Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 18:13:56 // Halloween2020/ForbiddenLore Player: Sherlockkat Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (199) 995 Value Destroyed (6345) 6345 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3711) 3711 TOTAL SCORE: 17911 Bonus ------- High Alert Combat Kills 526 Follower Combat Kills 118 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 17/100 System Corruption 7% Temperature Cool (0) Movement Immobile (Siege) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Treads Nuclear Pulse Array > --- UTILITY (9) ------ Large Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Improved Arc Projector > --- INVENTORY (10) --- Medium Treads Advanced Shield Generator EMP Blaster Improved Remote Datajack Mining Claw Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Focal Shield Improved Shield Generator Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Lightning Gun Improved EM Pulse Cannon Improved Remote Datajack > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Targeting Computer Core Analyzer Improved Weapon Cycler Improved Weapon Cycler Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Tesla Rifle Wave Gun Variable Charge Gun Improved Light Cannon Advanced Assault Cannon EMP Blaster Heavy Rocket Launcher Remote Datajack [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . Utility 7 | . . . 1 . . . 1 . . 2 . . . . 1 . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 198 | 6 4 3 9 20 1 4 22 6 22 17 8 16 3 . 5 14 13 13 12 Power 14 | 1 . . 1 2 . . 3 . 1 . 1 1 . . . 1 1 1 1 Engine 6 | 1 . . 1 2 . . 1 . . . . . . . . . . . 1 Core 8 | . . . . . . . 2 . 1 . 1 1 . . . 1 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 46 | 2 . 2 3 3 . . 7 3 8 4 1 3 1 . . 3 3 . 3 Treads 39 | 2 . 2 3 3 . . 7 3 8 4 1 3 1 . . . 1 . 1 Leg 4 | . . . . . . . . . . . . . . . . 3 1 . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . 2 Utility 46 | 1 2 1 2 2 1 . 4 1 3 7 2 6 . . 3 3 1 5 2 Device 11 | . . . . . . . 1 . 1 3 1 1 . . 1 1 1 1 . Storage 7 | 1 1 1 . . 1 . . . . 2 . . . . . . . . 1 Processor 4 | . . . 1 . . . 1 . . . . 1 . . . . . . 1 Hackware 5 | . . . . . . . . . . . . 1 . . . . . 4 . Protection 19 | . 1 . 1 2 . . 2 1 2 2 1 3 . . 2 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 2 . 3 13 . 4 8 2 10 6 4 6 2 . 2 7 8 7 6 Energy Gun 19 | . 1 . . 3 . 1 2 . . . . 3 . . . 1 4 3 1 Energy Cannon 28 | . . . 1 4 . 1 2 . 5 5 1 1 1 . 1 2 1 . 3 Ballistic Gun 12 | 2 1 . 1 2 . 2 3 1 . . . . . . . . . . . Ballistic Cannon 17 | . . . . . . . . 1 5 1 1 2 . . 1 2 2 2 . Launcher 13 | . . . 1 4 . . 1 . . . 2 . 1 . . 2 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 2 . . . . 1 . . . . . . 1 Parts Lost 66 | . 1 . 4 9 . . 2 2 2 1 5 3 2 . . 12 5 14 4 Power 10 | . . . 1 1 . . 2 . . . 1 . . . . 1 1 2 1 Propulsion 19 | . . . 2 4 . . . . . . 1 2 1 . . 3 3 3 . Utility 11 | . . . . 1 . . . 1 1 . 1 . . . . 3 1 3 . Weapon 26 | . 1 . 1 3 . . . 1 1 1 2 1 1 . . 5 . 6 3 Highest Loss Streak 11 | . 1 . 2 7 . . 1 1 1 1 5 3 1 . . 5 3 11 4 Average Slot Usage (%) 91 | . 99 100 98 88 67 87 90 99 98 95 94 99 98 92 91 82 79 70 27 Engine 3 | . 14 14 11 10 11 11 1 . . . . . . . . . . . 1 Core 5 | . . . . . . . 7 9 8 7 6 6 7 7 6 5 5 4 . Treads 22 | . 28 28 32 23 22 22 25 27 26 23 22 22 23 23 20 9 . 4 3 Device 6 | . . . . . . . 7 9 7 11 15 7 7 7 7 8 11 13 . Storage 19 | . 