Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 14:11:10 Player: Gabe+Kate4EVR Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (148) 740 Value Destroyed (6040) 6040 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1124) 1124 TOTAL SCORE: 12964 Bonus ------- High Alert Combat Kills 424 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 92/300 Energy 95/100 System Corruption 23% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Large Storage Unit Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (15) --- Improved Heat Sink Improved Thermal Defense Suite System Shield Improved Recalibrator Force Rifle Improved Remote Datajack Mining Laser Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission-Angular Core > --- PROPULSION ------- Myomer-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Energy Filter Improved Thermal Shield Improved Thermal Defense Suite Advanced System Shield > --- WEAPON ----------- Force Rifle Com. Ballistic Coil Construct/G Flak Kinetic Gauss Construct/G > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Heat Sink Medium Storage Unit System Shield Improved Recalibrator High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Backup Laser I High-powered Shotgun KE Penetrator Mass Driver Mining Laser Plasma Cutter [Rating: 101] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Powered Armor Weapon Flak Cannon Energy Gun Force Rifle Energy Cannon Ion Cannon Ballistic Gun Constructs Ballistic Cannon Flak Cannon Launcher Concussive RPG Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Slots Evolved 12 | . . 2 2 . . . 4 2 2 Power 2 | . . . . . . . 1 . 1 Propulsion 2 | . . . . . . . 2 . . Utility 6 | . . 2 2 . . . 1 1 . Weapon 2 | . . . . . . . . 1 1 Parts Attached 212 | 6 5 13 27 24 50 7 5 40 35 Power 28 | 1 . 3 3 3 3 . . 7 8 Engine 14 | 1 . 3 3 3 . . . 4 . Core 13 | . . . . . 3 . . 3 7 Reactor 1 | . . . . . . . . . 1 Propulsion 44 | 2 2 3 7 8 16 1 . 2 3 Treads 12 | . . . . . 10 1 . . 1 Leg 6 | 2 . . . . 4 . . . . Wheel 6 | . . . 2 3 . . . . 1 Hover 20 | . 2 3 5 5 2 . . 2 1 Flight . | . . . . . . . . . . Utility 74 | 1 3 5 10 3 15 4 3 16 14 Device 32 | . 1 . 6 1 4 1 1 11 7 Storage 13 | 1 1 . 1 1 1 3 1 1 3 Processor 12 | . 1 3 2 . 1 . 1 1 3 Hackware 1 | . . . . . . . . 1 . Protection 16 | . . 2 1 1 9 . . 2 1 Artifact . | . . . . . . . . . . Weapon 66 | 2 . 2 7 10 16 2 2 15 10 Energy Gun 20 | . . 2 1 1 2 . . 8 6 Energy Cannon 2 | . . . 1 . . . . 1 . Ballistic Gun 15 | 2 . . 2 6 1 . . 3 1 Ballistic Cannon 17 | . . . 2 3 5 2 2 2 1 Launcher 1 | . . . . . 1 . . . . Special Weapon 6 | . . . 1 . 4 . . . 1 Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 4 | . . . . . 3 . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 3 . Corrupted Parts 3 | . . . . . . . . 2 1 System Corruption 14 | . . . . . . . . 12 2 Parts Lost 75 | . . 2 5 5 6 . . 21 36 Power 15 | . . 1 1 1 1 . . 3 8 Propulsion 15 | . . 1 1 1 3 . . 3 6 Utility 21 | . . . 3 . . . . 9 9 Weapon 24 | . . . . 3 2 . . 6 13 Highest Loss Streak 22 | . . 2 4 4 3 . . 9 22 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 94 97 86 94 99 90 79 72 65 Engine 2 | . 14 10 6 6 . . 4 3 4 Core 6 | . . . . . 8 9 6 5 5 Treads 9 | . . . . . 15 18 14 1 . Leg 1 | . 23 . . . 1 . . 1 4 Hover 4 | . 3 21 13 13 . . 4 4 1 Device 15 | . 12 11 8 13 17 18 15 17 14 Storage 10 | . 7 . 5 9 10 17 12 9 5 Processor 11 | . 3 21 24 27 13 . . 2 9 Protection 8 | . . 9 6 4 11 9 6 2 . Energy Gun 2 | . . 6 2 3 . . . 5 5 Ballistic Gun 4 | . 28 15 6 9 2 . . 2 8 Ballistic Cannon 5 | . . . 3 3 4 17 13 3 . Special Weapon 2 | . . . 3 . 4 . . . . Slashing Weapon 2 | . . . . . 