Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 00:18:12 Player: CrossedViper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (233) 1165 Value Destroyed (9612) 9612 Prototype IDs (55) 1100 Alien Tech Used (4) 800 Bonus (9211) 9211 TOTAL SCORE: 30188 Bonus ------- High Alert Combat Kills 558 Follower Combat Kills 1223 Entered Garrisons 800 Used RIF Installer 1000 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -1170 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Experimental Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Experimental Optical Array Improved Melee Analysis Suite Improved Target Analyzer Advanced Weapon Cycler Experimental Phase Shifter Improved Power Shielding Heavy Regenerative Plating Deep Network Scanner > --- WEAPON ----------- Disruptor Cannon Nova Cannon Nova Cannon > --- INVENTORY -------- Transdimensional Reconstructor Gamma Rifle [Rating: 145] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Experimental Optical Array Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Slots Evolved 14 | . . . . . 4 . . 2 . . . . 4 . . . . . . 2 . . 2 . Power 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Utility 9 | . . . . . 2 . . 1 . . . . 2 . . . . . . 2 . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 348 | . 18 . 4 6 26 21 18 15 18 36 14 . 6 . 19 3 2 9 4 7 46 5 47 24 Power 44 | . 3 . 1 . 3 2 2 2 2 3 3 . 2 . 3 . . 1 . 1 5 . 6 5 Engine 14 | . 3 . . . 1 2 2 1 1 1 1 . 1 . 1 . . . . . . . . . Core 17 | . . . 1 . 2 . . 1 1 2 2 . 1 . 2 . . . . 1 2 . 1 1 Reactor 13 | . . . . . . . . . . . . . . . . . . 1 . . 3 . 5 4 Propulsion 82 | . 7 . 2 1 5 5 6 3 3 14 3 . 1 . 1 . 1 2 . 3 3 . 12 10 Treads 15 | . 2 . . . 1 . 1 . . 8 . . . . . . . . . . . . 3 . Leg 39 | . 1 . 2 1 4 5 5 3 3 1 . . . . . . . . . . . . 9 5 Wheel 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . 4 . . . . . . . 1 . 2 . . . . Flight 17 | . . . . . . . . . . 1 3 . 1 . 1 . 1 1 . 1 3 . . 5 Utility 94 | . 1 . . 1 3 2 1 4 8 5 7 . 1 . 7 1 . 4 1 1 21 2 18 6 Device 34 | . . . . . 1 1 . 2 2 3 . . . . 1 . . . 1 . 11 . 8 4 Storage 9 | . 1 . . . . . . . . . . . . . 1 . . 1 . . 3 . 3 . Processor 6 | . . . . . . . . . . . . . . . 1 . . . . 1 3 . 1 . Hackware 22 | . . . . . 1 . . 1 6 . 7 . 1 . 1 1 . 1 . . 1 1 1 . Protection 23 | . . . . 1 1 1 1 1 . 2 . . . . 3 . . 2 . . 3 1 5 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 128 | . 7 . 1 4 15 12 9 6 5 14 1 . 2 . 8 2 1 2 3 2 17 3 11 3 Energy Gun 22 | . 2 . . . 4 . . . . 3 1 . . . 1 . . . 1 . 4 . 4 2 Energy Cannon 11 | . . . . . . . . 1 . 2 . . . . . . . 1 . . 1 2 4 . Ballistic Gun 31 | . 5 . 1 2 4 1 4 1 . 3 . . . . . . . . . . 6 . 3 1 Ballistic Cannon 24 | . . . . . 3 5 1 3 4 4 . . . . 3 . . . . . 1 . . . Launcher 21 | . . . . 2 4 6 4 . . 1 . . 1 . 2 . . . 1 . . . . . Special Weapon 9 | . . . . . . . . 1 1 1 . . 1 . 2 1 . 1 . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . 1 1 . 1 . 2 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 48 | . . . . . 1 . 1 . . 8 . . . . 3 . . 5 1 . 15 5 5 4 Parts Lost 110 | . 3 . . 1 1 9 10 . 1 11 1 . 4 . 4 2 . . 4 4 6 . 29 20 Power 19 | . 1 . . . . 1 1 . . 3 . . 2 . 1 . . . . 1 1 . 6 2 Propulsion 25 | . 1 . . 1 1 2 4 . 1 1 . . . . . . . . . . . . 6 8 Utility 36 | . . . . . . 2 2 . . 5 1 . 1 . 2 1 . . 2 1 4 . 7 8 Weapon 30 | . 1 . . . . 4 3 . . 2 . . 1 . 1 1 . . 2 2 1 . 10 2 Highest Loss Streak 14 | . 3 . . 1 1 9 5 . 1 5 1 . 2 . 3 2 . . 4 4 2 . 7 14 Average Slot Usage (%) 88 | . 91 100 99 99 94 97 96 96 97 85 85 92 77 58 67 76 82 79 70 51 78 75 82 51 Engine 5 | . 12 14 10 . 4 6 8 9 7 3 7 . 1 5 . . . . . . . . . . Core 3 | . . . 3 14 4 1 . 2 6 6 7 15 9 . 3 5 5 2 . . 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 4 2 5 8 5 Treads 2 | . 11 14 10 . 3 . . . . 9 . . . . . . . . . . . . . 2 Leg 13 | . 12 . 6 28 22 26 26 23 21 9 . . . . . . . . . . . . 13 8 Flight 4 | . . . . . . . . . . . 10 23 23 23 23 23 23 23 22 20 21 21 2 2 Device 5 | . . . . . 6 8 9 9 5 3 . . . . 3 . . . . . 14 11 12 8 Storage 9 | . 25 28 28 27 9 9 9 7 7 7 3 . . . 2 5 5 5 5 5 4 5 5 3 Processor 2 | . . . . . . . . . . . . . . . 3 5 5 3 . 2 9 10 14 10 Hackware 9 | . . . . . 8 9 9 13 24 14 14 38 26 23 12 9 11 13 13 5 5 5 3 3 Protection 4 | . . . . . 9 8 6 4 . 4 9 . . . 8 17 17 17 16 10 4 5 6 . Energy Gun 1 | . 8 . . . 8 . . . . 1 6 7 5 . . . . . . . . . 2 2 Ballistic Gun 7 | . 