14 26 22 22 22 22 18 18 18 19 23 23 23 23 20 20 17 14 1 Hackware 2 | . . . . . . . . . . . . 6 7 7 6 6 5 8 5 Protection 8 | . 13 1 4 10 11 11 8 9 8 10 6 6 7 7 11 10 4 . . Energy Gun 4 | . 5 14 1 7 . 10 10 2 . . . 6 13 7 6 2 7 3 . Energy Cannon 5 | . . . 7 5 . . 2 9 8 13 7 2 . . 4 3 3 3 2 Ballistic Gun 4 | . 22 14 12 4 . 10 7 7 1 . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 8 16 7 10 12 5 . 4 6 2 1 . Naked Turns 3 | . . . . . . . . . . . . . . . . . . 3 . Heaviest Build 115 | 10 25 40 44 47 56 66 76 77 75 108 108 112 108 104 111 115 113 112 44 Greatest Support 84 | 40 40 40 60 68 48 48 68 68 84 84 78 73 74 74 74 74 45 30 70 Greatest Overweight (x) 36 | . . . 2 1 1 1 1 1 2 1 1 1 2 1 1 36 7 3 . Average Overweight (x) . | . . . . . . 1 . 1 . . 1 1 1 1 1 2 2 2 . Largest Inventory Capacity 26 | 6 10 16 16 16 18 18 18 18 18 26 26 26 26 26 26 26 26 26 10 Average Capacity 19 | 5 6 15 16 16 16 18 18 18 18 21 26 26 26 26 26 26 26 23 5 Most Carried 26 | 4 10 13 16 16 16 17 18 18 18 23 23 25 25 24 26 26 22 21 6 Average Carried 17 | 1 5 12 14 14 15 16 17 17 17 19 20 20 24 24 23 22 20 17 4 Final Capacity 26 | 6 10 16 16 16 18 18 18 18 18 26 26 26 26 26 26 26 26 4 10 Final Carried 25 | 4 10 13 16 15 16 17 17 17 18 23 19 25 24 24 24 17 21 4 5 Class Distribution -------------------- 28% | Mutant 17% | Scavenger-Skirmisher 16% | Hauler-Mutant 12% | Skirmisher 8% | Hauler-Tank 8% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Tank | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Matter Collected 4592 | 248 189 43 281 417 . 91 254 300 465 443 228 509 6 . . 350 437 206 125 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7496 | . 328 . 727 158 . 54 1460 781 445 746 475 783 . . . 563 712 55 209 Parts 400 | . 22 . 49 9 . 3 87 42 33 33 15 33 . . . 28 26 7 13 Haulers Intercepted 15 | . 1 . 2 . . . 3 . 3 2 . 2 . . . . 1 . 1 Recyclers Shooed 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Combat Hostiles Destroyed 134 | . 6 . 16 13 . 1 22 16 8 8 10 8 . . . 18 5 2 1 Guns 57 | . 6 . 11 9 . 1 20 5 1 . . 2 . . . . 2 . . Cannons 52 | . . . 5 1 . . 2 11 7 7 7 5 . . . 4 1 2 . AOE 21 | . . . . 3 . . . . . 1 3 . . . . 12 2 . . Classes Destroyed 16 | . 6 . 3 2 . 1 2 . . 1 . . . . . 1 . . . Worker 11 | . 1 . . . . . 3 . . 1 . 2 . . . . 3 . 1 Builder 6 | . . . 1 . . . 2 . 1 1 . . . . . . 1 . . Tunneler 3 | . . . 1 . . . . . 1 . . . . . . . 1 . . Hauler 15 | . 1 . 2 . . . 3 . 3 2 . 2 . . . . 1 . 1 Recycler 12 | . 1 . 1 1 . . 1 . . 3 . 3 . . . . 2 . . Operator 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . Watcher 15 | . 1 . 1 . . . 3 1 3 2 . 2 . . . . 1 . 1 Swarmer 36 | . 1 . 8 4 . . 3 7 2 . . . . . . 11 . . . Grunt 42 | . 5 . 5 . . . 15 1 2 1 6 1 . . . 5 1 . . Brawler 5 | . . . . . . . 1 3 . . 1 . . . . . . . . Sentry 20 | . . . 3 . . . 3 3 2 2 2 4 . . . . 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Hunter 15 | . . . . . . 1 . 2 2 3 1 2 . . . . 1 2 1 Programmer 6 | . . . . . . . . . . 2 . 1 . . . 1 2 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . Best Kill Streak 10 | . 2 . 5 5 . 1 5 5 2 3 10 3 . . 1 8 3 1 2 Combat Bots Only 10 | . 2 . 4 5 . 1 4 5 2 2 10 1 . . . 8 2 1 1 Max Kills in Single Turn 3 | . 1 . 2 2 . 1 2 1 2 2 1 2 . . 1 3 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . 1 1 . . . . 3 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Damage Taken 11194 | . 510 14 783 746 . 55 635 616 435 504 923 813 375 . . 