Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.22 @ 14:55:19 Player: tartine Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (2128) 2128 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1293) 1293 TOTAL SCORE: 10221 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -7 Cogmind --------- Core Integrity 86/1600 Matter 300/300 Energy 77/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Gravity Neutralizer Advanced Signal Interpreter Improved Target Analyzer Advanced Reaction Control System Improved Shock Absorption System Advanced Point Defense System > --- WEAPON ----------- Improved Arc Projector Compact HERF Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor [Rating: 99] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Leg Centrium Leg Wheel Compact Wheel Utility Small Storage Unit Device Advanced Power Amplifier Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Slots Evolved 18 | . . . . 10 . 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . 2 . . . . 1 . Utility 12 | . . . . 6 . 2 1 . 1 2 Weapon 2 | . . . . 2 . . . . . . Parts Attached 76 | 7 1 . 3 4 2 30 1 4 9 15 Power 13 | 2 . . 2 . . 4 . 1 3 1 Engine 4 | 2 . . 2 . . . . . . . Core 1 | . . . . . . 1 . . . . Reactor 8 | . . . . . . 3 . 1 3 1 Propulsion 14 | 2 . . . 1 2 2 . 1 4 2 Treads . | . . . . . . . . . . . Leg 4 | . . . . . . . . 1 1 2 Wheel 10 | 2 . . . 1 2 2 . . 3 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 1 . 1 1 . 15 1 2 1 8 Device 22 | . . . . 1 . 12 1 2 1 5 Storage 2 | 1 . . . . . 1 . . . . Processor 6 | . 1 . . . . 2 . . . 3 Hackware . | . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 . . . 2 . 9 . . 1 4 Energy Gun 12 | . . . . 1 . 8 . . . 3 Energy Cannon 2 | . . . . . . 1 . . 1 . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 2 1 Corrupted Parts 2 | . . . . . . . . . 2 . System Corruption 6 | . . . . . . . . . 6 . Parts Lost 66 | . . . . . 7 30 . 3 5 21 Power 8 | . . . . . 1 3 . . 1 3 Propulsion 13 | . . . . . 2 4 . . 4 3 Utility 26 | . . . . . 1 12 . 3 . 10 Weapon 19 | . . . . . 3 11 . . . 5 Highest Loss Streak 16 | . . . . . 7 16 . 2 5 10 To Critical Strikes 2 | . . . . . . 2 . . . . Average Backups 4 | 2 5 5 6 2 1 3 3 4 3 . Power 1 | . 1 1 1 1 1 1 2 1 1 . Propulsion 1 | 1 3 3 2 . . 1 . . . . Utility . | . . . 1 . . . . 2 1 . Weapon . | . 1 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 3 | . . . 2 . . . 1 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility . | . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 70 | . 93 100 100 55 50 65 14 29 25 33 Engine 6 | . 14 14 14 5 4 . . . . . Reactor 1 | . . . . . . 2 . 3 4 4 Leg 1 | . . . . . . . . 3 3 6 Wheel 15 | . 28 28 28 14 12 8 . . 3 . Device 7 | . . . . 5 5 24 4 11 1 7 Storage 7 | . 14 14 14 5 5 4 . . . . Processor 10 | . 7 14 13 . . 6 9 9 8 10 Energy Gun 2 | . . . . 2 3 10 . . . 1 Ballistic Gun 13 | . 28 28 28 11 8 2 . . . . Peak Build Rating 99 | 6 7 7 13 25 27 95 22 41 53 99 Average Rating 33 | 5 6 7 8 23 21 69 14 37 37 61 On Entrance 16 | . 6 7 7 13 25 27 12 14 27 44 Avg Prop Armor Cover (%) 20 | . . . . . . . . . 12 23 Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 13 13 13 23 35 35 65 6 18 42 69 Greatest Support 76 | 32 32 32 32 42 56 56 3 20 42 76 Greatest Overweight (x) 4 | . . . . . 3 1 1 . 4 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 5 5 5 5 Most Carried 8 | 5 5 5 8 5 6 8 5 5 5 3 Average Carried 5 | 2 5 5 7 2 2 5 4 3 3 . Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 7 | 5 5 5 7 2 6 3 4 4 3 . Scrap Suit Usage (%) 14 | . . . . 100 100 45 . . . . Parts Cannibalized 2 | . . . . . . 2 . . . . Class Distribution -------------------- 70% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Infiltrator-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Tank | -5/DSF Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Infiltrator-Mutant | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Matter Collected 1005 | 282 . 