Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.21 @ 03:26:00 Player: Runia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (126) 630 Value Destroyed (4840) 4840 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1773) 1773 TOTAL SCORE: 13963 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 72 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -182 Cogmind --------- Core Integrity 0/1000 Matter 10/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Relay Coupler [NC] (26) Relay Coupler [NC] (31) Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Transmission Jammer Improved Propulsion Shielding Centrium Medium Armor Plating Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Hunter] > --- WEAPON ----------- Remote Datajack Axe > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Improved Heat Sink Improved Cooling System Improved Transmission Jammer Hardened Medium Armor Plating Hacking Suite Relay Coupler [Hunter] Particle Gun Particle Gun Heavy Particle Cannon Heavy Ion Cannon Mini Grenade Launcher Heavy Missile Launcher Improved Datajack Axe [Rating: 67] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Transmission Jammer Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Hunter] Protection Improved Propulsion Shielding Weapon Axe Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Slots Evolved 10 | . . . . . 4 . . . 2 . . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . . . 1 . . Utility 7 | . . . . . 3 . . . 1 . . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 177 | 2 8 . . . 16 10 31 22 8 4 21 10 . 2 1 11 27 3 1 . Power 16 | . 1 . . . . 1 4 1 1 . 1 1 . . . 1 4 1 . . Engine 9 | . 1 . . . . 1 1 1 1 . . . . . . 1 2 1 . . Core 6 | . . . . . . . 3 . . . . 1 . . . . 2 . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 34 | 2 . . . . 6 1 6 2 1 1 3 4 . . . 3 5 . . . Treads 15 | 1 . . . . 3 1 4 1 . 1 . 2 . . . . 2 . . . Leg 3 | . . . . . . . . . . . . . . . . . 3 . . . Wheel 16 | 1 . . . . 3 . 2 1 1 . 3 2 . . . 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 57 | . 2 . . . 6 2 10 7 4 3 7 2 . 2 1 4 6 1 . . Device 18 | . 1 . . . 2 . 4 2 1 3 1 1 . . . . 3 . . . Storage 4 | . 1 . . . 1 . 2 . . . . . . . . . . . . . Processor 7 | . . . . . 2 . . . 1 . . . . . . 2 1 1 . . Hackware 9 | . . . . . . . 2 1 1 . 1 . . 1 1 . 2 . . . Protection 19 | . . . . . 1 2 2 4 1 . 5 1 . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 70 | . 5 . . . 4 6 11 12 2 . 10 3 . . . 3 12 1 1 . Energy Gun 8 | . . . . . . . . 4 . . . . . . . . 3 1 . . Energy Cannon 19 | . 2 . . . 4 3 6 1 . . . . . . . 1 2 . . . Ballistic Gun 4 | . 2 . . . . 1 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 1 . . . . 2 . 4 . . 3 . . . . 1 2 . . . Special Weapon 8 | . . . . . . . . . . . 2 2 . . . . 3 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 3 1 . 4 1 . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . 4 . 1 . 1 . . . . . 1 . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Parts Lost 73 | . . . . . 1 5 10 12 . . 8 . . . . 13 18 4 . 2 Power 13 | . . . . . . 1 2 2 . . 2 . . . . 1 3 2 . . Propulsion 22 | . . . . . 1 1 4 3 . . 2 . . . . 6 5 . . . Utility 21 | . . . . . . 3 1 5 . . 2 . . . . 4 5 . . 1 Weapon 17 | . . . . . . . 3 2 . . 2 . . . . 2 5 2 . 1 Highest Loss Streak 9 | . . . . . 1 5 5 8 . . 5 . . . . 9 8 4 . 2 Average Slot Usage (%) 79 | . 