Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.24 @ 08:45:13 Player: WeirdFoe Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1401) 1401 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 5438 Bonus ------- Follower Combat Kills 82 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 155/300 Energy 98/100 System Corruption 19% Temperature Cool (1) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Enhanced Optical Array Transmission Jammer System Backup Module > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Matter Pod (0) Energy Filter Arc Projector Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg High-capacity Battery Medium Matter Pod Advanced Weight Redist. System Weapon Cycler Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Latent Energy Streamer Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Enhanced Optical Array Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Arc Projector Energy Cannon Latent Energy Streamer Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 3 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 119 | 5 7 8 10 13 25 16 7 27 1 Power 18 | 1 2 1 . 3 4 2 1 4 . Engine 15 | 1 2 1 . 3 2 2 1 3 . Core 3 | . . . . . 2 . . 1 . Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 1 . 1 3 8 3 4 1 Treads 5 | . . . . . 1 3 1 . . Leg 16 | 2 2 1 . 1 2 5 2 . 1 Wheel 2 | . . . . . . . . 2 . Hover 1 | . . . . . . . . 1 . Flight 1 | . . . . . . . . 1 . Utility 34 | . 1 2 2 1 7 3 1 17 . Device 20 | . 1 1 1 . 4 . 1 12 . Storage 5 | . . . 1 1 2 1 . . . Processor 2 | . . . . . . . . 2 . Hackware . | . . . . . . . . . . Protection 7 | . . 1 . . 1 2 . 3 . Artifact . | . . . . . . . . . . Weapon 42 | 2 2 4 8 8 11 3 2 2 . Energy Gun 4 | . 1 . . 2 1 . . . . Energy Cannon 3 | . . . 3 . . . . . . Ballistic Gun 25 | 2 1 3 5 4 8 1 . 1 . Ballistic Cannon 4 | . . . . . 2 1 1 . . Launcher 3 | . . . . 2 . . 1 . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 5 | . . 1 3 . 1 . . . . Parts Lost 18 | . 1 . . . . . 8 8 1 Power 1 | . . . . . . . . 1 . Propulsion 5 | . 1 . . . . . 1 3 . Utility 8 | . . . . . . . 4 4 . Weapon 4 | . . . . . . . 3 . 1 Highest Loss Streak 8 | . 1 . . . . . 8 5 1 Average Slot Usage (%) 86 | . 71 92 99 100 91 96 48 45 29 Engine 8 | . 14 14 14 14 7 7 3 3 . Core 2 | . . . . . 1 7 3 3 . Treads 1 | . . . . . . 6 1 . . Leg 17 | . 27 28 28 28 17 7 6 . 6 Device 9 | . . 16 10 . 10 7 5 19 15 Storage 12 | . . . 3 14 17 23 10 . . Protection 8 | . . 5 14 14 9 11 6 3 . Energy Gun 1 | . . . . 7 3 . . . . Ballistic Gun 17 | . 27 27 26 18 21 7 2 2 . Ballistic Cannon 3 | . . . . . 1 13 7 . . Naked Turns 4 | . . . . . . . 4 . . Heaviest Build 91 | 6 9 12 24 34 68 91 86 19 3 Greatest Support 50 | 20 20 20 20 28 28 50 31 29 18 Greatest Overweight (x) 5 | 1 . . 1 1 2 4 5 5 . Average Overweight (x) . | . . . . . 1 2 . . . Largest Inventory Capacity 22 | 4 4 4 6 10 22 22 22 4 4 Average Capacity 12 | 4 4 4 4 9 15 21 11 4 4 Most Carried 21 | 4 4 4 6 10 16 21 21 3 3 Average Carried 10 | 2 3 3 4 6 14 16 10 1 3 Final Capacity 22 | 4 4 4 6 10 16 22 4 4 4 Final Carried 21 | 4 3 4 6 10 14 21 1 3 3 Class Distribution -------------------- 40% | Mutant 36% | Skirmisher 10% | Hauler-Tank 6% | Hauler-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hauler-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 2630 | 254 114 134 . 197 793 432 312 394 . Remotely 205 | . . . . . . . . 205 . Salvage Created 2541 | 29 136 40 . 48 940 191 894 263 . Parts 115 | 4 8 7 . 17 49 15 2 13 . Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 3 | . 1 . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 32 | . 2 3 . 8 11 4 3 1 . Guns 18 | . 2 3 . 2 9 1 . 1 . Cannons 4 | . . . . . . 3 1 . . AOE 10 | . . . . 6 2 . 2 . . Classes Destroyed 13 | 1 2 1 . . 6 1 1 1 . Worker 6 | . . . . . 1 1 . 4 . Builder 1 | . . . . . 1 . . . . Tunneler 2 | 1 . . . 1 . . . . . Hauler 2 | . . . . . 2 . . . . Recycler 4 | . . . . . 2 1 . 1 . Operator 1 | . . . . . 1 . . . . Watcher 3 | . 1 . . . 1 . . 1 . Swarmer 11 | . . 3 . 8 . . . . . Grunt 8 | . 2 . . . 6 . . . . Sentry 5 | . . . . . 