 10268 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 647/700 System Corruption 1% Temperature Cool (12) Movement Hovering (48) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY (9) ------ Experimental Heat Sink Experimental Heat Sink Zionite Biocell Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Hacking Suite > --- WEAPON (2) ------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY (5) ---- Zionite Light DM Reactor Experimental Heat Sink Transmission Jammer Improved Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Hacking Suite > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Micro Nuclear Core Experimental Heat Sink Transmission Jammer Improved Grenade Launcher Heavy Mace [Rating: 100] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 9 | . 1 . 2 . . . 2 . 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . Utility 7 | . 1 . . . . . 2 . 2 . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 81 | 7 6 4 10 1 . . 6 1 3 . 6 2 1 . . 3 3 5 . 23 Power 9 | 1 2 . 1 . . . 1 . 1 . . . . . . . 1 1 . 1 Engine 5 | 1 2 . 1 . . . . . 1 . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 24 | 2 . 2 5 1 . . 2 . . . 2 1 . . . . . 3 . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel 13 | . . 2 5 1 . . 2 . . . 2 1 . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . 6 Flight 3 | . . . . . . . . . . . . . . . . . . 3 . . Utility 34 | 2 3 2 1 . . . 2 . 1 . 4 1 . . . 3 2 . . 13 Device 14 | . 1 1 . . . . 2 . . . 3 . . . . 1 2 . . 4 Storage 3 | . . 1 1 . . . . . . . . . . . . . . . . 1 Processor 5 | 2 1 . . . . . . . 1 . . 1 . . . . . . . . Hackware 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Protection 10 | . 1 . . . . . . . . . . . . . . 1 . . . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 1 . 3 . . . 1 1 1 . . . 1 . . . . 1 . 3 Energy Gun 4 | 1 . . . . . . . . . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 1 . 3 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . . . . . . . . 8 Parts Lost 28 | . . . . . . . . . . . 1 1 . . 2 2 5 7 . 10 Power 2 | . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 11 | . . . . . . . . . . . 1 1 . . . 1 1 3 . 4 Utility 12 | . . . . . . . . . . . . . . . 2 1 3 2 . 4 Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Highest Loss Streak 7 | . . . . . . . . . . . 1 1 . . 2 1 5 7 . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . Average Backups 11 | 2 4 6 11 14 13 14 14 15 15 15 14 13 13 15 15 15 11 10 4 4 Power 2 | . 2 3 4 5 4 4 3 3 3 3 3 3 3 3 3 3 3 2 1 1 Propulsion 1 | . . . . 2 2 2 4 4 4 4 3 2 2 2 2 2 . . . . Utility 2 | . 1 1 2 3 3 4 3 4 4 4 3 4 4 5 5 5 3 2 1 1 Weapon 3 | . 1 1 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 1 1 . . 2 . 4 . . . 1 . . . . . . 6 . 3 Power 6 | . . . . . 1 . . . . . 1 . . . . . . 2 . 2 Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Utility 4 | . . . . . 1 . 1 . . . . . . . . . . 2 . . Weapon 6 | . 1 . . . . . 2 . . . . . . . . . . 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 99 99 100 100 100 90 91 79 85 92 91 92 92 84 73 85 52 31 59 Engine 6 | . 12 12 10 10 10 10 3 . 1 7 7 7 7 7 7 6 5 . . . Core 1 | . . . . . . . 4 8 5 . . . . . . . . 4 . . Leg 4 | . 25 19 . . . . . . . . . . . . . . . . . . Wheel 19 | . . 4 39 40 40 40 33 33 28 28 23 20 21 21 21 18 17 9 . . Device 15 | . 1 12 10 10 10 10 24 25 21 21 28 28 28 28 20 10 19 6 . 9 Storage 6 | . . 9 10 10 10 10 8 8 7 7 7 7 7 7 7 6 6 4 . 2 Processor 8 | . 31 12 10 10 10 10 . . 1 7 7 7 7 7 7 6 6 4 . . Hackware 3 | . . . . . . . . . . . 