89 100 100 100 94 92 98 91 72 92 84 89 92 93 91 91 56 46 35 30 Engine 3 | . 14 14 14 14 9 8 2 . . 7 4 . . . . 5 1 . . . Core 2 | . . . . . . . 6 4 . . . 6 7 6 6 . 4 4 . . Treads 8 | . 14 14 14 14 18 17 17 16 7 7 6 6 7 6 6 5 1 . . . Wheel 7 | . 14 14 14 14 8 9 9 8 8 15 10 14 15 13 13 12 . . . . Device 7 | . 4 14 14 14 17 5 9 6 12 15 10 6 7 6 6 6 3 . . . Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 6 6 6 6 4 . . Processor 10 | . . . . . 5 9 9 2 4 7 7 7 7 6 6 10 19 17 23 23 Hackware 9 | . . . . . . . 8 10 11 15 15 15 15 20 20 19 7 5 5 3 Protection 4 | . . . . . 7 15 7 13 3 . 3 6 7 13 11 8 . . . . Energy Cannon 4 | . 4 14 14 14 17 13 10 9 3 . . . . . . . . . . . Ballistic Gun 2 | . 22 14 14 14 . 3 6 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 4 6 7 6 6 5 1 . 5 3 Slashing Weapon 3 | . . . . . . . . 2 4 7 6 6 7 6 6 6 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 11 35 35 35 35 65 65 106 106 96 90 120 103 103 111 111 111 103 91 3 3 Greatest Support 45 | 16 16 16 16 16 16 40 16 10 20 20 28 32 32 32 32 32 45 3 3 3 Greatest Overweight (x) 31 | . 2 2 2 2 4 4 9 10 9 4 27 3 3 3 3 27 31 30 . . Average Overweight (x) 4 | . 1 2 2 2 2 2 8 9 7 4 3 2 3 3 3 3 14 21 . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 22 | 8 13 15 15 15 16 20 24 25 25 25 25 25 25 25 25 25 25 24 5 5 Most Carried 25 | 6 13 14 14 15 17 17 25 25 18 24 25 24 18 17 16 19 14 8 4 4 Average Carried 15 | 5 9 13 14 14 14 14 22 21 16 20 24 17 18 16 15 16 9 7 4 4 Final Capacity 25 | 8 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 12 14 14 14 17 16 25 17 16 24 25 18 18 16 16 15 8 5 4 4 Class Distribution -------------------- 40% | Mutant 33% | Bothacker-Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Matter Collected 2853 | 188 26 84 . 40 384 3 439 198 185 132 277 318 8 . . 282 289 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4630 | . 32 43 . 91 849 52 695 399 10 . 747 385 62 . . 625 520 120 . . Parts 264 | . 6 3 . 5 57 12 40 18 5 . 47 6 . . . 32 28 5 . . Haulers Intercepted 4 | . . . . . 3 . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Combat Hostiles Destroyed 96 | . 3 1 . 2 16 8 13 15 . . 15 1 . . . 8 12 2 . . Melee 15 | . . . . . . . . 1 . . 6 1 . . . 5 2 . . . Guns 7 | . . . . . . . 3 2 . . . . . . . . . 2 . . Cannons 35 | . . 1 . 2 14 2 10 3 . . . . . . . . 3 . . . AOE 37 | . 3 . . . . 6 . 9 . . 9 . . . . 3 7 . . . Classes Destroyed 16 | . 3 1 . 1 5 1 . . . . 3 1 . . . 1 . . . . Worker 8 | . . . . . 1 . 1 . . . 4 . . . . 2 . . . . Builder 5 | . . . . . 2 . . . 1 . 1 . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . Hauler 4 | . . . . . 3 . 1 . . . . . . . . . . . . . Recycler 6 | . . . . . . . . . . . 4 . . . . 2 . . . . Operator 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Watcher 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . . Swarmer 30 | . 3 . . . 7 7 2 3 . . 3 . . . . 5 . . . . Grunt 34 | . . 1 . 1 4 . 5 12 . . 4 . . . . . 7 . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 12 | . . . . . 4 . 6 . . . . . . . . 2 . . . . Specialist 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Hunter 7 | . . . . . . 1 . . . . 2 1 . . . . 3 . . . Programmer 9 | . . . . . . . . . . . 5 . . . . 1 1 2 . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 11 | . 4 1 . 2 5 4 2 5 1 . 11 1 . . . 4 5 2 . . Combat Bots Only 7 | . 3 1 . 2 5 4 2 5 . . 7 1 . . . 3 5 2 . . Max Kills in Single Turn 6 | . 