5 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 99 | 14 15 14 38 28 60 63 59 71 99 Greatest Support 80 | 20 20 14 26 22 40 40 72 57 80 Greatest Overweight (x) 23 | 1 1 . 3 2 2 1 1 3 23 Average Overweight (x) . | . . . 1 1 . 1 . 1 . Largest Inventory Capacity 15 | 8 8 5 10 10 10 10 10 15 15 Average Capacity 10 | 5 6 5 8 10 10 10 10 14 15 Most Carried 15 | 1 5 5 10 10 10 10 10 15 15 Average Carried 9 | . 3 4 7 9 9 10 9 12 13 Final Capacity 15 | 5 5 5 10 10 10 10 10 15 15 Final Carried 14 | 1 5 5 10 10 10 10 10 14 8 Scrap Engine Consumption 97 | . . . . . . 16 4 59 18 Constructs Created 9 | . . . . . . . 2 3 4 Constructs Modified 26 | . . . . . . . 3 14 9 Class Distribution -------------------- 60% | Scavenger-Mutant 9% | Construct 7% | Scavenger-Skirmisher 6% | Mutant 5% | Scout 4% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Construct | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Matter Collected 4797 | 258 68 350 512 554 1235 321 41 1015 443 Remotely . | . . . . . . . . . . Salvage Created 6246 | . 87 617 509 468 826 261 52 2353 1073 Parts 336 | . 6 43 29 32 51 11 4 94 66 Haulers Intercepted 9 | . . 3 1 3 . . . 2 . Recyclers Shooed 13 | . . 1 2 3 . 4 . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Combat Hostiles Destroyed 109 | . . 13 14 8 24 2 3 30 15 Melee 7 | . . . . . 6 . . 1 . Guns 59 | . . 13 12 5 7 . . 12 10 Cannons 36 | . . . 2 3 11 2 3 13 2 AOE 2 | . . . . . . . . 2 . Classes Destroyed 15 | . 2 5 3 . 3 . . 1 1 Worker 4 | . . 1 1 1 . . . 1 . Builder 6 | . . . 1 . . . . 3 2 Tunneler 1 | . . . . . . . . 1 . Hauler 9 | . . 3 1 3 . . . 2 . Recycler 10 | . 1 1 . 1 . 3 . 4 . Mechanic 2 | . . 1 . . . . . 1 . Watcher 7 | . 1 2 1 1 . . . 1 1 Swarmer 42 | . . 11 6 2 9 . 3 9 2 Cutter 2 | . . . . . 2 . . . . Grunt 19 | . . . 6 1 3 . . 7 2 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . . . . 2 . . . 1 Sentry 14 | . . 2 1 4 3 2 . 1 1 Hunter 10 | . . . 1 1 . . . 5 3 Programmer 18 | . . . . . 5 . . 8 5 Best Kill Streak 6 | . 2 6 3 3 6 2 3 5 4 Combat Bots Only 6 | . . 5 3 2 6 1 3 5 4 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 2 2 2 Gunslinging 1 | . . . 1 . . . . . 1 Exploded 1 | . . . . . . . . 1 . Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Hostile Shots Fired 1194 | . . 72 128 109 81 . 21 378 405 Missed 314 | . . 23 33 30 26 . 5 100 97 Damage Taken 13699 | . . 440 1146 1071 684 . 176 4705 5477 Core 2320 | . . 86 81 259 120 . . 619 1155 Absorbed by Shields 593 | . . . . . 133 . 64 396 . Redirected to Shielding 116 | . . 26 . 40 50 . . . . Ignored by Resistances 144 | . . . . . 6 . . 138 . Regen/Repaired (Parts) 1227 | . . 15 87 . . . 32 610 483 Core Remaining (%) 72 | 100 100 78 . . . 16 100 38 . Volleys Fired 627 | . 6 51 74 78 199 8 6 148 57 Largest 4 | . 2 2 2 2 2 2 2 3 4 Hottest 227 | . 40 76 123 100 100 88 88 222 227 Shots Fired 1159 | . 12 102 124 141 245 18 12 331 174 Gun 710 | . 12 102 84 106 52 . . 202 152 Cannon 298 | . . . 38 35 44 18 12 129 22 Launcher 1 | . . . . . 1 . . . . Special 150 | . . . 2 . 148 . . . . Kinetic 632 | . 12 70 97 109 84 18 12 121 109 Thermal 394 | . . 26 27 32 148 . . 145 16 Explosive 1 | . . . . . 1 . . . . Electromagnetic 132 | . . 6 . . 12 . . 65 49 Robot Hit Streak 21 | . 3 10 11 21 7 6 5 15 11 Robot Miss Streak 15 | . 2 7 4 2 15 10 10 13 13 Penetration Max 2 | . . . . 1 1 . . 2 1 Secondary Targets 5 | . . 2 2 . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 Shots Hit Robots 657 | . 6 56 83 89 63 16 9 227 108 Core Hits 421 | . 4 26 30 24 53 18 11 185 70 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 10 | . . . 2 . 1 . . 1 6 Critical Strikes 20 | . . 2 3 2 2 . . 2 9 Burn 4 | . . 2 . 2 . . . . . Destroy 9 | . . . 3 . 1 . . 1 4 Blast 1 | . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . 2 Smash 2 | . . . . . . . . . 2 Sever 2 | . . . . . 1 . . 1 . Melee Attacks 85 | . . . . . 72 . . 9 4 Impact 4 | . . . . . . . . . 4 Slashing 81 | . . . . . 72 . . 9 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12660 | . 71 822 1435 1586 1300 278 104 4484 2580 Guns 7934 | . 71 822 953 1010 455 . . 2536 2087 Cannons 3637 | . . . 482 576 389 278 104 1556 252 Explosions 143 | . . . . . . . . 143 . Melee 905 | . . . . . 432 . . 232 241 Ramming 17 | . . . . . . . . 17 . Kinetic 7699 | . 71 518 1193 1284 828 278 104 1726 1697 Thermal 2628 | . . 256 242 302 24 . . 1688 116 Explosive . | . . . . . . . . . . Electromagnetic 1411 | . . 48 . . 16 . . 821 526 Impact 241 | . . . . . . . . . 241 Slashing 664 | . . . . . 432 . . 232 . Piercing . | . . . . . . . . . . Highest Corruption 33 | . . . . . 9 9 . 33 23 Average Corruption 10 | . . . . . 7 9 . 20 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 342 | . . . . . 157 60 . 101 24 Message Errors 88 | . . . . . 43 18 . 24 3 Matter Fused 70 | . . . . . 32 15 . 19 4 Heat Flow Errors 39 | . . . . . 21 6 . 7 5 Energy Discharges 46 | . . . . . 25 8 . 10 3 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 5 | . . . . . 3 2 . . . Data Loss (minor) 31 | . . . . . 13 6 . 11 1 Data Loss (major) 22 | . . . . . 12 3 . 6 1 Misfires 10 | . . . . . 1 2 . 6 1 Alerts 8 | . . . . . 5 . . 2 1 Misdirections 3 | . . . . . . . . 3 . Weapon Failures 19 | . . . . . 2 . . 12 5 Overload Shots . | . . . . . . . . . . Overflow Damage 241 | . . . . 4 . . . 32 205 Projectiles 7 | . . . . 4 . . . 3 . Explosions 29 | . . . . . . . . 29 . Melee 205 | . . . . . . . . . 205 Knockbacks 66 | . . . 4 1 14 7 8 26 6 Impact 1 | . . . . . . . . . 1 Kinetic 60 | . . . 4 1 13 7 7 25 3 Secondary 5 | . . . . . 1 . 1 1 2 Self-Inflicted Damage 96 | . . . . . . . . 96 . Shots 2 | . . . . . . . . 2 . Rammed 4 | . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . 4 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 767 | . . 103 259 114 277 270 54 586 767 Average Temperature 90 | . . 45 82 26 46 77 23 128 233 Received Heat Transfer 1260 | . . 27 378 198 183 . . 306 168 Effects 49 | . . . . . . . . 18 31 Shutdowns 11 | . . . . . . . . 4 7 Energy Bleed 8 | . . . . . . . . 4 4 Interference 9 | . . . . . . . . 5 4 Matter Decay 5 | . . . . . . . . . 5 Short Circuit 4 | . . . . . . . . 2 2 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 9 | . . . . . . . . 3 6 Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 13 | . . . . . . . . 7 6 Impact Corruptions 7 | . . . . . . . . . 7 Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 26 | . . 1 1 1 . . . 23 . Heat Transferred 6884 | . . 703 444 925 50 . . 4540 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Peak Influence 4259 | . 36 226 278 308 4259 1941 627 576 401 Initial 1916 | . . 14 94 98 122 1916 539 208 259 Average 1173 | . 14 138 131 178 2039 1635 591 186 298 Maximum Alert Level 5 | . . 1 1 1 5 5 2 2 2 Low Security (%) 24 | 100 100 88 72 73 1 . . 49 6 Level 1 20 | . . 11 27 26 13 . . 38 70 Level 2 8 | . . . . . 4 . 100 12 23 Level 3 4 | . . . . . 9 . . . . Level 4 10 | . . . . . 13 35 . . . Level 5 32 | . . . . . 58 64 . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . . . 2 3 . . . 8 9 Investigation 1 | . . . 1 . . . . . . Extermination 5 | . . . . . . . . 3 2 Reinforcement 8 | . . . 1 . . . . 5 2 Assault . | . . . . . . . . . . Garrison 8 | . . . . 3 . . . . 5 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 2 Haulers Reinforced 3 | . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Distress Signals 4 | . . . 