46 54 . 56 292 . . 75 200 Remotely . | . . . . . . . . . . . Salvage Created 2947 | 113 . 59 123 . 150 1849 . . 471 182 Parts 103 | 7 . 2 1 . 9 47 . . 19 18 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | 1 . . . . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Combat Hostiles Destroyed 30 | . . 1 2 . 2 19 . . 3 3 Guns 17 | . . 1 2 . . 14 . . . . Cannons 5 | . . . . . . 1 . . 3 1 AOE 4 | . . . . . 1 1 . . . 2 Classes Destroyed 15 | 2 . 1 2 . 1 8 . . 1 . Builder 4 | . . . . . . 1 . . 3 . Tunneler 1 | 1 . . . . . . . . . . Recycler 7 | 1 . . . . . 4 . . 2 . Operator 1 | . . . . . . 1 . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 3 | . . . . . . . . . 3 . Grunt 9 | . . . . . . 9 . . . . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . Specialist 3 | . . . . . 2 1 . . . . Hunter 3 | . . . . . . 3 . . . . Programmer 7 | . . . . . . 4 . . . 3 Subdweller 1 | . . 1 . . . . . . . . Guru 1 | . . . 1 . . . . . . . Scrapper 1 | . . . 1 . . . . . . . Best Kill Streak 4 | 2 . 1 1 . 2 4 . . 3 2 Combat Bots Only 4 | . . 1 1 . 2 4 . . 3 2 Max Kills in Single Turn 2 | 1 . 1 1 . 1 2 . . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 1 1 . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Hostile Shots Fired 884 | . . 5 11 . 57 392 7 81 37 294 Missed 266 | . . 2 2 . 11 105 2 39 12 93 Hits 618 | . . 3 9 . 46 287 5 42 25 201 Melee 11 | . . . . . . 11 . . . . Projectile 607 | . . 3 9 . 46 276 5 42 25 201 Critical Strikes 46 | . . . 3 . 1 22 . 4 . 16 Part Disruptions 3 | . . . . . . . . . . 3 Damage Taken 9832 | . . 54 141 . 905 3531 91 632 488 3990 Core 2878 | . . . 64 . 25 949 91 125 110 1514 Absorbed by Shields 454 | . . . . . . 434 . . . 20 Ignored by Resistances 3082 | . . 16 39 . 463 1137 25 188 129 1085 Regen/Repaired (Parts) 18 | . . . . . . 18 . . . . Core Remaining (%) 77 | 100 . . 74 . 97 17 . 83 92 . Volleys Fired 144 | 3 . 9 6 . 6 82 . . 23 15 Largest 4 | 2 . 2 2 . 3 4 . . 1 3 Hottest 288 | 40 . 40 40 . 99 288 . . 94 217 Shots Fired 311 | 6 . 18 12 . 16 203 . . 23 33 Gun 253 | 6 . 18 12 . 12 195 . . . 10 Cannon 54 | . . . . . . 8 . . 23 23 Launcher 4 | . . . . . 4 . . . . . Special . | . . . . . . . . . . . Kinetic 82 | 6 . 18 12 . 7 31 . . . 8 Thermal 175 | . . . . . 5 170 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 54 | . . . . . 4 2 . . 23 25 Robot Hit Streak 23 | 4 . 11 12 . 14 23 . . 8 16 Robot Miss Streak 2 | . . 1 . . 1 2 . . 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 2 . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . Shots Hit Robots 257 | 4 . 15 12 . 12 168 . . 19 27 Core Hits 118 | 3 . 4 4 . 8 81 . 1 7 10 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . . . 1 . . 9 . . 1 3 Burn 8 | . . . . . . 8 . . . . Destroy 1 | . . . 1 . . . . . . . Corrupt 5 | . . . . . . 1 . . 1 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5829 | 49 . 144 124 . 316 3710 . 76 783 627 Guns 3627 | 49 . 144 124 . 96 3176 . . . 38 Cannons 1337 | . . . . . . 213 . . 759 365 Explosions 744 | . . . . . 220 321 . . . 203 Melee . | . . . . . . . . . . . Ramming 121 | . . . . . . . . 76 24 21 Kinetic 836 | 49 . 144 124 . 51 204 . . . 264 Thermal 3722 | . . . . . 45 3474 . . . 203 Explosive . | . . . . . . . . . . . Electromagnetic 1150 | . . . . . 220 32 . . 759 139 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . 3 . . 6 18 Average Corruption 5 | . . . . . . 2 . . 5 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . . 6 . . 7 12 Message Errors 6 | . . . . . . 1 . . 3 2 Matter Fused 7 | . . . . . . 2 . . 4 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 130 | . . . . . . . . . 63 67 Projectiles 79 | . . . . . . . . . 63 16 Explosions 51 | . . . . . . . . . . 