4 7 7 7 7 8 10 6 6 6 Protection 1 | . 2 2 . . . . . . . . . . . . . 3 4 . . 12 Energy Gun 1 | . 7 . . . . . . . . . . . . . . . . . . 7 Ballistic Gun 8 | . 17 25 20 20 20 20 13 2 . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 13 12 7 7 7 7 7 7 6 6 3 . . Slashing Weapon 2 | . . . . . . . . . 1 7 7 7 7 7 7 6 6 6 6 1 Peak Build Rating 100 | 7 9 12 19 19 20 20 38 38 42 42 51 52 53 53 53 48 53 41 20 100 Average Rating 33 | 4 8 9 18 19 19 20 35 38 38 42 47 51 52 53 49 44 48 31 17 56 On Entrance 30 | . 7 9 12 19 19 20 20 38 38 42 42 51 52 53 53 46 45 40 20 14 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 4 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 7 13 20 32 32 32 32 38 38 43 43 48 45 46 46 46 49 56 44 10 29 Greatest Support 56 | 20 20 20 40 40 40 40 40 40 40 30 48 48 48 48 48 48 48 48 12 56 Greatest Overweight (x) 12 | . . 1 . . . . . . 1 1 1 1 . . . 1 1 12 . 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 5 5 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 Most Carried 15 | 3 5 10 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 13 5 5 Average Carried 11 | 2 4 7 12 15 14 15 14 15 15 15 14 13 13 15 15 15 11 11 4 4 Final Capacity 15 | 5 5 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 5 10 15 15 15 15 15 15 15 15 14 13 15 15 15 15 11 5 4 5 Scrap Suit Usage (%) 21 | . . . . . . . 100 100 100 100 34 . . . . . . . . . Parts Cannibalized 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Class Distribution -------------------- 36% | Hacker-Gladiator 30% | Hacker-Mutant 12% | Hacker-Assassin 8% | Scavenger-Mutant 7% | Hacker-Skirmisher 4% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Assassin | -8/Storage Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Waste Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Data Miner Hacker-Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Sprinter | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 1554 | 184 77 298 332 24 10 . 172 10 30 . 62 17 23 . . 5 65 60 10 175 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2527 | . 187 164 423 26 . . 166 80 135 . 240 68 . . 81 133 266 111 35 412 Parts 150 | . 17 5 29 4 . . 8 1 3 . 13 6 . . 4 4 16 13 3 24 Haulers Intercepted 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 57 | . 4 8 8 . . . 4 1 1 . 1 3 . . 3 . 8 6 1 9 Melee 30 | . . . . . . . 2 . 1 . 1 3 . . 3 . 8 5 1 6 Guns 25 | . 4 8 8 . . . 2 . . . . . . . . . . . . 3 Classes Destroyed 15 | . 3 1 3 2 . . . 1 2 . . . . . . 1 . 1 . 1 Worker 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . Builder 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Hauler 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Recycler 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . Watcher 7 | . 3 . . . . . 2 1 . . 1 . . . . . . . . . Swarmer 18 | . 2 . . . . . 2 . . . . 3 . . 2 . 5 4 . . Grunt 12 | . 2 2 5 . . . 2 . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 4 | . . . 2 . . . . . . . . . . . 1 . 1 . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . . . . 2 . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . . 6 Thief 2 | . . . . . . . . . . . . . . . . . . 2 . . Assembled 9 | . . 6 . . . . . . . . . . . . . . . . . 3 Best Kill Streak 5 | . 2 5 2 1 . . 3 1 2 . 2 3 . . 2 2 3 3 1 3 Combat Bots Only 5 | . 2 5 2 . . . 2 1 1 . 1 3 . . 2 . 3 3 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 . . 1 1 1 . 1 1 . . 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . 1 1 . . 1 . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 453 | . 