Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 21:13:28 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1537) 1537 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 3931 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 483/550 Matter 156/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Compact Wheel High-capacity Storage Unit Weight Redist. System Experimental Sensor Array Signal Interpreter Beam Cannon Autogun Improved Assault Rifle Assault Cannon EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Compact Wheel High-capacity Storage Unit Weight Redist. System Experimental Sensor Array Signal Interpreter Beam Cannon Autogun Improved Assault Rifle Assault Cannon Assault Cannon EMP Blaster [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 32 | 3 11 2 11 1 4 Power 4 | 1 1 . 1 . 1 Engine 3 | 1 1 . . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 7 | 2 1 . 3 . 1 Treads 6 | 2 1 . 3 . . Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 3 2 3 1 2 Device 2 | . . . 1 1 . Storage 4 | . 2 1 1 . . Processor 2 | . 1 . . . 1 Hackware 1 | . . . 1 . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 10 | . 6 . 4 . . Energy Gun . | . . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 6 | . 5 . 1 . . Ballistic Cannon 3 | . . . 3 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 9 | . . 3 . 1 5 Power 1 | . . 1 . . . Propulsion 4 | . . 1 . . 3 Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . 2 . 1 2 To Critical Strikes . | . . . . . . Average Backups 11 | 3 8 10 14 14 14 Power 2 | . 1 2 2 3 3 Propulsion 1 | . . . . 2 1 Utility 3 | . 2 3 3 3 3 Weapon 4 | 1 3 4 6 5 5 Tool/Special . | . . . . . . Unused Backups 18 | . 2 1 5 1 9 Power 5 | . . . 2 . 3 Propulsion 2 | . . . 1 . 1 Utility 5 | . 1 1 1 . 2 Weapon 6 | . 1 . 1 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 98 99 90 99 88 Engine 8 | . 14 13 . . 2 Core 3 | . . . 10 11 6 Treads 28 | . 28 27 26 33 31 Device 1 | . . . . 9 4 Storage 12 | . 13 14 11 11 9 Processor 6 | . 13 3 . . 5 Hackware 3 | . . . 8 11 3 Protection 5 | . . 10 11 . 6 Energy Cannon 1 | . 4 . . . . Ballistic Gun 14 | . 22 28 . . . Ballistic Cannon 8 | . . . 21 22 17 Peak Build Rating 26 | 3 8 8 24 22 26 Average Rating 12 | 1 7 7 18 21 23 On Entrance 10 | . 3 8 8 20 22 Avg Prop Armor Cover (%) 13 | 36 33 . 6 . 5 Naked Turns . | . . . . . . Heaviest Build 39 | 3 29 30 38 38 39 Greatest Support 80 | 3 40 40 60 60 80 Greatest Overweight (x) 1 | . 1 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 15 20 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 Most Carried 15 | 5 12 14 15 15 15 Average Carried 11 | 3 8 10 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 5 12 10 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1577 | 230 282 129 368 150 418 Remotely . | . . . . . . Salvage Created 1675 | . 539 207 384 132 413 Parts 108 | . 33 10 25 11 29 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 5 | . 1 . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 46 | . 12 5 7 9 13 Guns 14 | . 9 5 . . . Cannons 32 | . 3 . 7 9 13 Classes Destroyed 8 | . 5 . 3 . . Builder 3 | . 1 . . . 2 Hauler 2 | . . . 1 . 1 Recycler 2 | . . . 1 . 1 Operator 3 | . 1 . 1 . 1 Watcher 4 | . 2 . 1 . 1 Swarmer 17 | . 3 1 . 6 7 Grunt 23 | . 9 4 2 3 5 Sentry 6 | . . . 5 . 1 Best Kill Streak 6 | . 4 2 3 3 6 Combat Bots Only 4 | . 4 2 2 3 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 229 | . 65 23 34 42 65 Missed 50 | . 13 6 8 12 11 Hits 179 | . 52 17 26 30 54 Projectile 179 | . 52 17 26 30 54 Critical Strikes 3 | . . 1 1 . 1 Damage Taken 2083 | . 610 232 376 289 576 Core 388 | . 175 48 61 37 67 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 125 | . 114 . 11 . . Core Remaining (%) 61 | 100 . 10 . 75 . Volleys Fired 158 | . 52 14 29 16 47 Largest 2 | . 2 2 2 2 2 Hottest 80 | . 80 40 74 74 74 Shots Fired 312 | . 100 28 58 32 94 Gun 108 | . 80 28 . . . Cannon 204 | . 20 . 58 32 94 Launcher . | . . . . . . Special . | . . . . . . Kinetic 292 | . 80 28 58 32 94 Thermal 20 | . 20 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 13 21 9 6 13 Robot Miss Streak 4 | . 4 1 4 3 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 197 | . 62 25 35 19 56 Core Hits 82 | . 