51 Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 54 | . . . . . 32 . . . 12 10 Shots 3 | . . . . . 3 . . . . . Rammed 3 | . . . . . . . . . 1 2 Targets Rammed 24 | . . . . . . . . 21 1 2 Kicked 21 | . . . . . . . . 21 . . Crushed . | . . . . . . . . . . . Highest Temperature 429 | . . . 118 . . 429 . 48 183 326 Average Temperature 105 | . . . 49 . . 117 . 25 53 130 Received Heat Transfer 1324 | . . . 159 . . 716 9 305 63 72 Effects 7 | . . . . . . 5 . . . 2 Shutdowns 1 | . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . 2 Damage (major) 4 | . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 13 | . . . . . 3 . . . 10 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . 4 . . . . Combat Hostiles 3 | . . . . . . 3 . . . . Parts Melted 20 | . . 1 1 . . 17 . . . 1 Heat Transferred 7739 | . . . . . 100 7539 . . . 100 Parts Sabotaged 1 | . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . 1 Alert | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 158 | 10 . . . 4 50 158 32 15 74 68 Initial 27 | . . . . . 1 11 . 15 . 27 Average 30 | 1 . . . . 13 60 4 1 17 7 Influence Increases 1074 | 10 . . . 4 80 620 42 . 169 149 Destroy 0b10 Robot/C 540 | . . . . . 40 380 . . 60 60 Destroy 0b10 Robot/NC 70 | 10 . . . . . 35 . . 25 . Destroy Leader 102 | . . . . . 10 72 . . . 20 Successful Hack 16 | . . . . 4 . . 12 . . . Disable Machine 18 | . . . . . . 9 . . 9 . Destroy Structure 58 | . . . . . . 34 . . . 24 Partial Spotted 30 | . . . . . . . 30 . . . Lose Combat Pursuer 240 | . . . . . 30 90 . . 75 45 Influence Decreases 1044 | 10 . . . . 59 645 10 32 115 173 Entered New Map 61 | . . . . . 3 14 . 17 . 27 Time Decay 555 | 10 . . . . . 378 10 15 75 67 Lost Part 428 | . . . . . 56 253 . . 40 79 Squads Dispatched 16 | . . . . . 2 8 . 2 . 4 Investigation 3 | . . . . . . 1 . 1 . 1 Extermination 4 | . . . . . . 2 . . . 2 Reinforcement 9 | . . . . . 2 5 . 1 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Distress Signals 4 | . 1 . . . . 2 . 1 . . Communications Jammed 3 | . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . 3 . . Times Spotted 129 | . 1 4 12 . 7 45 6 18 10 26 Peak Tracking Total 18 | . 3 4 7 . 3 8 6 9 4 18 Tactical Retreats 14 | . . . . . 2 3 . 5 2 2 ECM-based Alert Blocks 12 | . . . . . . . . 12 . . Traps | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Traps Triggered 3 | . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Machines Disabled 2 | . . . . . . 1 . . 1 . Max in Single Turn 1 | . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Machines Accessed 11 | . . . 3 1 . 1 2 1 2 1 Terminals 7 | . . . . 1 . 1 1 1 2 1 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 25 | . . . 10 1 . 2 2 2 6 2 Successful 14 | . . . 10 1 . . 1 . 2 . Failed 11 | . . . . . . 2 1 2 4 2 Catastrophic 4 | . . . . . . . 1 2 . 1 Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . . . . . . 5 . Terminals 14 | . . . . 1 . 2 1 2 6 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . . 10 1 . . . . 2 . Record 10 | . . . 10 . . . . . . . Open DSF 2 | . . . . 1 . . . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . . . 1 1 1 2 1 Full Trace Events 2 | . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 69 | . . . . . . . 69 . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Active Infowar (turns) 708 | . . . . . . 414 . 193 . 101 Optics 101 | . . . . . . . . . . 101 Sensors 309 | . . . . . . 309 . . . . Jamming 214 | . . . . . . . . 192 . 22 ECM 296 | . . . . . . 105 . 191 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Turns Passed 3985 | 72 77 271 1433 7 112 982 93 219 318 401 Spaces Moved 3169 | 49 44 162 1374 4 87 483 164 160 280 362 Core 490 | 1 . . . . . 9 164 15 111 190 Treads . | . . . . . . . . . . . Legs 411 | . . . . . . . . 145 94 172 Wheels 2268 | 48 44 162 1374 4 87 474 . . 