16 28 28 27 9 7 12 10 . 4 . . . . . . . . . . 2 3 2 . Ballistic Cannon 6 | . . . . . 7 17 13 5 15 12 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 6 3 7 7 9 5 3 3 2 1 2 . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 10 27 27 30 30 41 42 46 60 64 64 69 17 30 12 30 31 31 31 30 28 47 42 98 60 Greatest Support 90 | 20 40 16 30 30 42 45 39 50 50 78 39 24 32 32 32 32 32 32 32 34 65 49 90 80 Greatest Overweight (x) 6 | . 6 1 1 . 1 1 2 1 1 4 1 . . . 3 . . 1 . . . . 2 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | . 12 12 12 12 10 10 10 10 10 10 10 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 8 | . 11 12 12 11 10 10 10 10 10 10 7 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 12 | . 12 12 12 12 10 10 10 10 10 10 10 4 4 3 4 4 4 4 4 4 4 4 4 4 Average Carried 7 | . 6 10 12 11 9 9 9 9 9 9 7 4 3 3 3 3 4 3 3 3 3 3 2 2 Final Capacity 12 | 6 12 12 12 10 10 10 10 10 10 10 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 12 | 6 10 12 12 10 10 10 8 10 10 10 4 4 3 3 4 4 4 4 3 3 2 4 3 2 Class Distribution -------------------- 27% | Scavenger-Mutant 18% | Mutant 17% | Scavenger-Tank 9% | Sprinter 5% | Hacker-Sprinter 3% | Hacker-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Storage Mutant | -7/Garrison Bothacker-Sprinter | -7/Recycling Sprinter | -5/Factory Sprinter | -5/Garrison Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Armory Sprinter | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Matter Collected 7667 | 200 81 84 148 172 479 586 1120 255 1022 1381 188 11 118 . 115 27 150 . 144 . 433 . 716 237 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8990 | . 312 84 167 149 1009 626 1334 413 228 1108 314 . 68 . 19 . . . 299 . 663 . 2059 138 Parts 466 | . 26 5 12 1 53 44 88 24 8 43 18 . 3 . 3 . . . 11 . 31 . 88 8 Haulers Intercepted 5 | . . . . . 1 . 1 . . 2 . . . . . . . . 1 . . . . . Recyclers Shooed 7 | . . 2 . . . . 3 . . 2 . . . . . . . . . . . . . . Parts Field Recycled 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . Retrieved Matter 425 | . . . . . . . . . . . . . . . . . . . . . 425 . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . . 2 8 . 5 . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 176 | . 8 . . 8 17 28 25 6 8 24 9 . . . . . . . 3 . 10 . 28 2 Melee 12 | . . . . . . . . . . 1 . . . . . . . . 1 . 10 . . . Guns 64 | . 8 . . 4 13 3 12 2 . 6 6 . . . . . . . . . . . 8 2 Cannons 64 | . . . . . 1 10 5 4 7 17 3 . . . . . . . . . . . 17 . AOE 30 | . . . . 4 3 15 8 . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 4 1 . 1 5 1 1 1 . 1 . . . . 1 . . . . . 1 . . . Worker 16 | . 2 . . . 3 . 4 . . 5 . . . . 1 . . . . . . . 1 . Builder 17 | . . 1 . . 2 . 6 . . 3 . . . . 1 . . . . . . . 4 . Tunneler 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 1 . 1 . . 2 . . . . . . . . 1 . . . . . Recycler 5 | . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 5 | . 1 . . . 1 . 2 . . . . . . . . . . . . . 1 . . . Swarmer 47 | . 3 . . 3 5 14 7 . 2 . 7 . . . . . . . 1 . 1 . 4 . Grunt 63 | . 5 . . 1 7 8 12 3 3 10 . . 1 . . . . . 2 . 1 . 8 2 Brawler 5 | . . . . . . . 2 . . 2 1 . . . . . . . . . . . . . Duelist 5 | . . . . . . 1 2 . 1 1 . . . . . . . . . . . . . . Sentry 27 | . . . . . 3 5 2 1 1 9 1 . . . . . . . . . 1 . 4 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 7 | . . . . . 2 . . . 1 . . . . . . . . . . . . . 4 . Programmer 14 | . . . . . . . . 2 1 2 . . . . . . . . . . 5 . 4 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 1 . 3 8 7 12 3 1 10 4 . . . 3 . . . 2 . 2 . 8 1 Combat Bots Only 7 | . 3 . . 3 4 7 4 3 1 4 4 . . . . . . . 2 . 2 . 5 1 Max Kills in Single Turn 4 | . 1 1 . 2 3 3 3 1 1 2 1 . 1 . 2 . . . 1 . 1 . 4 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 3 3 3 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Damage Taken 20319 | . 447 . . 217 671 1237 1299 370 1093 1992 752 . 515 36 679 263 . . 851 584 2138 . 4864 2311 Core 3737 | . 56 . . 40 46 104 100 54 160 325 103 . 172 . 250 122 . . 332 119 475 . 523 756 Absorbed by Shields 237 | . . . . . . . . . 80 144 13 . . . . . . . . . . . . . Core Remaining (%) 50 | 100 . . . 61 . . 54 . . . . 8 . . . . . . 12 . . 69 . . Volleys Fired 680 | . 45 14 17 20 51 39 75 19 68 104 33 . 20 2 4 . . . 4 . 2 . 149 14 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 2 . 1 1 1 . . . 1 . 1 . 3 2 Hottest 307 | . 