10 41 34 1 . . 14 28 3 . 7 11 . . 48 57 41 59 24 75 Missed 137 | . 1 12 11 . . . 5 6 1 . 3 2 . . 14 26 12 14 13 17 Hits 316 | . 9 29 23 1 . . 9 22 2 . 4 9 . . 34 31 29 45 11 58 Melee 9 | . . 5 3 . . . . . . . . . . . . . . 1 . . Projectile 307 | . 9 24 20 1 . . 9 22 2 . 4 9 . . 34 31 29 44 11 58 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 9 | . . 1 1 . . . 2 1 . . . . . . . . 2 1 1 . Part Disruptions 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Damage Taken 3796 | . 103 270 238 7 . . 73 231 19 . 41 80 . . 189 524 392 429 90 1110 Core 1096 | . 22 43 53 . . . 28 40 . . . . . . 43 69 86 140 33 539 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 18 | . . . . . . . . . . . . . . . . . . . . 18 Ignored by Resistances 2100 | . 66 165 147 5 . . 45 138 12 . 25 49 . . 130 153 235 258 57 615 Regen/Repaired (Parts) 17 | . . . . . . . 10 . . . 7 . . . . . . . . . Core Remaining (%) 88 | 100 . 74 . . . 86 . 87 . . . . . . 93 . . . . . Volleys Fired 88 | . 11 19 29 3 . . 14 . . . . . . . . . . . . 12 Largest 2 | . 2 2 2 2 . . 2 . . . . . . . . . . . . 2 Hottest 120 | . 70 40 50 50 . . 50 . . . . . . . . . . . . 120 Shots Fired 173 | . 22 38 58 6 . . 28 . . . . . . . . . . . . 21 Gun 173 | . 22 38 58 6 . . 28 . . . . . . . . . . . . 21 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 144 | . 14 38 58 6 . . 28 . . . . . . . . . . . . . Thermal 9 | . 8 . . . . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Phasic 20 | . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 16 | . 16 13 13 5 . . 7 . . . . . . . . . . . . 14 Robot Miss Streak 2 | . 1 2 1 . . . 2 . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 . . . 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . 1 Shots Hit Robots 232 | . 17 32 43 4 . . 22 3 5 . 16 3 . . 8 3 21 12 7 36 Core Hits 83 | . 10 14 13 2 . . 7 . 1 . 3 3 . . 2 1 6 6 1 14 Critical Kills 5 | . . . . . . . . . . . . . . . 1 1 2 1 . . Critical Parts Destroyed 5 | . . . . . . . . 1 2 . . . . . . . 2 . . . Critical Strikes 16 | . . . . . . . . 1 2 . . . . . 1 1 6 1 . 4 Smash 10 | . . . . . . . . 1 2 . . . . . 1 1 4 1 . . Sever 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Intensify 2 | . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 149 | . . . . . . . 11 11 5 . 28 4 . . 11 12 22 16 8 21 Impact 67 | . . . . . . . 11 11 3 . 4 . . . 9 9 12 8 . . Slashing 82 | . . . . . . . . . 2 . 24 4 . . 2 3 10 8 8 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 2 . 3 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . 1 . 2 . . . 1 . 5 4 . . Damage Inflicted 7386 | . 230 401 715 71 . . 502 137 347 . 819 154 . . 397 269 1111 524 290 1419 Guns 2279 | . 230 401 715 71 . . 301 . . . . . . . . . . . . 561 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 5097 | . . . . . . . 201 137 347 . 819 154 . . 397 269 1111 523 290 849 Ramming 10 | . . . . . . . . . . . . . . . . . . 1 . 9 Kinetic 1615 | . 127 401 715 71 . . 301 . . . . . . . . . . . . . Thermal 103 | . 103 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 2253 | . . . . . . . 201 137 263 . 100 . . . 397 269 647 239 . . Slashing 2844 | . . . . . . . . . 84 . 719 154 . . . . 464 284 290 849 Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 561 | . . . . . . . . . . . . . . . . . . . . 561 Highest Corruption 3 | . 1 1 . . . . . . . 3 3 . . . . 3 . . 1 1 Average Corruption 1 | . 1 1 . . . . . . . 3 2 . . . . 2 . . 1 1 Corruption Purged 7 | . . . . . . . . . . . 4 . