Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 17:28:47 Player: Nalzok Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (209) 1045 Value Destroyed (8777) 8777 Prototype IDs (17) 340 Alien Tech Used (4) 800 Bonus (5197) 5197 TOTAL SCORE: 23259 Bonus ------- High Alert Combat Kills 543 Follower Combat Kills 301 Entered Garrisons 400 Used RIF Installer 1000 Used Core Reset Matrix 3000 Friendly Fire -47 Cogmind --------- Core Integrity 0/1300 Matter 198/300 Energy 509/510 System Corruption 17% Temperature Cool (0) Movement Rolling (170) Ox9 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Micro Fission Core Particle Reactor > --- PROPULSION (4) --- Wheel > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit Small Battery Advanced Signal Interpreter Terrain Scan Processor Advanced Target Analyzer System Shield Matter Drive > --- WEAPON (5) ------- Gamma Rifle Gamma Rifle Core Cannon Force Lance > --- INVENTORY (12) --- Micro Fission Core Micro Fission Core Light Particle Reactor Light Particle Reactor Improved Antigrav System Improved Antigrav System Advanced Heat Sink Gamma Rifle Advanced Plasma Rifle Advanced Remote Datajack Power Sword Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Small Battery Medium Matter Pod Terrain Scan Processor Advanced Target Analyzer Matter Drive > --- WEAPON ----------- Gamma Rifle Gamma Rifle Core Cannon Force Lance > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Particle Reactor Light Particle Reactor Light Particle Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Advanced Heat Sink Advanced Signal Interpreter Advanced Focal Shield Relay Coupler [NC] Gamma Rifle Gamma Rifle Advanced Plasma Rifle Improved Remote Datajack Advanced Remote Datajack Power Sword Force Lance [Rating: 135] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Medium Reactive Plating Artifact Matter Drive Weapon Mini Assault Cannon Energy Gun Gamma Rifle Energy Cannon Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Slots Evolved 14 | . . . 2 . 2 2 . . 2 . 2 . . . . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 2 . . 1 . 1 . . . . 1 1 . Weapon 3 | . . . . . . . . . . . 1 . . . . 1 1 . Parts Attached 347 | . 9 7 14 10 9 26 15 30 4 19 23 7 14 1 31 3 111 14 Power 46 | . 1 . 1 1 1 5 2 2 1 4 3 . 1 1 4 . 17 2 Engine 18 | . 1 . 1 1 1 4 2 2 1 2 1 . 1 . . . 1 . Core 14 | . . . . . . 1 . . . 2 2 . . 1 1 . 7 . Reactor 14 | . . . . . . . . . . . . . . . 3 . 9 2 Propulsion 96 | . 1 4 7 5 3 1 5 7 . 8 3 2 3 . 8 1 34 4 Treads 5 | . . . . . . . . . . . . . 1 . 1 1 2 . Leg 69 | . 1 4 7 5 3 1 5 7 . 8 3 2 2 . 7 . 14 . Wheel 16 | . . . . . . . . . . . . . . . . . 13 3 Hover 5 | . . . . . . . . . . . . . . . . . 5 . Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 89 | . 1 . 3 2 2 12 3 9 1 2 10 3 1 . 5 1 30 4 Device 42 | . 1 . 2 1 2 5 1 1 1 1 6 2 . . 3 . 16 . Storage 19 | . . . 1 1 . 4 . 1 . . 1 1 . . . 1 8 1 Processor 18 | . . . . . . 3 1 3 . 1 3 . . . 1 . 5 1 Hackware 2 | . . . . . . . . . . . . . 1 . . . . 1 Protection 7 | . . . . . . . 1 4 . . . . . . 1 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 Weapon 116 | . 6 3 3 2 3 8 5 12 2 5 7 2 9 . 14 1 30 4 Energy Gun 34 | . 4 1 . . 2 5 1 . . 1 1 . . . 4 1 12 2 Energy Cannon 14 | . . . 2 1 . . 1 4 . 1 . . . . 3 . 1 1 Ballistic Gun 17 | . . 1 1 . 1 1 . . . . 3 . 1 . 2 . 7 . Ballistic Cannon 17 | . . . . . . 1 2 2 2 1 2 2 2 . 1 . 2 . Launcher 21 | . 2 1 . 1 . 1 1 4 . 2 1 . 3 . 3 . 2 . Special Weapon 5 | . . . . . . . . . . . . . 1 . 1 . 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . Piercing Weapon 6 | . . . . . . . . 2 . . . . . . . . 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 4 . 3 . . 