75 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 93 80 50 50 50 50 50 Average Speed 95 | 98 100 100 100 93 93 101 51 113 86 85 Slowest Speed 190 | 100 100 100 100 93 125 115 100 120 140 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 13 15 82 . 88 12 7 28 8 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 22 | . . . . . . 15 . . . 7 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . 1 . . . 3 AOE 18 | . . . . . . 14 . . . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Tes Res Acc Total 3851 | 63 76 254 1423 7 105 813 172 193 331 414 Wait 367 | 1 32 84 33 . 8 177 . 6 9 17 Move 3160 | 48 43 161 1373 3 86 482 163 159 280 362 Hop . | . . . . . . . . . . . Pick Up 34 | 4 . . 4 . 2 16 4 3 1 . Fast Attach 43 | 6 1 . . . 2 13 1 1 6 13 Attach 35 | . . . . 4 . 18 . 3 6 4 Detach 8 | . . . . . 1 2 . . 5 . Swap 8 | 1 . . 3 . . 3 . . . 1 Drop 13 | . . . 4 . . 4 4 . 1 . Fire 144 | 3 . 9 6 . 6 82 . . 23 15 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick 21 | . . . . . . . . 21 . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 144 | -10/Materials | Discovered new exit (range 7) 149 | -10/Materials | Identified exit to Subcaves 150 | -10/Materials | Entered Subcaves 150 | -10/Subcaves | Accompanied by 2 allies 151 | -10/Subcaves | Continued accompanying wandering Federalists (4) 151 | -10/Subcaves | Approached by a straggling Scientist 310 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 312 | -10/Subcaves | Build established: Mutant 388 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 419 | -10/Subcaves | Identified exit to Scraptown 421 | -10/Subcaves | Entered Scraptown 558 | -7/Scraptown | Visited Supply Room 585 | -7/Scraptown | Visited Spacefarers 637 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 777 | -7/Scraptown | Visited Cave Peace 817 | -7/Scraptown | Visited Cyclists 825 | -7/Scraptown | Visited Assassins FH 1019 | -7/Scraptown | Discovered new exit (range 7) 1023 | -7/Scraptown | Identified exit to Factory 1126 | -7/Scraptown | Visited CPS Storage 1137 | -7/Scraptown | Visited SPCMW 1178 | -7/Scraptown | Visited UFD Registry 1413 | -7/Scraptown | Registered with UFD as "Powersink" 1441 | -7/Scraptown | Visited Science Testing Area 1457 | -7/Scraptown | Visited Scrap Suit Storage 1463 | -7/Scraptown | Found Scrap Suit 1496 | -7/Scraptown | Visited Scrapoid Pod Storage 1523 | -7/Scraptown | Visited Observation Area 1562 | -7/Scraptown | Visited Derelict Rescue Squad 1569 | -7/Scraptown | Found DRS Beacon 1603 | -7/Scraptown | Met Optimus 1603 | -7/Scraptown | Accepted into 0bPrime 1716 | -7/Scraptown | Visited Scrapoid Research Area 1722 | -7/Scraptown | Civil war broke out across Scraptown 1840 | -7/Scraptown | Discovered exit to Factory (range 5) 1845 | -7/Scraptown | Lost 10 allies 1849 | -7/Scraptown | Optimus destroyed in the chaos of civil war 1854 | -7/Scraptown | Entered Factory 1854 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x6, Weapon x2 1860 | -5/Factory | Identified exit to DSF 1861 | -5/Factory | Entered DSF 1885 | -5/DSF | Additional patrols routed to DSF 1955 | -5/DSF | Discovered new exit (range 14) 1973 | -5/DSF | Entered Factory 1973 | -4/Factory | Evolved 2 slots: Utility x2 1981 | -4/Factory | Lost 7 parts (1p2n1u3w) 2530 | -4/Factory | Lost 7 parts (3u4w) 2570 | -4/Factory | Discovered new exit (range 9) 2594 | -4/Factory | Identified exit to Research 2711 | -4/Factory | Cargo convoy interrupted 2821 | -4/Factory | Lost 16 parts (2p3n6u5w) 2861 | -4/Factory | Discovered exit to Research (range 16) 2950 | -4/Factory | Core integrity fell below 50% 2955 | -4/Factory | Core integrity fell below 20% 2955 | -4/Factory | Entered Research 2955 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2981 | -3/Research | Lost 6 parts (1p1n2u2w) 3043 | -3/Research | Discovered