Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 17:13:14 Player: orthostice Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1948) 1948 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 4240 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 59/100 System Corruption 0% Temperature Warm (199) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (20) --- Medium Storage Unit Structural Scanner Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Hardened Heavy Armor Plating Light Assault Rifle Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Small Storage Unit Medium Storage Unit Structural Scanner Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Hardened Heavy Armor Plating Beam Rifle Advanced Beam Rifle Assault Rifle Light Assault Rifle Heavy Missile Launcher Heavy Missile Launcher Katana [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 57 | 6 13 . 15 23 Power 6 | 1 . . 2 3 Engine 5 | 1 . . 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 4 . 7 5 Treads 18 | 2 4 . 7 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 4 . 1 1 Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 26 | 2 5 . 5 14 Energy Gun 11 | . 1 . 2 8 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 3 . 1 1 Ballistic Cannon . | . . . . . Launcher 5 | . . . 1 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 29 | . 1 . 10 18 Power 4 | . . . 1 3 Propulsion 12 | . . . 5 7 Utility 2 | . . . 1 1 Weapon 11 | . 1 . 3 7 Highest Loss Streak 16 | . 1 . 4 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 100 93 82 Engine 13 | . 14 14 10 14 Treads 31 | . 28 28 41 33 Device 2 | . 5 . . . Storage 12 | . 14 14 11 9 Processor 4 | . 4 14 7 . Protection 1 | . . . . 8 Energy Gun 9 | . 7 14 7 16 Ballistic Gun 12 | . 20 14 3 . Slashing Weapon 1 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 83 | 11 48 47 57 83 Greatest Support 80 | 40 40 40 80 80 Greatest Overweight (x) 13 | 1 1 1 . 13 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 Most Carried 20 | 4 20 20 20 20 Average Carried 17 | 1 16 19 17 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 19 20 19 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1135 | 214 464 . 244 213 Remotely . | . . . . . Salvage Created 2013 | . 687 . 737 589 Parts 124 | . 43 . 44 37 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 5 | . 4 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 46 | . 9 . 18 19 Melee 5 | . . . 4 1 Guns 22 | . 9 . 8 5 AOE 19 | . . . 6 13 Classes Destroyed 14 | . 8 . 4 2 Worker 1 | . 1 . . . Builder 2 | . 1 . . 1 Tunneler 2 | . 1 . 1 . Hauler 5 | . 2 . 3 . Recycler 1 | . 1 . . . Mechanic 2 | . . . 1 1 Operator 1 | . 1 . . . Watcher 5 | . 3 . 1 1 Swarmer 8 | . . . 4 4 Grunt 27 | . 9 . 9 9 Duelist 2 | . . . 2 . Sentry 7 | . . . 3 4 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 11 | . 3 . 6 11 Combat Bots Only 9 | . 2 . 4 9 Max Kills in Single Turn 4 | . 1 . 3 4 Gunslinging 1 | . . . . 1 Exploded 4 | . . . 3 4 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 350 | . 59 . 108 183 Missed 94 | . 16 . 23 55 Damage Taken 4619 | . 542 . 1404 2673 Core 881 | . 149 . 138 594 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 40 65 . Volleys Fired 143 | . 63 . 47 33 Largest 2 | . 2 . 2 2 Hottest 122 | . 70 . 100 122 Shots Fired 262 | . 125 1 86 50 Gun 242 | . 125 1 79 37 Cannon . | . . . . . Launcher 20 | . . . 7 13 Special . | . . . . . Kinetic 134 | . 110 . 22 2 Thermal 108 | . 15 1 57 35 Explosive 20 | . . . 7 13 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 . 11 11 Robot Miss Streak 5 | . 3 . 5 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 193 | . 88 . 68 37 Core Hits 105 | . 36 . 36 33 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 . 4 1 Burn 5 | . 1 . 3 1 Destroy 1 | . 1 . . . Sever 1 | . . . 1 . Melee Attacks 21 | . 1 . 17 3 Impact . | . . . . . Slashing 20 | . . . 17 3 Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4912 | . 1064 . 1660 2188 Guns 2251 | . 1041 . 676 534 Cannons . | . . . . . Explosions 2137 | . . . 603 1534 Melee 460 | . . . 374 86 Ramming 64 | . 23 . 7 34 Kinetic 1114 | . 891 . 199 24 Thermal 1137 | . 150 . 477 510 Explosive 2137 | . . . 603 1534 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 460 | . . . 374 86 Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 10 1 . . Message Errors 2 | . 2 . . . Matter Fused 3 | . 3 . . . Heat Flow Errors 2 | . 2 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 62 | . . . 10 52 Projectiles . | . . . . . Explosions 59 | . . . 7 52 Melee 3 | . . . 3 . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 146 | . . . 22 124 Shots 6 | . . . 2 4 Rammed 14 | . 9 . 2 3 Targets Rammed 17 | . 11 . 3 3 Kicked . | . . . . . Crushed 3 | . 2 . 1 . Highest Temperature 578 | . 248 10 274 578 Average Temperature 139 | . 43 7 102 211 Received Heat Transfer 1524 | . 303 . 429 792 Effects 23 | . . . 3 20 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 5 | . . . 3 2 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 9 | . . . . 9 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 1 . 3 5 Heat Transferred 3182 | . 518 . 1628 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 509 | . 156 3 353 509 Initial 148 | . . 3 . 148 Average 101 | . 38 3 178 227 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 83 | 100 100 100 62 56 Level 1 14 | . . . 37 36 Level 2 1 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 2 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 21 . 23 27 Peak Tracking Total 9 | . 4 . 4 9 Tactical Retreats 4 | . 2 . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 8 | . . . 4 4 Max in Single Turn 2 | . . . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 6 . . 4 Terminals 10 | . 6 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 16 . . 8 Successful 6 | . 4 . . 2 Failed 18 | . 12 . . 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 18 | . 10 . . 8 Terminals 24 | . 16 . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . . 2 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Alert Level 1 | . . . . 1 Hauler Manifests 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . . 4 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3770 | 83 1988 205 711 783 Spaces Moved 1492 | 47 734 84 292 335 Core 6 | 5 . . . 1 Treads 1486 | 42 734 84 292 334 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 160 Average Speed 201 | 150 228 240 160 175 Slowest Speed 700 | 160 240 240 160 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 88 25 33 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 133 | . . . 47 86 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 132 | . . . 47 85 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1946 | 56 907 88 423 472 Wait 156 | . 64 4 29 59 Move 1488 | 46 733 83 291 335 Hop . | . . . . . Pick Up 44 | 4 16 1 15 8 Fast Attach 11 | 6 3 . 1 1 Attach 25 | . 2 . 10 13 Detach 1 | . 1 . . . Swap 21 | . 8 . 4 9 Drop 19 | . 5 . 6 8 Fire 143 | . 63 . 47 33 Melee 21 | . 1 . 17 3 Ram . | . . . . . Kick . | . . . . . Crush 17 | . 11 . 3 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 10) 970 | -10/Materials | Core integrity fell below 50% 1110 | -10/Materials | Discovered new exit (range 10) 1506 | -10/Materials | Discovered new exit (range 16) 2072 | -10/Materials | Entered Mines 2093 | -10/Mines | Assembled infested the area 2159 | -10/Mines | Met 8R-AWN 2233 | -10/Mines | Learned location of Storage (-8) 2257 | -10/Mines | Discovered new exit (range 6) 2271 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2277 | -10/Mines | Entered Materials 2277 | -9/Materials | Evolved 2 slots: Propulsion x2 2603 | -9/Materials | Lost 4 parts (3n1w) 2959 | -9/Materials | Discovered new exit (range 8) 2988 | -9/Materials | Entered another Materials area 2988 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3737 | -8/Materials | Discovered new exit (range 14) 3747 | -8/Materials | Core integrity fell below 50% 3756 | -8/Materials | Destroyed 9 combat bots 3764 | -8/Materials | Core integrity fell below 20% 3771 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Acquired 16 matter. Slug penetrates Earth. U-05 Engineer lays Concrete. Adv. Beam Rifle destroyed. U-05 Engineer lays Concrete. Slug penetrates Earth. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Penetrated by Slug. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer destroyed. The unstable cave ceiling collapses. Penetrated by Slug. Assault Rifle destroyed. U-05 Engineer lays Concrete. Slug penetrates Earth. U-05 Engineer lays Concrete. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????# %+! 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""?????????????? | | ????????????? # #??? ?????????????? | | ??????????????# #???? ?????????????? | | ??????????????## # ########?????#?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed ArmageddonElectronTube Manual? 0 Play Time 00:27:17 Cumulative 22.8 hours Start 2024.05.08 @ 16:46:30 End 2024.05.08 @ 17:13:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00aa54c7-d962-433e-b0d8-683711d3208a