3 1 . 1 2 2 1 2 1 . 6 1 . . . 2 3 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . 2 . 2 . . 3 . . . . 2 3 . . . Melee 1 | . . . . . . . . 1 . . 1 1 . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Damage Taken 10177 | . 48 85 . 171 500 576 931 1463 . . 1732 101 . . . 1632 1619 589 . 730 Core 2611 | . 10 33 . 52 48 55 158 237 . . 361 53 . . . 303 284 304 . 713 Absorbed by Shields 40 | . . . . . . . . 40 . . . . . . . . . . . . Core Remaining (%) 48 | 100 . . . 62 . . . 9 . . . . 40 . . . 30 . . . Volleys Fired 233 | . 4 5 . 10 40 13 46 31 . . 16 2 . . 11 4 38 13 . . Largest 2 | . 2 2 . 2 2 2 2 2 . . 2 1 . . 1 1 2 1 . . Hottest 150 | . 88 88 . 88 150 150 150 140 . . 69 30 . . 30 75 130 69 . . Shots Fired 366 | . 6 10 . 20 80 22 92 40 . . 19 2 . . 11 4 47 13 . . Gun 85 | . 2 5 . 10 . 1 32 9 . . . . . . . . 13 13 . . Cannon 203 | . 2 5 . 10 80 17 60 15 . . . . . . . 1 13 . . . Launcher 46 | . 2 . . . . 4 . 16 . . 10 . . . . 3 11 . . . Special 32 | . . . . . . . . . . . 9 2 . . 11 . 10 . . . Kinetic 51 | . 2 5 . 10 . 1 32 1 . . . . . . . . . . . . Thermal 237 | . 2 5 . 10 80 17 60 23 . . . . . . . 1 26 13 . . Explosive 46 | . 2 . . . . 4 . 16 . . 10 . . . . 3 11 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 1 2 . 5 13 6 15 9 . . 4 6 . . 7 3 10 6 . . Robot Miss Streak 4 | . . 2 . 1 3 2 4 2 . . 1 . . . 1 1 1 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 329 | . 1 4 . 13 52 11 72 30 3 . 35 18 2 . 9 29 41 9 . . Core Hits 189 | . 8 2 . 3 24 9 22 28 1 . 42 7 1 . . 18 21 3 . . Critical Kills 4 | . . . . . 4 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . 4 . . . . . 2 1 . . . 1 1 2 . . Burn 3 | . . . . . . . . . . . . . . . . . 1 2 . . Meltdown 4 | . . . . . 4 . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 2 1 . . . 1 . . . . Melee Attacks 118 | . . . . . . . 5 4 3 . 40 17 2 . . 38 9 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 109 | . . . . . . . . 4 2 . 37 17 2 . . 38 9 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . . 2 . 3 . 9 9 . . . 8 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13871 | . 265 62 . 198 1264 660 1381 1701 225 . 2863 1479 183 . . 1900 1459 222 . 9 Guns 935 | . 9 22 . 96 . . 323 103 . . . . . . . . 160 222 . . Cannons 3294 | . 20 40 . 102 1264 225 1058 275 . . . . . . . 25 285 . . . Explosions 4319 | . 236 . . . . 435 . 1188 . . 1377 . . . . 321 762 . . . Melee 5314 | . . . . . . . . 135 225 . 1486 1479 183 . . 1554 252 . . . Ramming 9 | . . . . . . . . . . . . . . . . . . . . 9 Kinetic 464 | . 9 22 . 96 . . 323 14 . . . . . . . . . . . . Thermal 3953 | . 20 40 . 102 1264 225 1058 364 . . 188 . . . . 25 445 222 . . Explosive 4131 | . 236 . . . . 435 . 1188 . . 1189 . . . . 321 762 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5314 | . . . . . . . . 135 225 . 1486 1479 183 . . 1554 252 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 1 1 1 1 . . . . 1 1 14 14 14 . 20 22 22 2 10 14 Average Corruption 14 | . 1 1 1 1 . . . . 1 1 7 14 14 . 10 20 22 1 7 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 244 | . 2 . 1 . . . . . 2 1 28 30 3 . 7 42 114 . 1 13 Message Errors 66 | . 1 . 1 . . . . . 1 . 8 8 1 . 1 9 33 . 1 2 Matter Fused 64 | . . . . . . . . . . . 10 10 1 . 1 13 27 . . 2 Heat Flow Errors 30 | . . . . . . . . . . . 4 4 . . 1 4 16 . . 1 Energy Discharges 29 | . . . . . . . . . 1 . 1 5 . . 