Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.12 @ 14:39:07 // Winter2019/RPGLIKE Player: soporte tecnico Result: Destroyed by as-28271 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1557) 1557 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3728 Bonus ------- Follower Combat Kills 68 Met Imprinter 300 Friendly Fire -327 Cogmind --------- Core Integrity 0/850 Matter 284/500 Energy 791/890 System Corruption 2% Temperature Hot (266) Movement Treading (165) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (5) ------ Zionite Biocell Targeting Computer Makeshift Armor Plating Shield Generator > --- WEAPON (4) ------- Zionite Laser-S High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY (3) ---- Makeshift Power Source Medium Treads Experimental Heat Sink Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Experimental Heat Sink Targeting Computer Zionite Weapon Casing Makeshift Armor Plating Shield Generator > --- WEAPON ----------- Zionite Laser-S High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Makeshift Power Source Medium Treads Transport Network Coupler [Rating: 47] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Utility Utility Shielding Device Heat Sink Storage Zionite Biocell Processor Targeting Computer Protection Utility Shielding Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 8 | 3 . . 3 . 2 . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 4 | 1 . . 1 . 2 . Weapon 3 | 1 . . 2 . . . Parts Attached 35 | 7 3 . 8 . 9 8 Power 9 | 1 1 . 1 . 4 2 Engine 8 | 1 1 . 1 . 4 1 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 6 | 2 1 . 2 . 1 . Treads 6 | 2 1 . 2 . 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 . . 1 . 4 5 Device 4 | . . . 1 . 2 1 Storage 1 | . . . . . . 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 6 | 2 . . . . 1 3 Artifact . | . . . . . . . Weapon 8 | 2 1 . 4 . . 1 Energy Gun 4 | 2 1 . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . 4 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . . . 6 Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 95 100 98 97 Engine 10 | . 14 14 10 10 9 7 Treads 21 | . 27 28 21 20 18 16 Device 7 | . . . 8 10 12 10 Storage 1 | . . . . . . 5 Processor 2 | . . . . . 3 8 Protection 21 | . 28 28 21 20 18 15 Energy Gun 10 | . 27 28 9 . . 6 Ballistic Gun 21 | . . . 23 40 35 25 Naked Turns . | . . . . . . . Heaviest Build 31 | 9 11 11 21 21 27 31 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 Average Capacity 2 | 1 3 3 3 3 3 3 Most Carried 3 | 2 3 3 3 3 3 3 Average Carried 2 | 1 2 3 2 3 2 2 Final Capacity 3 | 3 3 3 3 3 3 3 Final Carried 3 | 2 3 3 3 3 3 3 Class Distribution -------------------- 48% | Hacker-Gunner 36% | Hacker-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 2012 | 242 38 17 421 48 901 345 Remotely . | . . . . . . . Salvage Created 2030 | . 263 127 454 155 803 228 Parts 141 | . 12 12 24 7 68 18 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 39 | . 2 3 12 2 8 12 Guns 39 | . 2 3 12 2 8 12 Classes Destroyed 14 | . 4 3 1 . 4 2 Worker 2 | . 1 1 . . . . Tunneler 1 | . . 1 . . . . Hauler 2 | . 2 . . . . . Recycler 2 | . . . 1 1 . . Watcher 2 | . 1 . 1 . . . Swarmer 4 | . . 2 2 . . . Grunt 12 | . 2 . 8 2 . . Sentry 3 | . . 1 2 . . . Zionite 33 | . . . . . 33 . Z-Light 6 | . . . . . . 6 Tinkerer 4 | . . . . . 4 . Assembled 6 | . . . . . . 6 Thug 1 | . . . . . 1 . Butcher 1 | . . . . . 1 . Mutant 5 | . . . . . 5 . Best Kill Streak 17 | . 3 2 3 3 17 6 Combat Bots Only 6 | . 2 2 3 2 5 6 Max Kills in Single Turn 2 | . 1 1 2 1 2 2 Gunslinging 1 | . . . . . 1 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 3038 | . 78 89 444 23 939 1465 Core 2167 | . 58 63 314 12 700 1020 Absorbed by Shields 468 | . . . . . 150 318 Redirected to Core 1700 | . 58 48 261 5 542 786 Redirected to Shielding 159 | . . . 8 . 23 128 Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 156 | . 16 12 35 3 56 34 Largest 4 | . 2 2 4 4 4 4 Hottest 135 | . 80 80 100 100 100 135 Shots Fired 490 | . 32 24 88 12 206 128 Gun 490 | . 32 24 88 12 206 128 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 358 | . . . 36 12 206 104 Thermal 132 | . 32 24 52 . . 24 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | . 23 18 30 4 21 23 Robot Miss Streak 4 | . 1 1 4 1 4 3 Penetration Max . | . . . . . . . Secondary Targets 19 | . 1 1 1 . 13 3 Max Gunslinging Chain 2 | . 1 1 1 . 2 1 Shots Hit Robots 388 | . 29 21 71 7 148 112 Core Hits 163 | . 12 5 25 5 75 41 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 Critical Strikes 5 | . . . . . 2 3 Destroy 5 | . . . . . 2 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7220 | . 