Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 17:38:27 Player: APerTAS Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (211) 211 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1341 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 260/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Targeting Computer Small Laser Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Targeting Computer Small Laser Mace [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 6 3 2 4 Power 3 | 1 1 1 . Engine 1 | 1 . . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 97 97 Engine 5 | . 13 . . Core 7 | . . 13 11 Treads 27 | . 28 28 22 Storage 15 | . 18 14 11 Processor 11 | . 5 14 22 Ballistic Gun 20 | . 28 13 22 Impact Weapon 6 | . . 12 . Peak Build Rating 12 | 6 10 11 12 Average Rating 8 | 4 7 10 11 On Entrance 6 | . 6 10 9 Naked Turns . | . . . . Heaviest Build 23 | 13 23 19 22 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 6 10 10 8 Average Carried 7 | 3 6 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 370 | 216 100 54 . Remotely . | . . . . Salvage Created 265 | . 237 28 . Parts 13 | . 13 . . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 5 | . 4 1 . Guns 4 | . 4 . . Classes Destroyed 2 | . 2 . . Hauler 1 | . 1 . . Grunt 5 | . 4 1 . Best Kill Streak 2 | . 2 1 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 48 | . 18 30 . Missed 13 | . 5 8 . Damage Taken 480 | . 177 303 . Core 39 | . 25 14 . Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 15 | . 15 . . Largest 2 | . 2 . . Hottest 40 | . 40 . . Shots Fired 30 | . 30 . . Gun 30 | . 30 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 30 | . 30 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 . . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 33 | . 22 11 . Core Hits 12 | . 12 . . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 2 | . . 2 . Smash 2 | . . 2 . Melee Attacks 15 | . . 15 . Impact 15 | . . 15 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 574 | . 231 343 . Guns 231 | . 231 . . Cannons . | . . . . Explosions . | . . . . Melee 343 | . . 343 . Ramming . | . . . . Kinetic 231 | . 231 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 343 | . . 343 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 85 | . . 85 . Projectiles . | . . . . Explosions . | . . . . Melee 85 | . . 85 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 17 . Average Temperature 11 | . 11 9 . Received Heat Transfer 297 | . 105 192 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried . | . . . . Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 121 | . 121 86 39 Initial 46 | . . 46 33 Average 31 | . 20 47 37 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 7 3 1 Peak Tracking Total 4 | . 4 2 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 4 2 Successful 3 | . 1 1 1 Failed 7 | . 3 3 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 4 . 2 Terminals 10 | . 4 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Assimilate 1 | . . . 1 Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 898 | 82 345 386 85 Spaces Moved 485 | 42 183 211 49 Core 3 | 3 . . . Treads 482 | 39 183 211 49 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 152 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 36 44 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 555 | 58 210 233 54 Wait 10 | 3 . 6 1 Move 482 | 41 182 210 49 Hop . | . . . . Pick Up 13 | 6 7 . . Fast Attach 9 | 6 2 . 1 Attach 3 | . . 1 2 Detach . | . . . . Swap 3 | . 1 1 1 Drop 5 | 2 3 . . Fire 15 | . 15 . . Melee 15 | . . 15 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 4) 428 | -10/Materials | Entered Mines 441 | -10/Mines | Assembled infested the area 548 | -10/Mines | Learned Materials stockpile data 729 | -10/Mines | Discovered new exit (range 10) 814 | -10/Mines | Entered Materials 814 | -9/Materials | Evolved 2 slots: Utility x2 899 | -9/Materials | Self-destructed Last Messages --------------- 00790_ Acquired 10 matter. 00792_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x4)... 00829_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00829_ Connecting with Terminal... 00829_ Current location identified: Materials >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00830_ O-16 Technician accesses terminal... 00830_ O-16 Technician IFF database reprogrammed. 00830_ Connecting with Terminal... 00833_ Acquired Hrd. Light Armor Plating. 00894_ Technician 2a reveals location of EMP Trap. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ??????########### #????????????????????????????? | | ??????# ## #????????????????????????????? | | ??????#""" ## ##???????????????????????????? | | ??????#""" # ##########+######+#?????????? | | ??????#""" # ?????????? | | ??????# + T ?????????? | | ??????#""" # ?????????? | | ??????#""" # #### #####????????????????? | | ??????#""" ###+###??# #????????????????????? | | ??????# # #??#o #????????????????????? | | ??????########## " #??# #????????????????????? | | ???????????????# """ #??# #????????????????????? | | ???????????????# "" #??#@ #????????????????????? | | ???????????????# """ #??# #????????????????????? | | ???????????????# "" #??# #????????????????????? | | ???????????????# """ #?? #????????????????????? | | ???????????????# """ #?? #????????????????????? | | ???????????????# """ #?? #????????????????????? | | ???????????????# " #?? #????????????????????? | | ???????????????# #? #????????????????????? | | ???????????????# #?# u##????????????????????? | | ???????????????#######?# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????????????????^^^??????????????????????? | | ????????????????????????^^^??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertTeslaKit Manual? 0 Play Time 00:06:01 Cumulative 27.8 hours Start 2024.08.25 @ 09:33:17 End 2024.08.28 @ 17:38:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 24b858d5-56e7-4d96-807d-0dfe071769b7