70 40 40 58 138 132 116 144 154 96 50 . 30 30 45 . . . 46 . 88 . 307 126 Shots Fired 1221 | . 81 28 34 36 99 78 193 50 126 192 57 . 20 2 4 . . . 4 . 2 . 193 22 Gun 565 | . 81 28 34 33 87 16 88 30 . 47 27 . 5 . . . . . . . 2 . 65 22 Cannon 569 | . . . . . 8 50 86 20 114 139 24 . . . . . . . . . . . 128 . Launcher 45 | . . . . 3 4 12 19 . . . . . . . 3 . . . 4 . . . . . Special 42 | . . . . . . . . . 12 6 6 . 15 2 1 . . . . . . . . . Kinetic 844 | . 46 28 34 33 79 66 174 39 114 178 . . . . . . . . . . 1 . 52 . Thermal 227 | . 35 . . . 4 . . . . 1 51 . 5 . . . . . . . 1 . 108 22 Explosive 24 | . . . . 3 2 10 6 . . . . . . . 3 . . . . . . . . . Electromagnetic 84 | . . . . . 14 2 13 11 . 7 . . . . . . . . 4 . . . 33 . Robot Hit Streak 49 | . 15 4 13 6 12 9 10 16 15 24 11 . 5 1 . . . . 3 . . . 49 3 Robot Miss Streak 6 | . 5 4 2 3 3 3 6 2 4 5 2 . 2 1 . . . . 1 . . . 4 2 Penetration Max 1 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . Secondary Targets 5 | . 1 . . . 1 . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 754 | . 52 18 26 24 58 38 84 33 84 122 33 . 12 1 . . . . 5 . 31 . 120 13 Core Hits 414 | . 24 8 12 18 39 42 58 12 22 57 14 . 2 . 8 . . . 9 . 14 . 67 8 Critical Hits 33 | . . . . 1 . 2 . 2 3 1 . . . . . . . . 1 . 5 . 18 . Critical Kills 12 | . . . . . . 2 . . 1 . . . . . . . . . 1 . 2 . 6 . Critical Parts Destroyed 16 | . . . . 1 . . . 1 2 1 . . . . . . . . . . 2 . 9 . Melee Attacks 66 | . . . . . . . . . . . . . . . . . . . 2 2 59 3 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing 41 | . . . . . . . . . . . . . . . . . . . 2 . 36 3 . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . 23 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 23518 | . 527 163 236 671 1626 1853 3429 640 1727 3421 603 . 134 . 208 . . . 700 . 1438 . 5886 256 Guns 6834 | . 527 163 236 408 1447 173 988 349 . 864 303 . 40 . . . . . . . . . 1098 238 Cannons 10423 | . . . . . 35 506 806 291 1718 2528 300 . . . . . . . . . . . 4239 . Explosions 4691 | . . . . 263 140 1174 1635 . . . . . 94 . 208 . . . 633 . . . 544 . Melee 1504 | . . . . . . . . . . . . . . . . . . . 66 . 1438 . . . Ramming 66 | . . . . . 4 . . . 9 29 . . . . . . . . 1 . . . 5 18 Kinetic 11129 | . 201 163 236 408 1290 679 1794 495 1718 3288 . . . . . . . . . . . . 857 . Thermal 6175 | . 326 . . . 33 . 241 . . . 603 . 40 . . . . . . . . . 4694 238 Explosive 2096 | . . . . 263 138 1096 391 . . . . . . . 208 . . . . . . . . . Electromagnetic 2548 | . . . . . 161 78 1003 145 . 104 . . 94 . . . . . 633 . . . 330 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1111 | . . . . . . . . . . . . . . . . . . . 66 . 1045 . . . Piercing 393 | . . . . . . . . . . . . . . . . . . . . . 393 . . . Highest Corruption 22 | . . . . . 1 1 5 2 3 14 14 14 1 1 1 1 1 1 2 . 12 12 16 22 Average Corruption 5 | . . . . . 1 1 1 1 2 7 14 14 1 1 1 1 1 1 1 . 7 12 12 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 234 | . . . . . . 7 6 4 22 61 21 13 . . 1 . 2 . 1 . 20 . 49 27 Message Errors 44 | . . . . . . 4 1 2 5 14 2 2 . . . . 2 . . . 4 . 4 4 Matter Fused 39 | . . . . . . . . . 6 10 4 2 . . . . . . . . 6 . 6 5 Heat Flow Errors 13 | . . . . . . . . . 3 6 . . . . . . . . . . 1 . 1 2 Energy Discharges 27 | . . . . . . 2 2 2 2 9 2 1 . . . . . . . . 1 . 4 2 Parts Rejected 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . 1 . . . 1 2 . . . 1 . . . 1 . . . 5 1 Data Loss (major) 5 | . . . . . . . . . . 1 1 . . . . . . . . . . . 3 . Misfires 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Misdirections 31 | . . . . . . . . . . 4 1 8 . . . . . . . . 5 . 8 5 Targeting Errors 46 | . . . . . . . 3 . 4 6 9 . . . . . . . . . 3 . 14 7 Weapon Failures 9 | . . . . . . . . . 2 4 . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 334 | . . . . 17 . 8 73 . 51 92 . . . . . . . . 1 . 33 . 59 . Projectiles 249 | . . . . . . . 48 . 50 92 . . . . . . . . . . . . 59 . Explosions 51 | . . . . 17 . 8 25 . . . . . . . . . . . 1 . . . . . Melee 34 | . . . . . . . . . 1 . . . . . . . . . . . 33 . . . Knockbacks 38 | . . . . . . 9 9 . 8 12 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . 8 9 . 7 12 . . . . . . . . . . . . . . Secondary 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 524 | . . . . 40 12 32 133 . 1 2 . . 36 . 109 . . . . . . . 152 7 Shots 18 | . . . . 1 1 2 5 . . . . . 1 . 6 . . . . . . . 