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 20 | . 3 5 . . . . . . . 1 4 . . . . 2 . . . 5 Message Errors 1 | . . 1 . . . . . . . . . . . . . . . . . . Matter Fused 6 | . 1 1 . . . . . . . . 2 . . . . . . . . 2 Heat Flow Errors 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Energy Discharges 5 | . 2 2 . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1037 | . . . . . . . 95 87 223 . 137 . . . 67 125 187 17 58 41 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 1037 | . . . . . . . 95 87 223 . 137 . . . 67 125 187 17 58 41 Knockbacks 5 | . . . . . . . . 1 . . . . . . 1 2 . 1 . . Impact 5 | . . . . . . . . 1 . . . . . . 1 2 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . 2 . 3 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . 2 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 143 | . 99 143 26 4 . . 35 12 . . . . . . . . . . 35 31 Average Temperature 19 | . 38 42 7 3 . . 14 12 . . . . . . . . . . 24 21 Received Heat Transfer 1425 | . 60 83 108 6 . . 90 153 . . 36 . . . 60 105 126 . 118 480 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 2 . . . . . . . 2 . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Parts Fried 12 | . . . . . . . 1 1 3 . . . . . . 6 1 . . . Impact Corruptions 26 | . . . . . . . 4 2 5 . 1 . . . 4 5 3 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 296 | . 296 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 . . . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 106 | . 51 50 106 30 . . 42 63 65 10 45 . . . . 15 . . . . Initial 20 | . . . 9 20 . . . 7 15 10 . . . . . 7 . . . . Average 7 | . 6 2 22 4 . . 4 9 23 2 3 . . . . 1 . . . . Influence Increases 1616 | . 164 101 220 70 . . 121 95 153 . 128 115 . . 130 39 180 100 . . Destroy 0b10 Robot/C 820 | . 80 80 160 . . . 80 20 20 . 20 60 . . 60 . 160 80 . . Destroy 0b10 Robot/NC 90 | . 15 . 5 10 . . 10 5 10 . 20 . . . . 15 . . . . Destroy Leader 198 | . 26 20 52 . . . 14 12 10 . 4 10 . . 10 . 20 20 . . Allied During Kill 1 | . . 1 . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 30 | . . . . . . . . 10 20 . . . . . . . . . . . Successful Hack 70 | . 13 . 2 . . . 5 10 3 . 33 . . . . 4 . . . . Disable Machine 12 | . 4 . . . . . 4 4 . . . . . . . . . . . . Destroy Structure 35 | . 11 . 1 . . . 8 4 . . 6 . . . . 5 . . . . Lose Combat Pursuer 360 | . 15 . . 60 . . . 30 90 . 45 45 . . 60 15 . . . . Influence Decreases 1616 | . 164 66 179 146 . . 94 74 156 45 128 115 . . 115 54 180 100 . . Entered New Map 178 | . . . 26 56 . . . 20 33 35 . . . . . 8 . . . . Time Decay 1299 | . 164 46 153 90 . . 92 54 123 10 118 115 . . 105 44 135 50 . . Lost Part 117 | . . . . . . . . . . . 10 . . . 10 2 45 50 . . Lost Ally 20 | . . 20 . . . . . . . . . . . . . . . . . . Purge Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 . . . 1 1 2 . 3 . . . . 2 . . . . Investigation 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . Extermination 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . Reinforcement 5 | . . . 1 . . . 1 1 1 . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 5 | . . 1 . . . . 1 2 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 141 | . 8 12 15 4 . . 9 12 10 6 3 6 . . 5 6 9 9 16 11 Peak Tracking Total 18 | . 2 18 5 2 . . 4 7 4 6 3 3 . . 3 4 4 5 16 4 Tactical Retreats 18 | . 1 1 . 2 . . . 1 3 . 1 3 . . 2 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . 2 . . . . . . . 1 . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 1 2 . . . . . . . . . . . Traps Reconfigurated 11 | . . . . . . . . 3 3 . 