2 . . . . . 3 2 Parts Lost 125 | . . 2 1 1 3 4 11 2 . 5 1 2 2 2 18 . 65 6 Power 18 | . . . . . . 1 2 . . 2 . . . . 3 . 10 . Propulsion 36 | . . . . . 1 1 4 . . 1 . 1 1 1 6 . 17 3 Utility 26 | . . . . . . . 2 1 . 1 1 1 . . 1 . 16 3 Weapon 45 | . . 2 1 1 2 2 3 1 . 1 . . 1 1 8 . 22 . Highest Loss Streak 25 | . . 1 1 1 3 3 8 1 . 2 1 1 1 2 10 . 25 4 Average Slot Usage (%) 96 | . 93 98 99 98 84 98 92 99 100 99 99 99 98 97 89 90 84 89 Engine 5 | . 14 14 11 11 9 6 6 7 13 7 5 5 7 7 . . . . Core 2 | . . . . . . . . . . 5 5 5 3 2 1 . 3 5 Reactor 1 | . . . . . . . . . . . . . . . 7 10 3 2 Leg 24 | . 28 28 43 44 34 29 25 29 26 25 22 22 21 21 14 9 6 . Device 12 | . 7 14 11 11 16 20 9 4 6 5 15 14 16 11 10 10 12 7 Storage 14 | . 14 14 11 11 9 9 15 15 13 13 14 18 17 17 13 15 12 16 Processor 13 | . . . . . . 13 15 17 20 23 14 11 11 11 15 15 17 13 Protection 1 | . . . . . . . 2 6 6 2 . . . . 2 5 . 2 Energy Gun 2 | . 21 10 5 . 3 7 2 1 . . 1 . . . 1 1 5 10 Energy Cannon 2 | . . . 4 9 . . 2 5 . . 1 . . . 8 10 2 3 Ballistic Gun 3 | . . 6 11 6 8 3 . . . . 3 5 4 5 1 . 2 . Ballistic Cannon 4 | . . . . . . . 8 4 12 9 7 11 7 5 . . 2 . Launcher 2 | . 6 9 . 4 3 2 1 2 . 1 1 . 2 3 1 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 10 14 15 28 50 50 85 93 106 113 113 116 135 126 113 121 131 132 130 Greatest Support 100 | 20 20 20 60 60 80 80 75 82 73 73 74 71 66 66 80 100 100 46 Greatest Overweight (x) 35 | . . . . . 1 1 4 1 1 1 1 2 2 2 35 3 10 9 Average Overweight (x) 1 | . . . . . . . 1 . 1 1 1 1 1 1 1 2 2 2 Largest Inventory Capacity 20 | 6 6 6 10 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 6 6 9 10 12 14 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 5 6 6 10 10 12 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 4 5 9 9 11 13 19 19 18 19 19 20 19 20 17 19 15 17 Final Capacity 20 | 6 6 6 10 12 12 20 20 20 20 20 20 20 20 20 20 20 20 12 Final Carried 20 | 2 6 6 10 10 12 20 19 20 19 20 20 20 20 20 20 20 20 12 Class Distribution -------------------- 31% | Hauler-Mutant 25% | Scavenger-Mutant 21% | Hauler-Skirmisher 8% | Mutant 7% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Matter Collected 6790 | 200 43 149 289 222 143 328 223 705 . 679 425 369 719 23 479 60 1734 . Remotely 73 | . . . . . 73 . . . . . . . . . . . . . Salvage Created 7750 | . 97 337 438 190 132 811 272 1053 . 1252 277 64 228 . 748 155 1696 . Parts 433 | . 10 29 23 13 8 45 15 65 . 56 7 1 13 . 37 11 100 . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 8 | . . 2 . . . 3 . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . . 16 . 16 . . . Prevented 18 | . . . . . . . . . . . . . 2 . 16 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Combat Hostiles Destroyed 163 | . 5 8 6 11 1 10 11 13 . 30 9 2 10 . 17 4 26 . Melee 10 | . . . . . . . . 1 . . . . . . . . 9 . Guns 32 | . 1 2 4 1 1 7 2 1 . 1 2 1 2 . 1 . 6 . Cannons 60 | . . . 2 3 . . 5 6 . 18 4 1 5 . 8 . 8 . AOE 59 | . 4 6 . 7 . 3 4 4 . 10 3 . 3 . 8 4 3 . Classes Destroyed 15 | . 2 3 3 2 . 2 . 1 . 1 . 1 . . . . . . Worker 12 | . . 2 3 . . 2 . 1 . . . . . . . . 4 . Builder 14 | . . 1 1 . . 4 . 3 . . . . . . . 3 2 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . Recycler 10 | . . 2 . . 1 3 . 3 . . . . . . . . 1 . Watcher 8 | . . . 1 . . 3 . 2 . . 1 . . . . 1 . . Swarmer 55 | . 3 3 . 8 . . 7 2 . 8 5 . 8 . 8 3 . . Grunt 50 | . 2 5 1 1 . 4 2 4 . 15 . 1 1 . 5 . 9 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Duelist 5 | . . . . 2 . . . . . 2 . . . . 1 . . . Sentry 16 | . . . 4 . 1 1 . 2 . 3 2 . . . . 1 2 . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . Hunter 12 | . . . . . . 1 2 2 . . . . 1 . 2 . 4 . Programmer 22 | . . . . . . 4 . 3 . 1 2 . . . 