Cogmind - Beta 15 X4 *** ADVENTURER MODE // 2025.04.23 @ 15:48:19 Player: Willow Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1659) 1659 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3514 Bonus ------- None Cogmind --------- Core Integrity 320/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Shield Generator Hacking Suite > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Light Treads Improved Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit Medium Matter Pod (100) Armor Integrity Analyzer Hardened Light Armor Plating Minigun Minigun Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Shield Generator Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Improved Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit Medium Matter Pod Armor Integrity Analyzer Hardened Light Armor Plating Minigun Minigun Datajack [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Weapon Shielding Weapon Minigun Energy Gun EM Shotgun Ballistic Gun Minigun Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 35 | 9 6 3 17 . Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 4 . . 7 . Treads 9 | 2 . . 7 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 . 5 . Device 4 | 1 1 . 2 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 4 2 3 . Energy Gun 7 | 2 3 1 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 2 1 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Backups 12 | 2 8 11 14 . Power 1 | . 1 2 1 . Propulsion 3 | 1 1 1 4 . Utility 3 | . 1 2 4 . Weapon 3 | . 3 5 2 . Tool/Special . | . . . . . Unused Backups 24 | . 1 . 8 15 Power 4 | . . . 2 2 Propulsion 7 | . . . 1 6 Utility 5 | . . . 1 4 Weapon 7 | . 1 . 4 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 98 99 96 . Engine 12 | . 14 13 11 . Treads 21 | . 17 28 22 . Leg 2 | . 9 . . . Device 14 | . 13 14 15 . Storage 12 | . 14 14 11 . Processor 3 | . . . 4 . Hackware 4 | . . . 7 . Protection 1 | . . . 2 . Energy Gun 8 | . 26 15 . . Ballistic Gun 13 | . . . 20 . Launcher 1 | . . 12 . . Peak Build Rating 22 | 7 10 11 22 . Average Rating 15 | 4 9 10 18 . On Entrance 10 | . 7 10 11 22 Naked Turns . | . . . . . Heaviest Build 36 | 13 30 30 36 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 . Average Capacity 14 | 6 12 15 15 . Most Carried 15 | 3 12 13 15 . Average Carried 12 | 2 8 11 14 . Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 12 13 15 15 Class Distribution -------------------- 48% | Mutant 28% | Hacker-Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1549 | 290 103 212 944 . Remotely . | . . . . . Salvage Created 2643 | 129 585 163 1766 . Parts 154 | 10 30 14 100 . Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 49 | . 10 7 32 . Guns 44 | . 8 4 32 . AOE 4 | . 1 3 . . Classes Destroyed 11 | 2 4 2 3 . Builder 1 | . . 1 . . Tunneler 4 | 2 1 1 . . Hauler 7 | . 2 . 5 . Recycler 4 | 1 1 . 2 . Operator 2 | . . . 2 . Watcher 6 | . 2 . 4 . Swarmer 13 | . 3 3 7 . Grunt 27 | . 7 2 18 . Duelist 1 | . . . 1 . Sentry 6 | . . . 6 . Assembled 2 | . . 2 . . Best Kill Streak 6 | 2 5 4 6 . Combat Bots Only 6 | . 3 3 6 . Max Kills in Single Turn 2 | 2 2 2 2 . Gunslinging 1 | . . . 1 . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 157 | . 25 28 104 . Missed 35 | . 7 7 21 . Hits 122 | . 18 21 83 . Melee 1 | . . . 1 . Projectile 121 | . 18 21 82 . Critical Strikes 3 | . . . 3 . Part Disruptions 1 | . . 1 . . Damage Taken 1145 | . 210 235 700 . Core 169 | . 48 41 80 . Absorbed by Shields 79 | . . . 79 . Redirected to Shielding 36 | . . . 36 . Ignored by Resistances 368 | . 64 67 237 . Regen/Repaired (Parts) 211 | . . . 211 . Core Remaining (%) 82 | 100 . 64 . . Volleys Fired 126 | 4 25 14 83 . Largest 2 | 2 2 2 2 . Hottest 90 | 80 90 90 90 . Shots Fired 245 | 8 49 23 165 . Gun 235 | 8 49 13 165 . Cannon . | . . . . . Launcher 10 | . . 10 . . Special . | . . . . . Kinetic 161 | . . . 161 . Thermal . | . . . . . Explosive 10 | . . 