Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.23 @ 11:38:08 Player: Plarzay Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (282) 1410 Value Destroyed (13473) 13473 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (2009) 2009 TOTAL SCORE: 25612 Bonus ------- High Alert Combat Kills 986 Follower Combat Kills 567 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -144 Cogmind --------- Core Integrity 0/1300 Matter 107/300 Energy 100/100 System Corruption 22% Temperature Cool (12) Movement Core (1100) Ox21 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Gravity Neutralizing Apparatus Experimental Optical Array Experimental Melee Analysis Suite Advanced Target Analyzer Improved Shield Generator Plasma Rifle Dispersion Rifle Long-range Proton Cannon Long-range Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Railgun Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Target Analyzer Centrium Heavy Armor Plating Thermal Defense Suite > --- WEAPON ----------- Plasma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Railgun Fusion Bomb Launcher > --- INVENTORY -------- Neutrino Core Antimatter Reactor Light Particle Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Gravity Neutralizing Apparatus Advanced Target Analyzer Improved Utility Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Heavy Armor Plating Improved Shield Generator Advanced Field Recycling Unit Dispersion Rifle Long-range Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Makeshift Shrapnel Gun Hardcell Cannon [Rating: 160] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel High-density Centrium Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Hardened Light Armor Plating Weapon XL Autogun Array Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . Utility 7 | . . . 2 . . . . . . . . . 1 2 1 . . . . 1 . Weapon 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . Parts Attached 187 | 6 6 5 7 2 1 1 4 4 . . . 1 17 19 11 5 1 7 18 26 46 Power 25 | 1 1 . 1 . . . 1 1 . . . . 3 6 . 1 . . 2 3 5 Engine 6 | 1 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . Core 11 | . . . . . . . . . . . . . 2 6 . . . . 2 . 1 Reactor 8 | . . . . . . . . . . . . . . . . 1 . . . 3 4 Propulsion 44 | 2 . 4 . . . . . 3 . . . 1 10 1 4 . . 3 2 5 9 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 28 | 2 . 4 . . . . . 3 . . . 1 10 1 . . . . . . 7 Wheel 7 | . . . . . . . . . . . . . . . . . . . . 5 2 Hover 9 | . . . . . . . . . . . . . . . 4 . . 3 2 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 54 | 1 2 . 3 2 1 . 2 . . . . . 2 5 3 1 1 3 5 8 15 Device 24 | . . . . . . . . . . . . . 1 4 2 . . 2 . 6 9 Storage 8 | 1 1 . 1 2 1 . 1 . . . . . . . . . . . . . 1 Processor 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 21 | . 1 . 2 . . . 1 . . . . . 1 1 1 1 1 1 5 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 3 1 3 . . 1 1 . . . . . 2 7 4 3 . 1 9 10 17 Energy Gun 14 | 2 2 1 1 . . . . . . . . . . 1 1 1 . . . 2 3 Energy Cannon 9 | . . . . . . . . . . . . . . 1 1 . . . 3 1 3 Ballistic Gun 22 | . 1 . 1 . . 1 1 . . . . . 1 3 . . . 1 3 7 3 Ballistic Cannon 6 | . . . 1 . . . . . . . . . . . 2 . . . . . 3 Launcher 12 | . . . . . . . . . . . . . . 2 . 2 . . 3 . 5 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . . . 1 . . . . . . 3 . . . 5 . 6 6 Parts Lost 62 | . . . 1 . . . . . . . . . 2 . 1 1 2 . 16 6 33 Power 6 | . . . . . . . . . . . . . . . . . . . 1 1 4 Propulsion 9 | . . . . . . . . . . . . . 1 . . . . . 2 . 6 Utility 19 | . . . . . . . . . . . . . 1 . . . 1 . 4 1 12 Weapon 28 | . . . 1 . . . . . . . . . . . 1 1 1 . 9 4 11 Highest Loss Streak 29 | . . . 