1 . 11 . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 5 6 4 4 1 10 6 6 . 10 6 1 4 . 4 7 6 . Combat Bots Only 10 | . 5 4 2 3 1 3 6 2 . 10 5 1 4 . 4 4 6 . Max Kills in Single Turn 4 | . 3 4 1 3 1 4 2 3 . 4 3 1 3 . 4 4 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 . 3 . 1 2 2 . 4 3 . 2 . 4 3 2 . Melee 1 | . . . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Damage Taken 20577 | . 76 268 485 494 424 947 1549 1062 51 1148 798 240 1041 484 2354 226 8370 560 Core 2879 | . . 67 12 100 65 195 195 95 . 123 60 26 76 125 379 61 1218 82 Absorbed by Shields 22 | . . . . . . . 10 . . 12 . . . . . . . . Reduced by Siege Mode 172 | . . . . . . . . . . . . . . . . . 172 . Core Remaining (%) 71 | 100 . 73 . 72 88 . . 30 . 85 . . . . 33 94 . . Volleys Fired 455 | . 5 23 39 19 22 55 32 48 . 50 16 9 30 . 46 6 55 . Largest 5 | . 2 2 2 2 2 2 2 2 . 2 3 3 3 . 3 4 5 . Hottest 340 | . 90 70 79 89 81 125 135 135 . 129 198 140 162 . 211 289 340 . Shots Fired 881 | . 10 26 76 33 30 89 55 69 . 89 45 27 73 . 87 15 157 . Gun 397 | . 8 21 63 12 29 76 9 5 . 6 16 9 25 . 30 2 86 . Cannon 403 | . . . 13 13 . . 43 53 . 71 26 18 42 . 47 10 67 . Launcher 77 | . 2 5 . 8 1 13 3 11 . 12 3 . 5 . 7 3 4 . Special 4 | . . . . . . . . . . . . . 1 . 3 . . . Kinetic 478 | . . 4 39 12 22 17 42 16 . 70 33 27 67 . 22 . 107 . Thermal 161 | . 8 17 24 . 7 18 1 26 . 6 6 . . . 23 2 23 . Explosive 42 | . 2 5 . 8 1 13 3 . . . . . . . 3 3 4 . Electromagnetic 196 | . . . 13 13 . 41 9 27 . 13 6 . 5 . 36 10 23 . Robot Hit Streak 23 | . 1 7 11 10 13 8 7 12 . 13 18 14 18 . 11 12 23 . Robot Miss Streak 8 | . 1 2 2 4 2 5 5 4 . 2 1 1 8 . 3 3 5 . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 615 | . 2 18 50 19 23 48 28 54 . 57 35 19 46 . 62 12 142 . Core Hits 380 | . 7 23 16 13 5 36 23 35 . 53 17 6 17 . 32 11 86 . Critical Hits 24 | . . . 1 . . 1 2 1 . 4 3 4 3 . . . 5 . Critical Kills 10 | . . . 1 . . . 2 1 . 4 1 1 . . . . . . Critical Parts Destroyed 10 | . . . . . . 1 . . . . 1 3 2 . . . 3 . Melee Attacks 64 | . . . . . . . . 6 . . . . 10 . . . 42 6 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . 10 . . . . . Piercing 54 | . . . . . . . . 6 . . . . . . . . 42 6 Sneak Attacks 8 | . . . . . . . . 3 . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23082 | . 262 659 715 1030 460 2145 1121 2077 . 2778 1517 395 1504 . 2104 721 5594 . Guns 5394 | . 38 174 561 73 414 923 135 84 . 84 316 53 253 . 528 53 1705 . Cannons 7255 | . . . 154 221 . . 534 909 . 1405 587 342 648 . 826 219 1410 . Explosions 7979 | . 224 485 . 736 46 1222 438 758 . 1289 614 . 229 . 750 441 747 . Melee 2407 | . . . . . . . . 301 . . . . 374 . . . 1732 . Ramming 47 | . . . . . . . 14 25 . . . . . . . 8 . . Kinetic 8052 | . . 54 354 73 325 183 534 270 . 1405 762 395 901 . 505 . 2291 . Thermal 3170 | . 38 120 207 56 89 300 60 739 . 408 97 . 7 . 389 53 607 . Explosive 4915 | . 224 485 . 680 46 1174 378 25 . . 372 . . . 501 441 589 . Electromagnetic 4491 | . . . 154 221 . 488 135 717 . 965 286 . 222 . 709 219 375 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 374 | . . . . . . . . . . . . . 374 . . . . . Piercing 2033 | . . . . . . . . 301 . . . . . . . . 1732 . Highest Corruption 44 | . . . . . . 1 1 2 . . 5 5 7 13 3 . 44 44 Average Corruption 5 | . . . . . . 1 1 1 . . 2 5 6 9 2 . 22 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 234 | . . . . . . 2 2 15 . . 9 38 55 4 19 . 85 5 Message Errors 51 | . . . . . . 1 2 6 . . 3 6 8 1 8 . 14 2 Matter Fused 52 | . . . . . . . . . . . 1 13 19 1 4 . 13 1 Heat Flow Errors 19 | . . . . . . . . 1 . . . 3 7 1 3 . 4 . Energy Discharges 22 | . . . . . . . . 4 . . 2 6 4 . 1 . 