4 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . 1 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 32 | . 3 1 3 . 2 . 1 8 1 . 3 1 . 4 . 3 2 . . . Terminals 23 | . 3 1 3 . . . 1 8 1 . 3 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 93 | . 11 3 8 . 2 . 3 8 4 . 5 1 . 32 . 10 6 . . . Successful 78 | . 7 3 7 . 2 . 2 8 1 . 3 1 . 32 . 6 6 . . . Failed 15 | . 4 . 1 . . . 1 . 3 . 2 . . . . 4 . . . . Catastrophic 2 | . . . . . . . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 12 . 6 . 1 . . . 4 . 2 . . . . 9 . . 5 . Terminals 52 | . 11 3 8 . . . 3 8 4 . 5 . . . . 10 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 69 | . 5 3 4 . 2 . 2 8 . . 3 1 . 32 . 3 6 . . . Record 20 | . . 3 . . 1 . . . . . . . . 11 . . 5 . . . Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . Robot Analysis 6 | . 5 . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 8 | . . . 3 . . . . . . . 1 . . 3 . 1 . . . . Open Door 8 | . . . . . . . . 6 . . . 1 . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 3 . . . . . 1 . . . . . . 3 . . . . Terminals 9 | . 2 . 3 . . . . . 1 . . . . . . 3 . . . . Botnet 9 | . 2 . 3 . . . . . 1 . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 1 3 . . . 1 3 1 . 2 . . . . 3 . . . . Full Trace Events 4 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . . 2 . 1 . . . . . 1 . . . . . . . . . . Largest Group 2 | . . 2 . 1 . . . . . 1 . . . . . . . . . . Highest-Rated Group 42 | . . 42 . 31 . . . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . 11 . 5 . . . . . 10 . . . . . . . . . . Total Damage 312 | . . 168 . 41 . . . . . 103 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 4987 | . 717 547 388 341 204 85 698 222 272 89 562 337 313 68 144 . . . . . Optics 2283 | . 717 547 388 341 204 85 1 . . . . . . . . . . . . . Terrain 4393 | . 123 547 388 341 204 85 698 222 272 89 562 337 313 68 144 . . . . . Jamming 35 | . . . . . . . . . . . 35 . . . . . . . . . Robot Analysis Total 6 | . 5 . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . . . 1 . 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 6962 | 113 809 547 388 341 204 85 698 222 272 89 562 337 313 68 287 262 514 323 124 404 Spaces Moved 6615 | 86 498 402 277 411 252 106 462 238 307 94 512 371 361 79 298 252 459 361 345 444 Core 21 | 4 . . . . . . . . . . . . . . . . . 5 . 12 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 911 | 82 498 331 . . . . . . . . . . . . . . . . . . Wheels 4723 | . . 71 277 411 252 106 462 238 307 94 512 371 361 79 298 252 459 173 . . Hover 248 | . . . . . . . . . . . . . . . . . . . . 248 Flight 712 | . . . . . . . . . . . . . . . . . . 183 345 184 Fastest Speed 29 | 50 120 80 80 80 80 80 80 80 80 95 86 86 86 86 86 86 86 29 29 29 Average Speed 84 | 116 120 114 80 80 80 80 80 80 83 95 94 86 86 86 86 91 98 69 29 42 Slowest Speed 650 | 120 120 190 80 80 80 80 80 80 95 95 105 105 86 86 86 105 101 650 29 126 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 5 84 79 36 73 62 37 33 65 16 81 24 61 49 68 56 9 67 51 53 60 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 5 | . . . . 1 1 . . . . . . . 1 1 1 . . . . . Known Exits Taken 18 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . . . . . 1 3 . . . 1 . 1 . Spaces Dug 22 | . . . . . . . 7 4 . . 6 . . . . 5 . . . . Terrain Destroyed 38 | . 12 . . . . . 7 4 . . 6 . . . . 5 . . . 4 Melee 22 | . . . . . . . 7 4 . . 6 . . . . 5 . . . . Projectile 4 | . . . . . . . . . . . . . . . . . . . . 4 AOE 12 | . 