1 . . . . . . . . . 1 . 1 1 2 . 10 3 29 Average Slot Usage (%) 87 | . 98 100 99 100 100 100 72 76 76 76 76 76 79 81 85 89 88 88 87 97 93 Engine 5 | . 14 14 11 11 11 11 9 7 7 7 7 7 3 . . . . . . . . Core 2 | . . . . . . . . . . . . . 9 11 10 6 5 5 7 2 . Reactor 1 | . . . . . . . . . . . . . . . . 3 5 5 . 5 8 Leg 18 | . 28 28 22 22 22 22 18 30 30 30 30 30 25 23 6 . . . . . 6 Wheel 2 | . . . . . . . . . . . . . . . . . . . . 19 15 Hover 2 | . . . . . . . . . . . . . . . 10 15 15 16 20 3 . Device 6 | . . . . . . . . . . . . . 6 17 15 15 14 13 10 13 15 Storage 19 | . 14 14 22 22 27 33 27 23 23 23 23 23 20 17 15 15 15 15 15 14 13 Protection 9 | . 12 14 22 22 16 11 9 7 7 7 7 7 5 4 8 10 10 10 12 7 3 Energy Gun 4 | . 19 14 11 11 11 11 . . . . . . . . 3 5 5 5 . 1 3 Energy Cannon 1 | . . . . . . . . . . . . . . . 3 2 . . 4 3 8 Ballistic Gun 7 | . 8 14 7 11 11 11 9 7 7 7 7 7 5 4 . . . 5 8 17 5 Ballistic Cannon 1 | . . . 3 . . . . . . . . . . . 8 10 9 5 . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 11 43 43 59 83 98 98 123 126 126 126 126 126 137 150 176 179 175 173 177 183 206 Greatest Support 135 | 20 20 40 40 40 40 40 40 72 72 72 72 72 80 80 80 73 73 79 79 112 135 Greatest Overweight (x) 39 | 1 2 2 1 2 2 2 3 1 1 1 1 1 2 1 3 2 2 2 3 4 39 Average Overweight (x) 1 | . 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 2 2 2 1 1 1 Largest Inventory Capacity 28 | 6 12 12 14 20 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 10 12 13 19 22 26 27 28 28 28 28 28 28 28 28 28 28 28 28 28 27 Most Carried 28 | 4 12 12 14 19 25 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 2 7 11 12 17 21 25 27 27 27 27 28 27 26 27 27 27 28 26 20 27 26 Final Capacity 28 | 6 12 12 14 20 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 Final Carried 28 | 4 12 12 14 19 25 26 28 28 28 28 28 28 28 28 28 28 28 28 22 28 16 Class Distribution -------------------- 35% | Hauler-Tank 28% | Hauler-Skirmisher 22% | Hauler-Mutant 7% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Tank | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Tank | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Tank | -3/Research Hauler-Tank | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Matter Collected 8457 | 235 130 131 112 86 . 56 243 129 518 375 . 730 1044 1026 681 168 48 . 534 1167 1044 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13176 | . 183 377 131 193 . 124 585 363 374 736 . 1110 1977 2055 936 112 171 . 540 1453 1756 Parts 597 | . 10 35 8 13 . 8 44 20 15 34 . 51 83 74 31 9 14 . 6 77 65 Haulers Intercepted 8 | . . . . . . . . 1 . . . . 3 2 2 . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . . . . 15 34 . 73 . . . 6 6 . 3 . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 253 | . 4 15 3 7 . 3 12 5 11 16 . 19 20 30 11 5 9 . 19 25 39 Guns 177 | . 4 15 3 7 . 3 12 5 11 16 . 19 20 25 3 2 1 . 3 19 9 Cannons 36 | . . . . . . . . . . . . . . 2 7 1 . . 5 3 18 AOE 39 | . . . . . . . . . . . . . . 3 1 2 8 . 11 2 12 Classes Destroyed 18 | . 1 3 . 1 . 1 1 3 1 . . 2 2 1 . . 1 . . . 1 Worker 5 | . . . . . . . . . . . . . 3 2 . . . . . . . Builder 3 | . . 1 . . . . . 1 . . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hauler 8 | . . . . . . . . 1 . . . . 3 2 2 . . . . . . Recycler 5 | . . . . . . . . . . . . . 3 1 1 . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . Watcher 4 | . . . . . . . 1 . . . . . 2 . . . . . . 1 . Swarmer 63 | . . 9 . 3 . . 3 . 8 3 . 4 . 4 . 5 9 . 6 4 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 99 | . 4 4 2 3 . 2 6 3 1 13 . 5 11 16 3 . . . 7 6 13 Brawler 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Duelist 5 | . . . . 