Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 11:34:29 Player: Alicianrone Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (744) 3720 Value Destroyed (32375) 32375 Prototype IDs (120) 2400 Alien Tech Used (2) 400 Bonus (28284) 28284 TOTAL SCORE: 78879 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5919 Follower Combat Kills 462 Hunted by Unchained 1000 Destroyed Unchained 1000 Spooked CY-PHR 9500 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3598 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -495 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 74/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (4) ------ Experimental Core Analyzer > --- WEAPON (8) ------- Plasma Lance > --- INVENTORY (5) ---- Experimental Matter Compressor (141) Advanced ECM Suite Latent Energy Streamer Graviton Cannon Vibroblade Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Core Analyzer Experimental Cloaking Device Powered Armor > --- WEAPON ----------- Mini Smartbomb Launcher Vibroblade Vibroblade Vibroblade Plasma Lance Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- DW-4LL's Griptreads Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Experimental Matter Compressor Structural Scanner Experimental Optical Array Experimental Actuator Array Advanced Force Field Improved Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Hacking Drone Bay Transdimensional Reconstructor Latent Energy Streamer Cooled Phase Cannon Graviton Cannon Graviton Cannon [Rating: 212] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Cooled Linear Gravjet Treads Advanced Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Linear Gravjet Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Weapon Mount Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Tri-rail Accelerator Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Vibroblade Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . . . 1 . . 2 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 Utility 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Parts Attached 443 | 7 17 4 18 2 . 7 25 12 10 29 . 15 1 43 3 2 4 3 26 . 16 4 2 15 1 14 5 23 2 2 6 4 7 22 41 51 Power 49 | 1 1 2 4 . . 1 2 1 2 4 . . . 2 . . . . 2 . 4 1 . 1 . . . 2 . 1 1 . . 3 3 11 Engine 11 | 1 1 1 3 . . . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 15 | . . 1 1 . . 1 1 . 1 2 . . . 2 . . . . 1 . 3 1 . . . . . 1 . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 . 1 1 . . 3 3 11 Propulsion 113 | 2 3 1 3 . . . 5 5 1 4 . 3 . 11 . 1 . 2 13 . 1 . . 2 . . 2 4 . . 4 2 2 10 10 22 Treads 15 | . 3 1 . . . . 3 2 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Wheel 8 | 2 . . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 60 | . . . . . . . . . . . . . . . . . . . 9 . 1 . . 2 . . . 4 . . 4 . 2 9 9 20 Flight 28 | . . . . . . . 1 1 . 4 . 3 . 11 . 1 . 2 4 . . . . . . . . . . . . . . . . 1 Utility 163 | 2 4 . 3 1 . 2 8 2 5 15 . 8 . 22 2 1 3 . 4 . 8 . 2 8 1 8 1 10 2 . 1 2 5 3 16 14 Device 75 | 1 . . . . . . 6 1 1 3 . 3 . 8 2 1 1 . 1 . 4 . 2 5 1 7 1 3 2 . . 2 2 1 10 7 Storage 10 | 1 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 2 . . 1 . . . . 1 Processor 20 | . . . . . . . 1 . . 2 . 1 . 7 . . 1 . . . . . . 2 . . . 2 . . . . 1 1 1 1 Hackware 28 | . . . . . . . . . 1 4 . 2 . 5 . . 1 . 2 . 2 . . . . 1 . 3 . . . . 1 1 2 3 Protection 30 | . 3 . 2 1 . 2 1 1 3 6 . 2 . 1 . . . . . . 2 . . . . . . . . . . . 1 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 9 1 8 1 . 4 10 4 2 6 . 4 1 8 1 . 1 1 7 . 3 3 . 4 . 6 2 7 . 1 . . . 6 12 4 Energy Gun 29 | 1 5 . 1 . . . 7 2 . . . . . . . . . . . . 1 . . 2 . 3 1 4 . 1 . . . . 1 . Energy Cannon 9 | . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 3 . . . . . . . 1 Ballistic Gun 22 | 1 3 . 3 1 . 3 3 1 1 1 . . . . . . . . 2 . . 2 . 1 . . . . . . . . . . . . Ballistic Cannon 8 | . . . 2 . . . . . . 1 . . 1 . . . . . 1 . 2 . . . . 1 . . . . . . . . . . Launcher 8 | . 1 . 1 . . . . 1 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Special Weapon 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Impact Weapon 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . . . 1 . . . 1 . 3 . 3 1 . 1 . 2 . . . . . . 1 . . . . . . . 6 5 1 Piercing Weapon 8 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 5 1 Special Melee Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 81 | . . . 4 . . . 6 2 . 4 . . 1 5 . . 1 . 9 . 2 . . 13 . 1 1 8 . 1 4 1 . . 14 4 Parts Lost 99 | . 3 2 1 . . 2 2 1 7 . . 1 . 4 . 1 . 5 2 . 1 . . . . 3 . 2 . 5 . 10 . 1 2 44 Power 13 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 9 Propulsion 42 | . . . . . . . 1 1 1 . . . . 1 . 1 . 3 1 . . . . . . 2 . 1 . 4 . 4 . . . 22 Utility 19 | . 1 1 . . . 2 1 . 3 . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 2 6 Weapon 25 | . 2 . 1 . . . . . 2 . . . . 3 . . . 1 1 . 1 . . . . 1 . 1 . . . 4 . 1 . 7 Highest Loss Streak 11 | . 3 2 1 . . 1 1 1 3 . . 1 . 1 . 1 . 3 1 . 1 . . . . 1 . 1 . 2 . 3 . 1 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 15 | 2 11 13 22 24 24 19 22 24 21 4 5 4 4 4 7 7 9 9 8 18 17 17 17 18 19 18 17 17 18 17 17 17 16 17 18 17 Power . | . 2 1 2 2 3 1 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | 1 3 2 4 5 4 4 3 5 6 . . . . . . . . . . 2 2 3 3 3 4 2 1 1 1 1 1 1 1 . 2 3 Utility 5 | . 3 4 7 8 5 4 6 7 4 . 2 1 1 1 4 4 6 5 4 4 3 3 6 8 9 8 9 8 10 10 10 9 9 9 9 8 Weapon 5 | . 2 5 8 8 10 7 10 9 9 2 2 2 2 2 2 2 2 2 3 10 9 9 7 5 5 6 6 5 6 6 6 5 5 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 6 . 9 . 7 3 6 3 . 9 . . 1 1 1 1 1 . 1 2 3 1 2 2 . . . 1 . . 1 . . 1 2 6 Power 9 | . 1 . 1 . 1 3 . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . Propulsion 13 | . 3 . 2 . 1 . . 1 . 2 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 2 Utility 25 | . 2 . 2 . 3 . 1 1 . 1 . . . 1 1 . 1 . . 1 3 1 . 1 . . . . . . . . . 1 2 3 Weapon 20 | . . . 4 . 2 . 5 1 . 4 . . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 Tool/Special 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 98 99 100 66 99 99 98 98 92 92 91 89 87 85 85 91 88 83 94 92 92 87 85 82 77 80 90 94 81 62 78 49 90 91 86 Engine 2 | . 14 7 6 11 11 10 1 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . 6 4 . . . 7 . 2 7 7 6 6 6 6 6 6 6 6 5 10 11 11 8 5 5 5 5 5 5 4 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 5 . . . 2 5 5 5 5 5 5 5 5 4 6 7 7 Treads 2 | . 15 16 1 . . . 9 9 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 12 11 20 22 22 22 17 16 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . 4 41 40 41 41 38 35 35 36 35 36 24 23 29 20 40 34 33 Flight 10 | . . . . . . . . . . 37 38 39 40 38 40 39 40 38 30 . . . . . . . . . . . . . . . . . Device 7 | . 10 6 . . . . 16 18 13 3 . 2 10 10 5 5 5 5 4 5 7 7 6 5 5 7 9 3 9 9 9 7 8 6 7 6 Storage 5 | . 14 14 11 11 11 11 9 9 9 . . . . . 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 5 | . . . . . . . . . . . 7 6 6 9 13 13 13 13 11 11 7 5 5 10 11 5 5 9 5 5 5 5 4 4 4 4 Protection 5 | . 3 6 21 22 22 21 9 9 13 14 15 11 6 3 . . . . . . . 3 3 . . 1 . . . . . 2 . 2 . . Energy Gun 4 | . 15 13 7 10 . 3 8 8 9 . . . . . . . . . . . . 2 . . . . 1 17 15 15 1 7 . . . . Ballistic Gun 5 | . 12 14 10 22 . 29 18 17 14 3 . . . . . . . . . 5 4 5 . . . . . . . . . 2 . . . . Ballistic Cannon 2 | . . . 11 . . . . . . 5 . . . 1 5 5 5 5 4 5 6 6 11 10 11 9 5 . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 2 7 15 19 18 12 6 6 12 11 10 5 2 . . . . . 5 5 5 5 5 2 . 22 21 12 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 14 Peak Build Rating 212 | 7 12 12 26 26 26 26 38 38 38 52 51 67 67 82 78 77 81 81 139 135 143 143 137 151 153 165 149 160 156 159 142 144 112 152 201 212 Average Rating 91 | 4 8 11 24 25 19 24 32 35 35 49 51 62 64 70 76 74 79 77 91 134 133 134 136 142 149 150 141 149 154 132 100 124 84 140 171 185 On Entrance 86 | . 7 10 12 26 26 20 24 37 36 35 51 51 61 66 75 76 75 81 56 135 135 137 137 136 149 153 135 148 156 156 118 142 94 106 142 201 Avg Prop Armor Cover (%) 5 | . 12 12 6 . . . 6 6 10 . . . . 1 . . . . . . . . . . . 1 . 4 2 3 . 4 . 3 2 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 36 34 116 112 103 117 115 112 115 32 25 31 32 40 43 34 37 40 91 91 97 97 94 96 96 106 94 102 98 106 94 101 71 102 116 119 Greatest Support 153 | 20 40 40 40 24 24 24 28 28 26 27 27 33 33 39 37 39 39 39 135 93 135 135 100 99 96 111 104 127 103 110 93 100 70 97 121 153 Greatest Overweight (x) 11 | . 3 3 11 4 4 4 6 6 10 1 . . . 1 1 . . 1 2 . 1 . . 1 . 1 1 1 1 2 1 1 1 1 1 1 Average Overweight (x) . | . 