28 11 11 10 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 8 | . 1 . 2 2 3 Destroy 1 | . 1 . . . . Blast 7 | . . . 2 2 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3925 | . 829 311 854 499 1432 Guns 925 | . 614 311 . . . Cannons 3000 | . 215 . 854 499 1432 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3710 | . 614 311 854 499 1432 Thermal 215 | . 215 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 109 | . . . 1 9 99 Projectiles 109 | . . . 1 9 99 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 21 | . . . 1 5 15 Impact . | . . . . . . Kinetic 16 | . . . 1 4 11 Secondary 5 | . . . . 1 4 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 231 | . 231 20 108 126 107 Average Temperature 41 | . 58 6 37 72 28 Received Heat Transfer 804 | . 264 144 141 66 189 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 444 | . 444 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 178 | . 140 59 62 117 178 Initial 31 | . . 21 6 19 31 Average 37 | . 47 12 11 67 85 Influence Increases 1580 | . 454 210 262 231 423 Destroy 0b10 Robot/C 960 | . 240 140 140 180 260 Destroy 0b10 Robot/NC 75 | . 20 . 25 . 30 Destroy Leader 244 | . 74 30 56 30 54 Allied During Kill 18 | . . 10 8 . . Successful Hack 64 | . 44 . 6 . 14 Disable Machine 30 | . 15 . . . 15 Destroy Structure 39 | . 1 . 12 6 20 Lose Combat Pursuer 150 | . 60 30 15 15 30 Influence Decreases 1422 | . 400 247 229 201 345 Entered New Map 124 | . . 33 11 31 49 Time Decay 1175 | . 400 171 198 160 246 Lost Part 63 | . . 3 . 10 50 Lost Ally 60 | . . 40 20 . . Squads Dispatched 6 | . 3 . . . 3 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 2 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 23 9 12 13 24 Peak Tracking Total 6 | . 5 3 3 4 6 Tactical Retreats 7 | . 3 1 1 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 14 | . 7 . 6 . 1 Terminals 10 | . 6 . 3 . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 36 | . 21 . 14 . 1 Successful 18 | . 8 . 9 . 1 Failed 18 | . 13 . 5 . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 8 | . 8 . . . . Terminals 28 | . 19 . 8 . 1 Fabricators . | . . . . . . Repair Stations 4 | . 2 . 2 . . Recycling Units 2 | . . . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 6 . 6 . 1 Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 3 | . 1 . 2 . . Transport Status 1 | . . . 1 . . Hauler Manifests 2 | . . . 1 . 1 Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 6 . 3 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 134 | . 26 . 108 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 . . Highest-Rated Group 40 | . . 40 16 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 27 | . . 14 13 . . Total Damage 246 | . . 98 148 . . Kills 3 | . . 2 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4144 | 29 1399 1014 855 327 520 Spaces Moved 2056 | 37 684 579 366 168 222 Core 81 | 37 44 . . . . Treads 1975 | . 640 579 366 168 222 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 Average Speed 155 | 50 153 160 160 160 160 Slowest Speed 240 | 50 160 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 3 99 98 31 44 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . . . 10 6 16 Melee . | . . . . . . Projectile 32 | . . . 10 6 16 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2690 | 46 937 638 583 195 291 Wait 374 | . 171 36 150 6 11 Move 2051 | 36 683 578 365 167 222 Hop . | . . . . . . Pick Up 46 | 7 15 3 15 3 3 Fast Attach 5 | 1 1 . 1 . 2 Attach 16 | 2 3 3 3 1 4 Detach 1 | . . . 1 . . Swap 17 | . 7 2 7 . 1 Drop 21 | . 4 2 12 2 1 Fire 158 | . 52 14 29 16 47 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 7) 342 | -10/Materials | Discovered new exit (range 6) 736 | -10/Materials | Discovered new exit (range 10) 926 | -10/Materials | Core integrity fell below 50% 1009 | -10/Materials | Discovered new exit (range 8) 1104 | -10/Materials | Repaired Lgt. Treads 1292 | -10/Materials | Identified exit to Mines 1429 | -10/Materials | Entered Mines 1498 | -10/Mines | Learned location of Storage (-9) 1516 | -10/Mines | Discovered new exit (range 14) 1551 | -10/Mines | Met a Derelict bent on vengeance 1650 | -10/Mines | Core integrity fell below 20% 1865 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1934 