Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 20:19:09 Player: Andru7428 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (205) 1025 Value Destroyed (8387) 8387 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (9630) 9630 TOTAL SCORE: 29902 Bonus ------- High Alert Combat Kills 1343 Follower Combat Kills 330 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -143 Cogmind --------- Core Integrity 1577/1600 Matter 300/300 Energy 1221/1440 System Corruption 1% Temperature Cool (10) Movement Hovering (48) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (5) --- Improved Antigrav System Improved Linear Gravjet Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (15) ----- Experimental Cooling System Large Storage Unit Large Storage Unit Experimental Energy Well Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Transmission Jammer Experimental ECM Suite Reaction Control System Improved Phase Shifter Improved Utility Shielding Advanced Hardlight Generator Assault Drone Bay (0/2) > --- WEAPON (4) ------- Advanced Remote Datajack Thunder Hammer Kinetic Spear Force Lance > --- INVENTORY (16) --- Light Quantum Reactor Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Combat Antigrav System Centrium Medium Armor Plating Antimissile System System Restoration Module Transdimensional Reconstructor Compact HERF Cannon High-powered Disruptor Cannon Gamma Bomb Array Power Sword Kinetic Spear Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Large Storage Unit Experimental Energy Well Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Transmission Jammer Experimental ECM Suite Reaction Control System Improved Phase Shifter Improved Utility Shielding Advanced Hardlight Generator Assault Drone Bay > --- WEAPON ----------- High-powered Disruptor Cannon Force Lance Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Combat Antigrav System Centrium Medium Armor Plating Antimissile System System Restoration Module Transdimensional Reconstructor Compact HERF Cannon Gamma Bomb Array Power Sword Kinetic Spear Portable AFG [Rating: 199] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Combat Airjet Treads Improved Treads Leg Improved Carbon-fiber Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Kinetic Spear Energy Gun Cooled Phase Gun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Perforator Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . Utility 13 | . . . 1 . . . 1 2 . . . . 1 . . 1 . . . . 2 1 . 2 2 Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Parts Attached 376 | 6 12 10 49 1 7 5 35 23 4 . . 2 6 1 16 18 5 7 4 15 7 53 59 18 13 Power 36 | 1 . 1 4 . . . 6 . 1 . . . 2 . 1 3 . 1 1 . . 4 7 3 1 Engine 11 | 1 . 1 3 . . . 5 . . . . . . . . . . 1 . . . . . . . Core 10 | . . . 1 . . . 1 . 1 . . . 2 . 1 3 . . . . . 1 . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 . . 3 7 3 1 Propulsion 72 | 2 3 4 18 . . 1 9 7 1 . . . . . 3 1 . . . 1 3 5 9 3 2 Treads 9 | . . . 8 . . 1 . . . . . . . . . . . . . . . . . . . Leg 28 | 2 3 4 10 . . . 9 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . 7 1 . . . . . 3 1 . . . 1 3 5 9 3 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 176 | 1 5 . 13 1 5 . 8 13 2 . . 1 3 1 8 13 3 4 3 8 3 37 29 11 4 Device 99 | . 2 . 5 . . . 2 8 2 . . . . 1 2 5 2 3 3 3 3 30 16 8 4 Storage 18 | 1 3 . 2 1 3 . 2 . . . . . . . . 1 . . . . . 1 4 . . Processor 12 | . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . 3 3 2 . Hackware 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Protection 44 | . . . 6 . 1 . 3 5 . . . 1 1 . 5 6 1 1 . 5 . 2 6 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 4 5 14 . 2 4 12 3 . . . 1 1 . 4 1 2 2 . 6 1 7 14 1 6 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 11 | . . . 1 . . . 3 . . . . . . . 1 . . . . 1 1 1 2 . 1 Ballistic Gun 22 | 2 2 3 7 . 1 2 5 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 13 | . . 2 2 . 1 2 1 . . . . . . . . . 1 1 . 1 . . 2 . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 10 | . . . 3 . . . . . . . . . . . . . . . . 1 . 1 2 1 2 Slashing Weapon 10 | . . . . . . . 3 3 . . . 1 1 . . 1 . . . 1 . . . . . Piercing Weapon 19 | . . . . . . . . . . . . . . . 3 . 1 1 . 2 . 4 7 . 1 Special Melee Weapon 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . . 1 1 1 . . . . . . . . . 2 . . 4 13 . 1 Parts Lost 50 | . 1 4 10 . 2 1 3 3 2 . . . . 2 . 1 1 . . 5 . 1 12 2 . Power 11 | . . 1 1 . . . 2 . 1 . . . . . . 1 1 . . 1 . . 2 1 . Propulsion 12 | . . 2 5 . . 1 . . . . . . . 1 . . . . . . . . 2 1 . Utility 17 | . . . 1 . 1 . . 2 1 . . . . 1 . . . . . 2 . 1 8 . . Weapon 10 | . 1 1 3 . 1 . 1 1 . . . . . . . . . . . 2 . . . . . Highest Loss Streak 6 | . 1 2 3 . 2 3 2 3 2 . . . . 2 . 1 1 . . 4 . 1 6 1 . Average Slot Usage (%) 96 | . 95 99 98 100 96 86 98 99 89 85 85 91 98 100 99 99 97 99 100 99 94 91 90 98 94 Engine 5 | . 14 14 8 11 11 11 7 7 5 . . . . . . . . 4 5 4 . . . . . Core 2 | . . . 2 . . . 1 . 1 7 7 7 10 12 12 10 8 5 2 . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 8 8 7 Treads 6 | . . . 