1 6 13 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 31 | . 1 . . . . . . . . 1 5 1 . . . 4 16 . . 3 Data Loss (major) 9 | . . . . . . . . . . . . . . . . 3 5 . . 1 Alerts 9 | . . . . . . . . . . . . 2 1 . 2 1 3 . . . Misdirections 5 | . . . . . . . . . . . . . . . . 2 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1379 | . 10 . . . 3 15 . 61 68 . 413 513 21 . . 226 49 . . . Projectiles 37 | . . . . . 3 15 . 19 . . . . . . . . . . . . Explosions 188 | . 10 . . . . . . 42 . . 82 . . . . 5 49 . . . Melee 1154 | . . . . . . . . . 68 . 331 513 21 . . 221 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 324 | . . . . . . 118 . 114 . . . . . . . . 88 . . 4 Shots 11 | . . . . . . 4 . 4 . . . . . . . . 3 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 81 3 . . 19 84 265 404 . . 138 252 . . 80 192 230 34 . 148 Average Temperature 80 | . 41 3 . . 8 34 76 135 . . 52 97 . . 16 66 98 17 . 88 Received Heat Transfer 2891 | . . 45 . 54 189 . 450 792 . . 237 . . . . 459 585 80 . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 4 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Melted 22 | . . . . . 12 . 3 . . . . . . . . . 3 4 . . Heat Transferred 6464 | . 37 74 . 185 2072 333 1665 629 . . 100 . . . . 37 814 518 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Peak Influence 712 | . 125 101 . 65 417 483 468 297 163 57 712 . . 13 28 514 489 265 38 102 Initial 305 | . . 48 . . 25 274 235 70 155 57 39 . . 13 4 19 305 231 14 26 Average 232 | . 94 96 . 52 189 361 153 170 159 57 274 . . 13 18 95 429 217 28 33 Maximum Alert Level 3 | . . . . . 2 2 2 1 . . 3 . . . . 2 2 1 . . Low Security (%) 51 | 100 100 100 . 100 61 . 64 62 100 100 61 . . 100 100 93 . 9 100 100 Level 1 18 | . . . . . 33 76 24 37 . . . . . . . 1 14 90 . . Level 2 28 | . . . . . 4 23 11 . . . 29 . . . . 4 85 . . . Level 3 . | . . . . . . . . . . . 9 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . 1 . 3 . . . 7 . . . . 7 . 1 . . Investigation 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Extermination 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . Reinforcement 8 | . . . . . . . 2 . . . 4 . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison 5 | . . . . . 1 . . . . . 1 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Distress Signals 4 | . 1 . . . 1 . 2 . . . . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . . Times Spotted 187 | . 8 2 . 2 19 8 21 16 . . 35 2 . . 6 26 16 10 4 12 Peak Tracking Total 13 | . 4 2 . 2 6 5 5 7 . . 13 1 . . 1 4 5 6 3 5 Tactical Retreats 15 | . . . . . 1 . 2 1 . . . . . . . 8 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Traps Triggered 16 | . 1 . . . . 1 . 3 2 . 5 . . 1 . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . . . . . . . . 5 . . . . . 29 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . 3 . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Machines Disabled 19 | . 1 . . . 2 1 1 2 . . 6 . . . . 5 1 . . . Max in Single Turn 4 | . 1 . . . 1 1 1 1 . . 4 . . . . 1 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Machines Accessed 22 | . 4 . . . 5 . 4 . 1 . 1 . . . . 6 . 1 . . Terminals 15 | . 4 . . . 3 . 2 . . . 1 . . . . 4 . 1 . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . 1 . . . . Total Hacks 58 | . 13 . . . 16 . 11 . 2 . 2 . . . . 10 . 4 . . Successful 34 | . 8 . . . 8 . 6 . 2 . 2 . . . . 6 . 2 . . Failed 24 | . 5 . . . 