Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.08 @ 15:37:01 Player: Ferns Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (626) 626 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 5684 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 440 Cogmind --------- Core Integrity 0/1000 Matter 110/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Enhanced Optical Array Point Defense System > --- WEAPON (2) ------- Railgun > --- INVENTORY (5) ---- Light Nuclear Core Energy Well (350) Improved Trap Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Signal Interpreter Phase Shifter Hacking Suite System Shield > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Improved Deuterium Engine Trap Scanner Visual Processing Unit Actuator Array Advanced ECM Suite Recalibrator Drone Bay Drone Bay [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Improved Flight Unit Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Power Sword Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 1 . 1 . . Utility 5 | . . 1 . 1 1 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 93 | 7 8 7 3 9 18 20 5 . 16 Power 20 | 1 1 4 1 . 2 5 1 . 5 Engine 11 | 1 1 4 1 . 1 2 . . 1 Core 9 | . . . . . 1 3 1 . 4 Reactor . | . . . . . . . . . . Propulsion 23 | 2 2 1 1 3 3 7 1 . 3 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . . 1 . . Flight 20 | . 2 1 1 3 3 7 . . 3 Utility 34 | 2 3 2 . 4 8 7 3 . 5 Device 27 | 1 3 1 . 4 8 5 1 . 4 Storage 1 | 1 . . . . . . . . . Processor 4 | . . 1 . . . . 2 . 1 Hackware 2 | . . . . . . 2 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 2 . 1 2 5 1 . . 3 Energy Gun 6 | 1 . . 1 2 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 2 . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . 2 1 . . . 1 Parts Lost 38 | . . . 3 6 1 16 2 . 10 Power 5 | . . . 1 . . 3 . . 1 Propulsion 14 | . . . 1 2 1 6 1 . 3 Utility 14 | . . . . 3 . 5 1 . 5 Weapon 5 | . . . 1 1 . 2 . . 1 Highest Loss Streak 10 | . . . 2 5 1 10 2 . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 72 | . 100 90 81 78 77 79 13 25 22 Engine 6 | . 14 11 11 9 4 4 . . . Core 2 | . . . . . 2 4 . 1 1 Flight 22 | . 25 33 33 27 30 21 . . 1 Device 11 | . 14 17 11 15 19 9 . . 4 Storage 7 | . 14 11 11 9 7 5 . . . Processor 6 | . . 3 11 9 7 6 7 17 10 Hackware 4 | . . . . . . 12 5 5 1 Energy Gun 1 | . 2 . 1 8 . . . . . Ballistic Gun 3 | . 25 14 2 . . . . . . Slashing Weapon 4 | . . . . . 4 12 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 13 17 20 14 15 28 28 6 5 6 Greatest Support 28 | 26 26 15 15 18 28 28 10 3 9 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 5 4 5 Average Carried 6 | 3 7 7 7 7 7 7 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 7 8 8 5 3 4 4 Class Distribution -------------------- 52% | Mutant 14% | Sprinter 13% | Hacker-Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Matter Collected 1208 | 288 15 . 314 25 210 317 . . 39 Remotely . | . . . . . . . . . . Salvage Created 1419 | 98 50 50 . 106 182 826 . . 107 Parts 78 | 12 7 1 . 11 8 31 . . 8 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 15 | . 2 . . 4 . 5 . . 4 Melee 7 | . . . . . . 5 . . 2 Guns 8 | . 2 . . 4 . . . . 2 Classes Destroyed 9 | 1 2 1 . 2 2 1 . . . Tunneler 4 | 4 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 5 | . . . . . 1 4 . . . Operator 2 | . . . . . 2 . . . . Watcher 4 | . 1 . . . 1 2 . . . Swarmer 11 | . 2 . . 2 . 3 . . 4 Cutter 1 | . . . . 1 . . . . . Sentry 2 | . . . . 1 . 1 . . . Hunter 1 | . . . . . . 1 . . . Best Kill Streak 6 | 2 2 1 . 3 1 6 . . 2 Combat Bots Only 3 | . 2 . . 3 . 3 . . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Hostile Shots Fired 429 | . 22 2 41 107 10 111 35 1 100 Missed 172 | . 4 1 21 57 5 33 15 1 35 Damage Taken 4291 | . 197 14 307 740 78 1450 368 . 1137 Core 2050 | . 15 14 107 263 . 641 311 . 699 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 172 | . . . . . . 172 . . . Core Remaining (%) 73 | 100 94 . 