19 33 32 22 . . . . . . . . . . . . . . . . . . . Leg 8 | . 28 27 13 . . . 35 11 . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . 18 28 28 28 28 25 25 24 21 22 22 22 22 19 18 19 19 19 Device 7 | . 1 . 2 3 . . . 15 3 7 7 7 6 12 11 10 10 10 11 9 19 18 15 20 23 Storage 18 | . 22 28 22 29 28 33 27 18 14 14 14 14 12 12 6 5 11 11 11 11 10 9 12 12 11 Processor 5 | . . . . . 2 . . 7 7 7 7 7 11 12 17 13 11 11 11 11 10 9 9 11 11 Protection 5 | . . . 7 . 1 . 7 3 13 7 7 13 12 6 6 11 5 5 5 5 5 6 5 8 4 Ballistic Gun 9 | . 25 27 15 22 17 19 15 5 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 4 . . . . . . . . . . . . . . . . 1 5 4 1 3 2 Slashing Weapon 3 | . . . . . . . . 9 14 14 14 14 18 18 10 11 11 11 11 7 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 7 11 10 10 11 10 10 12 15 12 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 41 42 50 61 77 80 86 89 54 45 45 54 65 65 53 74 73 82 70 80 65 107 128 107 114 Greatest Support 149 | 20 26 26 66 66 66 46 72 88 88 88 88 88 88 88 88 88 88 88 88 88 79 110 149 144 139 Greatest Overweight (x) 1 | 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . 1 1 1 1 . . Average Overweight (x) . | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 16 22 24 24 24 24 16 16 16 16 16 16 10 16 16 16 16 16 16 16 16 16 16 Average Capacity 17 | 5 12 16 16 20 21 24 24 19 16 16 16 16 16 15 10 10 16 16 16 16 16 16 16 16 16 Most Carried 24 | 4 15 16 16 21 23 17 24 24 15 13 13 15 16 16 10 11 16 16 16 16 13 16 16 16 16 Average Carried 15 | 2 9 15 15 18 19 16 23 18 14 13 13 14 15 14 9 9 12 15 16 15 11 14 15 15 15 Final Capacity 24 | 6 16 16 16 22 24 24 24 16 16 16 16 16 16 10 10 16 16 16 16 16 16 16 16 16 16 Final Carried 24 | 4 15 16 16 21 17 17 24 14 13 13 13 15 15 10 10 11 16 16 16 14 13 16 16 15 16 Class Distribution -------------------- 36% | Machinist-Mutant 23% | Hauler-Mutant 15% | Scavenger-Mutant 15% | Mutant 8% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Trapper-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Machinist-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Machinist-Mutant | -6/Factory Machinist-Mutant | -6/Waste Machinist-Mutant | -6/Factory Machinist-Mutant | -5/Factory Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Zhirov Machinist-Mutant | -4/Proximity Caves Machinist-Mutant | -4/Factory Machinist-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 5979 | 227 337 225 908 65 105 205 943 244 75 10 . 20 40 . 165 240 129 88 87 172 45 555 722 82 290 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10604 | . 411 202 1491 36 13 227 1710 367 137 . . . 157 . 165 866 42 49 318 128 268 1059 2060 659 239 Parts 537 | . 20 17 91 . . 10 98 18 4 . . . 6 . 9 47 4 4 1 10 9 59 106 19 5 Haulers Intercepted 18 | . 2 . 5 . . . 3 1 . . . . . . . 2 . . . . 1 2 1 . 1 Recyclers Shooed 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 5 . . 3 . . . . 1 3 1 9 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 157 | . 6 9 26 2 5 6 29 2 2 . . . . . 3 10 4 4 . 6 . 10 22 9 2 Melee 66 | . . . 4 . . . 5 1 2 . . . . . 3 10 1 . . 2 . 10 17 9 2 Guns 49 | . 6 6 15 2 . 2 17 1 . . . . . . . . . . . . . . . . . Cannons 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . AOE 31 | . . 3 2 . 5 4 3 . . . . . . . . . 3 4 . 4 . . 3 . . Classes Destroyed 20 | . 3 1 4 1 . 1 2 2 1 . . . . . . . . . . . 1 . 2 1 1 Worker 8 | . . . 2 . . . 3 . . . . . . . . 2 . . . . . 1 . . . Builder 5 | . . . . . . . 1 . . . . . . . . . . . . . . 2 2 . . Hauler 18 | . 2 . 5 . . . 3 1 . . . . . . . 2 . . . . 1 2 1 . 1 Recycler 6 | . . . . . . . . 3 . . . . 1 . . . . . . . . . 2 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . Watcher 13 | . 2 . 3 . . . 2 . . . . . 1 . . 1 . . . . 3 1 . . . Swarmer 28 | . . 6 3 . . 3 3 . . . . . . . . . 4 4 . 5 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 66 | . 6 3 12 . . 2 17 . . . . . . . . 6 . . . . . 1 11 8 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 22 | . . . 10 . . . 6 . 1 . . . . . 2 . . . . 1 . 2 . . . Hunter 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 4 . . Programmer 21 | . . . . . . . . 2 . . . . . . 1 4 . . . . . 7 6 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 7 | . . . . 2 5 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 3 1 5 3 6 1 1 . . . 2 . 1 4 4 4 . 4 1 3 10 2 1 Combat Bots Only 8 | . 2 3 3 1 5 3 3 1 1 . . . . . 1 4 4 4 . 4 . 3 8 2 1 Max Kills in Single Turn 4 | . 1 2 2 1 4 2 4 1 1 . . . 1 . 1 1 2 3 . 2 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 . 4 2 3 . . . . . . . . . 2 3 . 2 . . 2 . . Melee 2 | . . . 1 . . . 1 1 1 . . . . . 1 1 1 . . 1 . 1 2 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Damage Taken 13189 | . 475 380 1809 15 577 91 1891 512 641 . . 18 . 60 215 638 103 42 . 680 . 921 2915 1133 73 Core 1497 | . 128 12 226 15 33 9 205 60 95 . . . . . 7 142 . 12 . 52 . 11 373 94 23 Absorbed by Shields 1079 | . . . . . . . . . . . . . . . . . . . . . . 295 718 48 18 Core Remaining (%) 77 | 100 . 44 . . . 29 62 . . . . 77 . . 99 . . . . 79 100 . 