319 253 907 130 2919 2692 Guns 7196 | . 319 233 903 130 2919 2692 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 24 | . . 20 4 . . . Kinetic 5594 | . . . 383 130 2919 2162 Thermal 1602 | . 319 233 520 . . 530 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . . 12 14 Message Errors 3 | . . . . . . 3 Matter Fused 8 | . . . . . 2 6 Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 4 | . . . . . 3 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 2 2 Misfires 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . . 2 1 . . . Targets Rammed 4 | . . 3 1 . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 344 | . 270 162 333 50 279 344 Average Temperature 97 | . 79 59 84 24 123 141 Received Heat Transfer 1058 | . 87 18 186 21 307 439 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . 2 . . . Heat Transferred 3190 | . 725 525 1200 . . 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 232 | . 102 129 232 55 . . Initial 28 | . . 28 1 . . . Average 63 | . 48 35 117 35 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 89 | 100 100 100 70 100 . . Level 1 10 | . . . 29 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 5 6 19 2 41 14 Peak Tracking Total 8 | . 3 2 4 2 8 6 Tactical Retreats 5 | . . 1 3 . . 1 Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed 4 | . 2 1 . . 1 . Terminals 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 9 1 . . 3 . Successful 11 | . 7 1 . . 3 . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 10 | . 9 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 7 1 . . 3 . Record 4 | . 4 . . . . . Part Schematic 3 | . . . . . 3 . Repair Station Index 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies 3 | . . 3 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 45 | . . 45 14 . . . Highest-Rated Ally 31 | . . 31 14 . . . Total Orders . | . . . . . . . Ally Attacks 12 | . . 12 . . . . Total Damage 168 | . . 168 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 5231 | 115 243 1192 859 111 1633 1078 Spaces Moved 2747 | 69 101 703 418 62 862 532 Core 6 | 6 . . . . . . Treads 2741 | 63 101 703 418 62 862 532 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 165 Average Speed 161 | 150 160 160 160 160 161 165 Slowest Speed 165 | 160 160 160 160 160 165 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 6 26 94 38 20 79 65 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . 1 . . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . . 4 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 3189 | 77 150 745 533 66 969 649 Wait 161 | . 26 21 51 2 17 44 Move 2741 | 68 100 702 417 61 861 532 Hop . | . . . . . . . Pick Up 10 | 2 3 . 1 . 3 1 Fast Attach 24 | 7 2 . 6 . 2 7 Attach 2 | . . . . . 2 . Detach . | . . . . . . . Swap 9 | . 1 . 2 . 5 1 Drop 19 | . 2 . 5 . 5 7 Fire 156 | . 16 12 35 3 56 34 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 3 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 63 | . . 7 15 . 18 23 Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 16) 16 | -11/Junkyard | Upgraded with Propulsion slot (x1) 16 | -11/Junkyard | Upgraded with Utility slot (x1) 16 | -11/Junkyard | Upgraded with Weapon slot (x1) 116 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Hacker-Mutant 325 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Discovered exit to Mines (range 12) 359 | -10/Materials | Entered Mines 377 | -10/Mines | Identified exit to Materials 377 | -10/Mines | Discovered exit to Materials (range 5) 895 | -10/Mines | Reached level 2 925 | -10/Mines | Learned Materials stockpile data 983 | -10/Mines | Found a hidden stash of uninstalled traps 1232 | -10/Mines | Received a Mining Laser from a helpful Derelict 1551 | -10/Mines | Entered Materials 1551 | -9/Materials | Accompanied by 1 ally 1553 | -9/Materials | Reached level 3 1653 | -9/Materials | Upgraded with Utility slot (x1) 1653 | -9/Materials | Upgraded with Weapon slot (x1) 1756 | -9/Materials | Reached level 4 1911 | -9/Materials | Upgraded with Weapon slot (x1) 1970 | -9/Materials | Identified exit to Mines 1970 | -9/Materials | Discovered exit to Mines (range 15) 2202 | -9/Materials | Build established: Hacker-Gunner 2207 | -9/Materials | Identified exit to Materials 2207 | -9/Materials | Discovered exit to Materials (range 16) 2410 | -9/Materials | Entered Mines 2412 | -9/Mines | Reached level 5 2438 | -9/Mines | Discovered exit to Materials (range 7) 2490 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2521 | -9/Mines | Entered Zion 2523 | -7/Zion | Reached level 6 2589 | -7/Zion | Identified exit to Proximity Caves 2589 | -7/Zion | Discovered exit