10 . . Electromagnetic 74 | 8 49 13 4 . Robot Hit Streak 33 | 2 28 9 33 . Robot Miss Streak 5 | 1 2 5 2 . Penetration Max . | . . . . . Secondary Targets 5 | . . 1 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 197 | 4 41 18 134 . Core Hits 103 | 3 27 16 57 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 1 | . 1 . . . Impact 1 | . 1 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4085 | 73 889 665 2458 . Guns 3339 | 69 687 147 2436 . Cannons . | . . . . . Explosions 688 | . 173 515 . . Melee . | . . . . . Ramming 58 | 4 29 3 22 . Kinetic 2368 | . . . 2368 . Thermal 173 | . 173 . . . Explosive 515 | . . 515 . . Electromagnetic 971 | 69 687 147 68 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 3 4 . . Message Errors 2 | . 1 1 . . Matter Fused 2 | . 1 1 . . Heat Flow Errors 1 | . 1 . . . Data Loss (minor) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 62 | . 13 49 . . Projectiles . | . . . . . Explosions 62 | . 13 49 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 109 | . 62 47 . . Shots 4 | . 2 2 . . Rammed 7 | . 1 1 5 . Targets Rammed 10 | 1 3 1 5 . Kicked 2 | 1 1 . . . Crushed 1 | . 1 . . . Highest Temperature 171 | 36 171 10 24 . Average Temperature 36 | 20 48 7 8 . Received Heat Transfer 495 | . 87 67 341 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 4 | . 2 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 200 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 94 . Level 1 3 | . . . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 242 | 10 170 81 242 . Initial 23 | . . . 23 . Average 67 | . 64 19 78 . Influence Increases 1698 | 15 396 211 1076 . Destroy 0b10 Robot/C 940 | . 200 100 640 . Destroy 0b10 Robot/NC 120 | 15 30 10 65 . Destroy Leader 236 | . 48 20 168 . Successful Hack 72 | . 9 . 63 . Select Force Hacks 120 | . 60 . 60 . Disable Machine 27 | . 18 9 . . Destroy Structure 93 | . 16 72 5 . Lose Combat Pursuer 90 | . 15 . 75 . Influence Decreases 1698 | 15 396 140 1147 . Entered New Map 48 | . . . 48 . Time Decay 1490 | 15 396 128 951 . Lost Part 22 | . . 12 10 . Purge Threat 138 | . . . 138 . Squads Dispatched 8 | . 3 . 5 . Investigation 6 | . 3 . 3 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 18 11 45 . Peak Tracking Total 8 | . 3 3 8 . Tactical Retreats 6 | . 1 2 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 7 | . 6 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 22 | . 8 . 14 . Terminals 16 | . 6 . 10 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 72 | . 20 . 52 . Successful 52 | . 13 . 39 . Failed 18 | . 6 . 12 . Catastrophic 2 | . 1 . 1 . Database Lockouts 2 | . 1 . 1 . Manual 42 | . 17 . 25 . Terminals 58 | . 17 . 41 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 6 | . 3 . 3 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 19 | . 3 . 16 . Robot Analysis 4 | . 2 . 2 . Prototype ID Bank 6 | . 1 . 5 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Recycling Unit Index 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Security Status 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 25 | . 10 . 15 . Terminals 21 | . 8 . 13 . Botnet 4 | . 2 . 2 . Operators 2 | . 1 . 1 . Skim 15 | . 5 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Tunnel 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 17 | . 5 . 12 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 108 | . . . 108 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 1451 | 12 349 . 1090 . Seismic 361 | 12 349 . . . T.N.C. 1090 | . . . 1090 . Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 3801 | 101 952 346 2402 . Spaces Moved 1793 | 63 546 151 1033 . Core 7 | 7 . . . . Treads 1540 | 7 349 151 1033 . Legs 246 | 49 197 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 . Average Speed 154 | 116 146 160 160 . Slowest Speed 240 | 160 240 160 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 87 40 85 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 8 | . 