70 93 98 Volleys Fired 327 | . 45 21 82 5 3 15 98 3 . . . . . . 1 . 2 2 . 20 9 7 11 . 3 Largest 2 | . 2 2 2 2 1 2 2 2 . . . . . . 1 . 1 1 . 1 1 1 1 . 1 Hottest 160 | . 40 40 98 46 33 46 160 56 . . . . . . 65 . 39 39 . 65 94 113 80 . 50 Shots Fired 570 | . 90 40 159 10 3 17 190 6 . . . . . . 1 . 2 2 . 20 9 7 11 . 3 Gun 438 | . 90 38 125 10 1 6 158 6 . . . . . . . . . . . . . 4 . . . Cannon 90 | . . . 29 . . . 31 . . . . . . . 1 . . . . 17 9 3 . . . Launcher 39 | . . 2 5 . 2 11 1 . . . . . . . . . 2 2 . 3 . . 11 . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 434 | . 90 38 125 10 1 6 158 6 . . . . . . . . . . . . . . . . . Thermal 85 | . . . 29 . . . 31 . . . . . . . 1 . . . . 17 . 7 . . . Explosive 17 | . . 2 5 . 2 . 1 . . . . . . . . . 2 2 . 3 . . . . . Electromagnetic 31 | . . . . . . 11 . . . . . . . . . . . . . . 9 . 11 . . Robot Hit Streak 16 | . 13 12 13 2 . 2 16 1 . . . . . . . . . . . 1 1 . 7 . 2 Robot Miss Streak 6 | . 5 6 5 3 1 2 4 2 . . . . . . . . . 1 . 1 6 . 3 . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 675 | . 58 23 132 4 . 3 130 15 19 . . . 3 . 7 47 1 . 5 5 12 63 75 52 21 Core Hits 353 | . 20 15 53 3 8 11 58 7 4 . . . 2 . 4 20 5 5 3 8 6 26 70 18 7 Critical Hits 19 | . . . 1 . . . 6 . . . . . 1 . . 2 . . . 1 . 2 5 1 . Critical Kills 9 | . . . 1 . . . 2 . . . . . 1 . . . . . . 1 . . 3 1 . Critical Parts Destroyed 9 | . . . . . . . 4 . . . . . . . . 2 . . . . . 2 1 . . Melee Attacks 791 | . . . 30 . . . 15 25 25 4 . 1 30 . 30 76 5 15 6 34 42 160 163 71 59 Impact 91 | . . . 30 . . . . . . . . . . . . . . . . 1 6 25 5 8 16 Slashing 141 | . . . . . . . 15 25 25 4 . 1 30 . 10 19 1 3 1 7 . . . . . Piercing 559 | . . . . . . . . . . . . . . . 20 57 4 12 5 26 36 135 158 63 43 Sneak Attacks 43 | . . . 1 . . . . 6 . . . . 2 . . 7 . . . . 5 12 7 . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 109 | . . . 3 . . . . 2 3 . . . 1 . 3 18 . . . . 6 22 26 20 5 Damage Inflicted 26066 | . 701 363 2506 50 335 287 3668 1024 657 . . . 266 . 288 2371 302 282 570 402 939 3370 4395 2208 1082 Guns 4475 | . 701 221 1246 50 . 32 2144 81 . . . . . . . . . . . . . . . . . Cannons 1312 | . . . 500 . . . 713 . . . . . . . . . . . . . 99 . . . . Explosions 3069 | . . 142 213 . 335 255 239 . . . . . . . . . 260 282 . 271 . . 1072 . . Melee 17210 | . . . 547 . . . 572 943 657 . . . 266 . 288 2371 42 . 570 131 840 3370 3323 2208 1082 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4475 | . 701 221 1246 50 . 32 2144 81 . . . . . . . . . . . . . . . . . Thermal 1332 | . . . 500 . . . 713 . . . . . . . . . . . . . . . 119 . . Explosive 1742 | . . 142 213 . 335 . 239 . . . . . . . . . 260 282 . 271 . . . . . Electromagnetic 1307 | . . . . . . 255 . . . . . . . . . . . . . . 99 . 953 . . Impact 1891 | . . . 547 . . . . . . . . . . . . . . . . . 151 417 48 247 481 Slashing 3034 | . . . . . . . 572 943 657 . . . 266 . . 596 . . . . . . . . . Piercing 12285 | . . . . . . . . . . . . . . . 288 1775 42 . 570 131 689 2953 3275 1961 601 Highest Corruption 12 | . . . . . . . 2 . . . . . . 9 9 6 6 3 . . . 7 12 . 1 Average Corruption 4 | . . . . . . . 2 . . . . . . 9 6 5 4 1 . . . 5 6 . 1 Corruption Purged 28 | . . . . . . . . . . . . . . . 4 . 3 3 . . . 7 11 . . Effects 134 | . . . . . . . 4 . . . . . . 4 27 6 16 4 . . . 34 38 . 1 Message Errors 31 | . . . . . . . 1 . . . . . . 1 7 2 . 4 . . . 7 9 . . Matter Fused 27 | . . . . . . . . . . . . . . 1 6 1 7 . . . . 4 8 . . Heat Flow Errors 16 | . . . . . . . 1 . . . . . . . 5 . 3 . . . . 2 5 . . Energy Discharges 9 | . . . . . . . . . . . . . . . . . 4 . . . . 2 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 24 | . . . . . . . 2 . . . . . . 2 4 3 2 . . . . 6 5 . . Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 22 | . . . . . . . . . . . . . . . 3 . . . . . . 12 6 . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overflow Damage 2042 | . . . 86 . 4 . 40 11 37 . . . 86 . 3 223 . . 234 12 163 641 307 58 137 Projectiles 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . Explosions 45 | . . . 5 . 4 . 6 . . . . . . . . . . . . 12 . . 18 . . Melee 1990 | . . . 81 . . . 27 11 37 . . . 86 . 3 223 . . 234 . 163 641 289 58 137 Knockbacks 11 | . . . 1 . . . . . . . . . . . . . . . . . 1 3 1 1 4 Impact 11 | . . . 1 . . . . . . . . . . . . . . . . . 1 3 1 1 4 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 390 | . . 16 31 . . . 11 . . . . . . . . . . . . 84 . . 248 . . Shots 27 | . . 1 1 . . . 1 . . . . . . . . . . . . 3 . . 21 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | . 8 18 58 2 4 6 361 9 13 . . . . . 274 14 207 16 3 330 84 307 311 . . Average Temperature 65 | . 2 9 15 1 1 2 48 6 5 . . . . . 118 1 95 7 3 107 36 95 121 . . Received Heat Transfer 2775 | . 243 117 600 . 140 27 792 54 130 . . 6 . . 24 99 . . . 81 . 70 190 202 . Effects 11 | . . . . . . . 3 . . . . . . . . . . . . 2 . 5 1 . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Interference 5 | . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 13 | . . . 3 . . . . . . . . . . . . . . . . . 