5 . . . . Hunter 1 | . . . . . . . . 1 . Programmer 4 | . . . . . . 4 . . . Compactor 3 | . . . . . . . 3 . . Best Kill Streak 5 | 1 1 3 . 5 4 2 2 3 . Combat Bots Only 4 | . 1 3 . 4 3 1 2 1 . Max Kills in Single Turn 3 | 1 1 1 . 3 2 1 2 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 3 2 . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Damage Taken 2991 | . 311 92 . 155 674 309 453 838 159 Core 846 | . 27 6 . 25 79 15 240 313 141 Absorbed by Shields 47 | . . . . . . . . 47 . Core Remaining (%) 87 | 100 . . . 76 85 . . . . Volleys Fired 167 | 1 24 8 . 6 52 22 23 31 . Largest 3 | 2 2 2 . 2 3 3 3 1 . Hottest 113 | 40 50 100 . 58 108 113 113 28 . Shots Fired 369 | 2 46 14 . 12 156 63 46 30 . Gun 282 | 2 46 12 . 7 155 19 11 30 . Cannon 77 | . . . . . 1 44 32 . . Launcher 8 | . . . . 5 . . 3 . . Special 2 | . . 2 . . . . . . . Kinetic 338 | 2 44 12 . 7 137 63 43 30 . Thermal 4 | . 2 2 . . . . . . . Explosive 8 | . . . . 5 . . 3 . . Electromagnetic 19 | . . . . . 19 . . . . Robot Hit Streak 21 | 1 8 2 . 2 21 7 7 5 . Robot Miss Streak 10 | . 10 2 . 3 6 4 3 8 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 216 | 1 24 4 . 3 92 34 27 31 . Core Hits 101 | 1 8 3 . 10 37 10 8 23 1 Critical Hits 1 | . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 14 | . . . . . . 9 . 5 . Impact . | . . . . . . . . . . Slashing 9 | . . . . . . 9 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4658 | 11 235 38 . 483 1422 690 1144 632 3 Guns 2395 | 11 230 38 . 47 1322 207 172 368 . Cannons 1099 | . . . . . . 483 616 . . Explosions 1145 | . . . . 436 89 . 356 264 . Melee . | . . . . . . . . . . Ramming 19 | . 5 . . . 11 . . . 3 Kinetic 3367 | 11 230 38 . 47 1195 690 788 368 . Thermal 353 | . . . . . 89 . . 264 . Explosive 792 | . . . . 436 . . 356 . . Electromagnetic 127 | . . . . . 127 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . . . 2 19 19 19 Average Corruption 9 | . . . . . . 1 11 19 19 Corruption Purged . | . . . . . . . . . . Effects 72 | . . . . . . 4 12 42 14 Message Errors 12 | . . . . . . 2 1 4 5 Matter Fused 13 | . . . . . . . 1 8 4 Energy Discharges 12 | . . . . . . 2 1 6 3 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 3 | . . . . . . . 1 2 . Alerts 1 | . . . . . . . . 1 . Misdirections 12 | . . . . . . . 1 9 2 Targeting Errors 13 | . . . . . . . 5 8 . Weapon Failures 3 | . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 167 | . . . . . . 11 5 151 . Projectiles 11 | . . . . . . 11 . . . Explosions 156 | . . . . . . . 5 151 . Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . 6 . . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . 6 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 380 | . 2 . . 32 55 . 117 173 1 Shots 7 | . . . . 1 1 . 3 2 . Rammed 5 | . 3 . . . 1 . . . 1 Targets Rammed 6 | . 3 . . . 2 . . . 1 Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 444 | . 25 . . 6 418 208 444 . . Average Temperature 118 | . 11 . . 3 117 66 262 . . Received Heat Transfer 426 | . 162 . . . 252 . . 12 . Effects 8 | . . . . . 6 . 2 . . Shutdowns 3 | . . . . . 1 . 2 . . Interference 1 | . . . . . 1 . . . . Matter Decay 1 | . . . . . 1 . . . . Damage (major) 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 250 | . . . . . 50 . . 200 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 433 | 5 163 178 . 110 229 150 41 433 115 Initial 110 | . 3 63 . . 42 95 39 . 110 Average 102 | 1 51 171 . 78 117 56 19 191 100 Maximum Alert Level 2 | . . . . . 1 . . 2 . Low Security (%) 92 | 100 100 100 . 100 93 100 100 46 100 Level 1 6 | . . . . . 6 . . 43 . Level 2 . | . . . . . . . . 10 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . . . 1 3 3 . 3 2 Investigation 5 | . . . . 1 1 1 . 2 . Extermination 3 | . . . . . . 2 . . 1 Reinforcement 4 | . . . . . 2 . . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 3 | . 1 . . . 2 . . . . Communications Jammed 35 | . . . . . . . . 35 . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 11 5 . 8 16 8 6 12 4 Peak Tracking Total 6 | . 6 3 . 4 4 1 3 4 2 Tactical Retreats 6 | . 2 1 . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 5 | . . . . . . 