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 1 18 29 12 23 . 5 42 25 Peak Tracking Total 8 | . 1 4 8 4 4 . 4 5 5 Tactical Retreats 13 | . . . 5 . 2 . 1 2 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Traps Triggered 11 | . . . 1 5 3 . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Machines Disabled 13 | . . . 2 . 6 . . 4 1 Max in Single Turn 2 | . . . 1 . 1 . . 2 1 Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 8 | . . . . . 8 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 6 | . . . . . 6 . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Machines Accessed 27 | . 4 5 2 2 1 5 2 5 1 Terminals 16 | . 3 2 . 1 1 5 1 3 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . 1 2 . . . 1 1 1 Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 65 | . 12 11 5 3 2 11 4 13 4 Successful 30 | . 4 7 4 2 . 3 2 7 1 Failed 35 | . 8 4 1 1 2 8 2 6 3 Catastrophic 7 | . 1 1 . . 1 3 1 . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 8 3 . . . 11 1 6 . Terminals 36 | . 11 3 . 1 2 11 1 7 . Fabricators . | . . . . . . . . . . Repair Stations 18 | . . 3 5 . . . 3 3 4 Recycling Units 3 | . 1 2 . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access 5 | . . . . 2 . . . 3 . Terminal Hacks 11 | . 3 1 . 1 . 3 . 3 . Prototype ID Bank 3 | . 3 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . Recycling Unit Index 1 | . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 3 | . . . . . . 1 . 2 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . . 2 4 . . . 2 2 1 Scan Component 6 | . . 1 2 . . . 1 1 1 Repair 5 | . . 1 2 . . . 1 1 . Recycling Unit Hacks 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 2 . Unlock Access 1 | . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 3 1 1 1 4 2 3 1 Full Trace Events 3 | . 1 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . 1 2 . . . 1 . . Time 172 | . . 32 70 . . . 26 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 30 | . . . . . 30 . . . . Machine Destruction 30 | . . . . . 30 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Total Allies 10 | . . . . 10 . . . . . Largest Group 10 | . . . . 10 10 . . . . Highest-Rated Group 173 | . . . . 173 173 . . . . Highest-Rated Ally 29 | . . . . 29 29 . . . . Total Orders 1 | . . . . . 1 . . . . ROAM 1 | . . . . . 1 . . . . Ally Attacks 81 | . . . . . 81 . . . . Total Damage 1078 | . . . . . 1078 . . . . Kills 13 | . . . . . 13 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Turns Passed 14659 | 77 313 756 915 693 6436 1678 447 2506 838 Spaces Moved 6879 | 61 266 735 482 300 2796 678 190 1100 271 Core 13 | 9 . . . . . . . . 4 Treads 3237 | . . . . . 2386 678 155 17 1 Legs 943 | 52 200 . . . 192 . . 273 226 Wheels 194 | . . . 153 41 . . . . . Hover 2492 | . 66 735 329 259 218 . 35 810 40 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 56 56 56 116 240 131 52 115 Average Speed 162 | 111 104 56 115 113 187 240 201 166 180 Slowest Speed 1200 | 120 120 56 240 185 320 240 240 240 1200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 40 34 25 26 89 82 5 13 4 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 19 | . . . . 2 17 . . . . Terrain Destroyed 160 | . . . 9 7 22 . . 88 34 Melee 14 | . . . . . 14 . . . . Projectile 37 | . . . 9 7 8 . . . 13 AOE 71 | . . . . . . . . 71 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Total 8777 | 67 289 985 714 508 3298 714 244 1479 479 Wait 762 | . 2 162 95 93 111 17 38 145 99 Move 6868 | 60 265 734 481 299 2793 677 189 1099 271 Hop . | . . . . . . . . . . Pick Up 64 | . 6 11 15 4 9 . 2 14 3 Fast Attach 110 | 6 4 8 18 13 21 2 2 16 20 Attach 45 | . 1 2 3 4 6 . . 16 13 Detach 29 | 1 1 1 1 1 6 1 . 12 5 Swap 57 | . . 3 6 7 23 5 3 8 2 Drop 95 | . 