Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 13:08:45 Player: epicnox Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1232) 1232 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3107 Bonus ------- None Cogmind --------- Core Integrity 445/550 Matter 261/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (245) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (5) ------ Heat Sink High-capacity Storage Unit ECM Suite > --- WEAPON (3) ------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Small Storage Unit System Shield Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink High-capacity Storage Unit ECM Suite Tractor Beam > --- WEAPON ----------- Spread Laser Field Laser Assault Rifle > --- INVENTORY -------- Light Treads Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Small Storage Unit System Shield [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 36 | 9 7 10 10 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 4 4 2 Treads 8 | 2 . 4 2 Leg . | . . . . Wheel . | . . . . Hover 2 | . 2 . . Flight 2 | . 2 . . Utility 12 | 4 2 3 3 Device 10 | 3 1 3 3 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 5 | 1 . 2 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 3 6 10 Power 2 | . . 1 1 Propulsion 6 | . 1 3 2 Utility 7 | . 2 1 4 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . 2 3 5 To Critical Strikes . | . . . . Average Backups 5 | 2 4 5 9 Power . | . . . . Propulsion 3 | . 1 2 7 Utility 1 | . 2 1 2 Weapon . | 1 . 1 . Tool/Special . | . . . . Unused Backups 9 | . 2 . 7 Power 1 | . 1 . . Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 94 91 86 Engine 10 | . 13 10 8 Treads 16 | . 15 17 17 Hover 2 | . 7 . . Device 28 | . 22 30 28 Storage 8 | . 4 11 9 Energy Gun 12 | . 14 13 7 Ballistic Gun 10 | . 14 6 14 Peak Build Rating 15 | 9 9 13 15 Average Rating 10 | 7 7 11 13 On Entrance 7 | . 9 8 11 Avg Prop Armor Cover (%) 6 | . . 6 . Naked Turns . | . . . . Heaviest Build 58 | 15 50 55 58 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 17 | . 2 17 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 9 20 20 Most Carried 14 | 5 7 9 14 Average Carried 5 | 2 4 5 9 Final Capacity 20 | 5 20 20 20 Final Carried 11 | 4 4 8 11 Class Distribution -------------------- 56% | Mutant 31% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1034 | 290 229 178 337 Remotely 351 | 23 123 10 195 Salvage Created 1812 | 132 318 876 486 Parts 114 | 12 26 44 32 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 6 | . 1 4 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 8 15 11 Guns 34 | . 8 15 11 Classes Destroyed 12 | 2 4 3 3 Worker 5 | . 2 1 2 Builder 1 | . . . 1 Tunneler 4 | 4 . . . Hauler 2 | . . 2 . Recycler 6 | 1 1 4 . Operator 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 10 | . 6 . 4 Grunt 16 | . 2 11 3 Duelist 2 | . . 2 . Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 8 | 3 5 8 5 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 272 | . 58 114 100 Missed 72 | . 10 35 27 Hits 200 | . 48 79 73 Melee 5 | . . 5 . Projectile 195 | . 48 74 73 Critical Strikes 4 | . 2 1 1 Damage Taken 2563 | . 497 1004 1062 Core 518 | . 97 316 105 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 61 21 . Volleys Fired 163 | 11 33 67 52 Largest 3 | 1 2 2 3 Hottest 148 | 50 70 121 148 Shots Fired 312 | 11 66 100 135 Gun 312 | 11 66 100 135 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 146 | . 33 12 101 Thermal 166 | 11 33 88 34 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 4 7 9 10 Robot Miss Streak 9 | 1 5 7 9 Penetration Max . | . . . . Secondary Targets 6 | . 3 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 217 | 8 39 86 84 Core Hits 139 | 6 17 83 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3057 | 99 544 1213 1201 Guns 3057 | 99 544 1213 1201 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1245 | . 306 105 834 Thermal 1812 | 99 238 1108 367 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 219 | 50 219 4 57 Average Temperature 39 | 21 65 4 16 Received Heat Transfer 903 | . 204 429 270 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 1 1 1 Heat Transferred 3827 | 296 703 2030 798 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 178 | 10 90 178 76 Initial 41 | . . 15 41 Average 37 | . 27 52 27 Influence Increases 1033 | 25 264 443 301 Destroy 0b10 Robot/C 680 | . 160 300 220 Destroy 0b10 Robot/NC 105 | 25 25 35 20 Destroy Leader 178 | . 34 84 60 Successful Hack 23 | . 14 9 . Disable Machine 30 | . 15 15 . Destroy Structure 2 | . 1 . 1 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 995 | 25 226 382 362 Entered New Map 81 | . . 23 58 Time Decay 738 | 25 202 299 212 Lost Part 176 | . 24 60 92 Squads Dispatched 5 | . 2 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 16 33 18 Peak Tracking Total 8 | . 4 8 4 Tactical Retreats 4 | . 1 1 2 ECM-based Alert Blocks 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 3 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 7 4 . Successful 6 | . 4 2 . Failed 5 | . 3 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 4 2 . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Level Access Points 2 | . 1 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2275 | 161 422 1083 609 Terrain 267 | 161 106 . . Seismic 413 | 4 409 . . ECM 1692 | . . 1083 609 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2797 | 237 649 1302 609 Spaces Moved 1020 | 60 433 355 172 Core 25 | 13 . 12 . Treads 687 | 47 133 335 172 Legs . | . . . . Wheels . | . . . . Hover 290 | . 282 8 . Flight 18 | . 18 . . Fastest Speed 37 | 50 37 240 240 Average Speed 193 | 136 117 273 240 Slowest Speed 900 | 160 320 900 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 72 41 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1557 | 203 512 586 256 Wait 268 | 113 9 136 10 Move 1017 | 59 432 354 172 Hop . | . . . . Pick Up 50 | 11 13 14 12 Fast Attach . | . . . . Attach 33 | 7 7 10 9 Detach . | . . . . Swap 15 | 2 7 5 1 Drop 11 | . 11 . . Fire 163 | 11 33 67 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 14) 535 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Identified exit to Materials 567 | -10/Materials | Discovered new exit (range 12) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Utility x2 946 | -9/Materials | Identified exit to Materials 1469 | -9/Materials | Discovered new exit (range 8) 1647 | -9/Materials | Lost 3 parts (1p2n) 1805 | -9/Materials | Core integrity fell below 50% 1869 | -9/Materials | Destroyed 7 combat bots 1869 | -9/Materials | Discovered new exit (range 15) 2006 | -9/Materials | Lost 3 parts (1n1u1w) 2046 | -9/Materials | Build established: Scavenger-Mutant 2189 | -9/Materials | Entered another Materials area 2189 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2489 | -8/Materials | Lost 5 parts (1n2u2w) 2647 | -8/Materials | Discovered new exit (range 15) 2752 | -8/Materials | Lost 5 parts (1p1n2u1w) 2798 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Treads destroyed. Hvy. Assault Rifle destroyed. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. G-50 Soldier destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. Acquired 44 matter. R-06 Scavenger collects Aluminum Leg. Acquired 60 matter. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Aluminum Leg. Acquired data core, dynamic key expired. Acquired 19 matter. 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Use The Force Challenges ------------ None Game ------ Seed TransmissionSalvageStorage Manual? 0 Play Time 00:34:19 Cumulative 11.7 hours Start 2026.03.27 @ 08:59:23 End 2026.03.28 @ 13:08:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c1cd280-dffd-403d-aceb-9c0a4180b0eb