2 . 8 . . Impact Corruptions 15 | . . . 4 . . . . . . . . . . . . . . . . . 3 4 . . 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 2240 | . . . 740 . . . 1400 . . . . . . . . . . . . . . . 100 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Peak Influence 1359 | . 123 162 314 2 . 140 638 572 . . . . 285 60 457 509 . . . . 282 628 966 1313 1359 Initial 787 | . . 27 . 2 . . . 280 . . . . . 30 28 219 . . . . . 147 308 543 787 Average 278 | . 54 85 108 . . 35 329 376 . . . . 168 35 148 296 . . . . 108 408 647 939 1161 Maximum Alert Level 4 | . . . 1 . . . 2 2 . . . . 1 . 2 2 . . . . 1 2 3 4 4 Low Security (%) 54 | 100 100 100 86 100 . 100 34 11 . . . . 43 100 69 12 . . . . 75 28 . . . Level 1 16 | . . . 13 . . . 20 44 . . . . 56 . 11 74 . . . . 24 2 19 . . Level 2 19 | . . . . . . . 45 44 . . . . . . 18 12 . . . . . 69 29 14 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . 51 61 17 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 23 82 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . . . 1 . . . 5 4 . . . . 3 . 4 5 . . . 1 3 5 7 6 3 Investigation 12 | . . . . . . . . . . . . . 2 . 2 2 . . . . 1 1 1 2 1 Extermination 10 | . . . . . . . . 2 . . . . . . 1 2 . . . . 1 2 2 . . Reinforcement 16 | . . . 1 . . . 5 1 . . . . 1 . 1 1 . . . . 1 2 2 1 . Assault 9 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 3 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 17 | . . . 5 . . 1 4 . . . . . . . . . . . . . . 1 5 1 . Communications Jammed 115 | . . . . . . . . . . . . . . . . . . . . . . 5 51 28 31 Distress Signals 113 | . . . . . . . . . . . . . . . . . . . . . . 3 51 28 31 Times Spotted 351 | . 13 12 40 2 4 5 63 7 10 . . 1 3 4 8 22 4 2 . 20 6 18 46 41 20 Peak Tracking Total 12 | . 4 3 3 1 9 3 7 5 7 . . 1 1 4 2 10 4 4 . 12 1 6 9 10 10 Tactical Retreats 34 | . . 3 1 . . . 10 . . . . . . . 2 2 . . . 1 . 2 8 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 17 | . 1 2 . . . . 1 2 . . . . 2 . 1 2 . . . . . 2 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 84 | . 68 . 16 . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 24 | . . . 2 . 2 . 6 . 1 . . . . . . . 1 . . . 3 . 5 . 4 Max in Single Turn 1 | . . . 1 . 1 . 1 . 1 . . . . . . . 1 . . . 1 . 1 . 1 Garrison Access 9 | . . . . . . . . . . . . . 1 . 1 2 . . . . 1 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 88 | . 6 2 13 . 1 . 7 2 . . 4 . 7 . 7 5 1 2 5 . 7 8 6 2 3 Terminals 39 | . 6 1 10 . . . 5 1 . . . . 2 . 2 2 . . . . 2 3 4 1 . Fabricators 9 | . . . . . . . . 1 . . . . 2 . 1 1 . . . . 2 1 . . 1 Repair Stations 7 | . . . . . . . 1 . . . . . . . 2 . . . . . 1 1 1 . 1 Recycling Units 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 1 . . . . . . . 1 . . . . . 1 1 . . . Garrison Access 11 | . . . . . . . . . . . . . 2 . 1 2 . . . . 1 2 1 1 1 Total Hacks 244 | . 11 6 36 . 1 . 30 6 . . 28 . 16 . 22 10 1 6 18 . 13 19 11 5 5 Successful 165 | . 7 2 22 . 1 . 25 6 . . 28 . 9 . 13 6 1 6 18 . 5 7 3 2 4 Failed 79 | . 4 4 14 . . . 5 . . . . . 7 . 9 4 . . . . 8 12 8 3 1 Catastrophic 13 | . 1 2 1 . . . . . . . . . 2 . 1 . . . . . 2 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 2 4 11 . . . 9 1 . . . . 5 . 2 4 . . . . 3 3 1 3 1 Terminals 97 | . 11 5 27 . . . 12 1 . . . . 7 . 7 6 . . . . 3 7 8 3 . Fabricators 27 | . . . . . . . . 5 . . . . 5 . 5 2 . . . . 4 4 . . 2 Repair Stations 22 | . . . . . . . 8 . . . . . . . 6 . . . . . 2 2 2 . 2 Recycling Units 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 23 | . . . 7 . . . 10 . . . . . . . 3 . . . . . 1 2 . . . Garrison Access 17 | . . . . . . . . . . . . . 3 . 1 2 . . . . 3 4 1 2 1 Terminal Hacks 95 | . 7 2 13 . 1 . 5 1 . . 28 . 4 . 2 2 1 6 18 . . 2 2 1 . Record 24 | . . . . . 1 . . . . . 11 . . . . . 1 5 6 . . . . . . Part Schematic 13 | . 1 . 1 . . . 1 . . . 6 . . . . . . . 4 . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . 2 . 2 . . . . . . . 3 . . . . . . . 4 . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . 1 . . . Locate Traps 11 | . 2 . 7 . . . 1 . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . . 1 1 . . . 1 . . . . . 1 . . . . . . . . . 1 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 17 | . . . . . . . . 5 . . . . 3 . 3 1 . . . . 1 2 . . 2 Load Schematic 8 | . . . . . . . . 2 . . . . 2 . 1 . . . . . 1 1 . . 1 Build 9 | . . . . . . . . 3 . . . . 1 . 2 1 . . . . . 1 . . 1 Repair Station Hacks 15 | . . . . . . . 8 . . . . . . . 4 . . . . . 2 . . . 1 Scan Component 8 | . . . . . . . 4 . . . . . . . 2 . . . . . 1 . . . 1 Repair 7 | . . . . . . . 4 . . . . . . . 2 . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 21 | . . . 7 . . . 10 . . . . . . . 2 . . . . . 1 1 . . . Insert Component 12 | . . . 4 . . . 5 . . . . . . . 1 . . . . . 1 1 . . . Analyze 9 | . . . 3 . . . 5 . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Unauthorized Hacks 12 | . . . 1 . . . 2 . . . . . 1 . 1 2 . . . . 1 1 1 1 1 Terminals 5 | . . . 1 . . . 2 . . . . . . . . 1 . . . . . 