1 2 3 4 4 4 3 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 5 5 5 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 14 15 24 25 25 25 25 25 25 5 5 5 5 5 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 5 15 15 25 25 25 24 25 25 25 22 5 5 5 6 9 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 2 11 13 22 24 24 19 22 24 22 4 5 4 4 4 7 7 9 9 8 19 19 19 19 19 19 19 18 19 20 19 19 19 18 19 19 18 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 5 5 5 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 5 14 15 25 25 25 18 25 25 22 5 5 5 5 6 8 10 10 10 20 20 20 20 20 20 19 20 20 20 20 19 20 20 16 20 20 5 Class Distribution -------------------- 42% | Sprinter 18% | Tank 11% | Mutant 7% | Trapper-Sprinter 6% | Gunner 3% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Trapper-Sprinter | -5/Upper Caves Trapper-Sprinter | -5/Warlord Trapper-Sprinter | -4/Proximity Caves Trapper-Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Gunner | -3/Proximity Caves Mutant | -3/Research Sprinter | -3/DSF Sprinter | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 23672 | 213 583 93 683 180 . 458 1283 694 1067 696 10 229 . 1245 532 251 33 249 835 81 1507 1129 644 1453 1074 1333 541 751 237 350 139 1130 . 917 1290 1762 Remotely 31 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Salvage Created 32997 | 20 819 118 960 237 . 776 2041 1337 1310 776 213 894 . 4189 431 430 . 426 1214 78 1926 664 340 1257 1080 1025 . 1064 316 1364 303 1282 . 580 1599 3928 Parts 1443 | 5 58 6 79 27 . 25 105 61 77 32 12 35 . 147 18 12 . 19 65 . 93 17 9 36 24 48 . 32 19 41 8 28 . 20 77 208 Haulers Intercepted 49 | . 2 . 3 . . . 6 6 . 2 . 6 . 9 . . . . 4 . 2 . . . . . . 2 . . . 1 . 1 2 3 Recyclers Shooed 6 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 196 | . . . . . . . . . . . . . . . 20 14 6 26 . . . 8 8 . 21 . . . 32 36 4 21 . . . . Prevented 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 6 . 12 . . . . Parts Restored 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Broken 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 551 | . 17 4 18 11 . 17 29 18 39 7 1 3 . 45 12 7 . 16 18 1 28 9 10 28 23 16 . 11 8 22 . 23 . 10 29 71 Melee 91 | . . . . . . 2 . . 1 1 1 3 . 22 . . . 3 3 . . . . . . 3 . 1 . . . . . 9 12 30 Guns 150 | . 17 4 7 1 . 11 26 17 23 2 . . . . . . . . . . . 1 . . . . . 7 7 15 . 12 . . . . Cannons 174 | . . . 9 . . . . . . . . . . 12 9 4 . 10 13 1 25 8 10 28 23 12 . . 1 4 . 4 . 1 . . AOE 122 | . . . 2 10 . 4 3 1 15 4 . . . 11 3 3 . 3 2 . 3 . . . . . . . . . . . . . 17 41 Classes Destroyed 26 | 1 6 2 3 . . 2 1 . 1 . . . . 1 1 2 . . . 1 . . . 3 . 1 . . . . . . . 1 . . Worker 20 | . 1 . . 1 . 1 2 1 . . . . . 2 . . . . 1 . 6 . . . . 1 . 1 . . . . . . . 3 Builder 17 | . . . . . . . 2 . . . . . . . . . . . 3 . 2 . . . . 8 . . . . . . . . . 2 Tunneler 8 | 1 . . . 2 . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 Hauler 49 | . 2 . 3 . . . 6 6 . 2 . 6 . 9 . . . . 4 . 2 . . . . . . 2 . . . 1 . 1 2 3 Recycler 32 | . 1 . 1 1 . 1 3 1 . 3 . . . 9 . . . . 1 . 6 . . . . 1 . . . . . . . . . 4 Minesweeper 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . Mechanic 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Operator 14 | . . . 2 . . . 1 1 . 2 . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . 2 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Watcher 46 | . 3 . 4 . . . 4 . 1 5 . 5 . 8 . . . . 3 . 2 . . . . 2 . 3 . . . . . . 2 4 Swarmer 158 | . 5 . 7 11 . 4 . 1 15 4 . . . 10 3 3 . 10 7 . 6 . . 1 3 3 . . 5 5 . 2 . 6 17 30 Grunt 196 | . 12 2 5 . . 11 19 9 15 . . 1 . 20 6 1 . 3 4 . 5 8 5 18 13 4 . 3 1 5 . 11 . 3 1 11 Brawler 6 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . Duelist 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . 1 . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Sentry 63 | . . . 7 . . . 6 7 5 2 1 . . 6 1 . . 1 3 . 5 . . . 1 4 . 4 . 2 . 2 . . 4 2 Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . . Hunter 36 | . . . . . . 1 3 1 1 . . 1 . . 1 2 . 2 1 . 3 . 2 1 2 . . 2 . 2 . 6 . . . 5 Programmer 59 | . . . . . . . . . 3 1 . 1 . 7 . . . . 3 . 8 . 2 1 2 3 . 2 1 4 . . . . 2 19 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | 1 4 2 3 4 . 4 6 5 8 5 1 3 . 7 3 3 . 4 7 1 12 5 4 9 7 7 . 3 4 5 . 6 . 6 9 14 Combat Bots Only 10 | . 4 2 3 4 . 4 5 5 8 4 1 1 . 6 3 3 . 4 4 1 7 5 4 9 7 5 . 3 4 5 . 6 . 6 9 10 Max Kills in Single Turn 6 | 1 2 1 2 4 . 2 2 1 2 3 1 1 . 3 3 2 . 3 2 1 4 1 1 2 2 2 . 1 2 1 . 2 . 2 4 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 1 4 . 2 2 1 2 3 . . . 2 3 2 . 3 2 . 3 . . . . . . . . . . . . . 4 6 Melee 2 | . . . . . . 1 . . 1 1 1 1 . 1 . . . 1 1 . . . . . . 1 . 1 . . . . . 2 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . DW-4LL (-5/Upper Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Hostile Shots Fired 1878 | . 91 21 34 27 . 64 101 77 126 69 . 2 . 57 19 11 . 34 27 . 66 23 16 11 5 55 . 85 17 58 . 134 . 43 21 584 Missed 660 | . 16 1 5 10 . 13 28 30 30 44 . . . 23 10 8 . 8 10 . 29 17 6 4 4 23 . 49 6 18 . 54 . 15 7 192 Hits 1218 | . 75 20 29 17 . 51 73 47 96 25 . 2 . 34 9 3 . 26 17 . 37 6 10 7 1 32 . 36 11 40 . 80 . 28 14 392 Melee 6 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Projectile 1212 | . 75 16 29 17 . 51 73 47 96 25 . 2 . 34 9 3 . 26 17 . 37 6 10 7 1 32 . 36 11 40 . 80 . 28 13 391 AOE 7 | . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Critical Strikes 47 | . . 2 . 1 . 2 1 2 3 1 . . . . . . . . . . 1 . . 3 1 5 . 2 . . . 3 . 1 1 18 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . 3 Damage Taken 22399 | . 807 433 278 187 . 828 735 520 1214 187 . 166 . 912 137 74 . 512 289 . 871 63 244 194 22 882 . 773 201 771 . 1586 . 805 391 8317 Core 3248 | . 133 53 20 68 . 115 56 65 123 31 . 39 . 157 19 15 . 67 69 . 103 . 35 16 . 134 . 45 46 65 . 150 . 38 74 1512 Absorbed by Shields 1094 | . . . . . . . 280 187 202 . . . . . . . . . . . . . . 47 . . . . . . . . . . . 378 Reduced by Siege Mode 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Redirected to Shielding 182 | . . . . . . . . . . 9 . 31 . . . . . . . . . . . . . . . . . . . . . 98 . 44 Ignored by Resistances 288 | . . . 43 34 . 16 92 24 79 . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1208 | . . . . . . . . . . . . 60 . 115 . . . . . . 275 . . 140 . . . 534 . . . . . . 62 22 Core Remaining (%) 71 | 100 . 25 . . . 49 . . 55 . 95 . . . . . . 65 . . . . . . 77 . . . . . . 61 . 97 94 . Volleys Fired 1208 | 2 82 15 53 9 . 34 108 60 78 21 . 1 . 46 27 15 . 19 39 9 111 82 19 45 39 60 . 55 12 40 . 62 5 4 12 44 Largest 4 | 2 2 2 3 3 . 3 3 3 3 2 . 1 . 1 1 1 . 1 1 1 3 2 2 2 2 2 . 4 4 4 . 4 1 1 1 1 Hottest 217 | 60 130 85 142 91 . 91 111 111 111 50 . 5 . 60 60 60 . 60 60 60 153 93 120 120 120 120 . 96 112 112 . 217 40 60 81 120 Shots Fired 2352 | 4 159 30 127 21 . 99 310 173 203 36 . 1 . 48 30 15 . 19 39 9 120 106 35 86 78 89 . 141 42 143 . 120 6 4 12 47 Gun 1538 | 4 158 30 86 18 . 97 307 173 190 30 . . . . . . . . . . 2 82 . . . 1 . 132 31 106 . 90 . . 1 . Cannon 735 | . . . 39 . . . . . . 4 . . . 41 29 13 . 17 38 9 117 23 35 86 78 88 . 9 11 37 . 30 6 4 . 21 Launcher 74 | . 1 . 2 3 . 2 3 . 13 2 . . . 7 1 2 . 2 1 . 1 . . . . . . . . . . . . . 8 26 Special 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 3 . Kinetic 1449 | 2 72 15 104 12 . 88 224 114 135 34 . . . 41 29 13 . 17 38 9 119 88 35 86 78 88 . 2 . . . . . 4 . 2 Thermal 670 | . 16 15 1 . . . 86 58 61 . . . . . . . . . . . . . . . . . . 138 42 143 . 84 6 . 1 19 Explosive 64 | . . . 2 3 . 2 . . 7 2 . . . 7 1 2 . 2 1 . 1 . . . . . . . . . . . . . 8 26 Electromagnetic 128 | 2 71 . 20 6 . 9 . 1 . . . . . . . . . . . . . 17 . . . 1 . 1 . . . . . . . . Impact 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . Robot Hit Streak 27 | 1 16 6 6 7 . 8 18 12 13 10 . 8 . 24 13 11 . 14 13 27 27 16 20 18 13 14 . 16 8 15 . 24 . 18 21 12 Robot Miss Streak 11 | 2 7 5 6 4 . 2 5 4 4 1 . . . 3 2 2 . 4 3 . 5 6 4 3 4 5 . 11 3 3 . 4 . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 2 1 . . . . 2 2 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 1990 | 1 99 24 64 9 . 72 197 113 125 53 6 35 . 129 23 19 . 20 56 9 84 81 28 69 55 56 . 74 18 94 10 100 . 24 64 179 Core Hits 1305 | 1 51 25 42 16 . 34 91 43 69 16 4 15 . 90 23 15 . 26 45 4 71 32 22 85 62 48 . 35 9 46 3 71 . 15 52 144 Critical Kills 7 | . . . . . . . . . 1 1 . . . 2 . . . . . . . 2 . . . . . . . . . 1 . . . . Critical Parts Destroyed 7 | . . 1 . . . 1 2 . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Critical Strikes 136 | . 1 1 . . . 2 12 11 4 1 . 6 . 12 1 3 . 2 4 . 6 5 1 2 1 4 . 8 1 6 . 7 . 2 5 28 Burn 45 | . . . . . . . 10 11 3 . . . . . . . . . . . . . . . . . . 8 1 6 . 6 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 11 | . . 1 . . . 1 2 . 1 1 . . . . . . . . . . 1 4 . . . . . . . . . . . . . . Blast 21 | . . . . . . . . . . . . . . 3 1 2 . 1 2 . 5 . 1 2 1 3 . . . . . . . . . . Corrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sever 42 | . . . . . . 1 . . . . . 6 . 7 . 1 . 1 2 . . . . . . 1 . . . . . . . 2 5 16 Impale 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Melee Attacks 857 | . . 2 . . . 11 . 6 25 43 18 51 . 170 5 9 1 23 40 . 20 . . . . 8 . 26 1 . 10 . . 47 81 260 Impact 10 | . . 2 . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Slashing 696 | . . . . . . 11 . 6 25 42 18 51 . 162 5 9 1 23 40 . 20 . . . . 