2 . Rammed 13 | . . . . . 1 . . . 1 4 . . . . . . . . 1 . . . 1 5 Targets Rammed 18 | . . . . . 1 . . . 2 6 . . . . . . . . 1 . . . 2 6 Kicked 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 443 | . 135 . . 64 147 413 134 206 344 374 174 1 39 2 24 6 . . 22 . 237 . 443 204 Average Temperature 82 | . 27 . . 21 25 189 37 99 105 110 57 1 12 1 24 6 . . 10 . 104 . 85 106 Received Heat Transfer 3976 | . 192 . . 80 261 558 351 78 463 592 114 . 108 . 108 18 . . 156 39 267 . 384 207 Effects 14 | . . . . . . 5 . . 3 5 . . . . . . . . . . . . 1 . Shutdowns 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . 2 . . 2 1 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Parts Fried 13 | . . . . . . . 1 1 . 1 . . . . . . . . 7 . . . 3 . Impact Corruptions 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 8 | . . . . . . . . . . . . . . . . . . . . . 3 . 4 1 Heat Transferred 6218 | . 785 . . . 75 . 340 . . . 746 . 74 . . . . . . . . . 3680 518 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 5 . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Peak Influence 1202 | . 182 22 . 106 492 1202 725 454 829 418 441 317 1138 789 745 . . . . 101 415 . 374 367 Initial 1033 | . . 17 . . 37 319 585 304 273 403 154 198 1033 779 413 . . . . 28 37 . . 187 Average 375 | . 68 19 . 57 279 915 442 370 546 203 321 244 1064 777 586 . . . . 58 185 . 197 287 Maximum Alert Level 4 | . . . . . 2 4 3 2 3 2 2 1 4 3 3 . . . . . 2 . 1 1 Low Security (%) 36 | . 100 100 . 100 40 . 6 . . 51 13 29 . . . . . . . 100 64 . 62 25 Level 1 30 | . . . . . 25 6 39 67 41 43 65 70 . . . . . . . . 33 . 37 74 Level 2 16 | . . . . . 34 8 52 32 19 5 20 . . . 91 . . . . . 2 . . . Level 3 11 | . . . . . . 44 1 . 39 . . . 68 100 8 . . . . . . . . . Level 4 5 | . . . . . . 40 . . . . . . 31 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . . . 3 . 3 2 . 7 . . 6 . 3 . . . . 3 4 . 7 5 Investigation 17 | . 2 . . . 2 . . 1 . 1 . . 2 . 3 . . . . 3 2 . 1 . Extermination 6 | . . . . . . . . . . 3 . . . . . . . . . . 1 . 1 1 Reinforcement 13 | . 1 . . . 1 . 2 1 . 1 . . 1 . . . . . . . 1 . 2 3 Assault 4 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Construction Impeded 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Distress Signals 21 | . 2 . . . 2 . 3 . . 5 . . 1 . 2 . . . . . 1 . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 555 | . 25 . . 22 28 27 42 11 28 39 23 12 22 12 44 16 5 . 19 29 75 . 51 25 Peak Tracking Total 20 | . 5 . . 11 6 8 6 3 5 6 6 6 7 15 11 9 5 . 8 20 13 . 9 12 Tactical Retreats 62 | . 5 . . . 3 5 3 . 1 . 4 . 3 . 9 4 . . 2 1 17 . 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Traps Triggered 29 | . 4 . . . . 9 . . 3 1 5 . . . . . . . . . 1 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Disabled 40 | . . . . . 3 1 11 2 3 5 2 . 1 . 1 . . . . . 8 1 2 . Max in Single Turn 2 | . . . . . 1 1 2 1 1 1 1 . 1 . 1 . . . . . 1 1 1 . Garrison Relay 5 | . . . . . . . . . 3 . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Accessed 76 | . 6 . 1 . 4 . 3 3 . 10 . 7 7 . 9 1 . 7 . 5 8 2 2 1 Terminals 44 | . 4 . . . 2 . 3 1 . 8 . 2 5 . 6 . . . . 4 6 . 2 1 Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . 1 . . 1 . 1 . 5 1 . 2 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . Total Hacks 204 | . 10 . 1 . 6 . 10 5 . 15 . 11 23 . 21 1 . 46 . 12 18 19 4 2 Successful 138 | . 5 . 1 . 3 . 5 4 . 11 . 8 12 . 6 1 . 46 . 3 10 19 3 1 Failed 66 | . 5 . . . 3 . 5 1 . 4 . 3 11 . 15 . . . . 9 8 . 1 1 Catastrophic 13 | . 2 . . . 1 . 1 1 . 1 . 1 1 . 2 . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 11 . . . 5 . 6 2 . 9 . 10 13 . 10 . . . . 5 8 1 . 2 Terminals 99 | . 8 . . . 4 . 10 2 . 13 . 5 16 . 13 . . . . 10 12 . 4 2 Fabricators 7 | . . . . . . . . . . . . . . . 1 . . . . 2 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 2 . . . 1 . . 1 . 1 . 6 1 . 7 . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . . 2 . 1 . . 6 . . . . . . . . . . . Terminal Hacks 104 | . 3 . 1 . 1 . 5 1 . 7 . 3 4 . 4 1 . 46 . 1 5 19 3 . Record 54 | . . . 1 . . . . . . . . . . . . . . 34 . . . 19 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . . Open Door 5 | . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 7 | . 1 . . . . . 1 1 . . . . 1 . 1 . . . . . 1 . 1 . Machine Index 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 10 | . . . . . . . 3 . . 