8 . 5 . . . . . . . . 4 . 2 . . Catastrophic 4 | . 1 . . . 1 . 1 . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 9 . . . 9 . 6 . 2 . 1 . . . . 5 . 2 . . Terminals 44 | . 13 . . . 12 . 6 . . . 2 . . . . 7 . 4 . . Fabricators 4 | . . . . . . . . . 2 . . . . . . 2 . . . . Repair Stations 4 | . . . . . 2 . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . 3 . . . . . . . . 1 . . . . Terminal Hacks 13 | . 5 . . . 2 . 1 . . . 1 . . . . 3 . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . 1 . 1 . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . 2 . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 2 . 2 . . . . . . . . 1 . . . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . 1 . . . . Coupler Status 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . . . 3 . 1 . 2 . 1 . . . . 2 . 1 . . Terminals 9 | . 3 . . . 3 . . . . . 1 . . . . 1 . 1 . . Botnet 9 | . 3 . . . 3 . . . . . 1 . . . . 1 . 1 . . Fabricators 3 | . . . . . . . . . 2 . . . . . . 1 . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . . 4 . 4 . . . 1 . . . . 6 . 1 . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . 3 . 1 . 2 1 . . 6 . 6 . . . Non-combat 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . Combat 16 | . . . . . . . 2 . . . 1 1 . . 6 . 6 . . . Robot Hacks Applied 27 | . . . . . . . 5 . 1 . 2 2 . . 10 . 7 . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . purge_threat 2 | . . . . . . . 2 . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . 1 . . . . . . . . . ignore_targets 9 | . . . . . . . . . . . . . . . 9 . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . . . . 1 . . . . . . . . . reboot_system 6 | . . . . . . . 2 . . . . 2 . . . . 2 . . . overwrite_iff 4 | . . . . . . . . . . . . . . . . . 4 . . . Relay Couplers Released 12 | . . . . . . 3 . 4 . . . . . . . 2 3 . . . Machine Destruction 12 | . . . . . . 3 . 4 . . . . . . . 2 3 . . . Attached 8 | . . . . . . . 2 1 1 . 1 . . . 1 . 2 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Total Allies 16 | . . 1 . . . . . . . . . . . . . 12 3 . . . Largest Group 6 | . . 1 1 . . . . . . . . . . . . 6 2 . . . Highest-Rated Group 240 | . . 31 31 . . . . . . . . . . . . 240 58 . . . Highest-Rated Ally 74 | . . 31 31 . . . . . . . . . . . . 74 41 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . 2 . . . . . . . . . . . . . 18 13 . . . Total Damage 2506 | . . 20 . . . . . . . . . . . . . 2273 213 . . . Kills 9 | . . 1 . . . . . . . . . . . . . 7 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Turns Passed 10322 | 5 312 103 324 89 636 297 1032 563 378 356 972 813 94 23 262 904 2419 443 50 247 Spaces Moved 4455 | 1 233 67 250 45 323 134 356 183 179 241 495 510 62 15 166 509 266 36 98 286 Core 536 | . . . . . . . . . . . 2 . . . . 1 113 36 98 286 Treads 112 | . . . . . . 36 . . . . . . . . . . 76 . . . Legs 77 | . . . . . . . . . . . . . . . . . 77 . . . Wheels 3730 | 1 233 67 250 45 323 98 356 183 179 241 493 510 62 15 166 508 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 100 100 130 130 130 130 145 145 215 140 140 140 130 145 145 145 135 280 50 50 50 Average Speed 194 | 100 115 130 130 130 135 180 207 219 196 140 148 144 145 145 145 147 842 1138 50 50 Slowest Speed 1600 | 100 130 130 130 130 160 260 215 230 215 140 1400 145 145 145 145 1400 1600 1550 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 36 11 69 16 33 40 31 45 5 91 18 74 14 . 