12 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7610 | 95 687 450 398 418 252 105 758 251 315 93 548 379 362 78 309 263 497 405 354 593 Wait 628 | . 169 16 74 . . . 245 3 . . 1 3 . . 3 . 16 13 . 85 Move 6590 | 85 497 401 276 410 245 105 461 237 307 93 511 370 360 78 297 251 458 360 344 444 Hop 3 | . . . . . 3 . . . . . . . . . . . . . . . Pick Up 31 | 3 2 5 5 . 2 . 10 . . . 1 . 1 . . . . 1 . 1 Fast Attach 41 | 7 1 1 . . . . . . 1 . 4 . . . . 3 1 4 . 19 Attach 15 | . . . 3 . . . 2 . . . 2 1 . . . . 4 2 1 . Detach 7 | . . . . . . . 1 . . . 2 . . . . . 1 3 . . Swap 31 | . 5 5 7 1 . . 4 1 2 . . 1 1 . . . . . . 4 Drop 40 | . 2 3 4 1 2 . 10 . 1 . 3 . . . . . . 9 1 4 Fire 88 | . 11 19 29 3 . . 14 . . . . . . . . . . . . 12 Melee 128 | . . . . . . . 11 10 4 . 24 4 . . 9 9 17 11 8 21 Ram 5 | . . . . . . . . . . . . . . . . . . 2 . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 28 | -11/Scrapyard | Identified exit to Materials 28 | -11/Scrapyard | Discovered exit to Materials (range 16) 114 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Evolved 1 slot: Utility x1 263 | -10/Materials | Identified exit to Materials 263 | -10/Materials | Discovered exit to Materials (range 13) 318 | -10/Materials | Build established: Hacker-Mutant 585 | -10/Materials | Discovered exit to Materials (range 18) 704 | -10/Materials | Identified exit to Mines 704 | -10/Materials | Discovered exit to Mines (range 9) 783 | -10/Materials | Discovered exit to Materials (range 14) 923 | -10/Materials | Entered Mines 990 | -10/Mines | Assembled infested the area 995 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1030 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1034 | -10/Mines | Found Scrap Suit 1335 | -10/Mines | Discovered exit to Materials (range 5) 1345 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1470 | -10/Mines | Entered Materials 1470 | -9/Materials | Evolved 2 slots: Propulsion x2 1674 | -9/Materials | Build established: Scavenger-Mutant 1675 | -9/Materials | Identified exit to Materials 1675 | -9/Materials | Discovered exit to Materials (range 16) 1830 | -9/Materials | Identified exit to Mines 1830 | -9/Materials | Discovered exit to Mines (range 17) 1858 | -9/Materials | Entered Mines 1937 | -9/Mines | Found a hidden stash of uninstalled traps 1945 | -9/Mines | Learned location of Zion (-6) 1947 | -9/Mines | Received a Mining Laser from a helpful Derelict 2014 | -9/Mines | Discovered exit to Materials (range 6) 2033 | -9/Mines | Discovered exit to Materials (range 13) 2087 | -9/Mines | Build established: Hacker-Mutant 2195 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2196 | -9/Mines | Identified exit to Exiles 2196 | -9/Mines | Discovered exit to Exiles (range 5) 2199 | -9/Mines | Entered Exiles 2210 | -9/Exiles | Identified exit to Mines 2210 | -9/Exiles | Discovered exit to Mines (range 16) 2221 | -9/Exiles | Met 8R-AWN 2232 | -9/Exiles | Met EX-HEX 2256 | -9/Exiles | Met EX-BIN 2266 | -9/Exiles | Aligned with FarCom system 2267 | -9/Exiles | Given EX-Vault access code 2285 | -9/Exiles | Opened EX-Vault 2293 | -9/Exiles | DAS Turret deployed 2293 | -9/Exiles | DAS Turret deployed 2294 | -9/Exiles | DAS Turret deployed 2307 | -9/Exiles | Found Trap Reconfigurator 2323 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2347 | -9/Exiles | Met EX-DEC 2397 | -9/Exiles | Discovered exit to Mines (range 10) 2403 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2403 | -9/Exiles | Entered Mines 2426 | -8/Mines | Discovered exit to