Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 11:18:18 Player: Prominous Vale Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1720) 1720 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (576) 576 TOTAL SCORE: 5141 Bonus ------- High Alert Combat Kills 76 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 82/100 System Corruption 0% Temperature Critical (1634) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Rocket Launcher > --- INVENTORY (5) ---- Deuterium Engine Arc Projector Arc Projector Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle High-powered Shotgun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink EM Shotgun Field Laser Assault Cannon Grenade Launcher Rocket Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Insulated Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 86 | 7 4 20 29 . 26 Power 10 | 1 . 3 3 . 3 Engine 6 | 1 . 3 1 . 1 Core 4 | . . . 2 . 2 Reactor . | . . . . . . Propulsion 24 | 2 . 6 8 . 8 Treads . | . . . . . . Leg 17 | 2 . 3 4 . 8 Wheel 3 | . . 3 . . . Hover 4 | . . . 4 . . Flight . | . . . . . . Utility 13 | 2 2 4 5 . . Device 5 | 1 1 1 2 . . Storage 1 | 1 . . . . . Processor 5 | . 1 2 2 . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 39 | 2 2 7 13 . 15 Energy Gun 12 | 1 . 5 3 . 3 Energy Cannon 1 | . 1 . . . . Ballistic Gun 11 | 1 1 . 3 . 6 Ballistic Cannon 6 | . . . 3 . 3 Launcher 9 | . . 2 4 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . . 5 6 . 21 Power 6 | . . 2 1 . 3 Propulsion 9 | . . 1 1 . 7 Utility 3 | . . . 1 . 2 Weapon 14 | . . 2 3 . 9 Highest Loss Streak 12 | . . 5 6 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 99 78 84 84 58 Engine 5 | . 14 8 2 . . Core 2 | . . . 5 7 3 Leg 15 | . 28 8 19 . 17 Wheel 3 | . . 10 . . . Hover 1 | . . . 3 30 2 Device 6 | . 14 6 8 . . Storage 8 | . 14 11 9 7 1 Processor 11 | . . 9 15 15 15 Protection 1 | . . 2 1 7 . Energy Gun 9 | . 11 15 6 . 3 Ballistic Gun 5 | . 13 1 6 15 7 Ballistic Cannon 1 | . . . 3 . 2 Launcher 1 | . . 2 . . 3 Naked Turns . | . . . . . . Heaviest Build 33 | 12 14 21 26 26 33 Greatest Support 55 | 20 20 36 43 36 55 Greatest Overweight (x) 8 | 3 . 6 7 . 8 Average Overweight (x) . | 1 . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 2 5 7 7 8 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 7 7 8 8 5 Class Distribution -------------------- 62% | Mutant 28% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1342 | 275 26 253 505 . 283 Remotely . | . . . . . . Salvage Created 2088 | 150 166 485 744 . 543 Parts 144 | 10 8 40 61 . 25 Haulers Intercepted 6 | . 1 2 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 42 | . 1 9 21 . 11 Guns 22 | . 1 6 12 . 3 Cannons 4 | . . 1 2 . 1 AOE 16 | . . 2 7 . 7 Classes Destroyed 15 | 2 4 4 2 . 3 Worker 3 | . . 2 1 . . Builder 1 | . 1 . . . . Tunneler 3 | 3 . . . . . Hauler 6 | . 1 2 3 . . Recycler 1 | 1 . . . . . Mechanic 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 7 | . 2 4 1 . . Swarmer 13 | . . 3 10 . . Grunt 18 | . 1 2 7 . 8 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 7 | . . 4 3 . . Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 7 | 2 2 7 5 . 4 Combat Bots Only 5 | . 1 5 5 . 4 Max Kills in Single Turn 3 | 1 1 2 3 . 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 1 3 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 403 | . 3 112 109 . 179 Missed 119 | . 2 35 27 . 55 Damage Taken 4913 | . 40 941 1154 . 2778 Core 1113 | . 10 178 188 . 737 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 96 55 65 . . Volleys Fired 128 | 5 9 29 49 1 35 Largest 3 | 2 2 2 2 2 3 Hottest 133 | 60 80 126 126 48 133 Shots Fired 242 | 10 18 59 90 2 63 Gun 182 | 10 15 43 64 2 48 Cannon 37 | . 3 8 16 . 10 Launcher 23 | . . 8 10 . 5 Special . | . . . . . . Kinetic 102 | 5 9 8 40 2 38 Thermal 103 | . 