1 . . . . . . . 2 . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sentry 40 | . . 2 1 . . . 3 1 1 . . 6 6 4 4 . . . 3 5 4 Hunter 8 | . . . . . . . . . 1 . . 1 1 3 . . . . . . 2 Programmer 30 | . . . . . . . . 1 . . . . 2 2 3 . . . 2 10 10 Behemoth 4 | . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | . 2 3 1 3 . 2 4 3 7 8 . 4 9 7 3 5 5 . 13 6 15 Combat Bots Only 15 | . 2 3 1 3 . 2 4 3 7 8 . 4 7 5 3 5 5 . 13 5 15 Max Kills in Single Turn 5 | . 1 2 1 2 . 1 1 1 2 2 . 2 2 4 2 2 5 . 4 1 5 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . 2 1 2 4 . 4 1 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Damage Taken 18052 | . 150 263 88 130 . 195 92 64 171 133 . 752 311 575 897 266 230 . 2935 3202 7598 Core 1800 | . 34 41 . 12 . 22 17 . . . . 53 32 27 27 . . . 233 334 968 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 70 . . . 91 96 . . . . 92 96 97 . . . . 69 . . Volleys Fired 597 | . 17 27 15 15 . 11 17 12 25 25 . 48 65 74 37 10 6 . 37 69 87 Largest 5 | . 2 2 2 2 . 2 1 1 1 1 . 1 1 1 4 4 2 . 4 5 5 Hottest 440 | . 85 85 122 88 . 88 60 60 60 60 . 60 100 90 291 279 153 . 190 296 440 Shots Fired 1188 | . 20 53 29 30 . 18 17 12 25 25 . 48 65 74 104 30 8 . 83 263 284 Gun 830 | . 20 53 27 30 . 18 17 12 25 25 . 48 59 62 27 7 2 . 35 215 148 Cannon 308 | . . . 2 . . . . . . . . . . 8 77 20 2 . 29 48 122 Launcher 44 | . . . . . . . . . . . . . . 4 . 3 4 . 19 . 14 Special 6 | . . . . . . . . . . . . . 6 . . . . . . . . Kinetic 742 | . 15 27 15 15 . 11 17 12 25 25 . 48 59 62 60 13 2 . 38 182 116 Thermal 304 | . 1 26 14 15 . 7 . . . . . . 6 8 21 7 2 . 19 33 145 Explosive 36 | . . . . . . . . . . . . . . 4 . . 4 . 19 . 9 Electromagnetic 106 | . 4 . . . . . . . . . . . . . 23 10 . . 7 48 14 Robot Hit Streak 36 | . 12 10 12 8 . 7 14 7 7 15 . 36 23 32 21 5 8 . 35 22 13 Robot Miss Streak 10 | . 1 10 5 4 . 3 5 2 4 3 . 2 4 3 4 3 2 . 2 8 5 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . 2 . Secondary Targets 12 | . . 5 . 2 . . . . . . . . . . . . . . . 2 3 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 930 | . 18 36 25 27 . 17 16 12 24 25 . 48 55 69 85 17 5 . 67 203 181 Core Hits 689 | . 9 31 26 20 . 11 19 13 14 26 . 44 62 80 34 6 12 . 74 95 113 Critical Hits 41 | . . 1 1 . . . . . . . . . . 1 16 1 . . 6 10 5 Critical Kills 11 | . . 1 . . . . . . . . . . . 1 4 . . . 1 2 2 Critical Parts Destroyed 19 | . . . 1 . . . . . . . . . . . 7 1 . . . 7 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38319 | . 219 501 300 221 . 201 866 815 847 1600 . 2447 3598 5123 2750 409 673 . 4699 4267 8783 Guns 22853 | . 219 501 271 221 . 201 866 815 847 1600 . 2447 3598 4211 1131 81 26 . 411 3090 2317 Cannons 7129 | . . . 29 . . . . . . . . . . 255 1532 231 . . 1023 904 3155 Explosions 8321 | . . . . . . . . . . . . . . 641 87 97 647 . 3265 273 3311 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . . 16 . . . . . . . Kinetic 21888 | . 163 174 140 83 . 102 866 815 847 1600 . 2447 3598 4211 1760 158 . . 543 2612 1769 Thermal 7421 | . 5 327 160 138 . 99 . . . . . . . 255 746 81 26 . 904 1070 3610 Explosive 7184 | . . . . . . . . . . . . . . 641 . . 647 . 3016 . 2880 Electromagnetic 1810 | . 51 . . . . . . . . . . . . . 244 170 . . 236 585 524 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . 1 1 1 1 . 2 2 2 2 5 16 22 Average Corruption 4 | . . . . . . . . . . 1 1 1 1 . 1 2 2 2 4 5 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 223 | . . . . . . . . . . 1 . 8 2 . 7 7 5 2 21 34 136 Message Errors 41 | . . . . . . . . . . 1 . 6 . . 2 2 4 1 5 7 13 Matter Fused 19 | . . . . . . . . . . . . . . . . . . . 