Materials (range 17) 2488 | -8/Mines | Entered Materials 2488 | -8/Materials | Evolved 2 slots: Utility x2 2706 | -8/Materials | Build established: Hacker-Skirmisher 2981 | -8/Materials | Identified exit to Factory 2981 | -8/Materials | Discovered exit to Factory (range 6) 3178 | -8/Materials | Identified exit to Storage 3178 | -8/Materials | Discovered exit to Storage (range 4) 3186 | -8/Materials | Entered Storage 3227 | -8/Storage | Build established: Hacker-Assassin 3401 | -8/Storage | Discovered exit to Factory (range 7) 3408 | -8/Storage | Entered Factory 3408 | -7/Factory | Evolved 2 slots: Utility x2 3680 | -7/Factory | Sucked down chute 3680 | -7/Factory | Entered Waste 3681 | -7/Waste | Met a frightened Derelict 3687 | -7/Waste | Spotted C-40 Crusher 3695 | -7/Waste | EMP discharged 3700 | -7/Waste | Spotted C-40 Crusher 3701 | -7/Waste | Spotted C-40 Crusher 3722 | -7/Waste | Spotted C-40 Crusher 3727 | -7/Waste | Spotted C-40 Crusher 3734 | -7/Waste | Spotted C-40 Crusher 3760 | -7/Waste | Identified exit to Factory 3760 | -7/Waste | Discovered exit to Factory (range 10) 3769 | -7/Waste | Entered Factory 4034 | -7/Factory | Identified exit to Lower Caves 4068 | -7/Factory | Build established: Hacker-Gladiator 4100 | -7/Factory | Identified exit to Factory 4100 | -7/Factory | Discovered exit to Factory (range 4) 4331 | -7/Factory | Entered Lower Caves 4660 | -7/Lower Caves | Identified exit to Lower Caves 4660 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 4668 | -7/Lower Caves | Entered another Lower Caves area 4961 | -7/Lower Caves | Identified exit to Data Miner 4961 | -7/Lower Caves | Discovered exit to Data Miner (range 8) 4965 | -7/Lower Caves | Encountered a Warlord checkpoint 4981 | -7/Lower Caves | Entered Data Miner 4981 | -7/Data Miner | Identified exit to Proximity Caves 4981 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 4998 | -7/Data Miner | Met Data Miner 5012 | -7/Data Miner | Learned location of Section 7 (-2) 5012 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5031 | -7/Data Miner | Received God Mode back door access code from Data Miner 5049 | -7/Data Miner | Entered Proximity Caves 5167 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5319 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5336 | -6/Proximity Caves | Entered Factory 5336 | -6/Factory | Evolved 2 slots: Utility x2 5337 | -6/Factory | Identified exit to Lower Caves 5444 | -6/Factory | Crushed by falling debris 5598 | -6/Factory | Entered Lower Caves 5764 | -6/Lower Caves | Learned 4 Factory zone layouts 5846 | -6/Lower Caves | Identified exit to Lower Caves 5940 | -6/Lower Caves | Learned Factory security intel 6047 | -6/Lower Caves | Learned location of 1 exit from Factory 6047 | -6/Lower Caves | Learned 8 Research zone layouts 6047 | -6/Lower Caves | Learned Armory emergency access door positions 6047 | -6/Lower Caves | Learned Armory stockpile data 6068 | -6/Lower Caves | Lost 5 parts (1p1n3u) 6112 | -6/Lower Caves | Entered another Lower Caves area 6115 | -6/Lower Caves | Encountered a Warlord checkpoint 6348 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 6431 | -6/Lower Caves | Identified exit to Zion 6431 | -6/Lower Caves | Discovered exit to Zion (range 9) 6435 | -6/Lower Caves | Entered Zion 6496 | -6/Zion | Rebuked by Imprinter 6500 | -6/Zion | Attempted to imprint without authorization 6500 | -6/Zion | Attacked by Zionites 6531 | -6/Zion | Destroyed Imprinter 6534 | -6/Zion | Extracted access