5 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 23 | . . . . . . 1 . 2 . . 3 5 7 . 2 . 3 . Data Loss (major) 11 | . . . . . . . . . . . . 3 4 . . . 3 1 Misfires 4 | . . . . . . . . . . . . . 2 . . . 2 . Alerts 3 | . . . . . . . . . . . . . . 1 . . 2 . Misdirections 8 | . . . . . . . . . . . . . . . . . 7 1 Targeting Errors 36 | . . . . . . . . 2 . . . 2 4 . 1 . 27 . Weapon Failures 3 | . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 600 | . . 6 . 81 4 41 68 10 . 64 85 7 46 . 71 13 104 . Projectiles 211 | . . . . 7 . . 56 2 . 23 . 7 35 . 10 13 58 . Explosions 351 | . . 6 . 74 4 41 12 8 . 41 85 . . . 61 . 19 . Melee 38 | . . . . . . . . . . . . . 11 . . . 27 . Knockbacks 48 | . . . . . . . 4 2 . 9 1 . 5 . 8 . 19 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . . . . . . 4 2 . 9 1 . 5 . 8 . 17 . Secondary 2 | . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 916 | . . 133 . 193 27 69 . 187 . 40 86 . 47 . 71 . 63 . Shots 32 | . . 5 . 7 1 2 . 6 . 2 2 . 2 . 3 . 2 . Rammed 3 | . . . . . . . . 2 . . . . . . . 1 . . Targets Rammed 6 | . . . . . . . 2 3 . . . . . . . 1 . . Kicked 3 | . . . . . . . 2 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 106 2 3 6 35 . 275 408 1 350 441 221 209 67 470 177 460 . Average Temperature 116 | . 42 2 2 2 17 . 89 121 1 92 256 107 92 41 156 89 203 . Received Heat Transfer 2061 | . 24 60 150 18 180 135 99 252 12 318 63 36 90 . 162 36 426 . Effects 14 | . . . . . . . . 1 . 1 4 . . . 2 . 6 . Shutdowns 6 | . . . . . . . . 1 . 1 1 . . . 2 . 1 . Interference 5 | . . . . . . . . . . . . . . . . . 5 . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 3 . Total Turns 91 | . . . . . . . . . . . . . . . . . 91 . Longest Duration 38 | . . . . . . . . . . . . . . . . . 38 . Robots Corrupted 4 | . . . . . . 1 . 1 . 1 . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . . . . . . Parts Fried 21 | . . . . 1 . 5 . . . 3 1 . . . 6 5 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 1 . 3 . . 1 . . . . . 1 . Heat Transferred 4835 | . 111 275 475 50 185 333 50 1061 . 535 185 . 50 . 629 74 822 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . 1 1 5 . 4 . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Peak Influence 834 | . 110 253 382 230 78 644 601 439 137 834 496 . . . . 226 391 264 Average Influence 280 | . 36 123 209 119 33 312 519 294 131 549 440 . . . . 71 112 227 Maximum Alert Level 3 | . . 1 1 1 . 2 2 2 . 3 2 . . . . 1 1 1 Low Security (%) 41 | 100 100 55 50 97 100 39 . 13 100 9 . . . . . 94 89 13 Level 1 28 | . . 44 49 2 . 3 14 85 . 16 22 . . . . 5 10 86 Level 2 27 | . . . . . . 57 85 . . 42 77 . . . . . . . Level 3 2 | . . . . . . . . . . 31 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 3 5 . 5 . . 4 . . . . 1 8 1 Investigation 6 | . . . . . 1 . . 2 . . 2 . . . . . . 1 Extermination 13 | . . . . . . 3 . 3 . . 2 . . . . . 5 . Reinforcement 8 | . 1 . . . 2 1 . . . . . . . . . 1 3 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . 1 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Distress Signals 14 | . 1 . 4 . 1 2 . 3 1 . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 6 8 13 16 6 16 13 27 2 35 14 3 22 3 19 10 37 5 Peak Tracking Total 10 | . 5 4 3 4 4 4 7 4 2 10 6 1 5 3 4 9 6 5 Tactical Retreats 28 | . . . 1 5 1 . 3 2 . 4 . 1 7 . 1 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Traps Triggered 9 | . . . . . . 1 3 2 . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Machines Disabled 30 | . . . 1 3 . 5 1 5 . 4 3 1 1 . . . 2 4 Max in Single Turn 3 | . . . 1 1 . 2 1 3 . 1 2 1 1 . . . 1 1 Garrison Relay 3 | . . . . . . . 1 . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Machines Accessed 31 | . 2 . 2 . 2 7 . 8 2 . 6 1 . . . . . 