2 4 13 Heat Flow Errors 9 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 5 Energy Discharges 14 | . . . . . . . . . . . . . 1 . 1 1 . 1 3 2 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Data Loss (minor) 7 | . . . . . . . . . . . . . . . 1 1 . . . . 5 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . 1 1 5 Misfires 5 | . . . . . . . . . . . . . . . . . . . 1 . 4 Alerts 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Misdirections 12 | . . . . . . . . . . . . . . . . . . . . 3 9 Targeting Errors 78 | . . . . . . . . . . . . 2 1 . 2 2 . . 6 13 52 Weapon Failures 24 | . . . . . . . . . . . . . . . . 1 . . . 2 21 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 840 | . . . . . . . . . . . . . . 127 . . 43 . 330 33 307 Projectiles 258 | . . . . . . . . . . . . . . 21 . . . . 78 33 126 Explosions 582 | . . . . . . . . . . . . . . 106 . . 43 . 252 . 181 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . 1 . . . . . . . . . . . . 3 . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . 1 . . . . . . . . . . . . 3 . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 258 | . . . . . . . . . . . . . . . . 12 48 . 59 44 95 Shots 9 | . . . . . . . . . . . . . . . . 3 1 . 2 1 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 930 | . 60 120 147 201 . 336 129 152 417 266 . 331 308 128 274 197 152 . 112 191 930 Average Temperature 91 | . 27 38 63 84 . 182 57 58 168 80 . 126 77 38 128 132 80 . 26 43 175 Received Heat Transfer 3204 | . 117 66 51 72 . 144 36 9 27 90 . 225 75 165 198 . . . 387 471 1071 Effects 10 | . . . . . . . . . 2 . . 1 . . . . . . . . 7 Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . . . . . 1 . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . . . . . . . . . . . 1 . . 1 12 Heat Transferred 7866 | . 5 653 210 170 . 125 . . . . . . . 175 1075 111 37 . 714 625 3966 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 1 1 . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Peak Influence 950 | . 130 267 261 178 . 70 404 186 . . . . 515 594 492 . . . . 472 950 Average Influence 196 | . 61 123 140 60 . 41 159 43 . . . . 195 307 355 . . . . 184 437 Maximum Alert Level 3 | . . 1 1 . . . 2 . . . . . 2 2 2 . . . . 2 3 Low Security (%) 55 | 100 100 78 68 100 . 100 45 100 . . . . 45 35 . . . . . 54 . Level 1 30 | . . 21 31 . . . 51 . . . . . 42 39 70 . . . . 37 46 Level 2 12 | . . . . . . . 3 . . . . . 11 24 30 . . . . 7 43 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 1 . . . 1 1 . 1 . . 8 8 3 . . . . 6 7 Investigation 11 | . 1 . . . . . 1 . . 1 . . 1 2 2 . . . . 1 2 Extermination 10 | . . . . . . . . . . . . . 2 1 1 . . . . 3 3 Reinforcement 10 | . . . 1 . . . . 1 . . . . 3 2 . . . . . 2 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . . . . . . . 2 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Distress Signals 12 | . 1 . 3 . . . . . . . . . 2 1 . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 349 | . 6 22 11 11 . 4 14 6 10 14 . 28 28 38 13 6 7 . 20 43 68 Peak Tracking Total 16 | . 2 3 3 3 . 3 4 3 3 4 . 5 4 5 4 5 5 . 14 6 16 Tactical Retreats 11 | . . 1 . . . 1 2 . . . . 1 1 2 . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Traps Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Machines Disabled 25 | . . . . . . . 1 1 . . . 1 1 2 4 . . . 5 4 6 Max in Single Turn 2 | . . . . . . . 1 1 . . . . 1 1 1 . . . 2 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Machines Accessed 43 | . 3 1 1 . . . 3 3 1 2 4 1 5 7 6 1 . . . 3 2 Terminals 18 | . 2 1 1 . . . 2 2 . 1 . . 3 2 2 . . . . 2 . Fabricators 5 | . . . . . . . . . . . . 1 . 1 1 . . . . 1 1 Repair Stations 6 | . . . . . . . 