1639 538 1824 784 Core 1831 | . 58 . 118 21 . . 58 34 55 79 104 65 79 . . 160 64 726 210 Absorbed by Shields 156 | . . . . . . . . . . . . . . . . 71 . 85 . Core Remaining (%) 74 | 100 . 76 . . . 65 . . 73 . . . . 53 . 81 . . . Volleys Fired 430 | 1 41 1 53 44 . 1 18 39 28 44 18 43 4 . 1 41 26 20 7 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 1 . 1 3 3 3 1 Hottest 215 | 40 85 85 88 115 . 83 161 159 148 184 184 171 80 . 39 203 215 195 81 Shots Fired 982 | 2 81 2 99 72 . 5 114 110 78 101 33 96 5 . 1 85 62 29 7 Gun 449 | 2 81 2 73 50 . 5 102 42 5 . . 39 1 . . . 36 8 3 Cannon 493 | . . . 26 13 . . 11 68 73 101 27 57 2 . . 71 22 18 4 Launcher 37 | . . . . 9 . . 1 . . . 6 . 2 . 1 14 4 . . Special 3 | . . . . . . . . . . . . . . . . . . 3 . Kinetic 553 | 2 66 1 68 35 . 4 78 59 56 39 21 42 . . . 50 14 18 . Thermal 178 | . 15 1 31 22 . . . . . 33 3 15 2 . . 21 28 7 . Explosive 22 | . . . . 9 . . . . . . . . 2 . 1 6 4 . . Electromagnetic 226 | . . . . 6 . 1 36 51 22 29 9 39 1 . . 8 16 1 7 Robot Hit Streak 21 | 1 16 8 13 7 . 5 16 12 12 14 17 21 . . . 10 6 10 6 Robot Miss Streak 6 | 1 4 1 5 6 . . 3 6 1 3 2 3 . . 1 2 3 1 1 Penetration Max 1 | . . . . . . . . 1 . 1 . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . Autonomous 76 | . . . . . . 3 73 . . . . . . . . . . . . Shots Hit Robots 642 | 1 59 2 68 32 . 5 85 71 53 60 23 69 . . . 50 35 23 6 Core Hits 322 | . 32 3 29 27 . 2 45 30 21 26 16 23 . . 3 29 27 5 4 Critical Hits 28 | . 1 . 5 . . . 3 3 5 1 2 1 . . . 5 1 1 . Critical Kills 8 | . . . . . . . 2 3 1 . 1 1 . . . . . . . Critical Parts Destroyed 16 | . 1 . 3 . . . 1 . 4 1 1 . . . . 4 . 1 . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16985 | 20 627 40 1008 634 . 99 2616 1359 1356 2056 870 1746 . . 208 2160 1400 475 311 Guns 5857 | 20 627 40 536 347 . 99 2249 464 35 . . 650 . . . . 561 195 34 Cannons 7893 | . . . 472 53 . . 86 868 1255 1747 489 1062 . . . 1037 411 280 133 Explosions 3165 | . . . . 234 . . 281 27 66 309 381 34 . . 208 1123 428 . 74 Melee 70 | . . . . . . . . . . . . . . . . . . . 70 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 7833 | 20 411 15 517 194 . 78 1972 679 950 592 367 762 . . . 799 197 280 . Thermal 3930 | . 216 25 491 114 . . 215 27 66 1047 75 334 . . 176 360 541 169 74 Explosive 1215 | . . . . 234 . . . . . . . . . . 32 586 363 . . Electromagnetic 3937 | . . . . 92 . 21 429 653 340 417 428 650 . . . 415 299 26 167 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . . . . . . . . . . . . . . 70 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 8 8 8 1 1 1 2 6 12 12 12 . . 3 3 7 Average Corruption 3 | . . . 1 7 8 8 1 1 1 1 3 7 12 12 . . 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 216 | . . . 3 52 15 5 7 4 12 7 5 62 22 . . . 9 8 5 Message Errors 72 | . . . 1 15 4 3 5 3 6 3 3 15 6 . . . 2 5 1 Matter Fused 42 | . . . . 11 5 1 . . . . 1 16 4 . . . 1 2 1 Heat Flow Errors 19 | . . . . 9 2 . . . . . . 4 2 . . . 1 . 1 Energy Discharges 17 | . . . 1 4 1 . . 1 . . . 5 3 . . . 1 . 1 Data Loss (minor) 22 | . . . . 4 2 . 1 . 4 3 . 6 1 . . . . 1 . Data Loss (major) 8 | . . . . 3 1 . . . . . . 3 1 . . . . . . Misfires 5 | . . . . 2 . . . . . . . 2 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . 4 . . . . . . Targeting Errors 24 | . . . 1 3 . 1 1 . 2 1 1 10 . . . . 3 . 1 Weapon Failures 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 254 | . . . . . . . . 