Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 22:16:17 Player: Jezoensis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (209) 1045 Value Destroyed (6787) 6787 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (3728) 3728 TOTAL SCORE: 21220 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 667 Follower Combat Kills 32 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/1600 Matter 176/300 Energy 18/100 System Corruption 25% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Impulse Thruster Array Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Cloak of Protection > --- WEAPON ----------- Quantum Rifle Quantum Rifle Railgun Railgun > --- INVENTORY -------- Particle Reactor Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Advanced Heat Sink Large Storage Unit Matter Compressor Improved Signal Interpreter Quantum Rifle Quantum Rifle Quantum Rifle Coil Gun Coil Gun Coil Gun Precision Rocket Launcher Power Sword [Rating: 158] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Q-thruster Utility Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Power Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . 2 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . 1 . 1 . . . . . 1 Utility 11 | . . . 1 . . . 1 . . 2 . . 2 1 1 . . 2 . 1 Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Parts Attached 468 | 8 17 14 50 28 . 4 27 12 35 7 18 51 23 28 5 33 22 38 9 39 Power 33 | 1 . 2 2 1 . . . 1 . . 1 6 1 2 1 4 3 3 1 4 Engine 11 | 1 . 2 2 1 . . . 1 . . . 3 . . . . . . . 1 Core 6 | . . . . . . . . . . . 1 3 1 . 1 . . . . . Reactor 16 | . . . . . . . . . . . . . . 2 . 4 3 3 1 3 Propulsion 101 | 3 5 7 9 9 . 1 3 2 9 3 6 4 . 5 1 10 1 4 2 17 Treads 30 | . 2 3 5 5 . . 2 2 4 1 1 . . . 1 2 . . 1 1 Leg 35 | . . . . . . . . . . . 5 4 . 5 . 8 1 4 . 8 Wheel 27 | 3 3 4 4 4 . 1 1 . 5 2 . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . 1 6 Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 Utility 195 | 2 7 2 24 8 . 3 12 5 17 4 9 18 15 12 3 14 6 19 1 14 Device 145 | 1 4 2 22 7 . 2 9 4 15 1 6 15 13 5 3 9 5 15 1 6 Storage 9 | 1 2 . 1 1 . . 1 . . 1 . . . 1 . 1 . . . . Processor 27 | . . . 1 . . . 1 . 2 2 2 1 2 2 . 4 1 2 . 7 Hackware 4 | . . . . . . . 1 . . . . 2 . . . . . . . 1 Protection 10 | . 1 . . . . 1 . 1 . . 1 . . 4 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 5 3 15 10 . . 12 4 9 . 2 23 7 9 . 5 12 12 5 4 Energy Gun 44 | . 1 . 7 4 . . 5 1 3 . 1 9 3 1 . 3 3 3 . . Energy Cannon 13 | . . . . . . . . 1 1 . . . 1 2 . . . 1 4 3 Ballistic Gun 35 | 2 2 2 3 2 . . 2 . 5 . 1 1 . 3 . 2 7 3 . . Ballistic Cannon 5 | . . . . . . . . . . . . 5 . . . . . . . . Launcher 19 | . 1 1 5 3 . . 3 2 . . . 1 . 1 . . 2 . . . Special Weapon 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . 1 . . . . 7 3 2 . . . 5 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . . . 2 . . 4 1 1 . . . 1 2 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 1 2 . . . System Corruption 17 | . . . . . . . . . . . . . . . . 2 15 . . . Parts Lost 71 | . . . 2 12 . . 5 1 2 . 1 2 . 15 . 7 9 2 . 13 Power 8 | . . . . 1 . . . . . . . . . 1 . 1 2 . . 3 Propulsion 26 | . . . 1 5 . . 2 1 . . . . . 6 . 3 . 1 . 7 Utility 19 | . . . . 1 . . 2 . . . . 2 . 6 . 2 3 1 . 2 Weapon 18 | . . . 1 5 . . 1 . 2 . 1 . . 2 . 1 4 . . 1 Highest Loss Streak 15 | . . . 1 10 . . 4 1 2 . 1 2 . 15 . 3 4 1 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 100 96 88 99 98 99 99 93 94 99 100 97 64 89 98 98 9 39 Engine 5 | . 14 14 11 10 11 11 9 9 9 7 2 4 5 2 . . . . . . Core 1 | . . . . . . . . . . . 4 7 5 4 4 2 . . . . Reactor 2 | . . . . . . . . . . . . . . 2 4 5 8 7 . 4 Treads 4 | . 1 7 11 12 11 11 10 8 9 7 4 . . . 3 5 . . . . Leg 10 | . . . . . . . . . . . 7 25 23 25 14 10 22 20 . 2 Wheel 8 | . 26 20 21 19 22 22 16 18 17 10 4 . . . . . . . . . Device 12 | . 12 14 11 9 . 