1 . . . Track 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 1 1 Jam 6 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 1 1 Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 4 1 11 . . . 7 2 . . . . 6 . 4 3 . . . . 6 8 5 2 2 Full Trace Events 5 | . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . 4 . . . 5 . . . 6 . . . 1 . . . 4 . . . . . . Parts Built 11 | . . . . . . . . 6 . . . . . . 2 1 . . . . . 1 . . 1 Matter 2325 | . . . . . . . . 526 . . . . 318 . 556 256 . . . . . 318 . . 351 Time 926 | . . . . . . . . 263 . . . . 84 . 338 64 . . . . . 84 . . 93 Total Part Build Rating 59 | . . . . . . . . 26 . . . . . . 12 8 . . . . . 6 . . 7 Parts Repaired 7 | . . . . . . . 4 . . . . . . . 2 . . . . . 1 . . . . Time 388 | . . . . . . . 238 . . . . . . . 100 . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 3 . . . 4 . . . . . . . 1 . . . . . . 1 . . . Part Schematics Acquired 8 | . . . 3 . . . 4 . . . . . . . 1 . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Largest Group 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 3 Highest-Rated Group 368 | . . . . . . . . . . . . 94 94 . . . . . . . . . . . 368 Highest-Rated Ally 222 | . . . . . . . . . . . . 94 94 . . . . . . . . . . . 222 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . . . . . . . . . 6 15 . . . . . . . . . . . 74 Total Damage 3357 | . . . . . . . . . . . . 236 446 . . . . . . . . . . . 2675 Kills 13 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . 1 2 . . . . . . 1 1 . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 23247 | 76 1078 809 2655 1624 825 1139 2706 905 381 594 55 488 615 85 1010 1080 598 765 155 577 663 1635 1574 577 578 Spaces Moved 18028 | 50 602 473 1356 754 454 600 1251 708 456 607 81 388 570 94 995 828 840 815 193 634 876 1718 1470 626 589 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2663 | . . . 837 754 454 600 18 . . . . . . . . . . . . . . . . . . Legs 3040 | 40 602 473 519 . . . 1233 173 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12315 | . . . . . . . . 535 456 607 81 388 570 94 995 828 840 815 193 634 876 1718 1470 626 589 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 150 150 163 163 180 120 68 68 68 68 68 68 68 68 68 68 68 68 60 58 50 56 56 48 Average Speed 93 | 110 136 150 158 163 171 180 151 92 68 68 68 68 68 68 68 68 68 68 68 62 60 58 63 56 51 Slowest Speed 183 | 120 150 150 163 163 183 180 180 155 68 68 68 68 68 72 72 72 68 68 68 127 131 118 128 58 58 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 74 96 89 98 55 91 87 15 69 72 69 64 18 85 25 18 81 71 61 80 22 34 96 24 14 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . 1 . . . . . . . 3 . . . . . . Known Exits Taken 18 | . 1 . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 2 . 2 . . 1 . . 3 . . . . 3 3 . 2 . . . . . Spaces Dug 217 | . . . . . . . . 2 1 2 . 1 17 . 16 10 11 11 . 34 18 51 28 5 10 Terrain Destroyed 378 | . . 17 52 . 8 . 11 2 1 2 . 1 17 . 17 10 23 18 . 75 18 54 37 5 10 Melee 191 | . . . . . . . . 2 1 2 . 1 17 . 16 10 1 11 . 20 18 49 28 5 10 Projectile 29 | . . . 7 . . . 2 . . . . . . . 1 . . . . 14 . 5 . . . AOE 158 | . . 17 45 . 8 . 9 . . . . . . . . . 22 7 . 41 . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 23004 | 68 772 538 1679 1140 501 642 1853 929 504 785 80 610 775 113 1291 1263 856 1004 208 750 970 2197 1917 769 790 Wait 3211 | 9 21 22 80 376 1 20 377 152 21 177 . 217 173 18 247 366 3 164 . 59 44 251 218 58 137 Move 18003 | 49 601 472 1355 753 453 599 1250 707 455 606 80 387 570 93 994 827 839 814 192 633 875 1717 1469 625 588 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 4 15 9 31 5 17 3 36 6 2 . . 3 3 1 6 4 4 2 1 . 4 18 13 2 1 Fast Attach 126 | 6 3 . 6 . 2 . 13 5 . . . . 2 . 5 4 . 3 5 . 1 20 32 12 7 Attach 79 | . 2 4 9 . 2 3 11 6 3 . . 1 2 . 2 4 . 1 . 2 4 10 8 4 1 Detach 32 | . 1 . 1 . 1 . 6 1 . . . . 1 . . . . . . . . 9 6 3 3 Swap 173 | . 7 6 34 1 3 2 11 12 2 . . 1 2 1 9 10 5 3 . 13 2 23 19 2 5 Drop 216 | . 9 4 39 . 15 . 36 14 . . . . 2 . 6 1 . 4 5 . 2 32 32 9 6 Fire 327 | . 45 21 82 5 3 15 98 3 . . . . . . 1 . 2 2 . 20 9 7 11 . 3 Melee 544 | . . . 26 . . . 15 23 21 2 . 1 20 . 21 47 3 11 5 23 29 103 109 46 39 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . 7 . 8 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 88 | . 68 . 16 . 4 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 10) 948 | -10/Materials | Core integrity fell below 50% 1155 | -10/Materials | Entered Mines 1168 | -10/Mines | Met a Derelict bent on vengeance 1353 | -10/Mines | Learned 2 Materials zone layouts 1525 | -10/Mines | Discovered new exit (range 10) 1644 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1685 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1830 | -10/Mines | Learned location of Storage (-7) 1886 | -10/Mines | Discovered new exit (range 10) 1964 | -10/Mines | Entered Materials 1964 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1965 | -9/Materials | Identified exit to Materials 2355 | -9/Materials | Discovered exit to Materials (range 8) 2774 | -9/Materials | Lost 3 parts (1p2n) 3038 | -9/Materials | Core integrity fell below 50% 3137 | -9/Materials | Build established: Scavenger-Mutant 3217 | -9/Materials | Discovered new exit (range 6) 3440 | -9/Materials | Discovered new exit (range 11) 3539 | -9/Materials | Build established: Trapper-Mutant 4619 | -9/Materials | Entered Mines 4620 | -9/Mines | Assembled infested the area 5359 | -9/Mines | Discovered new exit (range 5) 5374 | -9/Mines | Discovered exit to Materials (range 3) 5459 | -9/Mines | Build established: Hauler-Mutant 5580 | -9/Mines | Discovered exit to Materials (range 9) 5878 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5885 | -9/Mines | Found Prototype Device 6243 | -9/Mines | Entered Exiles 6364 | -9/Exiles | Met 8R-AWN 6448 | -9/Exiles | Met EX-HEX 6535 | -9/Exiles | Met EX-DEC 6700 | -9/Exiles | Learned location of Zion (-6) 6871 | -9/Exiles | Discovered new exit (range 14) 7014 | -9/Exiles | Attacked by the Exiles 7068 | -9/Exiles | Entered Mines 7103 | -8/Mines | Lost 3 parts (1n1u1w) 7319 | -8/Mines | Discovered exit to Materials (range 10) 7644 | -8/Mines | Discovered exit to Materials (range 9) 8207 | -8/Mines | Entered Materials 8207 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8263 | -8/Materials | Identified Exp. Sensor Array 9477 | -8/Materials | Discovered new exit (range 3) 9629 | -8/Materials | Discovered new exit (range 12) 9732 | -8/Materials | Build established: Scavenger-Mutant 10190 | -8/Materials | Build established: Hauler-Mutant 10224 | -8/Materials | Discovered new exit (range 5) 10749 | -8/Materials | Repaired Broken Exp. Sensor Array 10800 | -8/Materials | Repaired Cmb. Airjet 10845 | -8/Materials | Repaired Gauss Rifle 10890 | -8/Materials | Repaired Gauss Rifle 10910 | -8/Materials | Identified exit to Factory 10913 | -8/Materials | Entered Factory 10913 | -7/Factory | Evolved 2 slots: Utility x2 10914 | -7/Factory | Identified exit to Storage 11111 | -7/Factory | Fabricated Cmb. Airjet? 11250 | -7/Factory | Fabricated Mak. Sword (x2) 11350 | -7/Factory | Fabricated Mak. Sword (x2) 11413 | -7/Factory | Local fabrication network quarantined 11537 | -7/Factory | Build established: Machinist-Mutant 11713 | -7/Factory | First assault squad dispatched 11738 | -7/Factory | Identified exit to Lower Caves 11791 | -7/Factory | Lost 3 parts (2u1w) 11818 | -7/Factory | Entered Lower Caves 11848 | -7/Lower Caves | Encountered a Warlord checkpoint 11935 | -7/Lower Caves | Found Alien Artifact 11936 | -7/Lower Caves | Identified Core Expander 11936 | -7/Lower Caves | Installed Core Expander, added new Power slot 11981 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12064 | -7/Lower Caves | Learned Factory security intel 12123 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12135 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12190 | -7/Lower Caves | Discovered new exit (range 15) 12198 | -7/Lower Caves | Identified exit to Lower Caves 12199 | -7/Lower Caves | Entered another Lower Caves area 12242 | -7/Lower Caves | Learned Factory terminal intel 12709 | -7/Lower Caves | Learned location of 1 exit from Factory 12710 | -7/Lower Caves | Discovered new exit (range 10) 12792 | -7/Lower Caves | Identified exit to Data Miner 12793 | -7/Lower Caves | Entered Data Miner 12793 | -7/Data Miner | Discovered new exit (range 6) 12806 | -7/Data Miner | Met Data Miner 12825 | -7/Data Miner | Learned location of Section 7 (-2) 12825 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12831 | -7/Data Miner | Received God Mode back door access code from Data Miner 12847 | -7/Data Miner | Identified exit to Proximity Caves 12848 | -7/Data Miner | Entered Proximity Caves 12880 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12882 | -6/Proximity Caves | Escorted by Enhanced Grunt 13128 | -6/Proximity Caves | Discovered new exit (range 10) 13172 | -6/Proximity Caves | Identified exit to Factory 13248 | -6/Proximity Caves | Build established: Mutant 13267 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13336 | -6/Proximity Caves | Entered Factory 13336 | -6/Factory | Accompanied by 1 ally 13336 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13337 | -6/Factory | Identified exit to Lower Caves 13339 | -6/Factory | Loaded intel: 20 terminal locations 13399 | -6/Factory | Discovered exit to Lower Caves (range 8) 13408 | -6/Factory | Incoming investigation squad redirected 13635 | -6/Factory | Build established: Machinist-Mutant 13951 | -6/Factory | Sucked down chute 13951 | -6/Factory | Entered Waste 13966 | -6/Waste | EMP discharged 14005 | -6/Waste | Spotted C-40 Crusher 14013 | -6/Waste | Spotted C-40 Crusher 14014 | -6/Waste | Spotted C-40 Crusher 14022 | -6/Waste | Spotted C-40 Crusher 14022 | -6/Waste | Spotted C-40 Crusher 14025 | -6/Waste | Discovered new exit (range 16) 14030 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14035 | -6/Waste | Identified exit to Factory 14036 | -6/Waste | Entered Factory 14201 | -6/Factory | Repaired Cmb. Airjet 14280 | -6/Factory | Fabricated Kinetic Spear (x1) 14334 | -6/Factory | Incoming investigation squad redirected 14362 | -6/Factory | Repaired Cmb. Airjet 14451 | -6/Factory | Fabricated Kinetic Spear? 