Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:41:14 Player: MasterLemons Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1052) 1052 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 2900 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/550 Matter 43/300 Energy 10/160 System Corruption 3% Temperature Critical (865) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Improved Power Shielding Hacking Suite > --- WEAPON (3) ------- Advanced Beam Cannon Grenade Launcher Grenade Launcher > --- INVENTORY (5) ---- Light Nuclear Core Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Improved Power Shielding Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Power Shielding Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 38 | 7 9 16 6 Power 5 | 1 1 2 1 Engine 4 | 1 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 3 8 . Treads 2 | 2 . . . Leg 10 | . 3 7 . Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 6 | 1 . 3 2 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 3 5 3 3 Energy Gun 4 | 1 3 . . Energy Cannon 3 | . . 2 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 5 | . 2 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 4 2 6 Power . | . . . . Propulsion 7 | . 3 1 3 Utility 1 | . . . 1 Weapon 4 | . 1 1 2 Highest Loss Streak 6 | . 3 2 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 80 | . 82 74 84 Engine 11 | . 14 11 5 Treads 10 | . 20 . . Leg 14 | . 5 22 32 Device 3 | . . 6 6 Storage 10 | . 14 11 . Hackware 1 | . . . 9 Energy Gun 4 | . 9 . . Energy Cannon 8 | . . 14 25 Ballistic Gun 7 | . 15 . . Launcher 3 | . 3 7 . Naked Turns . | . . . . Heaviest Build 20 | 11 16 19 20 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . 3 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 6 8 7 5 Most Carried 8 | 5 8 8 5 Average Carried 5 | 2 5 6 3 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 2 8 4 2 Class Distribution -------------------- 76% | Mutant 12% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 650 | 239 179 232 . Remotely . | . . . . Salvage Created 1026 | . 335 500 191 Parts 79 | . 23 48 8 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 10 13 3 Guns 8 | . 8 . . Cannons 8 | . . 7 1 AOE 9 | . 2 6 1 Classes Destroyed 10 | . 3 6 1 Worker 1 | . . 1 . Builder 2 | . . 2 . Tunneler 1 | . . 1 . Hauler 2 | . . 2 . Operator 3 | . 1 2 . Watcher 2 | . . 1 1 Swarmer 3 | . 3 . . Grunt 21 | . 7 12 2 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 12 | . 3 12 2 Combat Bots Only 6 | . 3 6 1 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 176 | . 82 39 55 Missed 34 | . 18 12 4 Damage Taken 2411 | . 698 430 1283 Core 881 | . 107 127 647 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . . . 9 Regen/Repaired (Parts) 17 | . . . 17 Core Remaining (%) 75 | 100 57 68 . Volleys Fired 87 | . 43 30 14 Largest 3 | . 2 2 3 Hottest 204 | . 112 136 204 Shots Fired 169 | . 79 53 37 Gun 77 | . 77 . . Cannon 78 | . . 42 36 Launcher 14 | . 2 11 1 Special . | . . . . Kinetic 44 | . 44 . . Thermal 111 | . 33 42 36 Explosive 14 | . 2 11 1 Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 6 2 Robot Miss Streak 7 | . 6 7 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 90 | . 48 29 13 Core Hits 60 | . 19 28 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 . 1 Burn 3 | . 3 . . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2584 | . 734 1329 521 Guns 581 | . 581 . . Cannons 904 | . . 514 390 Explosions 1099 | . 153 815 131 Melee . | . . . . Ramming . | . . . . Kinetic 349 | . 349 . . Thermal 1136 | . 232 514 390 Explosive 1063 | . 117 815 131 Electromagnetic 36 | . 36 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 1 3 Average Corruption 2 | . 3 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 6 2 . Message Errors 3 | . 2 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Weapon Failures 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 68 | . 26 42 . Projectiles . | . . . . Explosions 68 | . 26 42 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 229 | . 71 130 28 Shots 7 | . 2 4 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1139 | . 369 378 1139 Average Temperature 266 | . 140 141 687 Received Heat Transfer 813 | . 216 156 441 Effects 41 | . 4 5 32 Shutdowns 8 | . 1 1 6 Energy Bleed 6 | . . 1 5 Interference 2 | . 1 . 1 Matter Decay 7 | . . 1 6 Short Circuit 3 | . 1 . 2 Damage (minor) 8 | . 1 2 5 Damage (major) 2 | . . . 2 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . 2 1 1 Heat Transferred 2442 | . 814 925 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 593 | . 186 593 258 Initial 165 | . . 78 165 Average 170 | . 71 349 193 Maximum Alert Level 2 | . . 2 1 Low Security (%) 68 | 100 100 18 58 Level 1 18 | . . 41 41 Level 2 12 | . . 40 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 3 1 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 15 17 13 Peak Tracking Total 8 | . 