3 43 40 . 17 Explosive 23 | . . 8 10 . 5 Electromagnetic 14 | 5 6 . . . 3 Robot Hit Streak 29 | 3 13 17 17 . 29 Robot Miss Streak 4 | 1 1 3 2 . 4 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . 3 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 172 | 6 14 42 61 . 49 Core Hits 107 | 5 6 24 42 . 30 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 11 | . . 3 2 . 6 Burn 6 | . . 3 2 . 1 Destroy 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3948 | 117 216 815 1507 . 1293 Guns 1983 | 85 181 494 716 . 507 Cannons 612 | . 35 123 224 . 230 Explosions 1352 | 32 . 198 566 . 556 Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 1160 | 27 75 64 503 . 491 Thermal 1260 | 32 35 553 437 . 203 Explosive 1275 | . . 198 521 . 556 Electromagnetic 252 | 58 106 . 45 . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 5 . . . Message Errors 1 | . . 1 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 2 | . . 2 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 18 | . 10 . . . 8 Projectiles 17 | . 10 . . . 7 Explosions 1 | . . . . . 1 Melee . | . . . . . . Knockbacks 4 | . . . 3 . 1 Impact . | . . . . . . Kinetic 4 | . . . 3 . 1 Secondary . | . . . . . . Self-Inflicted Damage 123 | . . . 53 . 70 Shots 7 | . . . 2 . 5 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 1634 | 20 26 271 302 . 1634 Average Temperature 145 | 11 13 40 69 . 489 Received Heat Transfer 1425 | . 6 204 459 . 756 Effects 24 | . . . . . 24 Shutdowns 3 | . . . . . 3 Energy Bleed 4 | . . . . . 4 Interference 3 | . . . . . 3 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . . 3 Damage (major) 6 | . . . . . 6 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 1 . 4 . . 1 Heat Transferred 3232 | 50 74 1406 1184 . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 602 | 20 99 262 602 221 216 Initial 221 | . 13 41 110 221 154 Average 226 | 11 35 165 408 221 143 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 51 | 100 100 60 13 . 69 Level 1 32 | . . 39 39 100 30 Level 2 16 | . . . 46 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 7 | . 2 3 1 . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 3 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 5 19 30 . 12 Peak Tracking Total 6 | . 3 6 6 . 5 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 9 | . 2 6 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 6 | . . . 6 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 9 | . 1 4 3 1 . Terminals 8 | . 1 4 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 21 | . 3 9 8 1 . Successful 11 | . . 5 5 1 . Failed 10 | . 3 4 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 3 9 6 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 5 3 1 . Record 1 | . . . 1 . . Robot Analysis 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Transport Status 1 | . . 1 . . . Assault Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 3 2 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2408 | 131 222 787 846 6 416 Spaces Moved 1123 | 69 130 349 423 7 145 Core 97 | 42 . 10 10 . 35 Treads . | . . . . . . Legs 744 | 27 130 174 323 . 90 Wheels 165 | . . 165 . . . Hover 117 | . . . 90 7 20 Flight . | . . . . . . Fastest Speed 48 | 50 120 90 48 48 48 Average Speed 128 | 144 120 132 125 48 134 Slowest Speed 450 | 200 120 350 400 48 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 29 33 35 . 84 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 105 | 4 . 29 60 . 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 105 | 4 . 29 60 . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1842 | 91 179 615 645 7 305 Wait 403 | 2 25 202 110 . 64 Move 1118 | 68 129 348 422 6 145 Hop . | . . . . . . Pick Up 58 | 9 8 9 16 . 16 Fast Attach 37 | . 2 11 13 . 11 Attach 36 | 7 . 8 7 . 14 Detach 2 | . . 2 . . . Swap 14 | . 