7 . 26 1 . 10 . . 47 70 122 Piercing 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 138 Sneak Attacks 129 | . . . . . . . . . 1 10 1 11 . 40 . 4 . . 10 . 5 . . . . 1 . 4 . . . . . 2 16 24 Combat Hostiles 49 | . . . . . . . . . 1 1 . 3 . 20 . . . . 1 . . . . . . . . 1 . . . . . 1 12 9 Follow-up Attacks 193 | . . . . . . . . . . . . 7 . 22 . . . . 1 . . . . . . . . . . . . . . 19 32 112 Damage Inflicted 92822 | 13 1463 261 1568 691 . 1531 3710 2061 3473 2988 566 2507 . 10377 1385 1416 . 1393 3587 741 5914 2238 1698 4862 2979 2745 . 2645 590 2552 734 4729 . 1160 5136 15109 Guns 20207 | 13 1241 261 805 133 . 991 3151 2023 2105 408 . . . . . . . . . . 23 1237 . . . 12 . 1640 443 1969 . 3752 . . . . Cannons 27847 | . . . 438 . . . . . . . . . . 2068 1095 754 . 875 1836 741 4795 1001 1698 4862 2979 2540 . 89 147 583 . 977 . 297 . 72 Explosions 15168 | . 222 . 325 558 . 178 559 38 1267 338 . . . 1469 183 287 . 301 307 . 465 . . . . . . 484 . . . . . . 1795 6392 Melee 29600 | . . . . . . 362 . . 101 2242 566 2507 . 6840 107 375 . 217 1444 . 631 . . . . 193 . 432 . . 734 . . 863 3341 8645 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35201 | . 586 74 1006 47 . 866 2525 1208 1612 408 . . . 2068 1095 754 . 875 1836 741 4818 2224 1698 4862 2979 2540 . 82 . . . . . 297 . . Thermal 10489 | . 243 187 59 . . . 1185 837 911 . . . . . . . . . . . 84 . . . . . . 1640 590 2552 . 2129 . . . 72 Explosive 13324 | . . . 286 558 . 178 . . 849 338 . . . 1469 183 287 . 301 307 . 381 . . . . . . . . . . . . . 1795 6392 Electromagnetic 1608 | 13 634 . 217 86 . 125 . 16 . . . . . . . . . . . . . 14 . . . 12 . 491 . . . . . . . . Impact 3035 | . . . . . . . . . . . . . . 435 . . . . . . . . . . . . . . . . . 2600 . . . . Slashing 24164 | . . . . . . 362 . . 101 2242 566 2507 . 6405 107 375 . 217 1444 . 631 . . . . 193 . 432 . . 734 . . 863 2746 4239 Piercing 5001 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 595 4406 Highest Corruption 27 | . . . 4 4 4 4 5 5 5 . . 2 9 9 6 2 2 . . 8 9 9 9 9 . 7 7 12 12 12 12 12 2 2 . 27 Average Corruption 6 | . . . 4 4 4 4 5 5 5 . . 1 6 3 5 2 2 . . 8 4 9 9 9 . 5 7 8 12 12 12 12 2 2 . 14 Corruption Purged 25 | . . . . . . . . . . . . . . 11 4 . . . . . 8 . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 631 | . . . 20 19 8 26 47 29 48 . . 3 2 35 27 8 . . . 2 23 48 22 1 . 9 4 47 34 47 8 40 1 5 . 68 Message Errors 151 | . . . 2 4 2 8 7 10 10 . . . 2 9 7 4 . . . . 9 11 6 . . 4 2 8 7 11 1 12 . . . 15 Matter Fused 153 | . . . 7 3 2 8 6 5 17 . . 2 . 11 6 2 . . . 1 7 11 4 . . 1 1 10 9 13 1 7 . 1 . 18 Heat Flow Errors 71 | . . . 2 2 1 . 6 1 5 . . . . 4 4 1 . . . 1 3 7 2 . . 2 . 6 4 4 1 1 . . . 14 Energy Discharges 71 | . . . 1 1 1 2 8 4 5 . . . . 4 4 1 . . . . 1 9 2 . . . 1 4 5 5 2 5 . 1 . 5 Parts Rejected 8 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 68 | . . . 2 2 . 2 9 2 5 . . . . 4 2 . . . . . . 3 4 . . 2 . 5 4 6 3 7 . 2 . 4 Data Loss (major) 32 | . . . 2 1 2 2 2 1 . . . 1 . . 1 . . . . . 2 3 2 . . . . 6 2 1 . 2 . . . 2 Misfires 30 | . . . 2 2 . 2 2 . 4 . . . . 2 3 . . . . . 1 2 . 1 . . . 3 1 . . 1 1 . . 3 Alerts 10 | . . . 1 2 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 Weapon Failures 29 | . . . . 2 . 1 5 5 . . . . . . . . . . . . . 1 2 . . . . 3 1 5 . 4 . . . . Overload Shots 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 6 . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 4646 | . 11 . 19 25 . 15 8 . 38 671 137 204 . 784 30 200 . 28 382 . 263 . 55 25 72 124 . 46 3 8 218 2 . 84 195 999 Projectiles 599 | . . . . . . . . . . . . . . 98 30 . . . 98 . 84 . 55 25 72 124 . . 3 8 . 2 . . . . Explosions 614 | . 11 . 19 25 . . 8 . 38 23 . . . 17 . 79 . 3 . . 65 . . . . . . . . . . . . . 110 216 Melee 3433 | . . . . . . 15 . . . 648 137 204 . 669 . 121 . 25 284 . 114 . . . . . . 46 . . 218 . . 84 85 783 Knockbacks 84 | . . . 1 . . . . . . . . . . 7 7 1 . . . . 19 . 5 3 3 20 . . . . . 18 . . . . Impact 21 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 18 . . . . Kinetic 61 | . . . 1 . . . . . . . . . . 4 5 1 . . . . 19 . 5 3 3 20 . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 470 | . 40 . 48 79 . . . . 152 . . . . 48 . 40 . 63 . . . . . . . . . . . . . . . . . . Shots 16 | . 1 . 2 2 . . . . 6 . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . 255 432 227 248 267 312 266 259 254 141 125 214 180 459 240 273 . 93 78 265 249 266 274 339 180 354 . 310 264 352 83 319 . 249 207 444 Average Temperature 65 | . 53 161 63 75 135 111 48 67 60 41 35 53 70 45 44 79 . 22 26 106 40 54 110 102 47 64 . 66 71 109 24 101 . 42 47 90 Received Heat Transfer 3107 | . 276 135 54 . . 450 322 188 357 24 . 18 . 153 9 9 . 30 9 . 54 9 18 . . 45 . 48 30 96 . 286 . 12 45 430 Effects 19 | . . 1 . . . 4 . . . . . . . 2 . . . . . . . . . 1 . 2 . . . . . 2 . . . 7 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 6 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . 2 Interference 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Longest Duration 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 5 . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Fried 17 | . 6 . . . . . . . . 2 . . . 5 . . . . . . . . . . . . . 3 . . . 1 . . . . Impact Corruptions 16 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 10 . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . 2 . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . 2 . . . . Parts Melted 58 | . . . . . . . 6 4 1 . . . . . . . . . . . . . . . 1 . . 16 3 20 . 7 . . . . Heat Transferred 22578 | . 360 225 87 . . . 3330 2603 1974 . . . . . . . . . . . 50 . . . . . . 4100 1148 5142 . 3485 . . . 74 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . LE Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Maximum Alert Level 5 | . 1 . 1 1 . . 2 2 5 3 3 2 . 5 . . . . 2 . 3 . . . . 2 . 2 . . . . . 1 3 5 Low Security (%) 31 | 100 53 100 48 48 . 100 24 . . . . 19 100 33 . . . . 15 100 37 . . . . 14 100 44 . . . . 100 89 21 . Level 1 22 | . 46 . 51 51 . . 51 29 8 . . 69 . 7 . . . . 37 . 9 . . . . 49 . 42 . . . . . 10 6 . Level 2 14 | . . . . . . . 23 70 10 . 9 11 . 10 . . . . 46 . 5 . . . . 36 . 13 . . . . . . 43 7 Level 3 17 | . . . . . . . . . 20 100 90 . . 18 . . . . . . 48 . . . . . . . . . . . . . 28 31 Level 4 12 | . . . . . . . . . 59 . . . . 26 . . . . . . . . . . . . . . . . . . . . . 52 Level 5 . | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 1949 | 5 338 151 337 301 . 177 552 568 1661 1005 1028 539 54 1606 . . . . 567 192 970 . . . . 565 191 464 . . . . 92 251 791 1949 Initial 871 | . . 111 3 126 . . 59 231 301 871 557 539 54 9 . . . . 107 192 106 . . . . 172 191 98 . . . . 87 . 135 403 Average 508 | 1 180 69 175 189 . 67 298 456 1122 890 866 272 44 694 . . . . 369 181 482 . . . . 350 165 221 . . . . 28 94 550 1138 Influence Increases 22204 | 5 704 81 864 305 . 512 1078 671 1470 550 471 502 . 2192 445 175 . 616 830 . 1742 180 235 863 515 767 . 910 240 527 15 655 38 251 1138 2657 Destroy 0b10 Robot/C 11260 | . 340 60 420 220 . 340 580 360 880 140 20 180 . 900 240 140 . 400 360 . 560 160 200 600 460 280 . 220 160 440 . 460 . 200 580 1360 Destroy 0b10 Robot/NC 1025 | 5 35 . 55 20 . 10 90 45 10 60 10 70 . 155 . 5 . . 70 . 105 . 5 5 15 65 . 30 . 5 15 5 . 5 30 100 Destroy Leader 2100 | . 80 20 144 30 . 60 160 122 20 54 . 80 . 242 40 30 . 40 94 . 158 20 30 . 40 84 . 70 20 50 . 40 . 30 138 204 Allied During Kill 328 | . . . 73 . . . . . 20 . 3 51 . . . . . 101 . . . . . 78 . . . . . 2 . . . . . . Trap Triggered on 0b10 150 | . . . 10 . . . . . . 20 . . . 70 . . . . . . 10 . . . . 20 . 20 . . . . . . . . Successful Hack 880 | . 24 . 37 . . . 46 17 33 40 . 63 . 139 . . . . 60 . 106 . . . . 50 . 94 . . . . . . 36 135 Select Force Hacks 240 | . 60 . 60 . . . 60 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 810 | . 15 . 30 . . 15 60 30 90 15 30 . . 180 . . . . 45 . 120 . . . . 45 . 30 . . . . 30 . . 75 Anti-Garrison Action 600 | . . . . . . . . . 200 . 400 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1721 | . 30 1 35 35 . 12 37 7 142 26 8 13 . 146 . . . . 66 . 278 . . . . 88 . 86 . . . . 8 16 219 468 Partial Spotted 690 | . . . . . . . 15 . . 120 . 30 . 180 . . . . 45 . 120 . . . . 15 . 45 . . . . . . 60 60 Lose Combat Pursuer 2400 | . 120 . . . . 75 30 30 75 75 . 15 . 180 165 . . 75 90 . 285 . . 180 . 120 . 315 60 30 . 150 . . 75 255 Influence Decreases 20320 | 5 419 356 550 566 63 359 682 756 273 1414 240 1373 143 600 1029 443 754 444 453 397 1054 781 292 543 742 495 406 685 482 547 119 524 169 10 706 1446 Entered New Map 6884 | . . 174 7 198 63 . 94 318 163 790 240 489 103 5 595 195 754 . 65 357 46 311 46 182 502 103 356 43 136 25 104 . 44 . 106 270 Time Decay 10671 | 5 389 162 453 368 . 339 568 428 . 464 . 464 20 550 434 238 . 214 368 20 538 470 246 291 240 362 50 522 326 452 15 384 125 . 580 586 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 990 | . 30 20 10 . . 20 20 10 70 . . 