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1939 | -10/Mines | Found Prototype Device 1991 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2076 | -10/Mines | Learned 2 Materials zone layouts 2408 | -10/Mines | Discovered new exit (range 5) 2443 | -10/Mines | Entered Materials 2443 | -9/Materials | Accompanied by 1 ally 2443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2444 | -9/Materials | Identified exit to Materials 2486 | -9/Materials | Identified Exp. Sensor Array 2603 | -9/Materials | Discovered new exit (range 12) 2700 | -9/Materials | Discovered exit to Materials (range 13) 3064 | -9/Materials | Repaired Exp. Sensor Array 3298 | -9/Materials | Entered Mines 3298 | -9/Mines | Discovered exit to Materials (range 12) 3299 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3606 | -9/Mines | Assembled infested the area 3612 | -9/Mines | Discovered exit to Materials (range 9) 3625 | -9/Mines | Entered Materials 3625 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4145 | -8/Materials | Self-destructed Last Messages --------------- 04084_ R-06 Scavenger collects Wheel. 04086_ K-01 Serf collects debris. 04086_ R-06 Scavenger collects Terrain Scan Processor. 04089_ K-01 Serf collects debris. 04091_ Destroyed Com. Wheel. 04092_ K-01 Serf collects debris. 04094_ R-06 Scavenger destroyed. 04095_ R-06 Scavenger collects Structural Scanner. 04097_ R-06 Scavenger knocked back. 04103_ Acquired 8 matter. 04106_ Acquired Wheel. 04109_ Acquired 24 matter. 04111_ Acquired 7 matter. 04115_ Acquired 5 matter. 04116_ Acquired 3 matter. 04119_ A-02 Transporter destroyed. 04124_ K-01 Serf collects debris. 04134_ Destroyed Com. Wheel. 04137_ Acquired 54 matter. 04143_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????####+##???????? | | ????????????????????? #??????????# ???????? | | ????????????????????? #??????????# ????????? | | ????????????????????# #?????###??# ?????????? | | ????????????????????# #????? ??# #?????????? | | ????????????????????/ #?????""""?# #?????????? | | ????????????????????# #????"""""?# #????????## | | ????????????????????# #????""""" # ####### | | ????????????????????# #????""""" # | | ????????????????????# #????""""" + " | | ????????????????????# #????""""" # | | ????????????????????#% #????""""" # ####### | | ????????????????????# #???? ?# " #???? | | ????????????????????#! #???######?# # #???? | | ????????????????????#%! #??????????# + #???? | | ????????????????????# !!#??????????# # #???? | | ????????????????????#!!k############ #######???? | | ????????????????????#* /@ ## ##????????? | | ????????????????????#u### % # #????????? | | ????????????????????# #?#k""" """ # % #????????? | | ????????????????????# #?# """ """ + %T !#????????? | | ????????????????????# #?#%"""!"""r# #????????? | | ?????????????# ????# ### *% %% %# #????????? | | ?????????????# # ###! %%* ## ##????????? | | ??????? + % ## #?????????? | | ??????????????### ################## #?????????? | | ????????????????????????#####! + #?????????? | | ????????????????????????????# # #?????????? | | ????????????????????????????#""" # ########### | | ????????????????????????????#""" ?# # # | | ????????????????????????????#""" ?# # """ """ # | | ????????????????????????????# ??# # """ "T" # | | ????????????????????????????#####??# # """ " " # | | ???????????????????????????????????# + """ # | | ??????????????????????????????###### # ! # | | ??????????????????????? # # | | ????????????????????????????######## # ] # | | ????????????????????????????# # ########### | | ????????????????????????????# # # #??? | | ????????????????????????????# """ # # #??? | | ????????????????????????????# """ + #??? | | ????????????????????????????# """ # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 18% | -10/Materials Exp. Sensor Array | 62% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumMassSink Manual? 0 Play Time 00:22:42 Cumulative 210.2 hours Start 2026.07.13 @ 23:05:49 End 2026.07.14 @ 21:13:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 330 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 57 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8ddb6a5-e625-4406-b191-ef2094beefdc