Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 00:38:29 Player: arkn Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (309) 309 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5100) 5100 TOTAL SCORE: 5919 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 100 Cogmind --------- Core Integrity 0/150 Matter 122/150 Energy 300/300 System Corruption 3% Temperature Cool (6) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink High-capacity Matter Pod (27) Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Insulated Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Improved Heat Sink Improved Terrain Scanner Light Assault Rifle Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 5 7 3 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 4 | 1 3 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 1 | . 1 . Weapon 3 | . . 3 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 3 | 1 3 6 Power . | . . 1 Propulsion . | . 1 . Utility 2 | . 1 5 Weapon . | . . . Tool/Special . | . . . Unused Backups 7 | . 1 6 Power . | . . . Propulsion 1 | . 1 . Utility 6 | . . 6 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 91 | . 95 81 Engine 12 | . 12 11 Treads 26 | . 27 21 Device 12 | . 12 14 Storage 12 | . 12 14 Ballistic Gun 25 | . 28 19 Peak Build Rating 20 | 7 20 20 Average Rating 9 | 3 7 18 On Entrance 9 | . 7 20 Avg Prop Armor Cover (%) 25 | 25 26 . Naked Turns . | . . . Heaviest Build 14 | 4 14 14 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 3 6 8 Average Carried 3 | 2 3 6 Final Capacity 8 | 5 8 8 Final Carried 8 | 3 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 662 | 254 296 112 Remotely . | . . . Salvage Created 528 | 118 342 68 Parts 34 | 5 28 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 13 4 Guns 17 | . 13 4 Classes Destroyed 6 | 2 3 1 Tunneler 2 | 2 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 5 | . 4 1 Assembled 3 | . . 3 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 140 | . 57 83 Missed 32 | . 13 19 Hits 108 | . 44 64 Melee 6 | . . 6 Projectile 102 | . 44 58 Damage Taken 1255 | . 416 839 Core 254 | . 62 192 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 100 | 15 37 48 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 169 | 30 74 65 Gun 169 | 30 74 65 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 169 | 30 74 65 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | 7 22 6 Robot Miss Streak 6 | 2 3 6 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 107 | 20 49 38 Core Hits 42 | 6 23 13 Critical Kills . | . . . Critical Parts Destroyed 2 | 1 1 . Critical Strikes 2 | 1 1 . Destroy 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1051 | 222 499 330 Guns 1051 | 222 499 330 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1051 | 222 499 330 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 125 | . 18 125 Average Temperature 25 | . 9 28 Received Heat Transfer 355 | . 99 256 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 112 | 10 112 102 Initial 31 | . . 31 Average 25 | 1 28 18 Influence Increases 577 | 15 415 147 Destroy 0b10 Robot/C 280 | . 260 20 Destroy 0b10 Robot/NC 20 | 15 5 . Destroy Leader 62 | . 52 10 Successful Hack 38 | . 38 . Lose Combat Pursuer 75 | . 60 15 Miscellaneous 102 | . . 102 Influence Decreases 577 | 15 335 227 Entered New Map 49 | . . 49 Time Decay 455 | 15 315 125 Lost Part 73 | . 20 53 Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 27 8 Peak Tracking Total 4 | . 4 3 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 9 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 21 1 Successful 14 | . 13 1 Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 22 | . 22 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Part Schematic 1 | . 1 . Open Door 1 | . . 1 Terminal Index 1 | . 1 . Maintenance Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 8 | . 8 . Track 3 | . 3 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 27 | . 7 20 Good Acts 2 | . . 2 Bad Acts 6 | . . 6 Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1297 | 4 1293 . Terrain 81 | 4 77 . Seismic 1216 | . 1216 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2292 | 81 1675 536 Spaces Moved 1157 | 35 885 237 Core 109 | 26 64 19 Treads 1048 | 9 821 218 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 150 Average Speed 151 | 84 152 159 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 93 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1545 | 57 1145 343 Wait 248 | . 203 45 Move 1155 | 34 884 237 Hop . | . . . Pick Up 16 | 3 7 6 Fast Attach 11 | 5 3 3 Attach 8 | . 5 3 Detach 1 | . 1 . Swap 4 | . 4 . Drop 2 | . 1 1 Fire 100 | 15 37 48 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 8) 594 | -10/Materials | Discovered new exit (range 15) 1151 | -10/Materials | Discovered new exit (range 9) 1295 | -10/Materials | Discovered new exit (range 16) 1701 | -10/Materials | Discovered new exit (range 6) 1709 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1757 | -10/Materials | Entered Mines 1758 | -10/Mines | Assembled infested the area 1891 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 2006 | -10/Mines | Energy capacity permanently improved by X0-1V1 (+200) 2059 | -10/Mines | Identified exit to Materials 2101 | -10/Mines | Met a Derelict shopkeep closing up shop 2259 | -10/Mines | Core integrity fell below 50% 2267 | -10/Mines | Core integrity fell below 20% 2293 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02114_ Acquired Insulated Plating. 02152_ System corrupted: Component data lost. 02153_ X0-1V1: "Watch where you're going!" (+4 sight range) 02173_ X0-1V1: "Did you know you're leaking matter?" (-150 matter capacity) 02189_ Lgt. Treads destroyed. 02190_ Q9 Z=>&&% 8ZWVWC7K A=F&XINA:0P=PA OS%XMC 02190_ G-34 Mercenary destroyed. 02192_ Acquired 27 matter. 02218_ Ion Engine destroyed. 02222_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-22 heat dissipation) 02226_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 02226_ System corrupted: Lgt. Assault Rifle misfires. 02242_ Heat dissipation returns to normal. 02256_ X0-1V1: "And it's a trip and a fumble!" 02256_ Lgt. Assault Rifle rejected. 02256_ Lgt. Treads rejected. 02257_ Acquired Lgt. Assault Rifle. 02260_ Acquired Lgt. Treads. 02262_ Lgt. Treads destroyed. 02293_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ??????########### ##????????????????????????????? | | ####?## g ########?????????????????????? | | ### """ ########??????????????? | | """ g @ #??????????????? | | """ ## ####### #?????????????? | | ### ######????#? #?????????? | | ??# #### ##????????# ?? % #????????? | | ??# #??######????????# #### #???????? | | ??# ################# ##????# !#???????? | | ??# #????????## =%% ??????? | | ??# $ #????????????? = ??????? | | ??############!###### ##??????????????? ???????? | | ??????????#### #??????# #????????????????????????? | | ??????????# #??????# #????????????????????????? | | ??????????# ####??????# #????????????????????????? | | ??????????# #?######??# #????????????????????????? | | ###???????# ### #### ###??????????????????????? | | ##??????# ## #??????????????????????? | | ##?????# ## #### #??????????????????????? | | #?????# ### #??# #??????????????????????? | | ##????# #?# ##??# ##?????????????????????? | | # ##???# #?# ##?### ##????????????????????? | | # ##??# ### ##?## #????????????????????? | | #### ## ##??# #????????????????????? | | #???# % ##????????????????????? | | #??## ##?????????????????????? | | ##?## ##??????????????????????? | | ## ## #####??# % ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed GuidancePointyLayer Manual? 0 Play Time 00:21:26 Cumulative 310.6 hours Start 2026.06.22 @ 23:50:24 End 2026.06.23 @ 00:38:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6968acbc-1f8e-498f-8c81-6d996194c19e