10 . 40 . 10 . 50 20 . 10 . . . . 30 . 20 . 50 . 100 . 10 20 440 Lost Ally 625 | . . . 80 . . . . . 40 10 . 110 20 5 . . . 180 . 20 10 . . 70 . . . . 20 20 . 40 . . . . Purge Threat 1050 | . . . . . . . . . . 150 . 300 . . . . . . . . 450 . . . . . . . . . . . . . . 150 Squads Dispatched 162 | . 4 . 5 . . . 4 6 . 7 . 11 . 30 . . . . 7 . 20 . . . 1 11 . 16 . 1 . 1 1 2 4 31 Investigation 63 | . 4 . 2 . . . 3 2 . 2 . 6 . 15 . . . . 4 . 9 . . . 1 3 . 5 . . . . . . 2 5 Extermination 36 | . . . . . . . . . . 3 . 3 . 9 . . . . 2 . 5 . . . . 2 . 4 . . . . 1 . . 7 Reinforcement 33 | . . . 3 . . . 1 1 . 1 . 2 . 3 . . . . 1 . 4 . . . . 3 . 7 . . . . . 2 2 3 Assault 20 | . . . . . . . . . . 1 . . . 3 . . . . . . 2 . . . . . . . . 1 . 1 . . . 12 Garrison 10 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 7 | . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 23 | . . . 3 . . . 4 1 . . . 1 . 1 . . . . . . 1 . . 2 . 1 . . . . . 1 . . 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 839 | . 33 4 35 11 . 17 44 28 43 16 . 23 6 49 20 6 . 24 36 6 42 10 9 93 14 27 . 46 13 19 . 37 . 10 27 91 Peak Tracking Total 14 | . 5 2 4 4 . 4 4 3 6 4 . 7 6 5 4 3 . 7 9 6 9 5 3 14 3 9 . 10 5 5 . 7 . 3 7 9 Tactical Retreats 79 | . 4 . . . . 2 2 1 3 3 . 1 . 7 5 . . 2 4 . 8 . . 6 . 3 . 9 2 2 . 5 . . 1 9 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 51 | . . . . . . . . 5 9 3 . 3 . 6 . . . . 2 . 5 . 1 . . 5 . 2 . 1 . . 1 3 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . 6 . . . . . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . Reused 29 | . . . 1 . . . . . . 2 . . . 7 . 3 . . . . . . 1 . 4 7 . 2 . . . 2 . . . . Traps Extracted 13 | . . . . . . . . . . . . 4 . 1 . . . . . . . . . 5 2 . . . 1 . . . . . . . Installed 29 | . . . . . . . . . . 2 . . . 5 . 3 . . . . . . 1 . 5 8 . 3 . . . 2 . . . . Triggered 25 | . . . 1 . . . . . . 2 . . . 7 . 3 . . . . 1 . 1 . 4 2 . 2 . . . 2 . . . . Most Traps Carried 12 | . . . . . . . . . 2 2 . 4 4 4 . 3 2 . . . . . 7 11 12 12 4 4 2 2 2 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 64 | . 1 . 2 . . 1 4 2 6 1 7 . . 12 . . . . 3 . 8 . . 2 2 3 . 2 1 . . . 2 . . 5 Max in Single Turn 3 | . 1 . 1 . . 1 1 1 2 1 1 . . 1 . . . . 1 . 3 . . 1 1 2 . 1 1 . . . 1 . . 1 Garrison Access 11 | . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 . 4 . Garrison Relay 6 | . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 219 | . 9 . 12 . 2 . 12 8 4 22 3 16 . 38 2 1 . . 11 . 22 1 2 4 1 10 . 17 2 . 3 . 5 . 4 8 Terminals 92 | . 6 . 8 . . . 8 5 4 12 3 9 . 13 . . . . 4 . 6 . 1 . 1 4 . 5 1 . . . 1 . . 1 Fabricators 27 | . . . . . . . . . . 3 . 2 . 4 . . . . 3 . 4 . . . . 2 . 6 . . . . 1 . . 2 Repair Stations 18 | . 1 . . . . . . . . . . 1 . 5 . . . . . . 5 . . . . 1 . 3 . . . . 1 . . 1 Recycling Units 26 | . 2 . 2 . . . 2 2 . 2 . 2 . 8 . . . . . . 1 . . . . 1 . 2 . . . . . . 1 1 Scanalyzers 20 | . . . 2 . . . 1 . . 3 . 1 . 4 . . . . 3 . 4 . . . . . . . . . . . . . 1 1 Garrison Access 21 | . . . . . . . 1 1 . 2 . 1 . 4 . . . . 1 . 2 . . . . 2 . 1 . . . . 2 . 2 2 Total Hacks 598 | . 24 . 38 . 2 . 28 17 6 57 6 40 . 102 8 1 . . 31 . 71 1 3 11 3 26 . 56 7 . 12 . 11 . 15 22 Successful 321 | . 16 . 23 . 2 . 13 7 3 26 1 19 . 45 8 1 . . 17 . 31 1 3 11 3 12 . 38 7 . 12 . 5 . 6 11 Failed 276 | . 8 . 14 . . . 15 10 3 31 5 21 . 57 . . . . 14 . 40 . . . . 14 . 18 . . . . 6 . 9 11 Catastrophic 54 | . . . . . . . 3 2 . 6 1 5 . 18 . . . . 5 . 8 . . . . 2 . . . . . . 2 . 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 194 | . 19 . 28 . 1 . 13 11 2 15 . 10 . 22 . . . . 10 . 19 . . . . 11 . 23 1 . . . 2 . 1 6 Terminals 243 | . 19 . 29 . . . 18 13 6 31 6 23 . 38 . . . . 9 . 15 . 2 . 3 7 . 13 1 . . . 1 . 2 7 Fabricators 92 | . . . . . . . . . . 7 . 5 . 10 . . . . 10 . 14 . . . . 10 . 24 . . . . 5 . . 7 Repair Stations 51 | . 3 . . . . . . . . . . 4 . 13 . . . . . . 15 . . . . 2 . 11 . . . . 2 . . 1 Recycling Units 53 | . 2 . 2 . . . 3 2 . 4 . 4 . 18 . . . . . . 2 . . . . 3 . 7 . . . . . . 4 2 Scanalyzers 78 | . . . 7 . . . 5 . . 10 . 3 . 17 . . . . 10 . 19 . . . . . . . . . . . . . 5 2 Garrison Access 39 | . . . . . . . 2 2 . 5 . 1 . 6 . . . . 2 . 6 . . . . 4 . 1 . . . . 3 . 4 3 Terminal Hacks 117 | . 4 . 6 . 2 . 2 3 3 9 1 9 . 13 8 1 . . 4 . 3 1 3 11 3 4 . 4 7 . 12 . 1 . . 3 Record 30 | . . . . . 1 . . . . . . . . . 7 . . . . . . . 2 10 3 . . . 7 . . . . . . . Part Schematic 6 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 9 | . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 7 | . . . . . . . . . 1 . 1 . . . 1 1 . . . . . 1 1 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 7 | . . . 1 . . . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Alert Level 7 | . . . 1 . . . . 1 . 2 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 17 | . 4 . 1 . . . . 2 . 1 . 1 . 3 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 Reprogram Traps 4 | . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 39 | . . . . . . . . . . 3 . 3 . 5 . . . . 4 . 6 . . . . 3 . 9 . . . . 3 . . 3 Network Status 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 Load Schematic 25 | . . . . . . . . . . 2 . 2 . 4 . . . . 2 . 4 . . . . 2 . 6 . . . . 2 . . 1 Build 9 | . . . . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . 1 . . 1 Repair Station Hacks 24 | . 2 . . . . . . . . . . 3 . 5 . . . . . . 6 . . . . 1 . 7 . . . . . . . . Scan Component 15 | . . . . . . . . . . . . 2 . 4 . . . . . . 4 . . . . 1 . 4 . . . . . . . . Repair 7 | . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . 3 . . . . . . . . Refit 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . . . . . 1 . . . 5 . . . . . . . . . . . 1 . 2 . . . . . . 1 . Retrieve Components 10 | . . . . . . . . . . 1 . . . 5 . . . . . . . . . . . 1 . 2 . . . . . . 1 . Scanalyzer 42 | . . . 6 . . . 3 . . 7 . 1 . 9 . . . . 5 . 7 . . . . . . . . . . . . . 2 2 Insert Component 14 | . . . 1 . . . 1 . . 2 . . . 4 . . . . 2 . 4 . . . . . . . . . . . . . . . Analyze 14 | . . . 1 . . . 1 . . 2 . . . 5 . . . . 2 . 3 . . . . . . . . . . . . . . . Retrieve Study 14 | . . . 4 . . . 1 . . 3 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 2 Garrison Access Hacks 11 | . . . . . . . 1 1 . 1 . . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 . 2 . Unlock Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 9 | . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 . 2 . Unauthorized Hacks 78 | . 10 . 11 . . . 7 3 . 5 . 3 . 6 . . . . 4 . 7 . . . . 3 . 15 . . . . . . 1 3 Terminals 38 | . 8 . 9 . . . 5 1 . 2 . 1 . 3 . . . . . . 2 . . . . 1 . 6 . . . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assimilate 3 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 13 | . 2 . 3 . . . . 1 . 1 . . . 3 . . . . . . 1 . . . . . . 2 . . . . . . . . Operators 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Skim 19 | . 6 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabricators 19 | . . . . . . . . . . 1 . . . 2 . . . . 4 . 4 . . . . 1 . 6 . . . . . . . 1 Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 6 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . 1 Liberate 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Haulers 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Recompile 7 | . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . 1 . 2 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Patch 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 18 | . 2 . 2 . . . 2 2 . 1 . 2 . . . . . . . . 1 . . . . 1 . 3 . . . . . . 1 1 Monitor 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Recyclers 7 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 1 Tunnel 8 | . 2 . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 167 | . 7 . 8 . . . 10 6 3 18 2 15 . 34 . . . . 10 . 16 . . . 1 9 . 13 . . . . 5 . 3 7 Full Trace Events 40 | . 1 . . . . . 1 . . 1 1 5 . 13 . . . . 3 . 6 . . . 1 1 . 2 . . . . . . 2 3 Feedback Events 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . . 1 . . 3 . . . 1 . . 15 . 1 . 2 . . . . . . . . . 4 . . . . . Parts Built 10 | . . . . . . . . . . 2 . 1 . 1 . . . . 1 . 2 . . . . . . 2 . . . . 1 . . . Authchips 7 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . 1 Time 538 | . . . . . . . . . . 28 . 42 . 93 . . . . 56 . 42 . . . . . . 129 . . . . 74 . . 74 Total Part Build Rating 60 | . . . . . . . . . . 8 . 4 . 7 . . . . 6 . 8 . . . . . . 18 . . . . 9 . . . Part Studies Acquired 14 | . . . 4 . . . 1 . . 3 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 2 Parts Repaired 7 | . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . 3 . . . . . . . . Time 501 | . . . . . . . . . . . . 61 . 56 . . . . . . 178 . . . . . . 206 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 63 | . . . . . . . . . . . . . . 49 . . . . . . . . . . . . . 12 . . . . . . 2 . Parts Scanalyzed 7 | . . . 1 . . . 1 . . 2 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 1 . . 2 . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Robot Hacks Applied 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . 2 . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . find_chute 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 31 | . . . . . . . . . 3 . 23 . . . . . . . 3 . . . . . . . . . . . . . . . 2 . Machine Destruction 28 | . . . . . . . . . 3 . 23 . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 3 . . . . . . . . . . . . 5 . . . . . 1 . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 35 | . . 5 . . . . . . 2 1 6 1 1 . . . 9 . . 1 1 . . 5 . . . . . 1 . 2 . . . . Largest Group 9 | . . 5 5 . . . . . 2 1 6 6 1 . . . 9 9 . 1 1 . . 5 . . . . . 1 . 2 . . . . Highest-Rated Group 264 | . . 89 89 . . . . . 62 10 264 264 31 . . . 234 229 . 31 10 . . 257 . . . . . 47 . 94 . . . . Highest-Rated Ally 95 | . . 31 31 . . . . . 31 10 95 95 31 . . . 32 32 . 31 10 . . 64 . . . . . 47 . 47 . . . . Initial Warlord ECA Mod 16 | . . . . . . . . . . 2 2 12 12 12 12 12 12 11 11 10 10 9 9 9 8 8 8 8 8 8 8 7 7 7 16 15 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 38 | . . . 1 . . . . . . 2 . . . 1 . . . . 3 . 12 . . 5 . . . 4 2 . . . . . 1 7 STAY 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . RETURN 27 | . . . . . . . . . . . . . . . . . . . 3 . 12 . . . . . . 4 . . . . . . 1 7 Ally Attacks 158 | . . . 23 . . . . . 31 . . 29 13 . . . . 37 . 8 . . . 10 . . . . . 3 . 4 . . . . Total Damage 3045 | . . . 255 . . . . . 378 . . 949 189 . . . . 661 . 104 . . . 361 . . . . . 75 . 73 . . . . Kills 23 | . . . 3 . . . . . 5 . . 7 . . . . . 4 . . . . . 4 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Active Infowar (turns) 19562 | 6 770 180 . . . . . . . 12 . 4 . 1992 1067 500 414 546 853 58 1532 1191 531 1280 597 620 116 1447 728 977 178 451 438 114 1664 1296 Optics 12081 | . . . . . . . . . . 11 . . . 1991 1067 500 414 546 853 58 1532 1191 531 1280 597 148 . 1362 . . . . . . . . IFF 3957 | . . . . . . . . . . . . . . . 765 478 278 396 . . . 1124 513 42 361 . . . . . . . . . . . Structural 5683 | . . . . . . . . . . . . . . . . . . . . . . . . . . 182 . 248 728 958 175 443 427 . 1576 946 Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seismic 958 | 6 770 180 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . T.N.C. 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cloaking 6294 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 568 116 694 332 968 175 437 437 114 1381 1069 Spoofing 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . ECM 45 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 43 Robot Analysis Total 9 | . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . . . . . 1 2 1 1 . . . 2 1 . . . . . 1 1 . . . . . . Drone Launches 37 | . . . . . . . . . . . . . . 6 . . . . 3 . 12 . . . . . . 4 4 . . . . . 1 7 Drone Recoveries 30 | . . . . . . . . . . . . . . 1 . . . . 3 . 12 . . . . . . 4 2 . . . . . 1 7 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 34870 | 61 1031 371 1505 845 527 1063 1701 1057 1833 1177 327 1162 47 3586 1067 500 414 546 853 58 1532 1191 531 1280 597 821 119 1459 728 1134 178 960 439 459 1780 1931 Spaces Moved 46585 | 52 625 243 838 555 333 543 904 524 782 2921 760 2452 133 6380 1609 1327 811 1166 1622 167 3087 1705 1135 1602 920 1387 346 2221 800 926 182 726 479 365 3849 2108 Core 10 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 142 | . 26 26 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5328 | 46 599 217 825 555 333 543 904 524 782 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22141 | . . . . . . . . . . . . . . . . . . . 217 167 3087 1705 1135 1602 920 1387 346 2221 800 926 182 726 479 365 3849 2027 Flight 18964 | . . . . . . . . . . 2921 760 2452 133 6380 1609 1327 811 1166 1405 . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 80 110 130 140 140 140 130 130 140 24 24 20 21 20 25 25 27 27 14 20 14 14 19 19 23 19 27 16 24 19 30 30 35 20 20 17 Average Speed 41 | 76 107 118 143 140 140 140 130 138 177 24 24 20 21 25 25 26 27 28 24 20 20 20 19 21 23 22 27 25 30 95 65 83 81 22 27 37 Slowest Speed 245 | 80 160 160 245 140 140 140 180 180 220 95 24 24 21 96 92 27 27 101 180 20 94 21 20 89 23 94 95 95 88 154 101 100 90 88 85 151 Overloaded Moves 184 | . . . . . . . . . . . . . . 1 . . . . 13 . 11 11 1 1 . 8 . 86 . 16 . 4 . . . 32 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 76 | . . . . . . . . . . 5 . 20 . 38 . 1 . . 10 . . . . 2 . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 4 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 77 | 3 96 56 83 98 60 92 77 97 87 66 96 55 93 92 98 97 84 96 43 96 76 96 98 93 77 36 89 40 84 95 60 90 16 95 94 50 Regions Visited 36 Branch Regions 17 Pre-discovered Areas 24 | . 4 . 4 1 1 . 5 2 . . . . . . 3 . . 1 . . . . . 2 . . . . . 1 . . . . . . Known Exits Taken 15 | . . 1 1 . . 1 1 1 . 1 . . . 1 1 . . . . . 1 1 . . 1 . . 1 . . . 1 1 . 1 . Unknown Exits Taken 12 | 1 1 . . 1 1 . . . . . . . . . . 1 1 1 . . . . 1 1 . . . . 1 1 1 . . . . . Scrap Searched 37 | . . 1 . 2 . 1 . . . . . . . . 5 5 3 3 . . . 3 3 . 4 . . . 4 1 . 2 . . . . Spaces Dug 249 | . . 1 . . . . . 2 . 4 3 8 . 50 4 . . 7 14 . 43 2 . . 8 29 . 25 . 1 . . 3 8 7 30 Terrain Destroyed 1276 | . 29 1 34 41 . 12 32 5 104 29 3 8 . 156 24 38 . 23 35 . 158 24 20 15 44 89 . 41 5 20 . 6 4 8 86 182 Melee 143 | . . 1 . . . . . 2 . 2 3 8 . 41 . . . 6 14 . 11 . . . . 2 . 17 . . . . . 8 7 21 Projectile 411 | . . . 12 . . . . . . 2 . . . 25 15 4 . 7 15 . 73 24 20 15 44 87 . 19 5 20 . 6 4 . . 14 AOE 722 | . 29 . 22 41 . 12 32 3 104 25 . . . 90 9 34 . 10 6 . 74 . . . . . . 5 . . . . . . 79 147 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Total 59160 | 65 829 293 1049 604 399 767 1215 751 1071 3312 882 3013 151 8011 2231 1444 1005 1333 1982 182 3843 2442 1394 2442 1214 1787 369 2954 1252 1071 224 961 519 681 4470 2948 Wait 8595 | . 49 22 76 27 53 155 110 90 97 210 91 503 12 1340 556 67 171 106 208 4 530 611 216 625 221 228 . 532 428 72 . 103 10 197 371 504 Move 46408 | 51 624 242 837 554 332 542 903 524 781 2910 759 2416 132 6305 1608 1324 810 1165 1603 166 3086 1704 1134 1597 919 1386 345 2220 799 925 181 725 479 364 3848 2108 Hop 69 | . . . . . . . . . . 5 . 16 . 36 . 1 . . 9 . . . . 2 . . . . . . . . . . . . Pick Up 256 | 5 21 3 28 2 4 5 23 7 4 12 . 1 1 12 5 7 5 2 14 1 11 9 2 9 . 6 3 11 . . 3 3 1 6 14 16 Fast Attach 438 | 7 1 . 12 . . . 18 6 2 24 . 19 2 53 2 2 5 4 27 . 21 4 2 25 1 17 6 23 4 2 16 6 6 19 64 38 Attach 133 | . 7 2 3 . . 7 6 1 6 8 . 1 1 11 2 3 1 3 4 . 7 2 . 4 1 5 1 10 . 1 . 2 4 2 3 25 Detach 50 | . 2 . 1 . 3 . . . . 1 . . . 7 1 2 1 . 2 . 1 . . 1 . 2 . 5 . . 1 . 2 3 2 13 Swap 516 | . 28 6 8 9 . 5 14 14 29 11 . 2 . 4 21 5 2 6 15 . 33 17 16 11 26 24 3 43 4 26 . 34 5 10 39 46 Drop 572 | . 15 1 31 3 7 8 33 15 2 50 . 16 3 60 4 6 9 5 23 2 23 13 4 31 2 16 9 26 4 2 13 4 7 18 76 31 Fire 1208 | 2 82 15 53 9 . 34 108 60 78 21 . 1 . 46 27 15 . 19 39 9 111 82 19 45 39 60 . 55 12 40 . 62 5 4 12 44 Melee 601 | . . 2 . . . 11 . 6 25 43 17 38 . 130 5 9 1 23 38 . 20 . . . . 8 . 26 1 . 10 . . 24 41 123 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 151 | . . . . . . . . 28 47 15 . . . . . . . . . . . . . . . 27 . . . . . . . 34 . . Rewire 124 | . . . . . . . . . . . 15 . . . . . . . . . . . . 84 . . 2 . . 3 . 20 . . . . Trap 29 | . . . . . . . . . . 2 . . . 5 . 3 . . . . . . 1 . 5 8 . 3 . . . 2 . . . . Miscellaneous 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua / DSF) -3/DSF -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 8) 410 | -10/Materials | Lost 3 parts (1u2w) 562 | -10/Materials | Derelicts attacked the area 616 | -10/Materials | Discovered new exit (range 3) 666 | -10/Materials | Discovered new exit (range 6) 698 | -10/Materials | Core integrity fell below 50% 751 | -10/Materials | Discovered new exit (range 9) 898 | -10/Materials | Learned location of Subcaves (-10) 930 | -10/Materials | Identified exit to Materials 950 | -10/Materials | Learned 2 Mines zone layouts 972 | -10/Materials | Learned location of 1 exit from Storage 995 | -10/Materials | Learned Storage security intel 1093 | -10/Materials | Entered Mines 1161 | -10/Mines | Discovered exit to Materials (range 9) 1181 | -10/Mines | Learned Materials emergency access door positions 1269 | -10/Mines | Assembled infested the area 1274 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1433 | -10/Mines | Learned Materials trap positions 1438 | -10/Mines | Discovered exit to Materials (range 8) 1454 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1464 | -10/Mines | Entered Materials 1464 | -9/Materials | Accompanied by 5 allies 1464 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1465 | -9/Materials | Loaded intel: 20 trap records 1469 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1659 | -9/Materials | Discovered new exit (range 16) 1705 | -9/Materials | Identified exit to Mines 1790 | -9/Materials | Build established: Tank 2044 | -9/Materials | Discovered new exit (range 10) 2119 | -9/Materials | Central database locked down 2401 | -9/Materials | Identified exit to Materials 2567 | -9/Materials | Learned location of Zion (-6) 2605 | -9/Materials | Learned location of Recycling (-8) 2634 | -9/Materials | Learned 2 Storage zone layouts 2674 | -9/Materials | Learned location of 1 exit from Storage 2722 | -9/Materials | Learned location of 1 exit from Storage 2969 | -9/Materials | Entered Mines 3069 | -9/Mines | Discovered exit to Materials (range 4) 3306 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3432 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3432 | -9/Mines | Discovered new exit (range 5) 3533 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3549 | -9/Mines | Learned Materials stockpile data 3814 | -9/Mines | Entered Exiles 3851 | -9/Exiles | Met 8R-AWN 3951 | -9/Exiles | Met EX-HEX 3987 | -9/Exiles | Met EX-BIN 4005 | -9/Exiles | Met EX-DEC 4069 | -9/Exiles | Aligned with FarCom system 4070 | -9/Exiles | Given EX-Vault access code 4103 | -9/Exiles | Opened EX-Vault 4112 | -9/Exiles | Found Latent Energy Streamer 4132 | -9/Exiles | Build established: Mutant 4142 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4161 | -9/Exiles | Exiles lab attacked by MAIN.C 4307 | -9/Exiles | Discovered new exit (range 12) 4341 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4341 | -9/Exiles | Entered Mines 4442 | -8/Mines | Discovered exit to Materials (range 9) 4655 | -8/Mines | Build established: Tank 5306 | -8/Mines | Discovered exit to Materials (range 7) 5332 | -8/Mines | Core integrity fell below 50% 5404 | -8/Mines | Entered Materials 5404 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5710 | -8/Materials | Build established: Scavenger-Tank 5857 | -8/Materials | Discovered new exit (range 9) 6404 | -8/Materials | Discovered new exit (range 6) 6408 | -8/Materials | Build established: Tank 6886 | -8/Materials | Discovered new exit (range 13) 6913 | -8/Materials | Learned Storage stockpile data 6947 | -8/Materials | Identified exit to Factory 6950 | -8/Materials | Learned Recycling recycling unit intel 6977 | -8/Materials | Learned Storage security intel 6993 | -8/Materials | Learned location of Lower Caves (-6) 7018 | -8/Materials | Learned location of 1 exit from Lower Caves 7034 | -8/Materials | Discovered new exit (range 15) 7043 | -8/Materials | Identified exit to Storage 7105 | -8/Materials | Entered Storage 7106 | -8/Storage | Identified exit to Recycling 7181 | -8/Storage | Garrison activated, responded to threat 7513 | -8/Storage | Met 01-MTF 8162 | -8/Storage | Identified exit to Garrison 8162 | -8/Storage | Entered Garrison 8162 | -8/Garrison | Accompanied by 1 ally (01-MTF) 8165 | -8/Garrison | 01-MTF left 8286 | -8/Garrison | Triggered checkpoint 8366 | -8/Garrison | Rescued a captive Derelict 8368 | -8/Garrison | Rescued a captive Derelict 8470 | -8/Garrison | Triggered checkpoint 8508 | -8/Garrison | Triggered checkpoint 8508 | -8/Garrison | Triggered checkpoint 8559 | -8/Garrison | Destroyed 8 combat bots 8604 | -8/Garrison | Discovered exit to Factory (range 13) 8656 | -8/Garrison | Triggered checkpoint 8856 | -8/Garrison | Triggered checkpoint 8974 | -8/Garrison | Triggered checkpoint 9022 | -8/Garrison | Lost 3 parts (1p2u) 9255 | -8/Garrison | Discovered exit to Factory (range 12) 9306 | -8/Garrison | Triggered checkpoint 9466 | -8/Garrison | Triggered checkpoint 9582 | -8/Garrison | Discovered exit to Factory (range 13) 9995 | -8/Garrison | Entered Factory 9995 | -7/Factory | Evolved 2 slots: Propulsion x2 10058 | -7/Factory | Identified exit to Lower Caves 10299 | -7/Factory | Build established: Sprinter 10371 | -7/Factory | Discovered new exit (range 12) 10395 | -7/Factory | First assault squad dispatched 10919 | -7/Factory | Build established: Hacker-Sprinter 10986 | -7/Factory | Discovered new exit (range 5) 11088 | -7/Factory | Fabricated Powered Armor? 11167 | -7/Factory | Identified exit to Garrison 11172 | -7/Factory | Entered Garrison 11172 | -7/Garrison | Discovered recently destroyed garrison 11203 | -7/Garrison | Garrison Relay disabled 11236 | -7/Garrison | Garrison Relay disabled 11271 | -7/Garrison | Discovered new exit (range 9) 11291 | -7/Garrison | Garrison Relay disabled 11346 | -7/Garrison | Garrison Relay disabled 11352 | -7/Garrison | Discovered new exit (range 12) 11364 | -7/Garrison | Rescued a captive Derelict 11426 | -7/Garrison | Garrison Relay disabled 11438 | -7/Garrison | Discovered new exit (range 12) 11440 | -7/Garrison | Found embedded Infiltrators 11499 | -7/Garrison | Entered Factory 11499 | -6/Factory | Accompanied by 6 allies 11499 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11634 | -6/Factory | Build established: Sprinter 11647 | -6/Factory | Identified exit to Lower Caves 11815 | -6/Factory | Watched by a mysterious "MATRIX" hacker 11912 | -6/Factory | Discovered new exit (range 3) 12214 | -6/Factory | Fabricated Mak. Sword (x1) 12400 | -6/Factory | Spotted B-75 Beast 12434 | -6/Factory | Repaired Broken Powered Armor? 12614 | -6/Factory | Discovered new exit (range 15) 12661 | -6/Factory | Manually triggered Chute Trap 12661 | -6/Factory | Sucked down chute 12661 | -6/Factory | Entered Waste 12662 | -6/Waste | Met a frightened Derelict 12676 | -6/Waste | EMP discharged 12680 | -6/Waste | Spotted C-40 Crusher 12684 | -6/Waste | Spotted C-40 Crusher 12685 | -6/Waste | Spotted C-40 Crusher 12686 | -6/Waste | Spotted C-40 Crusher 12690 | -6/Waste | Spotted C-40 Crusher 12703 | -6/Waste | Spotted C-40 Crusher 12704 | -6/Waste | Discovered new exit (range 11) 12708 | -6/Waste | Entered Factory 12738 | -6/Factory | Discovered new exit (range 15) 12873 | -6/Factory | Discovered new exit (range 116) 13555 | -6/Factory | Repaired Broken Tri-rail Accelerator? 15158 | -6/Factory | First assault squad dispatched 15454 | -6/Factory | Discovered new exit (range 22) 15981 | -6/Factory | Fabricated Cld. Field Propulsion Drive? 16294 | -6/Factory | Entered Lower Caves 16295 | -6/Lower Caves | Identified exit to Lower Caves 16305 | -6/Lower Caves | Learned Factory garrison access intel 16357 | -6/Lower Caves | Met a Warlord Commander 16358 | -6/Lower Caves | Learned location of Warlord (-5) 16359 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16360 | -6/Lower Caves | Found Encrypted Comm Array 16574 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17061 | -6/Lower Caves | Entered an active Warlord outpost 17076 | -6/Lower Caves | Learned Extension terminal intel 17076 | -6/Lower Caves | Learned location of Extension (-5) 17076 | -6/Lower Caves | Learned Research emergency access door positions 17361 | -6/Lower Caves | Entered another Lower Caves area 17380 | -6/Lower Caves | Entered a destroyed Warlord outpost 17404 | -6/Lower Caves | Encountered a Warlord checkpoint 17406 | -6/Lower Caves | Discovered new exit (range 22) 17538 | -6/Lower Caves | Learned Factory stockpile data 17549 | -6/Lower Caves | Found DCF Scrap (14 items) 17561 | -6/Lower Caves | Spotted B-75 Beast 17612 | -6/Lower Caves | Learned Factory garrison access intel 17748 | -6/Lower Caves | Destroyed B-75 Beast 17855 | -6/Lower Caves | Discovered new exit (range 7) 17861 | -6/Lower Caves | Entered Zion 17870 | -6/Zion | Given the Hacking Drone Bay 17871 | -6/Zion | Found Prototype Device 17872 | -6/Zion | Identified Hacking Drone Bay 17878 | -6/Zion | Discovered new exit (range 22) 17892 | -6/Zion | System corruption cleaned by Quarantine Array 17905 | -6/Zion | Learned Factory emergency access door positions 17950 | -6/Zion | Gained Derelict followers 17975 | -6/Zion | Learned 4 Factory zone layouts 17983 | -6/Zion | Gained Derelict followers 18002 | -6/Zion | Found CR-A16's Pointy Stick 18275 | -6/Zion | Entered Proximity Caves 18275 | -5/Proximity Caves | Accompanied by 9 allies 18441 | -5/Proximity Caves | Lost 5 allies 18529 | -5/Proximity Caves | Lost 3 allies 18587 | -5/Proximity Caves | Discovered new exit (range 5) 18721 | -5/Proximity Caves | Attracted the attention of an 0b10 base 18790 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 18799 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18821 | -5/Proximity Caves | Entered Factory 18821 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 18825 | -5/Factory | Loaded intel: 4 garrison access locations 18843 | -5/Factory | Discovered new exit (range 22) 19084 | -5/Factory | Found Prototype Launcher 19084 | -5/Factory | Identified Mni. Smartbomb Launcher 19113 | -5/Factory | Joined by Warlord Chimera squad 19170 | -5/Factory | Identified exit to Factory 19186 | -5/Factory | Discovered new exit (range 21) 19374 | -5/Factory | Fabricated Tri-rail Accelerator (x1) 19472 | -5/Factory | Cargo convoy interrupted 19674 | -5/Factory | Manually triggered Chute Trap 19674 | -5/Factory | Sucked down chute 19674 | -5/Factory | Entered Waste 19675 | -5/Waste | Met a frightened Derelict 19681 | -5/Waste | Spotted C-40 Crusher 19684 | -5/Waste | Spotted C-40 Crusher 19686 | -5/Waste | Spotted C-40 Crusher 19689 | -5/Waste | EMP discharged 19693 | -5/Waste | Spotted C-40 Crusher 19696 | -5/Waste | Spotted C-40 Crusher 19696 | -5/Waste | Spotted C-40 Crusher 19721 | -5/Waste | Destroyed C-40 Crusher 19730 | -5/Waste | Discovered new exit (range 10) 19732 | -5/Waste | Entered Factory 19733 | -5/Factory | Loaded intel: 4 garrison access locations 19844 | -5/Factory | Repaired Tri-rail Accelerator? 