76 17 55 3 88 11 Regions Visited 20 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . . . 1 1 1 . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . 2 . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . 7 . . . . 4 . . . . Terrain Destroyed 238 | . 16 . . . 11 20 9 53 . . 81 . . . . 12 36 . . . Melee 11 | . . . . . . . . . . . 7 . . . . 4 . . . . Projectile 20 | . . . . . 11 . 9 . . . . . . . . . . . . . AOE 207 | . 16 . . . . 20 . 53 . . 74 . . . . 8 36 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Was Fac Gar Fac Was Fac Total 5603 | 4 271 73 249 56 444 164 552 293 201 261 660 555 63 17 182 605 410 55 98 390 Wait 391 | . 6 . . . 43 3 72 25 6 . 69 15 . . 4 32 13 1 . 102 Move 4439 | . 232 66 249 44 323 133 356 182 179 240 494 509 61 15 165 508 264 36 97 286 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 115 | . 15 2 . 1 11 3 29 5 4 12 6 2 . . 1 9 14 1 . . Fast Attach 8 | . . . . . 3 . 2 . . . 2 . . . . . . 1 . . Attach 84 | . 2 . . . 5 4 12 10 4 2 2 8 . 2 1 8 22 1 1 . Detach 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . Swap 86 | 2 6 . . . 8 6 18 12 4 2 17 2 . . . 3 5 1 . . Drop 52 | 2 6 . . 1 10 . 12 3 1 5 9 . . . . 2 . 1 . . Fire 233 | . 4 5 . 10 40 13 46 31 . . 16 2 . . 11 4 38 13 . . Melee 118 | . . . . . . . 5 4 3 . 40 17 2 . . 38 9 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . 2 . 21 . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 34 | . . . . . . . . . . . 5 . . . . . 29 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 318 | -10/Mines | Discovered new exit (range 8) 321 | -10/Mines | Received a Mining Laser from a helpful Derelict 379 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 416 | -10/Mines | Discovered new exit (range 5) 421 | -10/Mines | Entered Exiles 421 | -10/Exiles | Accompanied by 1 ally 453 | -10/Exiles | Met 8R-AWN 475 | -10/Exiles | Met EX-HEX 518 | -10/Exiles | Met EX-BIN 544 | -10/Exiles | Met EX-DEC 585 | -10/Exiles | Visited The Gauntlet 730 | -10/Exiles | Discovered new exit (range 14) 745 | -10/Exiles | Entered Mines 788 | -9/Mines | Met a Derelict bent on vengeance 807 | -9/Mines | Discovered new exit (range 9) 834 | -9/Mines | Entered Materials 834 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1372 | -8/Materials | Garrison activated, responded to threat 1470 | -8/Materials | Identified exit to Garrison 1470 | -8/Materials | Entered Garrison 1478 | -8/Garrison | Installed Relay Interface Framework 1522 | -8/Garrison | Build established: Scavenger-Mutant 1540 | -8/Garrison | Triggered checkpoint 1604 | -8/Garrison | Lost 5 parts (1p1n3u) 1690 | -8/Garrison | Triggered checkpoint 1703 | -8/Garrison | Garrison Relay disabled 1743 | -8/Garrison | Discovered new exit (range 15) 1767 | -8/Garrison | Entered Materials 2024 | -8/Materials | Lost 5 parts (1p2n1u1w) 2092 | -8/Materials | Lost 3 parts (1p1n1w) 2743 | -8/Materials | Repaired Hrd. Light Armor Plating 2789 | -8/Materials | Identified exit to Garrison 2799 | -8/Materials | Entered Garrison 2810 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 2886 | -8/Garrison | Triggered checkpoint 2946 | -8/Garrison | Garrison Relay disabled 3086 | -8/Garrison | Triggered checkpoint 3109 | -8/Garrison | Core integrity fell below 50% 3128 | -8/Garrison | Triggered checkpoint 3175 | -8/Garrison | Core integrity fell