3 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled 9 | . . . . 1 3 2 . 3 . Max in Single Turn 3 | . . . . 1 1 1 . 3 . Machines Sabotaged 1 | . . . . . . . . 1 . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 10 | . 2 . . 1 3 1 . 2 1 Terminals 9 | . 2 . . . 3 1 . 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 23 | . 4 . . 1 9 2 . 6 1 Successful 7 | . 1 . . 1 3 . . 2 . Failed 16 | . 3 . . . 6 2 . 4 1 Catastrophic 4 | . . . . . 1 1 . 1 1 Database Lockouts . | . . . . . . . . . . Manual 14 | . 3 . 1 . 3 2 . 4 1 Terminals 22 | . 4 . . . 9 2 . 6 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 1 . . 1 3 . . 1 . Record 2 | . . . . . 2 . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals 1 | . . . . . . . . 1 . Sabotage 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . 3 1 . 1 1 Full Trace Events 3 | . . . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat 1 | . . . . . . . . 1 . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Total Allies 3 | . . . . . . 3 . . . Largest Group 3 | . . . . . . 3 1 . . Highest-Rated Group 93 | . . . . . . 93 31 . . Highest-Rated Ally 31 | . . . . . . 31 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 45 | . . . . . . 6 39 . . Total Damage 1012 | . . . . . . 362 650 . . Kills 5 | . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 7474 | 61 393 360 946 574 2771 1369 132 577 291 Spaces Moved 3714 | 45 253 247 758 328 646 539 85 738 75 Core 549 | 13 . . . . . . 73 452 11 Treads 290 | . . . . . 6 280 4 . . Legs 2589 | 32 253 247 758 328 640 259 8 . 64 Wheels 131 | . . . . . . . . 131 . Hover 89 | . . . . . . . . 89 . Flight 66 | . . . . . . . . 66 . Fastest Speed 45 | 50 120 120 120 120 150 172 50 45 50 Average Speed 131 | 106 120 120 121 145 178 206 75 57 109 Slowest Speed 300 | 120 120 120 150 150 185 240 300 300 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . Exploration Rate (%) 41 | 3 33 64 93 58 38 13 69 20 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 3 | . . 2 . . . 1 . . . Terrain Destroyed 133 | . . 2 . 43 5 1 33 49 . Melee . | . . . . . . . . . . Projectile 6 | . . 2 . . 1 1 2 . . AOE 127 | . . . . 43 4 . 31 49 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Total 6011 | 54 300 293 781 411 2188 738 114 848 284 Wait 1881 | . 5 26 . 57 1425 125 . 36 207 Move 3704 | 44 252 246 757 327 645 539 84 735 75 Hop 1 | . . . . . . . . 1 . Pick Up 45 | 4 3 1 4 2 13 13 . 5 . Fast Attach 54 | 5 2 2 8 2 8 5 2 19 1 Attach 22 | . . 1 . 1 4 7 3 6 . Detach 10 | . . . . . 2 6 . 2 . Swap 43 | . 5 5 2 10 13 4 2 2 . Drop 64 | . 6 4 10 6 24 8 . 6 . Fire 167 | 1 24 8 . 6 52 22 23 31 . Melee 14 | . . . . . . 9 . 5 . Ram . | . . . . . . . . . . Kick 6 | . 3 . . . 2 . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 455 | -10/Materials | Entered Mines 536 | -10/Mines | Found a hidden stash of uninstalled traps 584 | -10/Mines | Assembled infested the area 619 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 621 | -10/Mines | Found Prototype Device 621 | -10/Mines | Identified Exp. Sensor Array 811 | -10/Mines | Discovered new exit (range 5) 815 | -10/Mines | Entered Exiles 839 | -10/Exiles | Discovered new exit (range 15) 879 | -10/Exiles | Met 8R-AWN 899 | -10/Exiles | Met EX-HEX 933 | -10/Exiles | Met EX-BIN 950 | -10/Exiles | Aligned with FarCom system 951 | -10/Exiles | Given EX-Vault access code 1006 | -10/Exiles | Opened EX-Vault 1015 | -10/Exiles | Found Prototype Energy Cannon 1015 | -10/Exiles | Identified YOLO Cannon 1026 | -10/Exiles | Found Prototype Device 1026 | -10/Exiles | Identified Chronowheel 1026 | -10/Exiles | Activated Chronowheel 1026 | -10/Exiles | Spacetime reconverged on an earlier point 1033 | -10/Exiles | Found Prototype Energy Cannon 1033 | -10/Exiles | Identified Latent Energy Streamer 1066 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1189 | -10/Exiles | Met EX-DEC 1262 | -10/Exiles | Visited The Gauntlet 1751 | -10/Exiles | Discovered new exit (range 10) 1761 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1761 | -10/Exiles | Entered Mines 1804 | -9/Mines | Learned location of Storage (-7) 1972 | -9/Mines | Learned location of Zion (-6) 2176 | -9/Mines | Discovered new exit (range 15) 2193 | -9/Mines | Met a Derelict shopkeep closing up shop 2335 | -9/Mines | Entered Materials 2335 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2647 | -8/Materials | Build established: Skirmisher 5057 | -8/Materials | Discovered new exit (range 16) 5106 | -8/Materials | Entered Factory 5106 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5572 | -7/Factory | Build established: Hauler-Skirmisher 6013 | -7/Factory | Build established: Hauler-Tank 6256 | -7/Factory | Allied Derelicts emerged from ambush trap array 6475 | -7/Factory | Sucked down chute 6475 | -7/Factory | Entered Waste 6480 | -7/Waste | 1 allies followed down the chute 6490 | -7/Waste | EMP discharged 6490 | -7/Waste | System corruption reached 10% 6491 | -7/Waste | Spotted C-40 Crusher 6513 | -7/Waste | Destroyed C-40 Crusher 6524 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6527 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6530 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6533 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6536 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6537 | -7/Waste | Spotted C-40 Crusher 6537 | -7/Waste | Spotted C-40 Crusher 6537 | -7/Waste | Spotted C-40 Crusher 6539 | -7/Waste | Crushed by Compactor (1 part destroyed) 6544 | -7/Waste | Destroyed C-40 Crusher 6544 | -7/Waste | Destroyed C-40 Crusher 6553 | -7/Waste | Spotted C-40 Crusher 6556 | -7/Waste | Spotted C-40 Crusher 6574 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6590 | -7/Waste | EMP discharged 6595 | -7/Waste | Discovered new exit (range 16) 6605 | -7/Waste | Lost 8 parts (1n4u3w) 6607 | -7/Waste | Entered Factory 6863 | -7/Factory | Build established: Mutant 7008 | -7/Factory | Core integrity fell below 50% 7032 | -7/Factory | Released all parts (5) 7053 | -7/Factory | Lost 5 parts (2n3u) 7087 | -7/Factory | Discovered new exit (range 6) 7183 | -7/Factory | Core integrity fell below 20% 7184 | -7/Factory | Entered Storage 7475 | -7/Storage | Destroyed by Heavy Explosive Trap Last Messages --------------- 07369_ System corrupted: Matter fused (-8). 07369_ K-01 Serf collects debris. 07386_ CF8||=EQP/EHNV #R2M YB 07386_ K-01 Serf collects debris. 07424_ System corrupted: Matter fused (-9). 07426_ K-01 Serf collects debris. 07434_ ALERT: Rogue bot located, Programmers report to Storage Zone 9F. 07435_ K-01 Serf collects debris. 07441_ System corrupted: Energy discharge (-32). 07442_ K-01 Serf collects debris. 07452_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07452_ K-01 Serf collects debris. 07455_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. 07462_ #: 3GXPV/S|#DHY QAXOKEAR6JAUI=CFFAH 07470_ K-01 Serf collects debris. 07472_ Slammed into O-16 Technician. 07473_ K-01 Serf cleans the Terminal. 07475_ Triggered Heavy Explosive Trap. 07475_ An explosion rips through the floor. 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"# ###???????# | | ???????????????????????#o #??"Y"#?#?????????# | | ???????????????????????# #???""#???????????# | | ???????????????????????# #???###???????????# | | ???????????????????????# #?###########?????# | | ???????????????????????# ### ####### | | ???????????????????????# + # #### | | ?????????????Y ok ### # | | ???????????# ######"T"###?# + | | ????????????????????#"""????# # | | ????????????????????####????# # ## | | ????????????????????????????# ############ | | ????????????????????????????# #??????????? | | ????????????????????????????###########??????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 15 Armor Coverage 600 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 61 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Total Silence Challenges ------------ None Game ------ Seed MomentumChargeNanosword Manual? 0 Play Time 01:16:29 Cumulative 14.2 hours Start 2020.12.24 @ 05:21:36 End 2020.12.24 @ 08:45:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 114537c2-e6cd-4e82-ae50-3f69ba3b798d