1 Terminals 19 | . 2 . 1 . 1 4 . 6 1 . 3 . . . . . . 1 Fabricators 4 | . . . . . . 2 . 1 . . 1 . . . . . . . Repair Stations 4 | . . . 1 . . . . 1 . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . Total Hacks 63 | . 3 . 3 . 7 13 . 19 2 . 13 1 . . . . . 2 Successful 31 | . 2 . 3 . 4 7 . 7 1 . 6 1 . . . . . . Failed 32 | . 1 . . . 3 6 . 12 1 . 7 . . . . . . 2 Catastrophic 6 | . . . . . . 3 . 1 . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 35 | . 3 . 1 . 2 8 . 12 1 . 6 . . . . . . 2 Fabricators 10 | . . . . . . 4 . 4 . . 2 . . . . . . . Repair Stations 10 | . . . 2 . . . . 3 . . 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . Terminal Hacks 12 | . 2 . 1 . . 3 . 3 . . 2 1 . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . 1 . . . . . . . . . . Locate Traps 6 | . 1 . 1 . . 2 . 1 . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . 1 . . . . . . . . . . Build 3 | . . . . . . 2 . 1 . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . . 2 . . 4 . . . . . . . Scan Component 4 | . . . 1 . . . . 1 . . 2 . . . . . . . Repair 4 | . . . 1 . . . . 1 . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 1 . 2 4 . 7 2 . 4 . . . . . . 1 Full Trace Events 5 | . . . . . 1 . . 1 . . 2 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Built 5 | . . . . . . 3 . 2 . . . . . . . . . . Matter 654 | . . . . . . 486 . 168 . . . . . . . . . . Time 337 | . . . . . . 253 . 84 . . . . . . . . . . Total Part Build Rating 22 | . . . . . . 14 . 8 . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . 1 . . 1 . . . . . . . Time 163 | . . . 16 . . . . 25 . . 122 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Used RIF Installer 2 | . . . . . . . 1 . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 1 . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 1 . 1 . . . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 13 | . . . . . . 3 3 . . 7 . . . . . . . . Machine Destruction 10 | . . . . . . . 3 . . 7 . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . 1 . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Total Allies 13 | . . 2 . . . . . . . . . 3 1 . 1 . . 6 Largest Group 6 | . . 2 2 . . . . . . . . 3 3 2 1 . . 6 Highest-Rated Group 85 | . . 54 54 . . . . . . . . 60 69 69 49 . . 85 Highest-Rated Ally 49 | . . 31 31 . . . . . . . . 20 49 49 49 . . 15 Total Orders 15 | . . . . . . . . . . . . 2 13 . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . GOTO 8 | . . . . . . . . . . . . 1 7 . . . . . FOLLOW 6 | . . . . . . . . . . . . 1 5 . . . . . Ally Attacks 58 | . . 4 19 . . . . . . . . . 26 . 4 . . 5 Total Damage 1262 | . . 65 353 . . . . . . . . . 529 . 243 . . 72 Kills 10 | . . 1 4 . . . . . . . . . 5 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Turns Passed 15338 | 2 149 327 529 832 273 1767 435 2012 139 897 1522 1454 1672 225 1084 276 1508 235 Spaces Moved 8509 | 1 98 220 295 588 165 979 178 1169 87 434 899 905 968 149 473 120 608 173 Core 8 | . . . . . . . . . . . . . . . 8 . . . Treads 58 | . . . . . . . . . . . . . . . . 12 46 . Legs 7972 | 1 98 220 295 588 165 979 178 1169 87 434 899 905 968 149 465 108 264 . Wheels 439 | . . . . . . . . . . . . . . . . . 266 173 Hover 32 | . . . . . . . . . . . . . . . . . 32 . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 120 120 125 122 126 152 120 152 152 152 150 150 150 150 180 105 105 Average Speed 148 | 120 120 120 124 127 128 142 163 147 152 152 152 150 154 150 189 207 161 107 Slowest Speed 1800 | 120 120 120 130 130 150 156 250 152 152 153 152 180 180 180 1800 210 256 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 2 29 59 22 96 18 24 46 30 3 63 26 71 83 21 64 5 15 23 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 6 | . . . . 