3 29 55 . 16 . . 61 64 24 . 2 Projectiles 112 | . . . . . . . . 3 16 55 . 16 . . . 9 13 . . Explosions 142 | . . . . . . . . . 13 . . . . . 61 55 11 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 30 | . . . . . . . . 1 6 5 6 4 . . . 2 2 4 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . 1 5 5 6 4 . . . 2 2 4 . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 487 | . . . . 101 . . 27 79 53 . 97 . 50 . . 41 39 . . Shots 19 | . . . . 5 . . 1 2 1 . 5 . 1 . . 2 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 150 24 142 249 241 27 147 132 494 267 354 194 213 . . 102 81 15 73 Average Temperature 66 | . 34 13 51 68 107 15 47 40 119 83 123 54 116 . . 29 27 12 20 Received Heat Transfer 2031 | . 270 9 153 . . . 225 45 144 21 270 213 36 . . 258 81 306 . Effects 5 | . . . . . . . . . 4 . 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 6 | . . . . . . . . 2 . . . 1 . . . 2 . . 1 Combat Hostiles 4 | . . . . . . . . . . . . 1 . . . 2 . . 1 Parts Fried 14 | . . . . . . . 1 1 1 2 2 4 . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 . . . . . . 3 . . . . . . 4 1 . Heat Transferred 5651 | . 270 30 876 186 . . 150 50 100 1600 150 494 . . 100 522 814 259 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . 1 2 1 1 1 1 . . . 4 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Peak Influence 982 | . 164 36 302 156 . 31 446 982 598 827 729 460 . . 193 568 455 304 177 Initial 499 | . . 35 13 61 . . 11 251 478 127 499 382 . . . 121 298 245 104 Average 301 | . 86 34 150 32 . 29 281 635 357 616 604 315 . . 151 333 327 245 113 Maximum Alert Level 3 | . . . 1 . . . 2 3 2 3 3 2 . . . 2 2 1 . Low Security (%) 34 | 100 100 100 83 100 . 100 22 . . 14 . 1 . . 100 15 . 15 100 Level 1 39 | . . . 16 . . . 62 25 61 4 . 82 . . . 53 89 84 . Level 2 18 | . . . . . . . 14 27 38 43 66 16 . . . 31 10 . . Level 3 7 | . . . . . . . . 46 . 37 33 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 1 . . 1 . 2 2 . 4 . . 1 . 3 . . Investigation 4 | . . . 1 1 . . . . 1 . . 1 . . . . . . . Extermination 5 | . . . . . . . . . . 1 . 2 . . 1 . 1 . . Reinforcement 5 | . . . . . . . 1 . 1 1 . 1 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Distress Signals 7 | . . . 1 . . . 3 1 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 13 3 24 14 . 1 34 21 16 15 12 14 1 . . 16 8 15 6 Peak Tracking Total 8 | . 5 2 4 4 . 1 4 5 3 2 8 2 1 . 1 7 3 8 5 Tactical Retreats 16 | . 2 . 2 1 . . 4 3 1 . 1 . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Traps Triggered 28 | . . . 2 . . . . 7 7 1 . 4 . . . 3 1 3 . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Machines Disabled 35 | . 1 . . 1 . . 4 2 1 7 . 2 . . 9 5 3 . . Max in Single Turn 9 | . 1 . . 1 . . 1 1 1 5 . 1 . . 9 1 3 . . Garrison Access 3 | . . . . . . . . . . 1 . 1 . . 1 . . . . Garrison Relay 2 | . . . . . . . . 1 . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Machines Accessed 30 | . 1 . 1 1 2 . 3 . 4 3 . 7 1 . 4 . 1 . 2 Terminals 14 | . 1 . 1 . . . 1 . 4 . . 4 . . 1 . . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . . . 2 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . 2 . 1 . . 2 . 1 . . Total Hacks 68 | . 3 . 2 1 13 . 8 . 13 4 . 15 1 . 5 . 1 . 2 Successful 46 | . 1 . 1 1 13 . 5 . 7 4 . 8 1 . 3 . 1 . 1 Failed 22 | . 2 . 1 . . . 3 . 6 . . 7 . . 2 . . . 1 Catastrophic 2 | . 1 . . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 18 | . . . 