new exit (range 7) 3047 | -3/Research | Identified exit to Testing 3048 | -3/Research | Entered Testing 3162 | -3/Testing | Spotted PL-3XI18A4WGM 3258 | -3/Testing | Discovered new exit (range 8) 3266 | -3/Testing | Identified exit to Research 3267 | -3/Testing | Entered Research 3267 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3540 | -2/Research | Identified exit to Quarantine 3547 | -2/Research | Lost 5 parts (1p4n) 3571 | -2/Research | Discovered new exit (range 15) 3584 | -2/Research | Identified exit to Access 3585 | -2/Research | Entered Access 3585 | -1/Access | Evolved 2 slots: Utility x2 3803 | -1/Access | System corruption reached 10% 3833 | -1/Access | Lost 10 parts (1p4u5w) 3919 | -1/Access | Core integrity fell below 50% 3933 | -1/Access | Found Prototype Device 3933 | -1/Access | Identified Exp. Transmission Jammer 3936 | -1/Access | Lost 5 parts (1p2n2u) 3983 | -1/Access | Core integrity fell below 20% 3986 | -1/Access | Self-destructed Last Messages --------------- 03957_ H-81 Overseer calls for reinforcements. 03957_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03957_ Knocked back. 03958_ Slammed into H-81 Overseer. 03959_ Adv. Target Analyzer destroyed. 03959_ Knocked back. 03960_ JRRSB8>GBVM5HAXR=WCI 03961_ Imp. Armor Integrity Analyzer destroyed. 03961_ Critical hit (Blast). 03961_ Knocked back. 03963_ Centrium Leg destroyed. 03975_ System corrupted: Matter fused (-5). 03977_ Penetrated by Slug. 03978_ Imp. Target Analyzer destroyed. 03979_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7H. 03980_ Slug penetrates Wall. 03983_ Exp. Transmission Jammer destroyed. 03985_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ????????????????????????u ##????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? H #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ??????????????????? | | ????????????????????????#p #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# u #??????????????????? | | ??????????????########??#k #??????????????????? | | ??????????????# !!??# #??????????????????? | | ??????????????# !! ?#@ #??????????????????? | | ??????????????# ! ?# #??????????????????? | | ??????????????# ! # % #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# "" "" + #??????????????????? | | ??????????????# ""T"" # R#??????????????????? | | ??????????????# """ # #???????????? ????? | | ?????????????############ s ##????????? ????? | | ?????????????# ?# ss#??????? ???? | | ?????????????# # % s####### ???? | | ?????????????# # Y ???? | | ?????????????# "" "" + ??? | | ?????????????# ""R"" # ??? | | ?????????????# """" # ss k ??? | | ?????????????#] ?# ss ??? | | ?????????????# ?### ########### ???? | | ?????????????########????# s #??????????? ????? | | ?????????????????????????# #???????????????????? | | ?#########????????######## p #???????????????????? | | #????????# #???????????????????? | | #????????# #???????????????????? | | ! #????????# + ??????????????????? | | #????????# # ?????????????????? | | #????????# ## ????????????????? | | """""?????????# #?? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Power Amplification 120 Additional Mass Support 16 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Evasion (%) 67 Target Analysis 11 Armor Integrity Analysis 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Civilization 2243 Heavy Suspicion Jackpot Link The Feds Plot Armor Spot Them First Strength In Numbers Uncivil War Window Shopping Challenges ------------ None Game ------ Seed TeleporterDirectedRedirector Manual? 0 Play Time 01:11:23 Cumulative 47.4 hours Start 2026.03.22 @ 13:35:35 End 2026.03.22 @ 14:55:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 70 Rogue 66 Adventurer 4 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7991800-c5a3-4d75-b29e-192b94dd5dab