2 . . . . . . . 2 . . 2 . . . Spaces Dug 1 | . . . . . . . . 1 . . . . . . . . . . Terrain Destroyed 569 | . 12 46 . 87 9 71 19 50 . 4 37 7 31 . 50 33 113 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . Projectile 69 | . . . . . . . . 2 . . 4 7 24 . 7 . 25 . AOE 499 | . 12 46 . 87 9 71 19 47 . 4 33 . 7 . 43 33 88 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Qua Total 10265 | 4 117 257 388 642 206 1270 265 1386 92 588 1027 974 1064 150 577 136 910 212 Wait 503 | . . 5 20 17 . 158 12 69 . 55 56 28 34 . 17 . 32 . Move 8493 | . 97 219 294 587 164 979 177 1168 87 433 898 904 967 148 472 120 607 172 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 137 | . 3 . 9 1 5 23 10 22 1 7 14 . 3 . 7 4 24 4 Fast Attach 142 | . 1 1 1 . 5 13 3 12 . 6 3 4 5 1 14 1 61 11 Attach 62 | . . 1 3 1 2 3 8 1 2 2 4 . 1 . 8 1 23 2 Detach 13 | . . . . . 1 1 . 1 . . 3 . . . 1 . 5 1 Swap 145 | . 8 5 10 9 2 10 4 17 2 11 16 3 8 . 9 1 27 3 Drop 195 | 4 3 3 12 8 5 28 3 34 . 15 17 4 6 1 3 3 34 12 Fire 455 | . 5 23 39 19 22 55 32 48 . 50 16 9 30 . 46 6 55 . Melee 64 | . . . . . . . . 6 . . . . 10 . . . 42 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . 2 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . 14 5 . 9 . . . . . . . 1 Rewire 22 | . . . . . . . . . . . . 22 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 11) 152 | -10/Materials | Entered Mines 303 | -10/Mines | Discovered new exit (range 7) 446 | -10/Mines | Discovered new exit (range 5) 479 | -10/Mines | Entered Materials 479 | -9/Materials | Accompanied by 2 allies 479 | -9/Materials | Evolved 2 slots: Propulsion x2 484 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 619 | -9/Materials | Build established: Scavenger-Mutant 736 | -9/Materials | Discovered new exit (range 11) 748 | -9/Materials | Discovered new exit (range 3) 871 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1008 | -9/Materials | Entered Mines 1041 | -9/Mines | Learned location of 2 exits from Materials 1052 | -9/Mines | Met a Derelict bent on vengeance 1103 | -9/Mines | Assembled infested the area 1108 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1369 | -9/Mines | Learned location of Storage (-9) 1729 | -9/Mines | Discovered new exit (range 9) 1809 | -9/Mines | Learned location of 1 exit from Materials 1830 | -9/Mines | Discovered new exit (range 9) 1840 | -9/Mines | Entered Materials 1840 | -8/Materials | Evolved 2 slots: Utility x2 1841 | -8/Materials | Identified exit to Factory 1992 | -8/Materials | Lost 3 parts (1n2w) 2113 | -8/Materials | Entered Factory 2113 | -7/Factory | Evolved 2 slots: Utility x2 2271 | -7/Factory | Fabricated Mak. Power Source (x2) 2424 | -7/Factory | Fabricated Exp. Heat Sink? 2436 | -7/Factory | Build established: Mutant 2814 | -7/Factory | Local fabrication network quarantined 3348 | -7/Factory | Garrison activated, responded to threat 3529 | -7/Factory | Lost 3 parts (1p1n1w) 3564 | -7/Factory | Build established: Hauler-Mutant 3880 | -7/Factory | Identified exit to Garrison 3880 | -7/Factory | Entered Garrison 3888 | -7/Garrison | Installed Relay Interface Framework 3938 | -7/Garrison | Triggered checkpoint 3972 | -7/Garrison | Garrison Relay disabled 4061 | -7/Garrison | Triggered checkpoint 4164 | -7/Garrison | Core integrity fell below 50% 4232 | -7/Garrison | Lost 8 parts (1p3n2u2w) 4246 | -7/Garrison | Triggered checkpoint 4295 | -7/Garrison | Discovered new exit (range 10) 4310 | -7/Garrison | Identified exit to Factory 4315 | -7/Garrison | Entered Factory 4548 | -7/Factory | Fabricated Mak. Power Source (x2) 5129 | -7/Factory | Found Rocket Array 5692 | -7/Factory | Repaired Flexi-carbon Leg 6204 | -7/Factory | Discovered new exit (range 7) 6242 | -7/Factory | Identified exit to Factory 6327 | -7/Factory | Entered another Factory area 6327 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6466 | -6/Factory | Identified exit to Garrison 6466 | -6/Factory | Entered Garrison 6490 | -6/Garrison | Triggered checkpoint 6555 | -6/Garrison | Garrison Relay disabled 6699 | -6/Garrison | Triggered checkpoint 6699 | -6/Garrison | Triggered checkpoint 6744 | -6/Garrison | Destroyed 10 combat bots 6866 | -6/Garrison | Triggered checkpoint 6897 | -6/Garrison | Destroyed 7 combat bots 6903 | -6/Garrison | Triggered checkpoint 7083 | -6/Garrison | Triggered checkpoint 7156 | -6/Garrison | Garrison Relay disabled 7186 | -6/Garrison | Build established: Scavenger-Mutant 7337 | -6/Garrison | Discovered new exit (range 3) 7341 | -6/Garrison | Identified exit to Factory 7349 | -6/Garrison | Expanded RIF knowledge: Structural Interface 7363 | -6/Garrison | Entered Factory 7363 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7580 | -5/Factory | Repaired Imp. Titanium Leg 7687 | -5/Factory | Build established: Scavenger-Skirmisher 8174 | -5/Factory | Repaired Disruptor Cannon? 8188 | -5/Factory | Build established: Hauler-Skirmisher 8755 | -5/Factory | Discovered new exit (range 5) 8812 | -5/Factory | Identified exit to Upper Caves 8885 | -5/Factory | Entered Upper Caves 9454 | -5/Upper Caves | Discovered new exit (range 5) 9458 | -5/Upper Caves | Identified exit to Upper Caves 9536 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10339 | -5/Upper Caves | Entered another Upper Caves area 10339 | -5/Upper Caves | Accompanied by 3 allies 10772 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11661 | -5/Upper Caves | Build established: Hauler-Mutant 11767 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11940 | -5/Upper Caves | Discovered new exit (range 15) 11991 | -5/Upper Caves | Identified exit to Warlord 12011 | -5/Upper Caves | Entered Warlord 12011 | -5/Warlord | Accompanied by 2 allies 12040 | -5/Warlord | System corruption reached 10% 12136 | -5/Warlord | System corruption cleaned by Quarantine Array 12142 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 12142 | -5/Warlord | Attacked by Warlord forces 12159 | -5/Warlord | Spotted V4-E9M(B) 12159 | -5/Warlord | Spotted BO-95T(B) 12226 | -5/Warlord | Discovered new exit (range 8) 12235 | -5/Warlord | Identified exit to Proximity Caves 12236 | -5/Warlord | Entered Proximity Caves 12282 | -4/Proximity Caves | Lost 5 parts (1p2n1u1w) 12427 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12521 | -4/Proximity Caves | Core integrity fell below 50% 12585 | -4/Proximity Caves | Lost 10 parts (1p4n5w) 12830 | -4/Proximity Caves | Spotted B-86 Titan 12930 | -4/Proximity Caves | Identified exit to Factory 13015 | -4/Proximity Caves | Build established: Scavenger-Gunner 13320 | -4/Proximity Caves | Entered Factory 13320 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13321 | -4/Factory | Identified exit to Upper Caves 13493 | -4/Factory | Build established: Scavenger-Mutant 13572 | -4/Factory | Discovered new exit (range 7) 13594 | -4/Factory | Identified exit to Research 13596 | -4/Factory | Entered Research 13596 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13597 | -3/Research | Identified exit to Quarantine 14001 | -3/Research | System corruption reached 10% 14088 | -3/Research | Lost 25 parts (5p7n5u8w) 14290 | -3/Research | Lost 9 parts (1p3n1u4w) 14556 | -3/Research | Core integrity fell below 50% 14572 | -3/Research | Lost 3 parts (1p2w) 14620 | -3/Research | Lost 