20049 | -5/Factory | Identified exit to Upper Caves 20049 | -5/Factory | Identified exit to Extension 20131 | -5/Factory | Repaired Tri-rail Accelerator 20209 | -5/Factory | Spotted B-75 Beast 20318 | -5/Factory | Targeted by mysterious "MATRIX" hacker 20330 | -5/Factory | Destroyed 7 combat bots 20373 | -5/Factory | Joined by Warlord Ghost squad 20632 | -5/Factory | First assault squad dispatched 21074 | -5/Factory | Fabricated Powered Armor? 21216 | -5/Factory | Unchained authorized (DW-4LL) 21264 | -5/Factory | Entered Upper Caves 21270 | -5/Upper Caves | Spotted B-75 Beast 21384 | -5/Upper Caves | Learned 4 Factory zone layouts 21397 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21431 | -5/Upper Caves | Unchained authorized (DW-4LL) 21432 | -5/Upper Caves | Encountered a Warlord checkpoint 21886 | -5/Upper Caves | Identified exit to Upper Caves 21895 | -5/Upper Caves | DW-4LL burst out of a wall 21895 | -5/Upper Caves | Spotted DW-4LL 21967 | -5/Upper Caves | Lost 3 allies 22216 | -5/Upper Caves | Destroyed DW-4LL 22222 | -5/Upper Caves | Found DW-4LL's Megashotty 22224 | -5/Upper Caves | Found Exp. Weapon Cycler 22235 | -5/Upper Caves | Found Exp. Armor Integrity Analyzer 22239 | -5/Upper Caves | Found DW-4LL's Griptreads 22455 | -5/Upper Caves | Entered another Upper Caves area 22474 | -5/Upper Caves | Discovered exit to Factory (range 16) 22733 | -5/Upper Caves | Learned Factory interactive machine intel 22978 | -5/Upper Caves | Discovered new exit (range 6) 22986 | -5/Upper Caves | Entered Warlord 22993 | -5/Warlord | System corruption cleaned by Quarantine Array 23168 | -5/Warlord | Found Prototype Device 23168 | -5/Warlord | Identified Exp. Cloaking Device 23173 | -5/Warlord | Found Prototype Device 23173 | -5/Warlord | Identified System Purifier 23175 | -5/Warlord | Found Prototype Processor 23175 | -5/Warlord | Identified Exp. Core Analyzer 23192 | -5/Warlord | Learned location of Command (-1) 23193 | -5/Warlord | Learned 4 Testing zone layouts 23193 | -5/Warlord | Learned 4 Access zone layouts 23193 | -5/Warlord | Learned 4 Research zone layouts 23193 | -5/Warlord | Learned Research recycling unit intel 23193 | -5/Warlord | Learned Armory terminal intel 23193 | -5/Warlord | Learned Factory recycling unit intel 23193 | -5/Warlord | Learned Research security intel 23218 | -5/Warlord | Warlord's base attacked by MAIN.C 23281 | -5/Warlord | Met Warlord 23312 | -5/Warlord | Found Prototype Energy Gun 23312 | -5/Warlord | Identified Vortex Rifle 23315 | -5/Warlord | Found Prototype Energy Gun 23315 | -5/Warlord | Identified Vortex Rail 23378 | -5/Warlord | Spotted B-86 Titan 23558 | -5/Warlord | Build established: Trapper-Sprinter 23568 | -5/Warlord | Warlord forces counterattacked 23586 | -5/Warlord | Destroyed 7 combat bots 23616 | -5/Warlord | Spotted Striker 23619 | -5/Warlord | Destroyed Striker 23630 | -5/Warlord | Spotted Executioner 23661 | -5/Warlord | Spotted Executioner 23663 | -5/Warlord | Spotted Executioner 23683 | -5/Warlord | Found Prototype Device 23683 | -5/Warlord | Identified Adv. Kinecellerator 23700 | -5/Warlord | Lost 5 allies 23725 | -5/Warlord | Spotted Striker 23726 | -5/Warlord | Discovered new exit (range 12) 23743 | -5/Warlord | Spotted Executioner 23775 | -5/Warlord | Lost 5 allies 23821 | -5/Warlord | Spotted Striker 23821 | -5/Warlord | Spotted Executioner 23829 | -5/Warlord | Destroyed Striker 23877 | -5/Warlord | Lost 5 allies 23890 | -5/Warlord | Destroyed 9 combat bots 23893 | -5/Warlord | Warlord base infiltrated, sounded retreat 23912 | -5/Warlord | Spotted Striker 23998 | -5/Warlord | Spotted Executioner 24039 | -5/Warlord | Lost 12 allies 24102 | -5/Warlord | Spotted Striker 24135 | -5/Warlord | Spotted Striker 24135 | -5/Warlord | Spotted Executioner 24189 | -5/Warlord | Lost 12 allies 24220 | -5/Warlord | Spotted Striker 24234 | -5/Warlord | Spotted Executioner 24237 | -5/Warlord | Destroyed Executioner 24242 | -5/Warlord | Destroyed Striker 24245 | -5/Warlord | Spotted Executioner 24266 | -5/Warlord | Entered Proximity Caves 24295 | -4/Proximity Caves | Lost 11 allies 24630 | -4/Proximity Caves | Learned Armory garrison access intel 24630 | -4/Proximity Caves | Learned Factory garrison access intel 24639 | -4/Proximity Caves | Destroyed 7 combat bots 24750 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24814 | -4/Proximity Caves | Discovered exit to Factory (range 5) 24863 | -4/Proximity Caves | Entered Factory 24863 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 24865 | -4/Factory | Loaded intel: 54 interactive machine locations 24866 | -4/Factory | Loaded intel: 8 recycling unit locations 24867 | -4/Factory | Loaded intel: 4 garrison access locations 24892 | -4/Factory | Discovered new exit (range 4) 24975 | -4/Factory | Garrison activated, responded to threat 25022 | -4/Factory | Spotted B-86 Titan 25146 | -4/Factory | Discovered new exit (range 12) 25315 | -4/Factory | Crushed by falling debris 25375 | -4/Factory | Discovered new exit (range 7) 25411 | -4/Factory | Spotted B-86 Titan 25445 | -4/Factory | Discovered new exit (range 11) 25539 | -4/Factory | Spotted CY-PHR 25578 | -4/Factory | Extracted 0b10 system backdoors from CY-PHR data collection 25684 | -4/Factory | Sucked down chute 25684 | -4/Factory | Entered Waste 25684 | -4/Waste | The area was eerily silent 25688 | -4/Waste | Found Unknown Device 25689 | -4/Waste | Identified Adv. Force Booster 25756 | -4/Waste | Discovered new exit (range 11) 25803 | -4/Waste | Entered Factory 25901 | -4/Factory | Repaired Tri-rail Accelerator? 26065 | -4/Factory | Identified exit to Research 26195 | -4/Factory | Fabricated Cld. Linear Gravjet? 26209 | -4/Factory | Repaired Broken Antigrav Array? 26457 | -4/Factory | Build established: Pyromaniac-Sprinter 26761 | -4/Factory | Cargo convoy interrupted 26761 | -4/Factory | System corruption reached 10% 26763 | -4/Factory | Spotted Executioner 26763 | -4/Factory | Spotted Executioner 26790 | -4/Factory | Fabricated Cld. Linear Gravjet? 26799 | -4/Factory | Discovered new exit (range 5) 26854 | -4/Factory | Identified exit to Upper Caves 26854 | -4/Factory | Identified exit to Armory 26882 | -4/Factory | Build established: Sprinter 26888 | -4/Factory | Repaired Powered Armor 26912 | -4/Factory | Spotted B-86 Titan 27053 | -4/Factory | Search patrols dispatched 27185 | -4/Factory | Found Prototype Device 27185 | -4/Factory | Identified Exp. Actuator Array 27197 | -4/Factory | Found Exp. Actuator Array 27262 | -4/Factory | Entered Upper Caves 27268 | -4/Upper Caves | Learned 4 Research zone layouts 27353 | -4/Upper Caves | Learned Factory garrison access intel 27353 | -4/Upper Caves | Learned Armory security intel 27353 | -4/Upper Caves | Learned Research security intel 27353 | -4/Upper Caves | Learned Armory stockpile data 27576 | -4/Upper Caves | Discovered new exit (range 63) 27732 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 27860 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 27945 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 27990 | -4/Upper Caves | Entered another Upper Caves area 28031 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 28320 | -4/Upper Caves | Discovered exit to Research (range 5) 28346 | -4/Upper Caves | Build established: Gunner 28586 | -4/Upper Caves | Discovered new exit (range 14) 29124 | -4/Upper Caves | Entered Zhirov 29127 | -4/Zhirov | Discovered new exit (range 3) 29145 | -4/Zhirov | Met Zhirov 29173 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29190 | -4/Zhirov | Found Alien Artifact 29190 | -4/Zhirov | Identified Integrated Reactor 29190 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29205 | -4/Zhirov | Found Alien Artifact 29302 | -4/Zhirov | Entered Proximity Caves 29330 | -3/Proximity Caves | Spotted B-86 Titan 29426 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 29915 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30127 | -3/Proximity Caves | Lost 3 parts (2n1w) 30251 | -3/Proximity Caves | Discovered exit to Research (range 10) 30262 | -3/Proximity Caves | Entered Research 30262 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 30263 | -3/Research | Identified exit to Quarantine 30267 | -3/Research | Loaded intel: 5 recycling unit locations 30399 | -3/Research | Build established: Mutant 30469 | -3/Research | Discovered new exit (range 11) 30481 | -3/Research | Identified exit to Research 30505 | -3/Research | Fabricated Cld. Linear Gravjet? 