3 . 1 1 . . . . . . . 2 . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 2 . 1 . . 2 . . . . . . . . . . . Unlock Access 4 | . . . . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . Coupler Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 23 | . 2 . . . 1 . . 1 . 3 . 5 6 . 2 . . . . . 2 . . 1 Terminals 6 | . . . . . . . . . . 2 . . 3 . . . . . . . . . . 1 Track 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . 1 . . 1 . 1 . 5 1 . 2 . . . . . 1 . . . Tunnel 14 | . 2 . . . 1 . . 1 . 1 . 5 1 . 2 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Restock 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . . . 2 . 3 1 . 3 . 3 5 . 9 . . . . 5 4 . 2 1 Full Trace Events 7 | . . . . . 1 . . . . . . . 1 . 1 . . . . 3 1 . . . Feedback Events 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Matter 669 | . . . . . . . . . . . . . . . . . . . . 318 351 . . . Time 243 | . . . . . . . . . . . . . . . . . . . . 56 187 . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . . . 6 7 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Used RIF Installer 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . . . . 5 5 5 . 8 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat 23 | . . . . . . . . . 5 5 5 . 7 1 . . . . . . . . . . Robot Hacks Applied 28 | . . . . . . . . . 7 5 6 . 9 1 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . disable_weapons 4 | . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . go_dormant 4 | . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . overwrite_iff 17 | . . . . . . . . . 4 3 4 . 5 1 . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . 3 11 . 9 . . . . . . . . . . . . . Machine Destruction 20 | . . . . . . . . . 11 . 9 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Attached 13 | . . . . . . . . . 6 . 7 . . . . . . . . . . . . . Robots Rewired 15 | . . . 4 . . . . . 4 . . . . . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total Allies 46 | . . . 4 1 . . . . 8 5 4 . 8 1 . . . . . . 7 . . 8 Largest Group 7 | . . . 4 4 . . . . 4 2 2 . 3 1 . . . . . . 6 . . 7 Highest-Rated Group 309 | . . . 45 45 . . . . 100 62 48 . 98 47 . . . . . . 309 . . 100 Highest-Rated Ally 56 | . . . 21 31 . . . . 32 32 32 . 49 47 . . . . . . 56 . . 15 Total Orders 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 246 | . . . . 19 . . . . 54 19 13 . 15 1 . . . . . . 65 . . 60 Total Damage 5624 | . . . . 218 . . . . 1381 516 211 . 496 38 . . . . . . 1712 . . 1052 Kills 40 | . . . . 3 . . . . 12 4 2 . 2 . . . . . . . 9 . . 8 Allies Corrupted 4 | . . . . . . . . . . 3 . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . . Drone Launches 20 | . . . . . . . . . . 16 . . . . . . . . . . 4 . . . Drone Recoveries 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Turns Passed 12321 | . 942 229 545 324 797 1295 867 784 1087 1359 308 131 276 40 477 100 116 78 117 183 849 90 1015 312 Spaces Moved 11812 | 1 520 174 400 218 434 746 411 473 604 672 224 452 731 124 1317 360 371 202 301 346 1695 188 602 246 Core 35 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . 32 Treads 576 | . 203 . . . . . 2 . . 278 . . . . . . . . . . . . 47 46 Legs 4017 | 1 283 . 98 218 434 746 409 473 604 293 . . . . . . . . . . . . 384 74 Wheels 509 | . 33 174 302 . . . . . . . . . . . . . . . . . . . . . Hover 187 | . . . . . . . . . . 101 85 . . . . . . 1 . . . . . . Flight 6488 | . . . . . . . . . . . 139 452 731 124 1315 360 371 201 301 346 1695 188 171 94 Fastest Speed 26 | 120 90 110 110 120 120 120 120 120 120 102 29 29 26 26 26 26 26 26 26 27 26 26 26 28 Average Speed 76 | 120 149 110 112 120 128 145 148 146 135 137 59 29 26 30 28 26 26 27 26 27 26 26 102 87 Slowest Speed 350 | 120 350 110 150 120 150 150 180 153 155 330 102 29 26 32 200 26 26 100 29 29 27 26 190 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . . . . . . . . . 14 12 . 35 . . . . 5 11 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 52 | 2 83 32 79 50 34 92 44 16 74 94 45 93 21 37 37 67 51 62 48 13 85 99 18 31 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 18 | . 2 . 1 . 1 . . 1 . 1 . 5 1 . 2 . . 3 . . 1 . . . Known Exits Taken 9 | . 1 . . . 1 . . 1 . 1 . . 1 . 1 . . . 1 1 . . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 . . 1 . . . . 1 . . . 1 1 1 . . 1 1 . . Scrap Searched 4 | . . . . . . . . . . . . . . . . 3 . . 