2 1 9 . 2 Drop 30 | . 4 5 18 . 3 Fire 128 | 5 9 29 49 1 35 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 10) 352 | -10/Materials | Identified exit to Materials 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 512 | -9/Materials | Lost 5 parts (2p1n2w) 972 | -9/Materials | Discovered new exit (range 5) 980 | -9/Materials | Identified exit to Materials 1141 | -9/Materials | Entered another Materials area 1141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1343 | -8/Materials | Lost 6 parts (1p1n1u3w) 1589 | -8/Materials | Build established: Scavenger-Mutant 1943 | -8/Materials | Discovered new exit (range 10) 1987 | -8/Materials | Identified exit to Factory 1987 | -8/Materials | Entered Factory 1987 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1990 | -7/Factory | Identified exit to DSF 1993 | -7/Factory | Entered DSF 2019 | -7/DSF | Additional patrols routed to DSF 2147 | -7/DSF | Lost 12 parts (1p4n2u5w) 2238 | -7/DSF | Core integrity fell below 50% 2264 | -7/DSF | Sterilization system engaged 2274 | -7/DSF | Lost 6 parts (1p3n2w) 2284 | -7/DSF | Ambient heat levels rising (+10) 2299 | -7/DSF | Ambient heat levels rising (+10) 2314 | -7/DSF | Ambient heat levels rising (+10) 2329 | -7/DSF | Ambient heat levels rising (+10) 2344 | -7/DSF | Ambient heat levels rising (+10) 2359 | -7/DSF | Ambient heat levels rising (+10) 2374 | -7/DSF | Ambient heat levels rising (+10) 2389 | -7/DSF | Ambient heat levels rising (+10) 2404 | -7/DSF | Ambient heat levels rising (+10) 2406 | -7/DSF | Core integrity fell below 20% 2410 | -7/DSF | Core destroyed Last Messages --------------- Overheating: Energy bleed (-27). Overheating: System interference. Rocket Launcher temporarily disabled. Power failure, Deuterium Engine shutdown. Overheating: Energy bleed (-15). Aluminum Leg broken. Overheating: Short circuit. Aluminum Leg broken. Overheating: Short circuit. Power failure, Deuterium Engine shutdown. Overheating: Hyp. Gauss Rifle damaged (-31). Overheating: Imp. Targeting Computer damaged (-1). Overheating: Matter decay (-18). ALERT: Ambient heat levels +10. Deuterium Engine broken. Overheating: Short circuit. Overheating: Core damaged (-119). Overheating: Energy bleed (-14). Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????#########????? | | ????????????????##??#!! ###### | | ???????????"##[[#]]]#!! #!!!# | | ?????????? " "%" %! | | ?????????? "%" " %! | | ??????????? ##[[# ### ## !!!# | | ????????? ??#??# ?### "##!!!# | | ????????? #????##???!! [[###### | | ????????? ]????????#!! [[#????? | | ????????? ]????????#!! [[#????? | | ????????# #????????### ###????? | | ???????? [????????#** !??????? | | ???????? [????????#** !??????? | | ???????? [????????#** !!!???###? | | ??????### #??#####?###!%!######## | | ??????# ## #!!!?##%% # ! | | ??????# ## #!!!## !% % [ | | ??????# ! ! % | | ??????# =%= [ | | ??????# !%" * %! | | ??????#!! ##!!!#!!!## !*% | | ??????#!!@ #????#????## %=### # | | ??????### ###??????### ######## | | ???????# #??????#!! !!#????? | | ???????# #??????#!! !!#????? | | ???????# #??????#!! !!#????? | | ???????## ###??????### ###????? | | ???????# **#??????# ==#????? | | ???????# **#??????#[[[ ==#????? | | ???????## ##########[[ ==#????? | | ??????### ### #***### ###????? | | ??????#"" ## #* *### ###????? | | ????""""" #????? | | ????"##"" ^^ #????? | | ??????#"""""## # #]]*** #????? | | ??????#"""""#########]]*** #????? | | ??????####"##???????#########????? | | ?????????#"#?????????????????????? | | ?????????""??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed CargoCannonNullifier Manual? 0 Play Time 00:38:23 Cumulative 7.3 hours Start 2024.04.23 @ 19:47:09 End 2024.04.25 @ 11:18:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f22d23c-19f5-40e2-ab15-dcc17db25910