4 13 21 9 27 4 4 8 5 Fire 627 | . 6 51 74 78 199 8 6 148 57 Melee 85 | . . . . . 72 . . 9 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . . . . . 4 . Escape Stasis 2 | . . . . . 2 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 29 | . . . . . 29 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 14) 389 | -10/Materials | Identified exit to Materials 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x2 582 | -9/Materials | Repaired Imp. Hover Unit 719 | -9/Materials | Build established: Scout 942 | -9/Materials | Discovered new exit (range 14) 959 | -9/Materials | Identified exit to Materials 1147 | -9/Materials | Entered another Materials area 1147 | -8/Materials | Evolved 2 slots: Utility x2 1325 | -8/Materials | Repaired Imp. Hover Unit 1427 | -8/Materials | Lost 4 parts (1p1n2u) 1568 | -8/Materials | Discovered new exit (range 16) 1618 | -8/Materials | Identified exit to Storage 1711 | -8/Materials | Repaired Assault Cannon? 1732 | -8/Materials | Build established: Scavenger-Mutant 2062 | -8/Materials | Entered Storage 2144 | -8/Storage | Garrison activated, responded to threat 2320 | -8/Storage | Build established: Scavenger-Skirmisher 2504 | -8/Storage | Core integrity fell below 50% 2528 | -8/Storage | Lost 4 parts (1p1n2w) 2730 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2745 | -8/Storage | Identified exit to Garrison 2755 | -8/Storage | Entered Garrison 2755 | -8/Garrison | Accompanied by 10 allies 2789 | -8/Garrison | Triggered checkpoint 2801 | -8/Garrison | Triggered checkpoint 2801 | -8/Garrison | Triggered checkpoint 2803 | -8/Garrison | Triggered checkpoint 2906 | -8/Garrison | Lost 3 allies 2945 | -8/Garrison | Lost 3 parts (1p2n) 3199 | -8/Garrison | Found Powered Armor 3469 | -8/Garrison | Build established: Scavenger-Mutant 3676 | -8/Garrison | Core integrity fell below 20% 3804 | -8/Garrison | Garrison Relay disabled 3822 | -8/Garrison | Garrison Relay disabled 3835 | -8/Garrison | Garrison Relay disabled 3844 | -8/Garrison | Garrison Relay disabled 4087 | -8/Garrison | Discovered new exit (range 14) 4321 | -8/Garrison | Triggered checkpoint 4378 | -8/Garrison | Garrison Relay disabled 4433 | -8/Garrison | Discovered new exit (range 14) 4561 | -8/Garrison | Triggered checkpoint 4744 | -8/Garrison | Discovered new exit (range 10) 4763 | -8/Garrison | Identified exit to Recycling 5089 | -8/Garrison | Triggered checkpoint 6436 | -8/Garrison | Garrison Relay disabled 6695 | -8/Garrison | Triggered checkpoint 6731 | -8/Garrison | Garrison Relay disabled 7869 | -8/Garrison | Installed Relay Interface Framework 8001 | -8/Garrison | Found Powered Armor 8709 | -8/Garrison | Garrison Relay disabled 9191 | -8/Garrison | Entered Recycling 9197 | -8/Recycling | Found Scrap Engine 10476 | -8/Recycling | Identified exit to Factory 10869 | -8/Recycling | Entered Factory 10869 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 11201 | -6/Factory | Repaired Hcp. Battery 11226 | -6/Factory | Discovered new exit (range 9) 11315 | -6/Factory | Identified exit to Factory 11316 | -6/Factory | Entered another Factory area 11316 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11795 | -5/Factory | System corruption reached 10% 11802 | -5/Factory | Build established: Mutant 11819 | -5/Factory | Lost 9 parts (2p1n3u3w) 12113 | -5/Factory | Build established: Tank 12570 | -5/Factory | Lost 3 parts (1u2w) 12811 | -5/Factory | Build established: Construct 13056 | -5/Factory | Core integrity fell below 50% 13310 | -5/Factory | System corruption reached 30% 13661 | -5/Factory | Discovered new exit (range 14) 13692 | -5/Factory | Lost 4 parts (1p1n2u) 13822 | -5/Factory | Entered another Factory area 13822 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 13844 | -4/Factory | Found Unknown Device 13844 | -4/Factory | Identified Launcher Loader 13925 | -4/Factory | Spotted B-86 Titan 13968 | -4/Factory | Garrison activated, responded to threat 14050 | -4/Factory | Lost 3 parts (1u2w) 14267 | -4/Factory | Garrison activated, responded to threat 14300 | -4/Factory | Lost 4 parts (1p2u1w) 14372 | -4/Factory | System corruption reached 10% 14434 | -4/Factory | Lost 4 parts (2p1u1w) 14601 | -4/Factory | Garrison activated, responded to threat 14616 | -4/Factory | Core integrity fell below 50% 14650 | -4/Factory | Core integrity fell below 20% 14660 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 14651_ Destroyed Terrain Scanner. 14651_ Destroyed Backup Propulsion III. 14651_ Destroyed Backup Power III. 14651_ U-05 Engineer system corrupted by crushing effect. 14651_ Wheel fried. 14651_ U-05 Engineer destroyed. 14652_ K-01 Serf collects debris. 14654_ Imp. Target Analyzer destroyed. 14654_ M-28 Smith repairs P-70 Sage. 14654_ Penetrated by Slug. 14655_ K-01 Serf collects debris. 14656_ M-28 Smith repairs Imp. Heat Sink. 14657_ Slug penetrates Wall. 14658_ K-01 Serf collects debris. 14659_ System corrupted: Matter fused (-9). 14659_ Penetrated by Slug. 14660_ H-77 Assassin suffers critical hit (Smash). 14660_ Destroyed Imp. Phase Shifter. 14660_ H-77 Assassin system corrupted by crushing effect. 14660_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????# # ???????????????????? | | ???????# """ !! # ????????????????????? | | ???????# """ ! # ?????????????????????? | | ???????# """ # ????????????????????????? | | ???????# # #??????????????????????????? | | ???????####+##### #?????????????#?##?????????? | | ???????# #???????????? # #?????????? | | ???????# #########???? # ####??????? | | ???????# + #??? ] +??????? | | ???????# # " " " #??? #??????? | | ???????# # " " " #?? #??????? | | ???????### # " " " #?? ???????? | | ?????????# # " " " #? ""???????? | | ????????## # " " " #? /// F"#??????? | | ????????# # " " " # // "#??????? | | ????????#T # " " " # // ""#??????? | | ????????## # " " " + #??????? | | ?????????# !# " " " # [ ???? | | ???????########## "% # #######??????? | | ???????# """" # %%!%######### #????????????? | | ???????#" """ %#[ #????????????? | | ???????#" ""=!+*! ! #????????????? | | ??????##" " =%#| =*=k! #????????????? | | ??????#"T ! !#[ !!=%[ #????????????? | | ??????##"[| ! # Yh%![ #????????????? | | ?????### ! ########%@######+####????????????? | | ?????# # ## ! #????? ??????????????? | | ???# # =## ! #????????????????????? | | ???###########+### m /! #????????????????????? | | ?????? ### # #????????????????????? | | ?????# ##?# # # # p #!???????????????????? | | ?????##???# # # #!!??????????????????? | | ?????????# ## # "" " #? ??????????????????? | | ????????# ## # =/% "" " #? ?????????????????? | | ????????##?## ### "" #?? ????????????????? | | ????????????## #?# "" " #???##???????????????? | | ?????????????##### "" " #????????????????????? | | ?????????????????# "" " #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 44 Energy Capacity 563 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 850 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 5 Target Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Defensive Hacking 14 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingNullConstruct Manual? 0 Play Time 01:39:48 Cumulative 127.7 hours Start 2024.04.26 @ 11:57:24 End 2024.04.26 @ 14:11:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e00334e2-9c94-4c05-93f7-891fc5df18f8