2 . 1 . 5 . 6 . . 4 . . . . . . . Terminals 35 | . 3 . 2 . . . 5 . 13 . . 9 . . 1 . . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 9 | . . . . . . . 2 . . . . 5 . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 3 . 1 . . 2 . 1 . . Terminal Hacks 25 | . 1 . . 1 13 . 1 . 4 . . 2 1 . 1 . . . 1 Record 13 | . . . . . 12 . . . . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 . 2 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . . . 1 . . 1 . . 1 . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 2 . . . . 3 . . . . . . . Scan Component 3 | . . . . . . . 1 . . . . 2 . . . . . . . Repair 2 | . . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . . 3 . 1 . . 2 . 1 . . Unlock Access 4 | . . . . . . . 1 . . 1 . . . . 1 . 1 . . Seal Access 3 | . . . . . . . . . . 1 . 1 . . 1 . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 7 | . . . 1 . . . 1 . 3 . . 2 . . . . . . . Terminals 7 | . . . 1 . . . 1 . 3 . . 2 . . . . . . . Track 4 | . . . 1 . . . . . 1 . . 2 . . . . . . . Botnet 3 | . . . . . . . 1 . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 1 . . . 2 . 2 . . 6 . . 2 . . . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . Matter 212 | . . . . . . . . . . 212 . . . . . . . . . Time 35 | . . . . . . . . . . 35 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . 1 . . . . . . . Time 60 | . . . . . . . 44 . . . . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . 3 . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 11 | . . . . . . . . 3 . . . . . . 3 5 . . . Machine Destruction 11 | . . . . . . . . 3 . . . . . . 3 5 . . . Attached 4 | . . . . . . . . . . . . 1 . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Total Allies 4 | . . 2 . . . . . . . . . . . . . . . 2 . Largest Group 2 | . . 2 1 . . . . . . . . . . . . . . 2 . Highest-Rated Group 58 | . . 43 31 . . . . . . . . . . . . . . 58 . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . 29 . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 28 | . . 3 6 . . . . . . . . . . . . . . 19 . Total Damage 344 | . . 53 62 . . . . . . . . . . . . . . 229 . Kills 6 | . . 1 2 . . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Turns Passed 14286 | 87 504 209 1032 1473 411 169 1330 1101 2002 1018 248 1708 468 17 349 910 555 459 236 Spaces Moved 6690 | 48 219 119 462 808 250 88 560 450 796 451 110 845 261 10 151 334 237 215 276 Core 166 | 4 . . . . . . . . . . . . . . . 4 . 68 90 Treads 6020 | 44 219 119 462 808 250 88 560 450 796 451 110 845 261 10 151 213 5 147 31 Legs 324 | . . . . . . . . . . . . . . . . 117 207 . . Wheels 25 | . . . . . . . . . . . . . . . . . 25 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 155 | . . . . . . . . . . . . . . . . . . . 155 Fastest Speed 37 | 50 160 160 160 160 160 180 160 180 160 160 175 175 175 180 180 180 160 50 37 Average Speed 167 | 150 160 160 160 161 162 180 179 180 162 167 175 175 175 180 180 220 187 166 66 Slowest Speed 1850 | 160 160 160 200 180 180 180 180 180 200 180 175 175 200 180 180 1850 220 220 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 38 30 37 94 60 20 44 57 42 15 39 26 57 4 9 53 9 33 6 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . 1 . 1 1 . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . . . . 1 1 1 . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . . . Spaces Dug 63 | . . . . 35 . . . . . . . . 