2 14 9 9 13 12 7 17 13 13 17 20 22 2 6 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 6 5 5 4 4 4 3 . . Processor 13 | . . . 11 11 11 11 9 9 13 23 23 18 11 10 9 22 20 19 . 6 Hackware 2 | . . . . . . . 2 . . . . 6 11 8 . . . . . 2 Protection 1 | . 1 . . . . 7 . 8 4 . 2 . . 5 . . . 3 . . Energy Gun 9 | . 1 . 10 9 11 11 8 1 9 15 15 14 14 9 4 12 4 10 . . Ballistic Gun 7 | . 26 28 11 11 11 11 17 18 13 7 7 1 . . . 3 12 3 . . Slashing Weapon 1 | . . . . . . . . . . . . 2 2 3 4 . . 2 1 2 Naked Turns 45 | . . . . . . . . . . . . . . . . . . 10 3 32 Heaviest Build 115 | 11 28 32 95 95 34 44 99 109 110 98 66 72 79 97 60 104 112 115 10 51 Greatest Support 178 | 26 26 26 28 30 20 20 20 20 22 28 60 80 80 100 60 146 146 148 10 178 Greatest Overweight (x) 5 | . 1 1 3 4 1 2 4 5 5 4 2 1 . . . . . . . . Average Overweight (x) . | . . . 1 2 1 1 2 4 4 2 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 15 15 25 25 25 25 20 20 20 20 15 20 20 20 5 5 Average Capacity 18 | 7 14 15 19 24 15 15 22 25 25 21 20 20 20 19 15 16 20 19 5 5 Most Carried 25 | 7 15 15 22 25 14 15 25 25 25 25 20 20 20 20 14 20 20 20 5 5 Average Carried 17 | 4 13 14 16 21 13 14 18 24 24 20 19 19 19 19 11 14 19 19 4 4 Final Capacity 25 | 8 15 15 25 15 15 15 25 25 25 20 20 20 20 15 15 20 20 5 5 5 Final Carried 25 | 7 15 15 22 13 14 15 25 25 25 20 20 20 19 15 13 20 20 5 5 4 Class Distribution -------------------- 16% | Mutant 16% | Scavenger-Skirmisher 14% | Scavenger-Mutant 8% | Hacker-Assassin 8% | Skirmisher 6% | Infiltrator-Assassin 5% | Hacker-Skirmisher 4% | Scavenger-Gunner 4% | Assassin 3% | Gunner 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Assassin | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Assassin | -4/Factory Infiltrator-Assassin | -3/Research Gunner | -3/DSF Scavenger-Gunner | -3/Garrison Infiltrator-Assassin | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Matter Collected 7600 | 316 177 161 878 411 157 49 323 408 618 29 383 587 450 297 . 408 1130 498 106 214 Remotely 402 | . . . . . . . 105 208 89 . . . . . . . . . . . Salvage Created 9596 | 149 288 161 1254 737 . 65 583 280 730 29 342 556 454 306 . 830 1040 834 . 958 Parts 541 | 10 18 12 73 43 . 10 33 13 45 1 21 24 15 17 . 29 70 62 . 45 Haulers Intercepted 13 | . 1 . 4 . . . 1 . 2 1 . 2 1 . . . . 1 . . Recyclers Shooed 11 | 3 2 1 2 . . . . . 1 . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Combat Hostiles Destroyed 147 | . 5 5 24 26 . . 14 7 13 . 9 4 3 1 . 9 18 5 . 4 Melee 4 | . . . . . . . . . . . . . . . . . . . . 4 Guns 86 | . 4 2 6 16 . . 8 1 8 . 9 4 2 1 . 9 11 5 . . Cannons 6 | . . . . . . . . 3 3 . . . . . . . . . . . AOE 50 | . 1 3 18 10 . . 6 3 2 . . . . . . . 7 . . . Classes Destroyed 20 | 2 3 2 3 4 . . 1 . . . 2 . 1 . . . 2 . . . Worker 11 | . . . 1 3 . . 2 . 1 . . . . 2 . . . 2 . . Builder 19 | . 1 1 . 1 . 2 . . 1 . . 4 . 3 . . . 2 . 4 Tunneler 6 | 3 . . . 2 . 1 . . . . . . . . . . . . . . Hauler 13 | . 1 . 4 . . . 1 . 2 1 . 2 1 . . . . 1 . . Recycler 17 | 1 . . 3 1 . . 1 . 1 . . 1 1 1 . . . 2 . 5 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 7 | . . . 3 . . . . . 1 . . . 3 . . . . . . . Swarmer 32 | . . 3 6 3 . . 3 . 5 . 3 3 . . . . 6 . . . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . . Grunt 46 | . 5 . 12 7 . . 3 5 4 . 2 1 . . . 4 3 . . . Brawler 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Duelist 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . Sentry 22 | . . 2 6 . . . 6 2 3 . . . . 1 . . 2 . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . 3 . . . . 2 . . . . Hunter 5 | . . . . . . . 1 . . . . . . . . 2 2 . . . Programmer 12 | . . . . . . . . . . . . . 3 . . . . 5 . 4 Heavy 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | 3 2 4 10 14 . 3 5 4 6 1 4 3 4 2 . 6 5 2 . 6 Combat Bots Only 13 | . 2 3 5 13 . . 4 4 5 . 4 3 3 1 . 6 5 2 . 