1 . . . . . Spaces Dug 42 | . . . . 8 3 11 . . . . . . . . 8 . . . . . 8 . 4 . Terrain Destroyed 227 | . . . . 23 16 25 55 1 1 29 . . . . 47 . . . . . 8 . 22 . Melee 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Projectile 77 | . . . . 1 4 1 24 1 1 29 . . . . . . . . . . . . 16 . AOE 142 | . . . . 22 12 24 31 . . . . . . . 47 . . . . . . . 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total 13986 | . 612 189 470 246 588 884 534 544 758 931 345 437 793 124 1374 364 389 226 329 425 1990 226 888 320 Wait 565 | . 7 . . . 37 23 13 10 21 53 17 . 42 . 51 1 15 . 10 73 115 14 53 10 Move 11631 | . 519 173 399 217 433 744 410 472 603 671 222 423 708 122 1250 359 370 201 300 335 1672 187 595 246 Hop 74 | . . . . . . . . . . . . 14 10 . 31 . . . . 5 11 . 3 . Pick Up 173 | . 19 2 2 1 17 7 10 13 1 27 . . 4 . 7 1 . 4 3 2 22 7 17 7 Fast Attach 150 | . 1 . 3 1 9 4 3 5 10 13 10 . . . 12 2 1 7 . 4 23 2 27 13 Attach 144 | . 15 . . 1 8 6 10 5 . 21 3 . 6 . 4 1 . 3 4 2 21 6 16 12 Detach 14 | . . . . . 1 . 1 1 . . . . 1 . 1 . 1 . . . 1 2 1 4 Swap 60 | . 2 . 1 4 9 11 5 5 8 2 1 . . . 3 . 1 . . 1 3 . 4 . Drop 205 | . 4 . 6 2 22 5 7 14 13 27 13 . 2 . 11 . 1 11 5 1 27 5 21 8 Fire 680 | . 45 14 17 20 51 39 75 19 68 104 33 . 20 2 4 . . . 4 . 2 . 149 14 Melee 64 | . . . . . . . . . . . . . . . . . . . 2 2 57 3 . . Ram 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 5 Kick 8 | . . . . . 1 . . . 2 3 . . . . . . . . . . . . 1 1 Crush 4 | . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Escape Stasis 106 | . . . . . . 45 . . 15 . 46 . . . . . . . . . . . . . Rewire 95 | . . . 42 . . . . . 17 . . . . . . . . . . . 36 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Sto x2 / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Recycling -5/Factory (discovered 7 exits: *Fac x2 / Upp x2 / *Ext x2 / Gar) -5/Garrison -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 516 | -10/Materials | Lost 3 parts (1p1n1w) 535 | -10/Materials | Identified exit to Mines 788 | -10/Materials | Discovered new exit (range 11) 852 | -10/Materials | Discovered new exit (range 8) 943 | -10/Materials | Entered Mines 952 | -10/Mines | Learned Materials stockpile data 961 | -10/Mines | Met a Derelict bent on vengeance 994 | -10/Mines | Discovered new exit (range 11) 1084 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1084 | -10/Mines | Discovered new exit (range 5) 1172 | -10/Mines | Entered Exiles 1172 | -10/Exiles | Found Exiles lab destroyed 1277 | -10/Exiles | Learned location of Zion (-6) 1699 | -10/Exiles | Discovered new exit (range 11) 1717 | -10/Exiles | Entered Mines 1717 | -9/Mines | Accompanied by 4 allies 1727 | -9/Mines | Assembled infested the area 1841 | -9/Mines | Discovered new exit (range 6) 1866 | -9/Mines | Escorted by a lone wolf Derelict 1888 | -9/Mines | Build established: Scavenger-Mutant 2020 | -9/Mines | Discovered new exit (range 7) 2041 | -9/Mines | Entered Materials 2041 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2063 | -8/Materials | Identified exit to Garrison 2838 | -8/Materials | Entered Garrison 2862 | -8/Garrison | Triggered checkpoint 2998 | -8/Garrison | Destroyed 7 combat bots 3010 | -8/Garrison | Triggered checkpoint 3064 | -8/Garrison | Lost 9 parts (1p2n2u4w) 3144 | -8/Garrison | Triggered checkpoint 3217 | -8/Garrison | Discovered new exit (range 10) 3236 | -8/Garrison | Triggered checkpoint 3445 | -8/Garrison | Discovered new exit (range 9) 3458 | -8/Garrison | Triggered checkpoint 3557 | -8/Garrison | Build established: Scavenger-Tank 3602 | -8/Garrison | Triggered checkpoint 3662 | -8/Garrison | Discovered new exit (range 15) 4123 | -8/Garrison | Installed Relay Interface Framework 4133 | -8/Garrison | Entered Materials 4527 | -8/Materials | Discovered new exit (range 4) 4897 | -8/Materials | Discovered new exit (range 12) 4933 | -8/Materials | First assault squad dispatched 4976 | -8/Materials | Lost 5 parts (1p3n1w) 5000 | -8/Materials | Entered Factory 5000 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5677 | -7/Factory | Identified exit to Storage 5677 | -7/Factory | Identified exit to Lower Caves 5780 | -7/Factory | Identified exit to Garrison 5784 | -7/Factory | Entered Garrison 5874 | -7/Garrison | Triggered checkpoint 5908 | -7/Garrison | Garrison Relay disabled 6197 | -7/Garrison | Build established: Scavenger-Mutant 6230 | -7/Garrison | Triggered checkpoint 6254 | -7/Garrison | Triggered checkpoint 6323 | -7/Garrison | Discovered exit to Storage (range 10) 6418 | -7/Garrison | Triggered checkpoint 6443 | -7/Garrison | Garrison Relay disabled 6630 | -7/Garrison | Triggered checkpoint 6670 | -7/Garrison | Triggered checkpoint 6742 | -7/Garrison | Discovered exit to Storage (range 10) 6765 | -7/Garrison | Expanded RIF knowledge: Program Shield 6811 | -7/Garrison | Garrison Relay disabled 6871 | -7/Garrison | Entered Storage 6946 | -7/Storage | Identified exit to Factory 7094 | -7/Storage | Found Prototype Launcher 7094 | -7/Storage | Identified Rocket Array 7100 | -7/Storage | Found Rocket Array 7102 | -7/Storage | Found Rocket Array 7120 | -7/Storage | Found Rocket Array 7420 | -7/Storage | Core integrity fell below 50% 7443 | -7/Storage | Lost 5 parts (1p1n1u2w) 7733 | -7/Storage | Lost 3 parts (1p2u) 7744 | -7/Storage | System corruption reached 10% 8157 | -7/Storage | Met a pair of Derelict thieves 8229 | -7/Storage | Identified exit to Garrison 8230 | -7/Storage | Entered Garrison 8258 | -7/Garrison | Core integrity fell below 20% 8278 | -7/Garrison | Triggered checkpoint 8382 | -7/Garrison | Build established: Mutant 8386 | -7/Garrison | Garrison Relay disabled 8430 | -7/Garrison | Triggered checkpoint 8430 | -7/Garrison | Triggered checkpoint 8470 | -7/Garrison | Triggered checkpoint 8484 | -7/Garrison | Garrison Relay disabled 8535 | -7/Garrison | Discovered new exit (range 10) 8538 | -7/Garrison | Entered Recycling 8547 | -7/Recycling | Spotter reported a threat 8556 | -7/Recycling | Spotter reported a threat 8557 | -7/Recycling | Spotter reported a threat 8559 | -7/Recycling | Spotter reported a threat 8574 | -7/Recycling | Spotter reported a threat 8577 | -7/Recycling | Spotter reported a threat 8595 | -7/Recycling | Discovered new exit (range 16) 8606 | -7/Recycling | Spotter reported a threat 8608 | -7/Recycling | Spotter reported a threat 8609 | -7/Recycling | Spotter reported a threat 8630 | -7/Recycling | Spotter reported a threat 8653 | -7/Recycling | Spotter reported a threat 8661 | -7/Recycling | Spotter reported a threat 8662 | -7/Recycling | Spotter reported a threat 8669 | -7/Recycling | Entered Factory 8669 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8772 | -5/Factory | Discovered new exit (range 16) 8791 | -5/Factory | Build established: Bothacker-Sprinter 8812 | -5/Factory | Discovered new exit (range 16) 8814 | -5/Factory | Identified exit to Upper Caves 8814 | -5/Factory | Identified exit to Extension 8929 | -5/Factory | Discovered new exit (range 15) 8945 | -5/Factory | Identified exit to Garrison 8945 | -5/Factory | Entered Garrison 8958 | -5/Garrison | Triggered checkpoint 8971 | -5/Garrison | Triggered checkpoint 8982 | -5/Garrison | Discovered new exit (range 10) 8985 | -5/Garrison | Entered Factory 9064 | -5/Factory | Lost 3 parts (1p1u1w) 9239 | -5/Factory | Discovered new exit (range 16) 9365 | -5/Factory | Build established: Sprinter 9450 | -5/Factory | Discovered new exit (range 9) 9462 | -5/Factory | Entered Upper Caves 9470 | -5/Upper Caves | Learned 8 Factory zone layouts 9497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9497 | -5/Upper Caves | Core integrity fell below 50% 9551 | -5/Upper Caves | Discovered new exit (range 14) 9562 | -5/Upper Caves | Entered another Upper Caves area 9580 | -5/Upper Caves | Encountered a Warlord checkpoint 9589 | -5/Upper Caves | Learned Factory emergency access door positions 9656 | -5/Upper Caves | Discovered new exit (range 11) 9678 | -5/Upper Caves | Entered Zhirov 9678 | -5/Zhirov | Discovered new exit (range 3) 9683 | -5/Zhirov | Met Zhirov 9691 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9696 | -5/Zhirov | Found Alien Artifact 9696 | -5/Zhirov | Identified Integrated Dissipator 9696 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9736 | -5/Zhirov | Found Alien Artifact 9747 | -5/Zhirov | Learned location of Testing (-3) 9756 | -5/Zhirov | Entered Proximity Caves 9776 | -4/Proximity Caves | Identified exit to Factory 9794 | -4/Proximity Caves | Build established: Hacker-Sprinter 9863 | -4/Proximity Caves | Core integrity fell below 20% 9873 | -4/Proximity Caves | Entered Factory 9873 | -4/Factory | Evolved 2 slots: Utility x2 9874 | -4/Factory | Identified exit to Armory 9891 | -4/Factory | Lost 4 parts (2u2w) 9954 | -4/Factory | Fabricated Exp. Optical Array? 