28 . . . . . . Terrain Destroyed 341 | . . . . 60 . 1 42 1 22 59 5 11 28 . 30 25 47 . 10 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 71 | . . . . . . 1 39 . 14 9 . 7 . . . 1 . . . AOE 270 | . . . . 60 . . 3 1 8 50 5 4 28 . 30 24 47 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Total 8982 | 58 298 138 655 903 260 97 856 659 1443 641 144 993 267 9 228 434 294 290 315 Wait 1472 | . 24 5 123 27 . 1 233 141 583 112 9 77 . . 67 35 5 20 10 Move 6670 | 47 218 118 461 807 249 87 559 449 795 450 108 844 260 9 150 333 236 214 276 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 84 | 4 8 6 7 4 2 2 6 6 6 9 . 7 . . 2 3 6 2 4 Fast Attach 67 | 6 1 . 3 3 . 1 9 1 15 7 . 4 . . 1 3 3 1 9 Attach 61 | . 1 . 5 6 . 3 6 2 1 3 4 5 1 . 3 9 2 8 2 Detach 19 | . . . 2 . 2 2 5 . . 1 . 4 . . 2 . . . 1 Swap 70 | . 2 3 1 11 1 . 7 3 6 7 4 7 2 . 1 2 8 4 1 Drop 62 | . 3 5 . 1 6 . 13 8 9 8 1 2 . . 1 1 . 1 3 Fire 430 | 1 41 1 53 44 . 1 18 39 28 44 18 43 4 . 1 41 26 20 7 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . 10 . . . . . . . 7 8 20 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Entered Mines 594 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 779 | -10/Mines | Discovered new exit (range 11) 801 | -10/Mines | Entered Materials 801 | -9/Materials | Accompanied by 1 ally 801 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 806 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1040 | -9/Materials | Discovered new exit (range 13) 1803 | -9/Materials | Discovered new exit (range 14) 1833 | -9/Materials | Entered Mines 1834 | -9/Mines | Assembled infested the area 1911 | -9/Mines | Lost 7 parts (1p3n1u2w) 1986 | -9/Mines | Met a Derelict shopkeep closing up shop 2279 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2374 | -9/Mines | Discovered new exit (range 5) 2837 | -9/Mines | Learned location of Storage (-7) 3033 | -9/Mines | Discovered new exit (range 5) 3298 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3300 | -9/Mines | Discovered new exit (range 5) 3306 | -9/Mines | Entered Exiles 3329 | -9/Exiles | Discovered new exit (range 15) 3351 | -9/Exiles | Met 8R-AWN 3374 | -9/Exiles | Met EX-HEX 3425 | -9/Exiles | Met EX-BIN 3444 | -9/Exiles | Aligned with FarCom system 3446 | -9/Exiles | Given EX-Vault access code 3486 | -9/Exiles | Opened EX-Vault 3499 | -9/Exiles | Found AWS/Gauss 3509 | -9/Exiles | Found YOLO Cannon 3546 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3602 | -9/Exiles | Met EX-DEC 3619 | -9/Exiles | Learned location of Zion (-7) 3699 | -9/Exiles | Discovered new exit (range 12) 3717 | -9/Exiles | Stole two prototypes: AWS/Gauss, YOLO Cannon 3717 | -9/Exiles | Entered Mines 3882 | -8/Mines | Discovered new exit (range 2) 3886 | -8/Mines | Entered Materials 3886 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3887 | -8/Materials | Identified exit to Factory 4409 | -8/Materials | Build established: Scavenger-Skirmisher 4556 | -8/Materials | Discovered exit to Factory (range 15) 5098 | -8/Materials | Repaired Med. Treads 5215 | -8/Materials | Identified exit to Garrison 5216 | -8/Materials | Entered Garrison 5418 | -8/Garrison | Triggered checkpoint 5435 | -8/Garrison | Garrison Relay disabled 5556 | -8/Garrison | Triggered checkpoint 5780 | -8/Garrison | Triggered checkpoint 5815 | -8/Garrison | Discovered new exit (range 15) 6281 | -8/Garrison | Discovered new