14535 | -6/Factory | Spotted B-75 Beast 14742 | -6/Factory | Local fabrication network quarantined 14869 | -6/Factory | Discovered new exit (range 9) 14895 | -6/Factory | Identified exit to Factory 14901 | -6/Factory | Discovered exit to Lower Caves (range 15) 15046 | -6/Factory | Entered another Factory area 15046 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15639 | -5/Factory | Discovered new exit (range 9) 15644 | -5/Factory | Identified exit to Upper Caves 15929 | -5/Factory | Fabricated Com. HERF Cannon (x1) 16126 | -5/Factory | Entered Upper Caves 16127 | -5/Upper Caves | Encountered a Warlord checkpoint 16130 | -5/Upper Caves | Learned Factory stockpile data 16649 | -5/Upper Caves | Discovered new exit (range 6) 16688 | -5/Upper Caves | Identified exit to Upper Caves 16724 | -5/Upper Caves | Entered another Upper Caves area 16744 | -5/Upper Caves | Learned 4 Factory zone layouts 16792 | -5/Upper Caves | Identified exit to Factory 16792 | -5/Upper Caves | Learned Extension terminal intel 17127 | -5/Upper Caves | Encountered a Warlord checkpoint 17472 | -5/Upper Caves | Discovered new exit (range 8) 17476 | -5/Upper Caves | Identified exit to Zhirov 17489 | -5/Upper Caves | Entered Zhirov 17489 | -5/Zhirov | Discovered new exit (range 3) 17502 | -5/Zhirov | Met Zhirov 17517 | -5/Zhirov | Learned location of Quarantine (-2) 17517 | -5/Zhirov | Learned location of Testing (-3) 17517 | -5/Zhirov | Learned location of Command (-1) 17526 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17545 | -5/Zhirov | Found Alien Artifact 17545 | -5/Zhirov | Identified Integrated Reactor 17545 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17581 | -5/Zhirov | Found Alien Artifact 17643 | -5/Zhirov | Identified exit to Proximity Caves 17644 | -5/Zhirov | Entered Proximity Caves 17895 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18035 | -4/Proximity Caves | Learned Research garrison access intel 18097 | -4/Proximity Caves | Spotted B-86 Titan 18176 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18221 | -4/Proximity Caves | Entered Factory 18221 | -4/Factory | Evolved 2 slots: Utility x2 18244 | -4/Factory | Lost 4 parts (1p2u1w) 18284 | -4/Factory | Identified Transdimensional Reconstructor 18593 | -4/Factory | Discovered new exit (range 15) 18607 | -4/Factory | Identified exit to Research 18735 | -4/Factory | Incoming investigation squad redirected 18784 | -4/Factory | Repaired Cmb. Airjet 18884 | -4/Factory | Entered Research 18884 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18885 | -3/Research | Identified exit to Testing 18886 | -3/Research | Loaded intel: 4 garrison access locations 19006 | -3/Research | Fabricated Kinetic Spear? 19231 | -3/Research | Found Exp. Signal Interpreter 19347 | -3/Research | Found Gamma Bomb Array 19385 | -3/Research | Incoming investigation squad redirected 19390 | -3/Research | Local fabrication network quarantined 19601 | -3/Research | Found Prototype Processor 19601 | -3/Research | Identified Spectral Analyzer 19712 | -3/Research | Spotted B-86 Titan 19808 | -3/Research | Discovered new exit (range 5) 19821 | -3/Research | Identified exit to Research 20080 | -3/Research | Discovered exit to Research (range 15) 20084 | -3/Research | Build established: Scavenger-Mutant 20370 | -3/Research | Discovered exit to Testing (range 4) 20500 | -3/Research | Found Prototype Device 20500 | -3/Research | Identified Exp. Thermal Defense Suite 20519 | -3/Research | Entered Testing 20645 | -3/Testing | Found Prototype Ballistic Cannon 20645 | -3/Testing | Identified Perforator 20679 | -3/Testing | Found Antimissile System 20731 | -3/Testing | Incoming investigation squad redirected 21190 | -3/Testing | Scanned by Researcher 21225 | -3/Testing | Destroyed 8 combat bots 21269 | -3/Testing | First assault squad dispatched 21284 | -3/Testing | Found Prototype Energy Cannon 21294 | -3/Testing | Lost 6 parts (1p1n4u) 21312 | -3/Testing | Incoming assault squad redirected 21331 | -3/Testing | Lost 3 parts (1p1n1u) 21583 | -3/Testing | Spotted Alpha 7 21594 | -3/Testing | Build established: Mutant 21594 | -3/Testing | Destroyed Alpha 7 21610 | -3/Testing | Found Prototype Device 21610 | -3/Testing | Identified Exp. ECM Suite 21645 | -3/Testing | Found Portable AFG 21704 | -3/Testing | Discovered exit to Research (range 16) 21818 | -3/Testing | Spotted Striker 21826 | -3/Testing | Spotted Striker 21862 | -3/Testing | System corruption reached 10% 21916 | -3/Testing | Build established: Scavenger-Mutant 21931 | -3/Testing | Stole the SGEMP Prototype 22042 | -3/Testing | Incoming assault squad redirected 22093 | -3/Testing | Entered Research 22093 | -2/Research | Evolved 2 slots: Utility x2 22343 | -2/Research | First assault squad dispatched 22345 | -2/Research | Incoming