69 52 100 24 . . . Volleys Fired 96 | 18 12 9 16 20 1 . . . 20 Largest 2 | 2 2 1 1 1 1 . . . 1 Hottest 61 | 60 46 23 56 61 55 . . . 35 Shots Fired 126 | 36 24 9 16 20 1 . . . 20 Gun 126 | 36 24 9 16 20 1 . . . 20 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 79 | 18 24 9 8 . . . . . 20 Thermal 43 | 18 . . 8 16 1 . . . . Explosive . | . . . . . . . . . . Electromagnetic 4 | . . . . 4 . . . . . Robot Hit Streak 9 | 9 2 3 2 3 1 . . . 3 Robot Miss Streak 7 | 1 7 5 6 6 . . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 101 | 25 6 3 4 12 9 31 . . 11 Core Hits 44 | 6 3 2 . 6 3 12 . . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 8 | . . . . 3 . 4 . . 1 Burn 3 | . . . . 3 . . . . . Destroy 1 | . . . . . . . . . 1 Sever 4 | . . . . . . 4 . . . Melee Attacks 54 | . . . . . 10 44 . . . Impact . | . . . . . . . . . . Slashing 54 | . . . . . 10 44 . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 6 . . . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks 9 | . . . . . 1 8 . . . Damage Inflicted 2981 | 244 102 45 55 202 525 1507 . . 301 Guns 909 | 244 102 45 55 202 18 . . . 243 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 2014 | . . . . . 507 1507 . . . Ramming 58 | . . . . . . . . . 58 Kinetic 545 | 114 102 45 41 . . . . . 243 Thermal 322 | 130 . . 14 160 18 . . . . Explosive . | . . . . . . . . . . Electromagnetic 42 | . . . . 42 . . . . . Impact . | . . . . . . . . . . Slashing 2014 | . . . . . 507 1507 . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . 2 . . . . . . 6 16 Average Corruption 10 | . 2 . . . . . . 6 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . 1 . . . . . . 1 11 Matter Fused 4 | . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 1 | . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 310 | . . . . . 152 158 . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 310 | . . . . . 152 158 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . . 24 Shots . | . . . . . . . . . . Rammed 20 | . . . . . . 1 . . 19 Targets Rammed 20 | . . . . . . 1 . . 19 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 118 | 40 20 9 118 90 8 27 . . . Average Temperature 20 | 19 9 5 36 24 4 11 . . . Received Heat Transfer 843 | . 108 . 138 180 45 246 81 . 45 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 892 | 300 . . 37 518 37 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Peak Influence 856 | 20 135 98 856 728 568 282 104 29 95 Initial 328 | . 13 56 40 328 317 277 14 29 20 Average 197 | 7 33 66 419 448 424 139 50 29 24 Maximum Alert Level 3 | . . . 3 3 2 1 . . . Low Security (%) 62 | 100 100 100 27 . . 76 100 100 100 Level 1 17 | . . . 16 46 36 23 . . . Level 2 16 | . . . 33 50 63 . . . . Level 3 2 | . . . 23 3 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 . 4 3 3 2 1 . . Investigation 2 | . . . 1 . . . 1 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 9 | . 1 . 1 3 3 1 . . . Assault 2 | . . . 2 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Distress Signals 8 | . 2 . 2 3 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 16 2 36 34 13 18 11 6 8 Peak Tracking Total 22 | . 6 2 13 22 3 8 8 6 5 Tactical Retreats 24 | . 1 . 7 6 4 3 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Traps Triggered 2 | . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Machines Accessed 18 | . 1 1 7 1 2 4 1 . 1 Terminals 9 | . 1 1 6 . . 1 . . . Fabricators 2 | . . . . . 1 . 1 . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 2 | . . . . . 1 . . . 1 Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . 1 1 . . . . . Total Hacks 48 | . 3 1 16 1 3 20 2 . 2 Successful 34 | . 2 1 9 1 1 17 2 . 1 Failed 14 | . 1 . 7 . 2 3 . . 1 Catastrophic 2 | . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 22 | . 3 1 14 . . 4 . . . Fabricators 4 | . . . . . 2 . 2 . . Repair Stations 12 | . . . . . . 12 . . . Recycling Units 3 | . . . . . 1 . . . 2 Scanalyzers 4 | . . . . . . 4 . . . Garrison Access 3 | . . . 