codes from Imprinter's data core 6554 | -6/Zion | Opened final containment barrier to the Deep Caves 6558 | -6/Zion | Identified exit to Deep Caves 6558 | -6/Zion | Discovered exit to Deep Caves (range 5) 6558 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6559 | -6/Zion | Entered Deep Caves 6641 | -6/Deep Caves | Z-Facility disabled 6658 | -6/Deep Caves | Core integrity fell below 50% 6682 | -6/Deep Caves | Core integrity fell below 20% 6723 | -6/Deep Caves | Lost 4 parts (2n2w) 6757 | -6/Deep Caves | Found Prototype Protection 6757 | -6/Deep Caves | Identified Zio. Weapon Casing 6765 | -6/Deep Caves | Found Zio. Weapon Casing 6831 | -6/Deep Caves | Found Zio. Weapon Casing 6840 | -6/Deep Caves | Lost 3 parts (1n2u) 6890 | -6/Deep Caves | Spotted Golem 6938 | -6/Deep Caves | Identified exit to Proximity Caves 6938 | -6/Deep Caves | Discovered exit to Proximity Caves (range 7) 6963 | -6/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 06810_ BQ-YT2(z) destroyed. 06810_ Switching to secondary target: 0F-KVN(z). 06813_ 0F-KVN(z) destroyed. 06817_ Acquired Zio. Glidesys I. 06818_ System corrupted: Heat flow error (+100). 06818_ Acquired 10 matter. 06821_ Acquired Prototype Storage. 06821_ Identified Zio. Biocell. 06823_ Extracted 4 energy. 06824_ Dropped Zio. Glidesys I. 06826_ Acquired Zio. Light Carapace. 06828_ Extracted 2 energy. 06831_ Dropped Zio. Weapon Casing. 06842_ Dropped Zio. Light Carapace. 06908_ System corrupted: Matter fused (-5). 06938_ EXIT=FOUND: PROXIMITY CAVES 06955_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06957_ Zio. Light Carapace destroyed. 06959_ Golem suffers critical hit (Intensify). 06960_ Phase Shifter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????########????????????????? | | ???????????????????????### # >#????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# ####????????????????? | | ???????????????????????## ###???????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????# ;#????#####???????????? | | ????????????????????????# #???## ##??????????? | | ????????????????????????#@ #??## ##?????????? | | ????????????????????????# #?## ######????? | | ????????????????????# ### ?????? | | #?????????????????###G # ??????? | | ##????????????##### #????????? | | #???????????## ## #????????? | | #??????????## #????????? | | #?????????## #?????#### | | #????????## #??????? | | #?????#### ## ##??????? | | #?????# # # # ###### #????????? | | #?????# #### #"# ###????# ##?????????# | | [ ##????## ##??# ### #??????# ##??????????# | | #????## #???# ? #??????# ##???????????# | | #????# ##??#######??????# #????????????# | | #????# ##??????????????# #???????????## | | ####### #??????????????# #???####???## | | ##?????????????# #??## ##??# | | [ #?????????????# #?## ##?# | | #?????????# ### ### | | ######### #??????# ## | | #????????# #????## # | | ##?????????# #????# ### | | # #???????????# #????# ######?# | | ## ##????????????# ##????## ##??????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 12 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 10 Force Boost 20 Offensive Hacking 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherBiometalCharge Manual? 0 Play Time 01:01:17 Cumulative 190.2 hours Start 2026.03.06 @ 07:47:04 End 2026.03.06 @ 15:42:07 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 338 Rogue 216 Adventurer 15 Explorer 107 Win Type - Total 16 Types 16/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40d61191-0cee-4ae1-a445-628184297a32