investigation squad redirected 22373 | -2/Research | Incoming assault squad redirected 22446 | -2/Research | Incoming investigation squad redirected 22559 | -2/Research | Incoming assault squad redirected 22609 | -2/Research | Incoming assault squad redirected 22661 | -2/Research | Discovered new exit (range 9) 22665 | -2/Research | Identified exit to Access 22670 | -2/Research | Entered Access 22670 | -1/Access | Evolved 2 slots: Utility x2 22671 | -1/Access | Loaded intel: 114 machine locations 22671 | -1/Access | Loaded intel: 61 trap records 22671 | -1/Access | Identified exit to Surface 22671 | -1/Access | Discovered exit to Surface (range 156) 22671 | -1/Access | Identified exit to Command 22671 | -1/Access | Discovered exit to Command (range 96) 22671 | -1/Access | Delivered the SGEMP Prototype to Zhirov 22671 | -1/Access | Zhirov transferred Access data 22725 | -1/Access | Incoming investigation squad redirected 22893 | -1/Access | Fabricated Assault Drone Bay (x1) 23015 | -1/Access | Identified Hpw. Disruptor Cannon 23110 | -1/Access | Spotted B-99 Colossus 23111 | -1/Access | Spotted B-99 Colossus 23111 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 23114 | -1/Access | Zhirov warped through subspace 23128 | -1/Access | Destroyed B-99 Colossus 23170 | -1/Access | First assault squad dispatched 23242 | -1/Access | Incoming assault squad redirected 23248 | *** | Escaped! Last Messages --------------- 23170_ ALERT: Significant disruption in Zone 8U, assault forces dispatched. 23174_ K-01 Serf collects debris. 23181_ Main Access Shell breached. 23181_ K-01 Serf collects debris. 23228_ B-99 Colossus Rnf. Quantum Reactor blown off. 23228_ I-47 Archangel distress signal jammed. 23229_ Slug penetrates Reinforced Barrier. 23229_ I-47 Archangel distress signal jammed. 23229_ K-01 Serf destroyed. 23230_ I-47 Archangel distress signal jammed. 23232_ E-15 Imp destroyed. 23232_ Slug penetrates Assault Drone. 23232_ Assault Drone destroyed. 23233_ I-47 Archangel distress signal jammed. 23237_ B-99 Colossus activates siege mode. 23237_ I-47 Archangel distress signal jammed. 23242_ ALERT: Higher priority target reported, redirecting assault. 23244_ I-47 Archangel distress signal jammed. 23247_ B-99 Colossus destroyed. Map ----- +----------------------------------------------------+ | #### ########### ######## ########+############## | | #### ###########+######## ### ######### | | #### ########## # ### ######### | | #### ########## # ### ######### | | #### ########## # ### ######### | | #### ########## # ### # # | | #### ########## # ### # # | | #### ########## # ### # # | | ####+########## # ############### # | | # ##### # # ##### # | | # #############+# # ##### # | | # # # ##### # | | # # + ##### # | | # # ############### ##### # | | # + ############### ##### # | | # # ############### ##### # | | # # ############### ##### # | | ########### ############################# # | | ########### ############################# # | | ########### #######"##################### # | | ## """ """ """" i # # | | ## "" """ """" " # | | ## " """""" %*!l % ###+##### | | ## " " " !b% ## | | ""T"" ## " " "" """"%= ## | | """"" ## ]= " " @" """"=% " ## | | ##%=]* " " " """" %"%" ## | | ##]=!!! " """""" """" "#"%" =## | | ###########=*%!= " """" "## *%## | | ###########!=&[[ " """" ### ## | | ########### !#######"####################### | | ########### ############ ################## | | ########### ###=%! ####"################## | | ## # # #] # | | + # " # # ## | | ## + # " # ## | | ## # # """" # ## | | ## # " """"" ! + ## | | ## # %= # """""% # | | ## # ! # """" # ! | | ## # # " "" # " # !%* | | ## # # ""T"" # # =! | | ########### # """ # # == | | ########### ######/######################## == | | " ### ########### + = | | """ ### # """"" # # | | """ ###+###### # ""R"" # # | | " # # # " " # * + | | # # # # ## #### | | # + + # ## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 59 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 5 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Armor Coverage 825 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 3 Stasis Canceling 1 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Datajack | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Mak. Sword | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Adv. Sensor Array | -9/Materials | Scanalyzed Actuator Array | -8/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hacking Suite | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Mak. Sword | x2 | -7/Factory Mak. Sword | x2 | -7/Factory Kinetic Spear | x1 | -6/Factory Kinetic Spear | x1 | -6/Factory Com. HERF Cannon | x1 | -5/Factory | Preloaded Kinetic Spear | x1 | -3/Research Assault Drone Bay | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed WarpMagneticBeamcaster Manual? 0 Play Time 03:26:56 Cumulative 133.5 hours Start 2021.04.26 @ 22:24:36 End 2021.05.01 @ 20:19:09 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcaba2ba-925e-4119-ad4e-2e27f685aeb1