2 1 . . . . . Terminal Hacks 13 | . 2 1 9 . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . . 2 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 2 | . . . 2 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 5 | . 1 . 4 . . . . . . Fabricator Hacks 3 | . . . . . 1 . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 2 | . . . . . 1 . 1 . . Repair Station Hacks 12 | . . . . . . 12 . . . Scan Component 6 | . . . . . . 6 . . . Repair 6 | . . . . . . 6 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 4 | . . . . . . 4 . . . Insert Component 2 | . . . . . . 2 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 . 5 . 2 4 1 . . Full Trace Events 3 | . . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 120 | . . . . . 47 . 73 . . Total Part Build Rating 10 | . . . . . 10 . . . . Parts Repaired 6 | . . . . . . 6 . . . Time 259 | . . . . . . 259 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Total Allies 12 | . . . 12 . . . . . . Largest Group 10 | . . . 10 . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders 3 | . . . . 1 2 . . . . EXPLORE 2 | . . . . 1 1 . . . . RETURN 1 | . . . . . 1 . . . . Ally Attacks 101 | . . . 101 . . . . . . Total Damage 1119 | . . . 1119 . . . . . . Kills 17 | . . . 17 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted 1 | . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . 2 2 . . . . Drone Recoveries 3 | . . . . 2 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Turns Passed 2717 | 178 250 133 317 221 369 823 155 54 217 Spaces Moved 3812 | 124 179 132 632 373 916 781 286 90 299 Core 585 | 8 . . . . . 60 282 90 145 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 130 | 116 14 . . . . . . . . Hover 4 | . . . . . . . 4 . . Flight 3093 | . 165 132 632 373 916 721 . . 154 Fastest Speed 26 | 50 90 34 34 29 26 27 50 50 35 Average Speed 44 | 87 106 71 34 34 28 45 51 58 42 Slowest Speed 185 | 90 185 104 107 107 104 115 100 100 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 21 | . . . 1 7 8 1 . . 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 39 12 84 46 25 20 7 78 6 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . . 4 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Total 4657 | 161 220 162 717 441 1004 1199 294 90 369 Wait 460 | . . 5 64 31 26 334 . . . Move 3764 | 123 178 131 629 359 900 778 286 89 291 Hop 19 | . . . 1 6 7 1 . . 4 Pick Up 100 | 13 12 5 3 9 23 18 3 1 13 Fast Attach . | . . . . . . . . . . Attach 71 | 7 . 2 3 7 15 16 5 . 16 Detach 17 | . . 1 . 3 4 5 . . 4 Swap 22 | . 8 5 . 2 3 4 . . . Drop 43 | . 10 4 1 4 16 6 . . 2 Fire 96 | 18 12 9 16 20 1 . . . 20 Melee 45 | . . . . . 9 36 . . . Ram 20 | . . . . . . 1 . . 19 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -9/Materials | Discovered new exit (range 11) 562 | -9/Materials | Identified exit to Storage 562 | -9/Materials | Entered Storage 672 | -9/Storage | Met a pair of Derelict thieves 783 | -9/Storage | Identified exit to Recycling 796 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 844 | -9/Storage | Discovered new exit (range 15) 879 | -9/Storage | Identified exit to Materials 879 | -9/Storage | Entered Materials 879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 898 | -8/Materials | Lost 10 allies 1097 | -8/Materials | Discovered new exit (range 8) 1100 | -8/Materials | Identified exit to Factory 1100 | -8/Materials | Entered Factory 1100 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -7/Factory | Lost 5 parts (2n2u1w) 1248 | -7/Factory | Discovered new exit (range 13) 1386 | -7/Factory | Build established: Sprinter 1391 | -7/Factory | Fabricated Power Sword (x2) 1469 | -7/Factory | Identified exit to Factory 1469 | -7/Factory | Entered another Factory area 1469 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1517 | -6/Factory | Repaired Cesium-ion Thruster 1563 | -6/Factory | Repaired Imp. Deuterium Engine 1747 | -6/Factory | Repaired Cesium-ion Thruster 1800 | -6/Factory | Repaired Lgt. Fission Core 1926 | -6/Factory | Lost 4 parts (1p1n2u) 1970 | -6/Factory | Repaired Cesium-ion Thruster 2023 | -6/Factory | Repaired Imp. Flight Unit 2272 | -6/Factory | Core integrity fell below 50% 2284 | -6/Factory | Discovered new exit (range 16) 2288 | -6/Factory | Discovered new exit (range 9) 2291 | -6/Factory | Identified exit to Factory 2292 | -6/Factory | Entered another Factory area 2292 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2300 | -5/Factory | Lost 10 parts (1p4n3u2w) 2355 | -5/Factory | Discovered new exit (range 16) 2447 | -5/Factory | Sucked down chute 2447 | -5/Factory | Entered Waste 2451 | -5/Waste | Spotted C-40 Crusher 2458 | -5/Waste | Spotted C-40 Crusher 2458 | -5/Waste | Spotted C-40 Crusher 2462 | -5/Waste | EMP discharged 2462 | -5/Waste | Spotted C-40 Crusher 2476 | -5/Waste | Spotted C-40 Crusher 2478 | -5/Waste | Spotted C-40 Crusher 2496 | -5/Waste | Discovered new exit (range 12) 2501 | -5/Waste | Identified exit to Factory 2501 | -5/Waste | Entered Factory 2562 | -5/Factory | System corruption reached 10% 2575 | -5/Factory | Core integrity fell below 50% 2603 | -5/Factory | Core integrity fell below 20% 2630 | -5/Factory | Lost 9 parts (1p2n5u1w) 2718 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 02668_ Penetrated by Slug. 02670_ System corrupted: Matter fused (-7). 02671_ Penetrated by Slug. 02687_ Slug penetrates S-27 Virus. 02689_ System corrupted: Railgun rejected. 02692_ Acquired Railgun. 02694_ Slug penetrates Wall. 02696_ S-27 Virus destroyed. 02698_ Slug penetrates S-27 Virus. 02698_ Slug penetrates Wall. 02700_ Slug penetrates Door. 02702_ Slug penetrates Wall. 02704_ Slug penetrates S-27 Virus. 02704_ S-27 Virus destroyed. 02704_ Slug penetrates Neutrino Reactor. 02708_ Y-64 Sentinel suffers critical hit (Destroy). 02708_ Destroyed KE Penetrator. 02712_ System corrupted: Matter fused (-9). 02714_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ???????????????? ????????? | | ???????????????# ########???????? #??????? | | ???????????????# #???????? #??????? | | ???????????????# ######### #??????? | | ???????????????# # # #??????? | | ???????????????# # # #??????? | | ???????????????# # # #??????? | | ???????????????######## # """" # #??????? | | ??????????????????????# # """" # #??????? | | ??????????????????????# @ # """" # #??????? | | ??????????????????????# # """" # #??????? | | ??????????????????????# # """" # +??????? | | ??????????????????????# ; """" # #??????? | | ??????????????????????# ; # #??????? | | ??????????????????????# [# [ # #??????? | | ??????????????????????# Y;;####### #??????? | | ??????????????????????# ^ *% #??????? | | ??????????????????????# #??????? | | ??????????????????????# w #??????? | | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ??????????????????????########;##+### #??????? | | ???????????????????????# # ######## | | ???????????????????????# # *%! | | ???????????????????????#= # = | | ???????????????????????# # | | ???????????????????????# ] """ """ # | | ???????????????????????# """ """ # | | ???????????????????????# """ """ # ######## | | ???????????????????????# # ####???? | | ???????????????????????# """ """ # ## ##### | | ???????????????????????# """ """ # # | | ???????????????????????+ """ """ # #"""! " | | ???????????????????????? ? ??? # #"Y ! " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Phase Shifting 5 Evasion (%) 71 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Cesium-ion Thruster | -6/Factory | Scanalyzed Drone Bay | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hunted Slippery One Challenges ------------ None Game ------ Seed NuclearDynamicStorage Manual? 0 Play Time 00:58:37 Cumulative 17.5 hours Start 2024.03.08 @ 14:34:54 End 2024.03.08 @ 15:37:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 6 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4e817540-b0a3-4d62-86dc-1a0e0fc85396