3 parts (1p1n1u) 14746 | -3/Research | System corruption reached 30% 14788 | -3/Research | Lost 13 parts (1p3n4u5w) 14856 | -3/Research | Lost 3 parts (1p1n1u) 14868 | -3/Research | Core integrity fell below 20% 14937 | -3/Research | Lost 8 parts (2n4u2w) 15104 | -3/Research | Entered Quarantine 15118 | -3/Quarantine | Found Alien Artifact 15118 | -3/Quarantine | Identified Core Reset Matrix 15118 | -3/Quarantine | Used Core Reset Matrix 15122 | -3/Quarantine | Detected hypermatrix surge 15122 | -3/Quarantine | Emitted hypermatrix ping 15122 | -3/Quarantine | Sensed 9 artifacts in vicinity 15127 | -3/Quarantine | Assembled emerged from beneath the floor 15147 | -3/Quarantine | Found Core Cannon 15237 | -3/Quarantine | Found Matter Drive 15277 | -3/Quarantine | Crushed by falling debris 15297 | -3/Quarantine | Found Terrabomb 15297 | -3/Quarantine | Used Terrabomb 15308 | -3/Quarantine | Lost 4 parts (1n3u) 15339 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15311_ R-10 Processor collects Gamma Rifle. 15314_ X%&H3UJDUXYRP,S&#CHAMM>DD 15314_ U-05 Engineer builds a Wall. 15318_ U-05 Engineer builds a Door. 15323_ U-05 Engineer builds a Wall. 15324_ C-55 Analyst calibrates the Proton Scatter Basin. 15325_ C-30 ARC bursts open, deploying its payload. 15325_ S-43 Plague unfolds itself. 15327_ U-05 Engineer lays Concrete. 15329_ Connecting with Terminal... 15329_ ALERT: Suspicious activity at Terminal Q008. Dispatching Investigation squad. 15330_ U-05 Engineer builds a Wall. 15331_ Wheel destroyed. 15334_ Acquired Unknown Hackware. 15334_ Identified System Shield. 15335_ System corrupted: Matter fused (-8). 15335_ U-05 Engineer builds a Wall. 15336_ Wheel destroyed. 15339_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | # ??? "?????????????????????????? | | """"" ""????????????????????????? | | """"" ""????????????????????????? | | """"" ! """???????????????????????? | | """" ?????????????????????? | | # ! " ?????????????????????? | | "% ?????????????????????? | | ????????????????????? | | ????????????????????? | | = ? #???????????????? | | ! #???????????????? | | # # "" #???????????????? | | " " ##### ####T" #####???????????? | | """"" # ???????????? | | """"" + ????????????? | | #+ # """ # ??????????????? | | # """"" ????????????????? | | # """"" ; ;;;;+######????????????????? | | "" # """ " ; ;#????????????????? | | " """" ; ;"" """ #?????????????????? | | "" # ; ;""s """ #?????????????????? | | """" # ; ;"T """ #?????????????????? | | """" # ; ;""s #?????????????????? | | ;;;;;; ;"" #?????????????????? | | ; ss ] #?????????????????? | | ; s @ #?????????????????? | | ;;;;;;#####?????????????????? | | #????????????????????? | | ####????????????????????? | | ###???????????????????????? | | ###?????????????????????????? | | #? ###???????????????????????????? | | ######???### #######?????????????????????????????? | | ???????????##????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 38 Energy Capacity 1125 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 160 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mak. Power Source | x2 | -7/Factory Exp. Heat Sink | x1 | -7/Factory | Preloaded Mak. Power Source | x2 | -7/Factory Alien Tech Used ----------------- Core Reset Matrix Core Cannon Matter Drive Terrabomb Achievements -------------- Alien Roots Challenges ------------ None Game ------ Seed HugeTransportGun Manual? 0 Play Time 02:01:01 Cumulative 190.1 hours Start 2019.11.28 @ 14:37:39 End 2019.11.28 @ 17:28:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 58 Gallery% 74 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 772c702c-c555-4c6d-a432-e11cdc9a8af1