2 Max Kills in Single Turn 4 | 1 1 3 3 3 . 1 3 1 2 1 2 2 1 1 . 1 4 2 . 1 Gunslinging 1 | . . . . 1 . . . . . . 1 1 . . . . . 1 . . Exploded 4 | . 1 3 3 3 . . 3 1 2 . . . . . . . 4 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Damage Taken 18726 | . 205 278 794 1263 . . 921 219 368 . 916 525 247 2881 . 1456 2011 1016 121 5505 Core 3574 | . 32 37 122 184 . . 98 33 42 . 69 61 42 434 . 206 203 377 10 1624 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 113 | . . . . . . . . . . . . . . . . 113 . . . . Redirected to Shielding 134 | . . . . . . . . . . . . . . 102 . . . 32 . . Regen/Repaired (Parts) 315 | . . . . . . . . . . . . . . . . . . . . 315 Core Remaining (%) 74 | 100 . 72 . . . 23 . . 68 . 90 92 95 62 . . 68 . 73 . Volleys Fired 435 | 18 20 15 51 55 . 3 40 9 34 3 22 33 16 26 . 21 45 18 3 3 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 . 4 4 4 1 1 Hottest 288 | 40 100 43 79 100 . 79 109 121 161 161 161 183 197 212 . 250 234 288 110 120 Shots Fired 1054 | 36 38 29 94 94 . 6 103 25 100 9 66 73 46 36 . 70 153 70 3 3 Gun 941 | 36 36 28 82 78 . 6 95 16 82 9 66 60 45 14 . 70 148 70 . . Cannon 63 | . . . . . . . . 4 17 . . 13 1 22 . . . . 3 3 Launcher 42 | . 1 1 12 11 . . 6 5 1 . . . . . . . 5 . . . Special 8 | . 1 . . 5 . . 2 . . . . . . . . . . . . . Kinetic 511 | 36 31 28 47 39 . 3 64 16 52 3 22 15 . 4 . 21 106 24 . . Thermal 458 | . 6 . 35 44 . 3 33 4 47 6 44 58 38 32 . 31 25 46 3 3 Explosive 42 | . 1 1 12 11 . . 6 5 1 . . . . . . . 5 . . . Electromagnetic 43 | . . . . . . . . . . . . . 8 . . 18 17 . . . Robot Hit Streak 75 | 6 10 17 20 16 . 5 9 3 8 10 30 17 15 10 . 75 18 9 . . Robot Miss Streak 6 | 2 1 1 2 2 . . 3 2 6 3 3 2 3 2 . 5 3 3 . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 . . Secondary Targets 19 | . . . 1 3 . . 1 . 2 . 4 1 . . . 3 3 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . 1 . 1 1 . . . 1 1 1 . . Shots Hit Robots 716 | 22 26 24 63 60 . 4 60 10 62 9 49 37 40 16 . 58 110 46 . 20 Core Hits 456 | 8 16 11 53 59 . 3 32 13 40 3 27 18 18 9 . 64 52 20 . 10 Critical Kills 3 | 1 1 . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . 1 . . . . . . 1 . . . . . . . 1 . . . Critical Strikes 32 | 1 1 1 6 2 . 1 . . 2 1 3 2 4 2 . . 6 . . . Burn 22 | . . . 6 2 . 1 . . 1 1 3 1 4 2 . . 1 . . . Destroy 9 | 1 1 1 . . . . . . 1 . . . . . . . 5 . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 113 | . . . . . . . 1 . . . . 20 9 18 2 . . 21 . 42 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . . 1 . . . . 20 9 18 2 . . 21 . 37 Piercing 5 | . . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks 15 | . . . . . . . . . . . . . . 4 . . . 4 . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 21021 | 187 236 336 1898 1765 . 61 1787 507 1353 191 1060 846 1009 656 . 1568 3329 1987 20 2225 Guns 13502 | 187 221 187 832 902 . 61 904 59 995 191 1060 794 973 196 . 1568 2737 1635 . . Cannons 488 | . . . . . . . . 79 293 . . . . 116 . . . . . . Explosions 4002 | . 15 149 1066 863 . . 883 369 65 . . . . . . . 592 . . . Melee 2925 | . . . . . . . . . . . . 33 36 319 . . . 352 . 2185 Ramming 104 | . . . . . . . . . . . . 19 . 25 . . . . 20 40 Kinetic 5867 | 187 175 187 441 446 . 17 616 59 485 54 244 18 . 27 . 359 1986 566 . . Thermal 7342 | . 46 . 391 456 . 44 288 79 803 137 816 776 733 285 . 944 475 1069 . . Explosive 4002 | . 15 149 1066 863 . . 883 369 65 . . . . . . . 592 . . . Electromagnetic 781 | . . . . . . . . . . . . . 240 . . 265 276 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2852 | . . . . . . . . . . . . 33 36 319 . . . 352 . 2112 Piercing 73 | . . . . . . . . . . . . . . . . . . . . 73 Highest Corruption 25 | . . . . . . . . . . . . 3 3 10 . 5 20 2 2 25 Average Corruption 6 | . . . . . . . . . . . . 3 2 3 . 2 17 1 2 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 65 | . . . . . . . . . . . . 