exit (range 9) 6309 | -8/Garrison | Installed Relay Interface Framework 6317 | -8/Garrison | Entered Materials 6980 | -8/Materials | Discovered exit to Factory (range 7) 7210 | -8/Materials | Build established: Skirmisher 8165 | -8/Materials | Discovered exit to Factory (range 5) 8319 | -8/Materials | Entered Factory 8319 | -7/Factory | Evolved 2 slots: Utility x2 8320 | -7/Factory | Identified exit to Storage 8321 | -7/Factory | FarCom data flow suspended 8498 | -7/Factory | Fabricated Imp. Weapon Cycler (x2) 8510 | -7/Factory | Local fabrication network quarantined 9335 | -7/Factory | Identified exit to Garrison 9337 | -7/Factory | Entered Garrison 9346 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9412 | -7/Garrison | Triggered checkpoint 9501 | -7/Garrison | Build established: Hauler-Mutant 9508 | -7/Garrison | Lost 5 parts (1p1n1u2w) 9510 | -7/Garrison | Triggered checkpoint 9523 | -7/Garrison | Destroyed 10 combat bots 9567 | -7/Garrison | Discovered new exit (range 10) 9585 | -7/Garrison | Entered Factory 9728 | -7/Factory | Lost 3 parts (2n1w) 9735 | -7/Factory | Discovered new exit (range 15) 10416 | -7/Factory | Build established: Hauler-Tank 10443 | -7/Factory | Discovered new exit (range 4) 10515 | -7/Factory | Repaired Imp. Treads 10936 | -7/Factory | Build established: Hauler-Mutant 11233 | -7/Factory | Discovered new exit (range 12) 11249 | -7/Factory | System corruption reached 10% 11293 | -7/Factory | Entered Lower Caves 11599 | -7/Lower Caves | Encountered a Warlord checkpoint 11605 | -7/Lower Caves | Spotted B-75 Beast 11738 | -7/Lower Caves | Discovered new exit (range 13) 11761 | -7/Lower Caves | Entered another Lower Caves area 11763 | -7/Lower Caves | Discovered new exit (range 9) 11778 | -7/Lower Caves | Entered Factory 11778 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12123 | -6/Factory | Build established: Hauler-Tank 12125 | -6/Factory | Identified exit to Garrison 12127 | -6/Factory | Entered Garrison 12148 | -6/Garrison | Triggered checkpoint 12188 | -6/Garrison | Garrison Relay disabled 12280 | -6/Garrison | Spotted B-75 Beast 12484 | -6/Garrison | Build established: Bothacker-Mutant 12543 | -6/Garrison | Destroyed B-75 Beast 12574 | -6/Garrison | Lost 5 parts (2n1u2w) 12599 | -6/Garrison | Triggered checkpoint 12624 | -6/Garrison | Triggered checkpoint 12656 | -6/Garrison | Triggered checkpoint 12677 | -6/Garrison | Destroyed 8 combat bots 12685 | -6/Garrison | Lost 4 parts (1n2u1w) 12750 | -6/Garrison | Triggered checkpoint 12784 | -6/Garrison | Destroyed 8 combat bots 12786 | -6/Garrison | Lost 3 parts (1p2w) 12992 | -6/Garrison | Discovered new exit (range 15) 13029 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 13037 | -6/Garrison | Entered Factory 13037 | -5/Factory | Evolved 2 slots: Utility x2 13484 | -5/Factory | Garrison activated, responded to threat 13549 | -5/Factory | Lost 3 parts (2n1u) 13590 | -5/Factory | Identified exit to Garrison 13592 | -5/Factory | Entered Garrison 13669 | -5/Garrison | Spotted B-75 Beast 13702 | -5/Garrison | Triggered checkpoint 13810 | -5/Garrison | Triggered checkpoint 13927 | -5/Garrison | Triggered checkpoint 13997 | -5/Garrison | Released all parts (8) 14016 | -5/Garrison | Core integrity fell below 50% 14024 | -5/Garrison | Lost 11 parts (1p3n2u5w) 14043 | -5/Garrison | Discovered new exit (range 9) 14049 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 14051 | -5/Garrison | Entered Factory 14237 | -5/Factory | Core integrity fell below 20% 14287 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14261_ Penetrated by Slug. 14269_ U-05 Engineer lays Concrete. 