30696 | -3/Research | Identified exit to DSF 30701 | -3/Research | Entered DSF 30737 | -3/DSF | Additional patrols routed to DSF 30890 | -3/DSF | Discovered exit to Research (range 12) 31042 | -3/DSF | Build established: Sprinter 31129 | -3/DSF | Sterilization system engaged 31149 | -3/DSF | Ambient heat levels rising (+10) 31160 | -3/DSF | Entered Research 31160 | -2/Research | Warlord forces began assault on 0b10 31160 | -2/Research | Evolved 2 slots: Weapon x2 31173 | -2/Research | Identified exit to Access 31185 | -2/Research | Distinguished unit "Death Star" dispatched to help 31185 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 31218 | -2/Research | Found Prototype Processor 31218 | -2/Research | Identified Exp. Targeting Computer 31222 | -2/Research | Found Faulty Exp. Targeting Computer 31224 | -2/Research | Found Exp. Targeting Computer 31270 | -2/Research | Research machine network offline 31357 | -2/Research | Lost 5 allies 31572 | -2/Research | Borebot progress halted 31739 | -2/Research | Spotted Executioner 31752 | -2/Research | Destroyed Executioner 31791 | -2/Research | Destroyed 9 combat bots 31801 | -2/Research | Discovered new exit (range 9) 31805 | -2/Research | Identified exit to Testing 31862 | -2/Research | Discovered exit to Testing (range 6) 31996 | -2/Research | Found Powered Armor 32001 | -2/Research | Found Prototype Protection 32001 | -2/Research | Identified Centrium Heavy Armor Plating 32034 | -2/Research | Found Prototype Device 32034 | -2/Research | Identified Thermal Barrier 32119 | -2/Research | Spotted Striker 32188 | -2/Research | Spotted Striker 32191 | -2/Research | Spotted Striker 32199 | -2/Research | Destroyed Striker 32207 | -2/Research | Destroyed Striker 32236 | -2/Research | Lost 6 allies 32264 | -2/Research | Spotted Striker 32265 | -2/Research | Destroyed Striker 32308 | -2/Research | Met up with Warlord 32309 | -2/Research | Warlord invited to help at Command 32309 | -2/Research | Given Cave Seal Controls access code 32459 | -2/Research | Found Prototype Device 32459 | -2/Research | Identified Exp. Focal Shield 32470 | -2/Research | Found Prototype Device 32470 | -2/Research | Identified Exp. Thermal Defense Suite 32534 | -2/Research | Found Prototype Device 32534 | -2/Research | Identified Exp. ECM Suite 32557 | -2/Research | Found Prototype Device 32557 | -2/Research | Identified Exp. Shock Absorption System 32623 | -2/Research | Build established: Scavenger-Sprinter 32746 | -2/Research | Spotted Striker 32780 | -2/Research | Lost 13 allies 32940 | -2/Research | Entered Access 32940 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 33035 | -1/Access | Identified exit to Command 33321 | -1/Access | Spotted B-99 Colossus 33421 | -1/Access | Identified Transdimensional Reconstructor 33421 | -1/Access | Warped through subspace 33445 | -1/Access | Lost 6 parts (2p2n1u1w) 33498 | -1/Access | Destroyed 10 combat bots 33584 | -1/Access | System corruption reached 10% 33610 | -1/Access | Destroyed 7 combat bots 33629 | -1/Access | Core integrity fell below 50% 33662 | -1/Access | Lost 6 parts (2p3n1u) 33690 | -1/Access | First assault squad dispatched 33928 | -1/Access | Build established: Scavenger-Mutant 33948 | -1/Access | Garrison activated, responded to threat 33958 | -1/Access | Found Prototype Launcher 33958 | -1/Access | Identified Hellfire Missile Launcher 34498 | -1/Access | Garrison activated, responded to threat 34672 | -1/Access | Lost 6 parts (2p3n1u) 34770 | -1/Access | High security lockdown imminent 34801 | -1/Access | Lost 11 parts (1p7n1u2w) 34815 | -1/Access | Destroyed 10 combat bots 34850 | -1/Access | High security lockdown engaged 34852 | -1/Access | Spotted B-99 Colossus 34852 | -1/Access | Spotted B-99 Colossus 34853 | -1/Access | Core integrity fell below 20% 34871 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 34866_ Cmb. Linear Gravjet+ destroyed. 34866_ Slug penetrates Wall. 34866_ Penetrated by Slug. 34866_ Imp. Hacking Suite destroyed. 34866_ Slug penetrates Wall. 34867_ System corrupted: Matter fused (-7). 34867_ Dropped Hcp. Storage Unit. 34868_ Wall collapses. 34868_ Dropped Enh. Nova Cannon. 34868_ Penetrated by Slug. 34868_ Vibroblade destroyed. 34868_ Penetrated by Slug. 34870_ ALERT: Assault forces dispatched. 34870_ Penetrated by Slug. 34871_ Knocked back. 34871_ Adv. Heavy Siege Treads destroyed. 34871_ Knocked back. 34871_ Penetrated by Slug. 34871_ Slug penetrates Earth. 34871_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????## ????## ????????????????????? | | ????????????????? # ????##+##????????????????????? | | ????????????????? # ????## ##????????????????????? | | ?????????????? ?? # ###### #######???????????????? | | ##??## ??????? # ######+#######???????????????? | | ##??## ???""" # # ##???????????????? | | ##??## ??"""" + # ##???????????????? | | ##??## """"" # # ##???????????????? | | ##??## """"" # + ##???????????????? | | ##??## # # ##???????????????? | | ###### # # * ##???????????????? | | ###### """ """ ? # # ! ##???????????????? | | + """T""" # # ##???????????????? | | ###########"####### # ##???????????????? | | #### ^ # ###########???????????????? | | #### + ###########???????????????? | | #### !!! # ##????????????????????????? | | #### !!! !# ##????????????????????????? | | + !!! # ##????????????????????????? | | #### # ##????????????????????????? | | ################# ##????????????????????????? | | ################# ##??###???????????????????? | | #### # ###########???????????????? | | #### " ### "???????????????? | | #### " ### BB "???????????????? | | #### %%# ##@ % BB """" "??????????? | | #### "% %]!% "??????????? | | #+#### " %%]!! """" "??????????? | | # #### # =%!=% "???????????????? | | ????## # =!]=! BB "???????????????? | | #####" ; !;## BB "???????????????? | | # # ### "???????????????? | | # # ### "???????????????? | | " # # ###########???????????????? | | "" ############## ############??????????????? | | """ ############## ############??????????????? | | " #?????????? # # ##??????????????? | | #??????????? # # C ##??????????????? | | #??????????? # # " ##??????????????? | | = #??????????? # # """ ##??????????????? | | #######?????????? # + """ ##??????????????? | | #?????????? # # " ##??????????????? | | ##### #?????????? # # ##??????????????? | | ??# #?????????? # # ##??????????????? | | " ?# #?????????? # ############??????????????? | | ?# #?????????? # # = ###??????????????? | | # ####??????? # # ##???????????????? | | # #??????? # + "" ##???????????????? | | + #??????? # # "" ##???????????????? | | # #??????? # # Y" ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 65 Energy Capacity 620 Matter Stores 300 Matter Capacity 600 Sight Range 23 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Armor Coverage 800 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 20 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 2 Kinecelleration 40 Force Boost 40 Offensive Hacking 22 Defensive Hacking 12 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Mak. Sword | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Hacked Cld. Field Propulsion Drive | -6/Factory | Hacked Plasma Rifle | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Remote Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Tri-rail Accelerator | -5/Factory | Scanalyzed Cld. Linear Gravjet | -5/Factory | Scanalyzed Antigrav Array | -5/Factory | Scanalyzed Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Powered Armor | x2 | -7/Factory | Authchip Mak. Sword | x1 | -6/Factory Cld. Field Propulsion Drive | x1 | -6/Factory Tri-rail Accelerator | x1 | -5/Factory | Authchip Powered Armor | x2 | -5/Factory | Authchip Cld. Linear Gravjet | x1 | -4/Factory | Authchip Cld. Linear Gravjet | x1 | -4/Factory | Authchip Cld. Linear Gravjet | x1 | -3/Research | Authchip Repaired ---------- Powered Armor | 66% | -6/Factory | Broken Tri-rail Accelerator | 67% | -6/Factory | Broken Tri-rail Accelerator | 41% | -5/Factory Tri-rail Accelerator | 66% | -5/Factory Tri-rail Accelerator | 6% | -4/Factory Antigrav Array | 29% | -4/Factory | Broken Powered Armor | 38% | -4/Factory Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Power Sword | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Great Axe | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Imp. Antigrav System | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileGrenadeInjector Manual? 0 Play Time 07:58:19 Cumulative 1114.5 hours Start 2026.09.19 @ 20:29:46 End 2026.09.21 @ 11:34:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 50 Types 15/11/12/2/2/0/4/1/1/2 Lore% 97 Gallery% 92 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: fa1f58c2-abe1-4938-b358-7f232c7d0103