below 20% 3193 | -8/Garrison | Lost 8 parts (2p2n3u1w) 3262 | -8/Garrison | Build established: Bothacker-Mutant 3264 | -8/Garrison | Triggered checkpoint 3335 | -8/Garrison | Discovered new exit (range 11) 3362 | -8/Garrison | Entered Factory 3362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3740 | -7/Factory | Sucked down chute 3740 | -7/Factory | Entered Waste 3740 | -7/Waste | The area was eerily silent 3977 | -7/Waste | Discovered new exit (range 15) 4083 | -7/Waste | Identified exit to Factory 4096 | -7/Waste | Entered Factory 4696 | -7/Factory | Cargo convoy interrupted 4718 | -7/Factory | System corruption reached 10% 4745 | -7/Factory | Destroyed 7 combat bots 4988 | -7/Factory | Discovered new exit (range 15) 5038 | -7/Factory | Garrison activated, responded to threat 5045 | -7/Factory | Identified exit to Lower Caves 5068 | -7/Factory | Core integrity fell below 50% 5068 | -7/Factory | Entered Lower Caves 5093 | -7/Lower Caves | Lost 5 parts (2n1u2w) 5180 | -7/Lower Caves | Learned 4 Factory zone layouts 5867 | -7/Lower Caves | Discovered new exit (range 10) 5873 | -7/Lower Caves | Learned 4 Factory zone layouts 5880 | -7/Lower Caves | Identified exit to Lower Caves 5881 | -7/Lower Caves | Entered another Lower Caves area 5957 | -7/Lower Caves | Discovered new exit (range 9) 5974 | -7/Lower Caves | Identified exit to Factory 5975 | -7/Lower Caves | Entered Factory 5975 | -6/Factory | Evolved 2 slots: Utility x2 5976 | -6/Factory | Identified exit to Factory 5998 | -6/Factory | Sucked down chute 5998 | -6/Factory | Entered Waste 6010 | -6/Waste | Spotted C-40 Crusher 6013 | -6/Waste | EMP discharged 6013 | -6/Waste | Spotted C-40 Crusher 6017 | -6/Waste | Spotted C-40 Crusher 6065 | -6/Waste | Spotted C-40 Crusher 6073 | -6/Waste | Spotted C-40 Crusher 6077 | -6/Waste | Spotted C-40 Crusher 6113 | -6/Waste | EMP discharged 6113 | -6/Waste | System corruption reached 10% 6213 | -6/Waste | EMP discharged 6246 | -6/Waste | Discovered new exit (range 11) 6259 | -6/Waste | Identified exit to Factory 6260 | -6/Waste | Entered Factory 6382 | -6/Factory | Build established: Scavenger-Mutant 7105 | -6/Factory | Cargo convoy interrupted 7148 | -6/Factory | Identified exit to Garrison 7164 | -6/Factory | Entered Garrison 7192 | -6/Garrison | Lost 9 parts (1p5n2u1w) 7260 | -6/Garrison | Triggered checkpoint 7371 | -6/Garrison | Garrison Relay disabled 7502 | -6/Garrison | Triggered checkpoint 7535 | -6/Garrison | Triggered checkpoint 7554 | -6/Garrison | Core integrity fell below 50% 7587 | -6/Garrison | Lost 8 parts (1p2n2u3w) 7852 | -6/Garrison | Triggered checkpoint 7909 | -6/Garrison | Lost 8 parts (1p3n3u1w) 8167 | -6/Garrison | Build established: Mutant 9428 | -6/Garrison | Discovered exit to Factory (range 9) 9583 | -6/Garrison | Entered Factory 9583 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10001 | -5/Factory | Assembled infested ambush trap array 10026 | -5/Factory | Sucked down chute 10026 | -5/Factory | Entered Waste 10038 | -5/Waste | Spotted C-40 Crusher 10041 | -5/Waste | EMP discharged 10041 | -5/Waste | System corruption reached 10% 10043 | -5/Waste | Spotted C-40 Crusher 10044 | -5/Waste | Spotted C-40 Crusher 10050 | -5/Waste | Spotted C-40 Crusher 10053 | -5/Waste | Spotted C-40 Crusher 10054 | -5/Waste | Lost 4 parts (2p2w) 10071 | -5/Waste | Discovered new