14271_ Penetrated by Slug. 14271_ U-05 Engineer lays Concrete. 14272_ K-01 Serf collects debris. 14273_ Imp. EM Pulse Cannon destroyed. 14273_ U-05 Engineer builds a Wall. 14274_ Penetrated by Slug. 14277_ U-05 Engineer builds a Wall. 14277_ Slug penetrates Wall. 14278_ K-01 Serf collects debris. 14278_ Hvy. Proton Cannon destroyed. 14280_ Acquired Unknown Energy Gun. 14280_ Identified Imp. Arc Projector. 14280_ Slug penetrates Wall. 14280_ Lgt. Deuterium Engine destroyed. 14282_ K-01 Serf collects debris. 14286_ K-01 Serf destroyed. 14287_ Activated siege mode. 14287_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????########### | | ????????# = # | | ????????# # | | ????????# # ? | | ????????# # ??? | | ????????#########+#######################/###?? | | ????????????????# + #????# #?? | | ????????????????# # """ ""#????# """ ==/# " | | ????????????????# # """ T"#????# """ == + " | | ????????????????# # """ ""###### """ = # " | | ????????######### # # + #?? | | ????????# ## #####+### #### """ """ #?? | | ????????# """" # #??# """ """ #?? | | ????????# """" + #??# """ """ #?? | | ????????# """" # ^""" #??# #?? | | ????????? """" # "F" ####??# #?? | | ????????? # " #?????# = #?? | | ???????######### """ ###???# #?? | | ???????# """ #???##############?? | | ???????# !!! ###??########??????? | | ???????# *!!%*! # #??# ??????? | | ???????# ! !!=[# #??# ??????? | | ???????# ##+##h##u##???# ??????? | | ?######### # p ##??# ??????? | | ? # # # #????????????????? | | ???"""" # # @ # ###????????????????? | | ???""R"" + # # #??????????????????? | | ?? "" "" # # # #??????????????????? | | ? # # # #??????????????????? | | # ?# ######## ######### #??????? | | ?#######?# ########??????# ?? | | ?????????# #?????????????# ### #??????? | | ?????????# #?????????????# #????????????? | | ?????????# #####?????????# #????????????? | | ?????????# ## ????????#+##+##+#????????????? | | ?????????# ##[ ?????????????????????????????? | | ?????????# ## "?????????????????????????????? | | ?????????# ## "?????????????????????????????? | | ?????????# ## ""????????????????????????????? | | ?????????# ## """""????#????????????????????? | | ########## ##[ #????????????????????? | | # # ## """"""" #????????????????????? | | # # ## """"""" #????????????????????? | | # # ## """"""" #????????????????????? | | # # ## """"""" #????????????????????? | | # # ## #????????????????????? | | # # ########+######????????????????????? | | # # #?????????????????????? | | # # #?????????????????????? | | # + #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 62 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 54 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Weapon Cycler | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalAntimissileRegulator Manual? 0 Play Time 01:43:07 Cumulative 371.8 hours Start 2020.11.03 @ 00:14:01 End 2020.11.03 @ 18:13:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 420 Rogue 420 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/7/1/0/0/0/0/0 Lore% 77 Gallery% 86 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3851c7e-4240-440e-b6cd-64ed46fa6372