7 6 1 . 8 23 3 3 14 Message Errors 15 | . . . . . . . . . . . . . 4 . . . 7 . 1 3 Matter Fused 14 | . . . . . . . . . . . . 2 . . . 2 3 2 1 4 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . 1 1 1 . 2 Energy Discharges 10 | . . . . . . . . . . . . 2 2 . . 1 3 . 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . 1 1 . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Data Loss (major) 6 | . . . . . . . . . . . . 3 . . . 2 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Weapon Failures 5 | . . . . . . . . . . . . . . . . 1 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1262 | . . . 24 26 . . 18 49 39 . . . . 85 . . 29 109 . 883 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 185 | . . . 24 26 . . 18 49 39 . . . . . . . 29 . . . Melee 1077 | . . . . . . . . . . . . . . 85 . . . 109 . 883 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . 32 93 . . 24 42 52 . . . . . . . . . 10 19 Shots 8 | . . . 2 3 . . 1 1 1 . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . 1 6 Targets Rammed 11 | . . . . . . . . . . . . 3 . 1 . . . . 1 6 Kicked 4 | . . . . . . . . . . . . 3 . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 259 4 36 50 . 27 196 165 222 197 6 353 342 294 . 150 54 324 30 241 Average Temperature 85 | . 139 3 11 21 . 11 82 77 66 103 6 159 108 95 . 36 29 110 17 66 Received Heat Transfer 2695 | . 117 63 228 164 . . 297 108 117 . 27 48 9 805 . 156 238 45 18 255 Effects 4 | . 1 . . . . . . . . . . 2 . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . Interference 3 | . 1 . . . . . . . . . . 2 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Turns 43 | . . . . . . . . . . . . . . . . 43 . . . . Longest Duration 43 | . . . . . . . . . . . . . . . . 43 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 32 | . . . 6 2 . 2 . . 1 2 2 2 6 2 . 1 4 2 . . Heat Transferred 12419 | . 111 . 1406 1295 . 185 666 111 1091 245 1334 1443 1341 427 . 790 790 1184 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Peak Influence 1924 | 20 302 268 996 553 . 15 458 363 527 110 277 257 286 309 85 248 608 379 1690 1924 Initial 1100 | . 13 117 104 355 . . 5 181 176 68 77 144 95 140 81 63 186 342 162 1100 Average 362 | 7 144 195 598 336 . 2 201 280 271 80 185 160 167 183 82 163 474 236 1620 1430 Maximum Alert Level 5 | . 1 1 3 2 . . 2 1 2 . 1 1 1 1 . 1 2 1 5 5 Low Security (%) 47 | 100 69 62 10 . . 100 43 21 33 100 55 89 64 75 100 55 4 54 . . Level 1 32 | . 30 37 22 85 . . 49 78 62 . 44 10 35 24 . 44 19 45 . . Level 2 7 | . . . 28 14 . . 7 . 4 . . . . . . . 75 . . . Level 3 3 | . . . 38 . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . 77 Level 5 1 | . . . . . . . . . . . . . . . . . . . . 22 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . 99 . Sterilizations 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Squads Dispatched 56 | . 3 . 5 . . . 4 . 1 1 2 3 4 4 . 1 . 7 6 15 Investigation 14 | . 2 . 3 . . . . . 1 1 . 1 1 2 . . . 1 . 2 Extermination 8 | . . . . . . . . . . . . . 2 1 . . . 2 . 3 Reinforcement 18 | . 1 . 1 . . . 1 . . . 2 1 1 1 . 1 . 4 . 5 Assault 12 | . . . 1 . . . . . . . . . . . . . . . 6 5 Garrison 4 | . . . . . . . 3 . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Distress Signals 11 | . . . 3 . . . 1 . 2 . . . . 1 . . . 3 . 1 Communications Jammed 158 | . . . . . . . . . . . . . 6 42 . 4 . 106 . . Distress Signals 153 | . . . . . . . . . . . . . 6 42 . 1 . 104 . . Times Spotted 319 | . 6 5 41 28 . . 19 6 17 . 14 16 9 23 . 11 16 27 8 73 Peak Tracking Total 22 | . 4 3 9 11 . . 5 3 3 . 5 4 4 11 . 4 5 8 18 22 Tactical Retreats 34 | . . . 1 2 . . . . 1 . . 5 1 4 . 1 . 2 1 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Traps Triggered 9 | . . . 2 . . . . 1 . . 1 1 . . . 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Machines Disabled 17 | . . . 4 . . . 2 . 