exit (range 11) 10071 | -5/Waste | Spotted C-40 Crusher 10076 | -5/Waste | Identified exit to Factory 10076 | -5/Waste | Entered Factory 10246 | -5/Factory | Core integrity fell below 50% 10291 | -5/Factory | Core integrity fell below 20% 10321 | -5/Factory | Spotted B-75 Beast 10323 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- >> Machine Analyzer network decryption results: Repair Station x2 T-07 Excavator is excavating. >> Machine Analyzer network decryption results: Scanalyzer x1 T-07 Excavator is excavating. G5VMFEPX=J>FEQ>T7J FVTHJBT%,I System corrupted: Energy discharge (-34). >> Machine Analyzer network decryption results: Recycling Unit x2 >> Machine Analyzer network decryption results: Recycling Unit x1 Penetrated by Slug. >> Machine Analyzer network decryption results: Terminal x2 K-01 Serf cleans the Matter Pump. System corrupted: Component data lost. System corrupted: Matter fused (-7). >> Machine Analyzer network decryption results: Fabricator x2 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????"""?????????? | | ?????????????????????????????????????"""?""T""???? | | ?????????????????????????????????????"""?"""""???? | | ?????????????????????????????????????????????????? | | """""""?"""""""?"""""""??????????????????????????? | | """""""?"""""""?"""""""??????????????????????????? | | """""""?"""""""?"""""""??????????????????????????? | | """""""?"""""""?"""""""??????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????"""?"""?"""????????? | | ??????????????"""?"""??????"""?"""?"""????????? | | ??????????????"""T"""??????"""?"""?"""????????? | | ## ??????????????????????????????????????????????? | | ??????????????????????????????"""?"""?"""????????? | | ?????????????????????########?"""?"""?"""????????? | | ?????##???#########??# #?"""?"""?"""????????? | | "????# ? #??# #????????????????????? | | "????# !!! #??# #????????????????????? | | " ??# !! #??# #????????????????????? | | #?# !! #??# #????????????????????? | | #?# #??# +??????"""?"""???????? | | #?# #??# #??????"""?"""???????? | | ###### """"" #??# #??????"""?"""???????? | | # """"" #??# #????????????????????? | | # """ #??# #??????"""???????????? | | # #??# @ #??????"""???????????? | | # #??# #??????"""???????????? | | " # #??# #???????????""???????? | | " #######/#########s####### """??F"???????? | | " s """???"???????? | | """??""???????? | | ?????????? | | ######+##############+####### ?????????? | | #???? ????????????????????????##### ?????????? | | #???? ????????????????????????????????????????? | | ##???! ???????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ????"" "" ??????????????????????????????????????? | | ??? "" "" ?????????????????????????????????????? | | ??? """ """ ?????????????????????????????????????? | | ?? """ """ ????????????????????????????????????? | | ?? """ """ ????????????????????????????????????? | | ?# ?? ?? ???????????????????????????????????? | | ?# ??? ??? ???????????????????????????????????? | | ??????###???###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 14 Relay Coupler Types 42 Relay Coupler Value 2 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderHypercooledSystem Manual? 0 Play Time 00:59:54 Cumulative 211.1 hours Start 2021.06.21 @ 02:26:45 End 2021.06.21 @ 03:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f6d1641-f51b-473f-8861-5e54b35966e8