to Proximity Caves (range 15) 2734 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3475 | -7/Zion | Upgraded with Utility slot (x2) 3489 | -7/Zion | Attacked by Zionites 3492 | -7/Zion | Destroyed Imprinter 3505 | -7/Zion | Core integrity fell below 50% 3520 | -7/Zion | Extracted access codes from Imprinter's data core 4123 | -7/Zion | Opened final containment barrier to the Deep Caves 4151 | -7/Zion | Identified exit to Deep Caves 4151 | -7/Zion | Discovered exit to Deep Caves (range 3) 4151 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4154 | -7/Zion | Entered Deep Caves 4156 | -7/Deep Caves | Reached level 7 4156 | -7/Deep Caves | Reached level 8 4328 | -7/Deep Caves | Z-Facility disabled 4426 | -7/Deep Caves | Found Prototype Protection 4426 | -7/Deep Caves | Identified Zio. Weapon Casing 4474 | -7/Deep Caves | Found Zio. Weapon Casing 4777 | -7/Deep Caves | Build established: Scavenger-Gunner 4906 | -7/Deep Caves | Identified exit to Proximity Caves 4906 | -7/Deep Caves | Discovered exit to Proximity Caves (range 7) 5102 | -7/Deep Caves | Spotted as-28271 5212 | -7/Deep Caves | Core integrity fell below 20% 5232 | -7/Deep Caves | Destroyed by as-28271 with Assembled Focal Cannon Last Messages --------------- 05024_ as-61870 destroyed. 05032_ Acquired 9 matter. 05073_ System corrupted: FCS attempts to trigger Hpw. Shotgun. 05073_ System corrupted: Hpw. Shotgun misfires. 05103_ as-28271: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 05109_ QJ-7Y6(M) destroyed. 05121_ M5 M5Q=CC2P4CZMEDAMCOOIN/,L 05161_ System corrupted: Matter fused (-7). 05161_ Destroyed Prototype Device. 05162_ as-28271 GOLEM Unit beginning Prototype Device integration. 05162_ Zio. Weapon Casing destroyed. 05163_ as-28271 Prototype Device integration complete. 05171_ as-28271 suffers critical hit (Destroy). 05171_ Destroyed Prototype Reactor. 05172_ as-28271 GOLEM Unit beginning Prototype Reactor integration. 05199_ Destroyed Prototype Device. 05215_ as-28271 suffers critical hit (Destroy). 05218_ Destroyed Prototype Energy Cannon. 05225_ Destroyed Prototype Device. 05229_ as-28271 suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????# #????# """ ##???????????## | | ?????????????????## # #????# "" ##?????????### | | ??????????????????#### #????# #????????## | | ?????????????????????# #????#### ########## | | ?????????????????????# #??????## % | | ?????????????????????# #??????# % | | ?????????????????????# #??????# ########## | | ????????????????????## ###????## ##????????# | | ????????????????????# #?????# ##????????## | | ????????????????????# "" #?????# ##???###???# | | ????????????????????# """ #########????# #### | | ????????? ??????# " #????## ## | | ??????? ##????# ##"##% #??### | | ???? ! #????## ###### #??# | | ?? ! ! #?????# #????# #??# # | | #?????# ####### ##?## ### | | == ! | #?????# #### ## ;#??## ##?? | | | #?????###?# # ##???## ##?? | | = #????????## #?????## ### | | #????????# #####??## # | | = | ##???????# ;#??## | | | * #???????## ##?# | | ##???????# #?# | | * "#???????# #### # | | ####;##### #### ### | | ;@ ## ##?? | | %* * G ### ## #### | | /% c"# ## | | ##### ### | | #??# #### | | ##?# #??? | | # # #??# ##??? | | #### ## ## ##??## ### ## ##???? | | #????# ?# ?###????##;# ##?###############????? | | ??????#??# ?????????########?????????????????????? | | ??????????#??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 27 Energy Capacity 890 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 500 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Wave Gun | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Levels Raised 7 | . . 1 2 1 1 2 XP Earned 17533 | 6000 385 1138 4134 750 2274 2852 XP Spent 13335 | 3000 . . 4350 . 5985 . Upgrades 32 | 6 . . 9 . 17 . Propulsion Slot 1 | 1 . . . . . . Utility Slot 4 | 1 . . 1 . 2 . Weapon Slot 3 | 1 . . 2 . . . Core Integrity 5 | . . . . . 5 . Heat Dissipation 3 | . . . . . 3 . Matter Storage 4 | . . . 4 . . . Inventory Capacity 3 | 3 . . . . . . KI Resistance % 1 | . . . . . 1 . TH Resistance % 1 | . . . . . 1 . EX Resistance % 1 | . . . . . 1 . KI Damage % 4 | . . . 2 . 2 . TH Damage % 2 | . . . . . 2 . Protomatter Created 428 | . . 12 118 . 128 170 Integrity Restored 1311 | . . 121 296 . 384 510 Core 1311 | . . 121 296 . 384 510 Protomatter Decayed 149 | . . 78 71 . . . Game ------ Seed rpglike Manual? 1 Play Time 00:42:16 Cumulative 26.6 hours Start 2023.09.11 @ 23:10:27 End 2023.09.12 @ 14:39:07 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 26 Rogue 0 Adventurer 18 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e07555f-d1ca-49fa-959d-b4b8f3678bf6