3 . 5 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . 14 87 . . Melee . | . . . . . Projectile . | . . . . . AOE 101 | . 14 87 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2607 | 79 645 231 1652 . Wait 556 | . 32 60 464 . Move 1790 | 63 545 150 1032 . Hop . | . . . . . Pick Up 36 | 1 13 3 19 . Fast Attach 31 | 9 11 . 11 . Attach 6 | . 3 2 1 . Detach 3 | 2 . . 1 . Swap 15 | . 3 1 11 . Drop 34 | . 9 . 25 . Fire 126 | 4 25 14 83 . Melee 1 | . 1 . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush 8 | . 2 1 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 102 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Central database locked down 310 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 11) 701 | -10/Materials | Learned location of 1 exit from Recycling 755 | -10/Materials | Identified exit to Subcaves 755 | -10/Materials | Identified exit to Materials 801 | -10/Materials | Learned location of 2 exits from Materials 861 | -10/Materials | Learned Storage emergency access door positions 895 | -10/Materials | Loaded intel: 13 trap records 938 | -10/Materials | Learned location of 2 exits from Subcaves 1054 | -10/Materials | Entered Mines 1085 | -10/Mines | Assembled infested the area 1090 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1400 | -10/Mines | Entered Materials 1400 | -9/Materials | Evolved 2 slots: Utility x2 1401 | -9/Materials | Identified exit to Storage 1402 | -9/Materials | Identified exit to Materials 1455 | -9/Materials | Central database locked down 1847 | -9/Materials | Identified exit to Mines 2150 | -9/Materials | Loaded intel: 15 trap records 2250 | -9/Materials | Learned 2 Storage zone layouts 2287 | -9/Materials | Learned location of Zion (-7) 2333 | -9/Materials | Learned Storage emergency access door positions 2401 | -9/Materials | Learned Storage garrison access intel 2446 | -9/Materials | Build established: Scavenger-Mutant 2451 | -9/Materials | Learned 4 Recycling zone layouts 3014 | -9/Materials | Build established: Hacker-Mutant 3022 | -9/Materials | Discovered exit to Materials (range 16) 3397 | -9/Materials | Learned location of 3 exits from Materials 3446 | -9/Materials | Learned location of 1 exit from Recycling 3512 | -9/Materials | Learned Recycling recycling unit intel 3557 | -9/Materials | Learned 2 Storage zone layouts 3596 | -9/Materials | Learned location of 1 exit from Recycling 3645 | -9/Materials | Repaired Minigun 3691 | -9/Materials | Repaired Minigun 3724 | -9/Materials | Repaired Shield Generator 3802 | -9/Materials | Entered Storage 3802 | -9/Storage | Self-destructed Last Messages --------------- >>Repair Repairing Minigun... ETC: 38 03691_ Repair station completes Minigun repairs. 03691_ Acquired Minigun. 03692_ Connecting with Repair Station... >>Scan(Shield Generator) Scanning Shield Generator... Ready to Repair: Shield Generator Rating: 2 Time: 32 >>Repair Repairing Shield Generator... ETC: 32 03724_ Repair station completes Shield Generator repairs. 03724_ Acquired Shield Generator. 03793_ Acquired 50 matter. LOCATION=STORAGE GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????###############?????????? | | ?????????? #?????????? | | ?????????? @ #?????????? | | ?????????? #?????????? | | ?????????????#### ########?????????? | | ????????????????#????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Minigun | 1% | -9/Materials Minigun | 41% | -9/Materials Shield Generator | 50% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombChromaticAnalyzer Manual? 0 Play Time 00:29:25 Cumulative 284.2 hours Start 2025.04.23 @ 15:03:21 End 2025.04.23 @ 15:48:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 129 Rogue 82 Adventurer 43 Explorer 4 Win Type - Total 8 Types 2/2/0/1/1/1/0/1/0/0 Lore% 69 Gallery% 66 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 670cd0c6-da6e-4c34-8d33-a12ee861b5d8