2 . . . 4 . . 1 1 . 3 . Max in Single Turn 2 | . . . 2 . . . 1 . 1 . . . 2 . . 1 1 . 1 . Garrison Access 6 | . . . . . . . . . . 1 . 1 1 . . . . . . 3 Machines Sabotaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Machines Accessed 57 | . 8 . 5 1 1 . 4 . 6 3 . 4 3 6 1 . . 3 . 12 Terminals 42 | . 6 . 5 1 . . 3 . 6 1 . 3 2 4 1 . . 2 . 8 Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 1 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . 1 . 1 1 . . . . . . 3 Total Hacks 170 | . 24 . 18 5 1 . 23 . 26 3 . 10 8 20 1 . . 8 . 23 Successful 89 | . 17 . 8 3 1 . 15 . 9 3 . 5 3 12 1 . . 4 . 8 Failed 79 | . 6 . 10 2 . . 7 . 17 . . 5 5 8 . . . 4 . 15 Catastrophic 12 | . . . . 1 . . . . 2 . . . 1 1 . . . 2 . 5 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Manual 112 | . 21 . 14 5 1 . 22 . 10 1 . 5 7 10 . . . 4 . 12 Terminals 149 | . 22 . 18 5 . . 22 . 26 1 . 9 7 13 1 . . 7 . 18 Fabricators 9 | . . . . . . . . . . . . . . 7 . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 1 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . 1 . 1 1 . . . . . . 3 Terminal Hacks 45 | . 10 . 4 3 1 . 7 . 7 1 . 2 1 4 1 . . 2 . 2 Robot Analysis 9 | . 6 . 1 . . . 1 . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 1 . . 1 . 1 . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 8 | . 1 . 1 . . . 1 . 1 . . . 1 1 . . . 1 . 1 Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 6 | . . . . 2 . . 1 . 2 . . . . . . . . 1 . . Locate Traps 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . 1 . 1 1 . . . . . . 3 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . 1 . 1 1 . . . . . . 3 Unauthorized Hacks 36 | . 7 . 4 . . . 7 . 2 1 . 2 1 7 . . . 2 . 3 Terminals 29 | . 5 . 4 . . . 7 . 2 . . 2 1 4 . . . 1 . 3 Track 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Botnet 16 | . 3 . 2 . . . 2 . 2 . . 2 1 2 . . . 1 . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 Disrupt 2 | . . . . . . . 2 . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . . Fabnet 2 | . . . . . . . . . . . . . . 2 . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 1 . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . Tunnel 3 | . 2 . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 4 1 . . 3 . 6 1 . 3 2 4 1 . . 2 . 9 Full Trace Events 8 | . . . . . . . . . 1 . . 1 1 2 . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . 6 6 6 2 2 . Autooverrided 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Total Allies 5 | . . . . 1 . . . . . . . . . 1 . 1 1 . 1 . Largest Group 1 | . . . . 1 . . . . . . . . . 1 . 1 1 . . . Highest-Rated Group 56 | . . . . 31 . . . . . . . . . 26 . 56 30 . . . Highest-Rated Ally 56 | . . . . 31 . . . . . . . . . 26 . 56 30 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . 4 . . . . . . . . . . . 3 3 . 2 . Total Damage 323 | . . . . 40 . . . . . . . . . . . 108 65 . 110 . Kills 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Robot Analysis Total 9 | . 6 . 1 . . . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Turns Passed 9799 | 113 338 130 902 554 235 241 521 237 687 226 282 1075 676 730 92 348 443 1091 158 720 Spaces Moved 6872 | 65 269 57 564 266 247 213 263 119 339 154 120 695 459 451 65 151 206 773 303 1093 Core 319 | 16 . . . . . . . . . . . . . . . . . 21 6 276 Treads 76 | . . . . . . . . . . . . . . . . 76 . . . . Legs 2770 | . . . . . . . . . . . 52 695 459 451 65 75 206 752 . 15 Wheels 2608 | 49 269 57 564 266 247 213 263 119 339 154 68 . . . . . . . . . Hover 1099 | . . . . . . . . . . . . . . . . . . . 297 802 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 80 90 100 95 95 95 95 140 140 115 115 120 120 120 123 116 116 50 40 40 Average Speed 104 | 73 88 102 117 130 95 105 124 154 147 129 127 120 120 120 123 138 117 115 40 48 Slowest Speed 190 | 90 105 105 140 140 95 110 140 155 155 145 130 190 120 125 123 170 118 120 50 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . 2 . . . . . . Exploration Rate (%) 38 | 4 51 12 68 51 64 51 36 37 41 3 90 23 19 18 4 79 38 26 45 40 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 6 | . 2 1 . 2 . . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . . 1 . 1 1 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . 1 . . . . . . . . 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . . . . . Spaces Dug 123 | . 1 . . 5 . . 3 . . . . 32 9 36 2 . . 16 . 19 Terrain Destroyed 521 | . 9 7 99 81 . . 39 43 18 . . 32 59 38 2 . 54 21 . 19 Melee 76 | . . . . . . . 1 . . . . 19 8 14 2 . . 16 . 16 Projectile 65 | . 1 . . 5 . . 2 . 5 . . 13 1 24 . . 6 5 . 3 AOE 379 | . 8 7 99 76 . . 36 43 13 . . . 50 . . . 47 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Res DSF Gar Res Qua Acc Total 8395 | 97 329 101 706 363 247 223 360 150 453 179 207 837 530 569 73 239 301 893 337 1201 Wait 160 | . 8 7 1 8 . . 11 . 2 . 25 6 11 36 . . 15 14 12 4 Move 6849 | 64 268 56 563 265 246 212 262 117 338 153 119 693 458 450 64 150 204 772 302 1093 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 168 | 7 11 3 22 4 1 1 18 4 18 5 9 9 5 3 2 21 8 8 1 8 Fast Attach 113 | 6 . 1 3 1 . 2 1 . 5 2 4 14 3 6 1 14 6 12 5 27 Attach 101 | 1 1 . 4 13 . . 7 2 7 4 5 5 3 8 4 10 7 5 4 11 Detach 28 | . 1 . 1 . . . . . 2 1 . 4 2 2 . 2 . 4 5 4 Swap 254 | 1 16 13 43 14 . 2 19 10 23 1 9 32 17 14 . 9 9 21 . 1 Drop 163 | . 4 6 18 3 . 3 1 4 24 10 14 17 6 5 . 12 7 18 4 7 Fire 435 | 18 20 15 51 55 . 3 40 9 34 3 22 33 16 26 . 21 45 18 3 3 Melee 108 | . . . . . . . 1 . . . . 20 9 18 2 . . 21 . 37 Ram 7 | . . . . . . . . . . . . . . . . . . . 1 6 Kick 4 | . . . . . . . . . . . . 3 . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 4 . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -3/Garrison -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 383 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Central database locked down 452 | -10/Materials | Entered Mines 560 | -10/Mines | Discovered new exit (range 6) 582 | -10/Mines | Entered Materials 582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Build established: Scavenger-Mutant 871 | -9/Materials | Discovered new exit (range 10) 1246 | -9/Materials | Discovered new exit (range 3) 1318 | -9/Materials | Identified exit to Mines 1382 | -9/Materials | First assault squad dispatched 1484 | -9/Materials | Entered Mines 1725 | -9/Mines | Discovered new exit (range 5) 1752 | -9/Mines | Learned Materials emergency access door positions 1874 | -9/Mines | Escorted by a lone wolf Derelict 1893 | -9/Mines | Assembled infested the area 1897 | -9/Mines | Learned location of Storage (-7) 1930 | -9/Mines | Core integrity fell below 50% 1979 | -9/Mines | Destroyed 13 combat bots 2014 | -9/Mines | Discovered new exit (range 12) 2018 | -9/Mines | Lost 10 parts (1p4n1u4w) 2034 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2034 | -9/Mines | Discovered new exit (range 5) 2038 | -9/Mines | Entered Exiles 2051 | -9/Exiles | Discovered new exit (range 15) 2062 | -9/Exiles | Met 8R-AWN 2076 | -9/Exiles | Met EX-HEX 2142 | -9/Exiles | Met EX-BIN 2153 | -9/Exiles | Aligned with FarCom system 2153 | -9/Exiles | Given EX-Vault access code 2176 | -9/Exiles | Opened EX-Vault 2182 | -9/Exiles | Found Cloak of Protection 2203 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2209 | -9/Exiles | Build established: Mutant 2230 | -9/Exiles | Met EX-DEC 2266 | -9/Exiles | Discovered new exit (range 10) 2273 | -9/Exiles | Left Exiles lab with Cloak of Protection 2273 | -9/Exiles | Entered Mines 2410 | -8/Mines | Discovered new exit (range 12) 2514 | -8/Mines | Entered Materials 2514 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2591 | -8/Materials | Central database locked down 2759 | -8/Materials | Build established: Scavenger-Skirmisher 2805 | -8/Materials | Garrison activated, responded to threat 2908 | -8/Materials | Lost 4 parts (2n1u1w) 3034 | -8/Materials | Identified exit to Garrison 3035 | -8/Materials | Entered Garrison 3042 | -8/Garrison | Installed Relay Interface Framework 3190 | -8/Garrison | Triggered checkpoint 3190 | -8/Garrison | Triggered checkpoint 3193 | -8/Garrison | Triggered checkpoint 3259 | -8/Garrison | Discovered new exit (range 8) 3272 | -8/Garrison | Entered Materials 3894 | -8/Materials | Discovered new exit (range 3) 3959 | -8/Materials | Entered Factory 3959 | -7/Factory | Evolved 2 slots: Utility x2 4057 | -7/Factory | Identified exit to DSF 4155 | -7/Factory | Build established: Skirmisher 4185 | -7/Factory | Entered DSF 4235 | -7/DSF | Additional patrols routed to DSF 4405 | -7/DSF | Sterilization system engaged 4425 | -7/DSF | Ambient heat levels rising (+10) 4440 | -7/DSF | Ambient heat levels rising (+10) 4448 | -7/DSF | Discovered new exit (range 14) 4455 | -7/DSF | Ambient heat levels rising (+10) 4467 | -7/DSF | Entered Factory 4467 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5287 | -6/Factory | Garrison activated, responded to threat 5323 | -6/Factory | Crushed by falling debris 5456 | -6/Factory | Identified exit to Factory 5542 | -6/Factory | Entered another Factory area 5542 | -5/Factory | Evolved 2 slots: Utility x2 6051 | -5/Factory | Discovered new exit (range 10) 6216 | -5/Factory | Identified exit to Factory 6218 | -5/Factory | Entered another Factory area 6218 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6331 | -4/Factory | Build established: Hacker-Assassin 6597 | -4/Factory | Identified exit to Research 6928 | -4/Factory | Crushed by falling debris 6933 | -4/Factory | Crushed by falling debris 6933 | -4/Factory | System corruption reached 10% 6948 | -4/Factory | Entered Research 6948 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6964 | -3/Research | Lost 15 parts (1p6n6u2w) 6980 | -3/Research | Spotted B-86 Titan 7013 | -3/Research | Identified exit to DSF 7040 | -3/Research | Entered DSF 7060 | -3/DSF | Additional patrols routed to DSF 7138 | -3/DSF | Discovered new exit (range 21) 7149 | -3/DSF | Lost 3 parts (2n1u) 7241 | -3/DSF | Sterilization system engaged 7244 | -3/DSF | Lost 3 parts (1p1n1u) 7261 | -3/DSF | Ambient heat levels rising (+10) 7276 | -3/DSF | Ambient heat levels rising (+10) 7291 | -3/DSF | Ambient heat levels rising (+10) 7306 | -3/DSF | Ambient heat levels rising (+10) 7321 | -3/DSF | Ambient heat levels rising (+10) 7336 | -3/DSF | Ambient heat levels rising (+10) 7343 | -3/DSF | Build established: Gunner 7351 | -3/DSF | Ambient heat levels rising (+10) 7366 | -3/DSF | Ambient heat levels rising (+10) 7381 | -3/DSF | Ambient heat levels rising (+10) 7388 | -3/DSF | Entered Garrison 7431 | -3/Garrison | System corruption reached 10% 7572 | -3/Garrison | Spotted B-86 Titan 7578 | -3/Garrison | Triggered checkpoint 7641 | -3/Garrison | Destroyed B-86 Titan 7670 | -3/Garrison | Triggered checkpoint 7671 | -3/Garrison | Lost 4 parts (1p1u2w) 7677 | -3/Garrison | Local machine network offline 7711 | -3/Garrison | Lost 3 parts (1p1u1w) 7732 | -3/Garrison | Build established: Scavenger-Gunner 7770 | -3/Garrison | Triggered checkpoint 7822 | -3/Garrison | Discovered new exit (range 8) 7831 | -3/Garrison | Entered Research 7831 | -2/Research | Evolved 2 slots: Utility x2 8881 | -2/Research | Spotted B-90 Cyclops 8912 | -2/Research | Released all parts (23) 8915 | -2/Research | Discovered new exit (range 16) 8922 | -2/Research | Entered Quarantine 8923 | -2/Quarantine | Maximum security lockdown engaged 8977 | -2/Quarantine | Cryocooling Duct disabled 8992 | -2/Quarantine | Ambient heat levels rising (+20) 9002 | -2/Quarantine | Cryocooling Duct disabled 9017 | -2/Quarantine | Ambient heat levels rising (+20) 9019 | -2/Quarantine | Found Alien Slashing Weapon 9019 | -2/Quarantine | Identified Sigix Broadsword 9076 | -2/Quarantine | Local machine network offline 9076 | -2/Quarantine | Discovered new exit (range 11) 9079 | -2/Quarantine | Spotted Alpha 7 9080 | -2/Quarantine | Entered Access 9080 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9330 | -1/Access | First assault squad dispatched 9616 | -1/Access | Released all parts (17) 9628 | -1/Access | Core integrity fell below 50% 9645 | -1/Access | Lost 5 parts (2p1n1u1w) 9647 | -1/Access | System corruption reached 10% 9677 | -1/Access | Core integrity fell below 20% 9684 | -1/Access | Spotted B-99 Colossus 9722 | -1/Access | Lost 3 parts (1p2n) 9725 | -1/Access | Spotted B-99 Colossus 9726 | -1/Access | Spotted B-99 Colossus 9800 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09714_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09726_ Centrium Leg destroyed. 09726_ Penetrated by Slug. 09726_ Slug penetrates Wall. 09729_ Knocked back. 09729_ Slug penetrates Wall. 09738_ Acquired Biometal Medium Treads. 09749_ F6ZU74#FC 09799_ System corrupted: Component data lost. 09799_ Biometal Medium Treads destroyed. 09799_ Centrium Leg destroyed. Map ----- +----------------------------------------------------+ | #?????????##########??????????????????????????? | | #?????????????????????????????????????????????? | | ######????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #???????????###########??????????????????? | | #???????????# " #??????????????????? | | #???????????#= """ #??????????????????? | | #???????????# """ #??????????????????? | | #???????????# " #??????????????????? | | #???????????# #??????????????????? | | #???????????# #??????????????????? | | #????????#### #??????????????????? | | #????????# " p #??????????????????? | | ### #????????#########/####??????????????????? | | ??? #??????????????# p p##### #?????????????? | | ???? #??????????????# pp #?????????????? | | ????? #??????????????# #?????????????? | | ??????#+#??????????????# w########?????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | #####????????????"####### #?????????????????????? | | "????????????" #?????????????????????? | | "????????????" #?????????????????????? | | "????????????" #?????????????????????? | | "????????????" #?????????????????????? | | "????????????" #?????????????????????? | | "????????????" #?????????????????????? | | "????????????" #?????????????????????? | | "????????????" #?????????????????????? | | "????????????"""" "" #?????????????????????? | | "????????????""""T""" #?????????????????????? | | #####????????????"####### #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# +?????????????????????? | | ?????????????????######## #?????????????????????? | | ?????????????##### #?????????????????????? | | ????????????? # #?????????????????????? | | ????????????? # ##### #?????????????????????? | | ????????????? # #???# #?????????????????????? | | ????????????? # #???# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 50 Energy Generation 57 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Power Amplification 60 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Power Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 20 Melee Accuracy 38 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 6 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombTachyonKatana Manual? 0 Play Time 02:45:59 Cumulative 714.7 hours Start 2022.06.30 @ 17:37:39 End 2022.06.30 @ 22:16:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 249 Adventurer 125 Explorer 2 Win Type - Total 83 Types 72/4/4/1/1/0/0/0/1 Lore% 81 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef4e570b-3408-41d3-b7cc-3977e7eee5c3