5 4 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 2 5 2 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 3 2 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 12 13 4 Successful 13 | . 6 5 2 Failed 16 | . 6 8 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 10 13 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Record 6 | . 2 4 . Unreport Threat 1 | . 1 . . Locate Traps 1 | . . 1 . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 3 3 1 Full Trace Events 5 | . 2 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1311 | 78 648 412 173 Spaces Moved 592 | 51 300 180 61 Core 19 | 16 3 . . Treads 253 | 35 218 . . Legs 310 | . 79 170 61 Wheels . | . . . . Hover 10 | . . 10 . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 150 | 125 158 156 122 Slowest Speed 200 | 160 200 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 48 25 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . 12 38 6 Melee . | . . . . Projectile . | . . . . AOE 56 | . 12 38 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 858 | 64 401 261 132 Wait 74 | . 28 . 46 Move 589 | 50 299 179 61 Hop . | . . . . Pick Up 44 | 7 14 19 4 Fast Attach 3 | 1 2 . . Attach 23 | 5 5 8 5 Detach . | . . . . Swap 12 | 1 2 8 1 Drop 26 | . 8 17 1 Fire 87 | . 43 30 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Lost 3 parts (2n1w) 696 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Evolved 2 slots: Propulsion x2 993 | -9/Materials | Discovered new exit (range 8) 1070 | -9/Materials | Discovered new exit (range 16) 1139 | -9/Materials | Entered another Materials area 1139 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1196 | -8/Materials | Repaired Imp. Terrain Scanner 1292 | -8/Materials | Core integrity fell below 50% 1304 | -8/Materials | Core integrity fell below 20% 1313 | -8/Materials | Core destroyed Last Messages --------------- 01301_ Aluminum Leg destroyed. 01302_ Overheating: Matter decay (-10). 01305_ Overheating: Matter decay (-18). 01306_ Critical hit (Smash). 01306_ Imp. Terrain Scanner destroyed. 01306_ System corrupted by crushing effect (+3). 01306_ Knocked back. 01307_ Power failure, Lgt. Nuclear Core shutdown. 01307_ Overheating: Lgt. Nuclear Core damaged (-11). 01308_ Adv. Beam Cannon broken. 01308_ Overheating: Short circuit. 01309_ Adv. Beam Cannon broken. 01309_ Overheating: Short circuit. 01309_ Broken Adv. Beam Cannon destroyed. 01311_ Overheating: Core damaged (-77). 01312_ Overheating: System interference. 01312_ Grenade Launcher temporarily disabled. 01312_ Knocked back. 01312_ B-36 Bruiser destroyed. 01313_ Overheating: Core damaged (-99). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#??????#????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????# ???????????????????????????? | | #######????? ?????# ?#?????????????????????????? | | ## ##?????????# #####??????????????????????? | | ## #?????????# !!#??????????????????????? | | "" ## #??????? ?# !!#??????????????????????? | | "" ## #?????????# !!#??#???????????????????? | | "" ## #?????????# !!##?????????????????????? | | ?? #?#######?# !!#??????????????????????? | | +###### ### #?# !!###????????????????????? | | ### ## # ####?????????????????? | | #?????????????????? | | * Y #?????????????????? | | +########## %= !!! #?????????????????? | | #???##u gg !!! # ????????????????? | | """ #????# [ gg @ !!! #?????????????????? | | "R #????# # #?????????????????? | | """ #????# # ] ##????????????????? | | ##???# # #?????????????????? | | #??###^ "" #! #?????????????????? | | #######???## "" ##########?????????????????? | | ???????????# """ ""#????????????????????????? | | ?? ????????# "" !!Y"#????????????????????????? | | ??????????## "" !""#??? ????????????????????? | | ???????????# *!!###????????? ??????????????? | | ?? ???? ??#T % #??????????????????????????? | | ????????? ## = ?????????????????????????? | | ??#??????#?# "T" % ###????????????????????????? | | ?#?????????#########/##???#??????????????????????? | | ????????????????? ? % ??????????????????????????? | | ??????#????????????" ""??????????????????????????? | | ???????????????????" ""? ???? ??? ???????????????? | | ???????? ??????????" ""? ?#??????????????????????? | | ??????????????????? ?? ????????????????????????? | | ???????????????? ?? [???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ????#?? ???????????????????? | | ???????????????????/##??#??? ????????????????????? | | ???????????????#?#???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartRelayShotgun Manual? 0 Play Time 00:19:10 Cumulative 5.2 hours Start 2024.03.31 @ 23:25:06 End 2024.03.31 @ 23:41:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 16 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6186431c-aaf8-4e18-b0ca-cb7b3640292e