10056 | -4/Factory | Entered Armory 10086 | -4/Armory | Lost 4 parts (1p1u2w) 10110 | -4/Armory | Found Quantum Capacitor 10151 | -4/Armory | Build established: Sprinter 10232 | -4/Armory | Found Prototype Processor 10232 | -4/Armory | Identified Exp. Signal Interpreter 10417 | -4/Armory | Fabricated Assault Drone Bay? 10603 | -4/Armory | Spotted B-86 Titan 10671 | -4/Armory | System corruption reached 10% 10725 | -4/Armory | Discovered new exit (range 5) 10886 | -4/Armory | Adv. Hacking Suite fried by hacking feedback 10899 | -4/Armory | Core integrity fell below 50% 10900 | -4/Armory | Discovered new exit (range 4) 10904 | -4/Armory | Identified Transdimensional Reconstructor 10904 | -4/Armory | Warped through subspace to slip node 10904 | -4/Armory | Discovered new exit (range 1) 10905 | -4/Armory | Entered Lab 10905 | -4/Lab | Discovered new exit (range 9) 10909 | -4/Lab | Unable to decrypt terminal 10909 | -4/Lab | Opened the door to a hidden lab 10910 | -4/Lab | Gained access to the hidden lab's interior 10911 | -4/Lab | Found Alien Artifact 10912 | -4/Lab | Identified Core Reset Matrix 10912 | -4/Lab | Used Core Reset Matrix 10913 | -4/Lab | Detected by scanners 10916 | -4/Lab | Sensed 3 artifacts in vicinity 10919 | -4/Lab | Found Core Regenerator 10920 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 10926 | -4/Lab | Found Prototype Hackware 10927 | -4/Lab | Identified Deep Network Scanner 10929 | -4/Lab | Found Prototype Protection 10931 | -4/Lab | Identified Hvy. Regenerative Plating 10934 | -4/Lab | Found Prototype Energy Cannon 10935 | -4/Lab | Identified Warp Cannon 10953 | -4/Lab | Found Integrated Dissipator 10954 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 10959 | -4/Lab | Found Transdimensional Reconstructor 10966 | -4/Lab | Found Prototype Special Weapon 10966 | -4/Lab | Identified Gui. Remote Datajack 10973 | -4/Lab | Unable to decrypt terminal 10976 | -4/Lab | Found Warp Cannon 10993 | -4/Lab | Unable to decrypt terminal 10994 | -4/Lab | Discovered new exit (range 6) 10995 | -4/Lab | Entered Research 10995 | -3/Research | Evolved 2 slots: Utility x2 11168 | -3/Research | Lost 6 parts (1p2n2u1w) 11196 | -3/Research | Identified exit to Testing 11363 | -3/Research | Intercept squad dispatched 11385 | -3/Research | Spotted Tracker 11386 | -3/Research | Spotted Tracker 11388 | -3/Research | Destroyed Tracker 11393 | -3/Research | Destroyed Tracker 11401 | -3/Research | Found Prototype Device 11402 | -3/Research | Identified Exp. Phase Shifter 11419 | -3/Research | Spotted Combat Programmer 11439 | -3/Research | Destroyed Combat Programmer 11452 | -3/Research | Spotted Combat Programmer 11462 | -3/Research | System corruption reached 10% 11465 | -3/Research | Destroyed Combat Programmer 11469 | -3/Research | Found Prototype Energy Gun 11470 | -3/Research | Identified Immobilizer 11491 | -3/Research | Build established: Scavenger-Mutant 11524 | -3/Research | Lost 5 parts (1p4w) 11850 | -3/Research | Lost 7 parts (1p1n4u1w) 11930 | -3/Research | Lost 5 parts (1p2n2w) 12010 | -3/Research | Entered Testing 12038 | -3/Testing | Lost 4 parts (2p1n1w) 12074 | -3/Testing | Protovariant out of control (PP-JIOR3AORAT) 12094 | -3/Testing | Core integrity fell below 50% 12106 | -3/Testing | Emitted hypermatrix ping 12111 | -3/Testing | Assembled emerged from beneath the floor 12119 | -3/Testing | Lost 5 parts (2p2n1u) 12232 | -3/Testing | Warped through subspace 12271 | -3/Testing | Core integrity fell below 20% 12320 | -3/Testing | Spotted Investigator 12322 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12287_ Flexi-carbon Leg destroyed. 12288_ System corrupted: Matter fused (-6). 12290_ Machine disabled. 12303_ GWNVKQ#NQKJ|GREVHTQUFC4DN 12304_ System corrupted: Flexi-carbon Leg stumbles. 12306_ Adv. Heat Sink destroyed. 12306_ Critical hit. 12306_ Flexi-carbon Leg destroyed. 12310_ Kicked P-80 Master out of the way. 12310_ Adv. Heat Sink destroyed. 12312_ Critical hit. 12312_ Flexi-carbon Leg destroyed. 12313_ Adv. Heat Sink destroyed. 12314_ Dropped Com. Particle Reactor. 12316_ Flexi-carbon Leg destroyed. 12316_ Imp. Melee Analysis Suite destroyed. 12321_ MJ5PEWMZWI0KB%LHYTXCAQ