1 . . . . . 1 3 . . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 1 1 . . . . . . Total Hacks 127 | . 8 3 6 . . . 11 6 1 5 26 2 10 17 17 1 . . . 8 6 Successful 79 | . 5 2 4 . . . 4 2 1 5 26 2 7 6 9 1 . . . 1 4 Failed 48 | . 3 1 2 . . . 7 4 . . . . 3 11 8 . . . . 7 2 Catastrophic 7 | . . . . . . . . . . . . . . 2 2 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 5 3 5 . 1 . 8 4 . . . . 6 3 8 . . . . 4 1 Terminals 53 | . 5 3 6 . . . 8 4 . 4 . . 6 7 6 . . . . 4 . Fabricators 18 | . . . . . . . . . . . . 2 . 3 6 . . . . 4 3 Repair Stations 14 | . . . . . . . 3 . . . . . 3 5 . . . . . . 3 Recycling Units 6 | . 3 . . . . . . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . 1 2 2 . . . . . . Terminal Hacks 38 | . . 1 2 . . . 1 . 1 5 26 . . . 1 1 . . . . . Record 16 | . . . 1 . . . . . . 4 11 . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 1 . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 2 . 1 2 . . . . 1 2 Load Schematic 5 | . . . . . . . . . . . . 1 . 1 1 . . . . 1 1 Build 3 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 Repair Station Hacks 9 | . . . . . . . 1 . . . . . 2 4 . . . . . . 2 Scan Component 5 | . . . . . . . 1 . . . . . 1 2 . . . . . . 1 Repair 4 | . . . . . . . . . . . . . 1 2 . . . . . . 1 Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . . . 2 . . . . . . Report Inventory 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . Unauthorized Hacks 17 | . 3 1 2 . . . 2 1 . . . . 4 . 4 . . . . . . Terminals 16 | . 3 1 2 . . . 2 1 . . . . 4 . 3 . . . . . . Track 6 | . 1 1 1 . . . 1 . . . . . 1 . 1 . . . . . . Botnet 10 | . 2 . 1 . . . 1 1 . . . . 3 . 2 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 1 . . . 3 2 . 1 . 1 2 7 3 . . . . 3 2 Full Trace Events 13 | . 2 . 1 . . . 1 . . 1 . . 1 2 2 . . . . 1 2 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . 3 . . . . . 3 Matter 702 | . . . . . . . . . . . . . . . 351 . . . . . 351 Time 186 | . . . . . . . . . . . . . . . 93 . . . . . 93 Total Robot Build Rating 42 | . . . . . . . . . . . . . . . 21 . . . . . 21 Part Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . 1 2 . . . . . . 1 Time 141 | . . . . . . . . . . . . . 12 75 . . . . . . 54 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Total Allies 17 | . . 3 . 2 . . . . . . . 6 . . 3 . . . . . 3 Largest Group 5 | . . 3 2 3 . . . . . . . 5 1 . 3 . . . . . 3 Highest-Rated Group 141 | . . 40 32 58 . . . . . . . 94 12 . 141 . . . . . 141 Highest-Rated Ally 94 | . . 16 16 31 . . . . . . . 94 12 . 47 . . . . . 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 159 | . . 20 27 23 . . . . . . . 51 1 . 19 . . . . . 18 Total Damage 2699 | . . 181 298 361 . . . . . . . 986 9 . 571 . . . . . 293 Kills 27 | . . 6 7 5 . . . . . . . 7 . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . 1 2 . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Turns Passed 14962 | 60 390 1125 348 1026 698 346 642 875 506 418 133 1486 1001 1252 700 381 392 289 609 1115 1170 Spaces Moved 8115 | 33 212 617 187 526 383 169 286 479 315 254 88 871 491 579 305 217 238 177 371 805 512 Core 7 | 6 . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 5697 | 27 212 617 187 526 383 169 286 479 315 254 88 871 491 579 91 . . . . . 122 Wheels 1040 | . . . . . . . . . . . . . . . . . . . . 651 389 Hover 1371 | . . . . . . . . . . . . . . . 214 217 238 177 371 154 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 180 180 180 150 152 152 152 152 150 150 150 158 158 140 90 95 100 Average Speed 151 | 110 154 162 150 178 180 180 209 151 152 152 152 155 157 150 168 158 158 152 125 100 121 Slowest Speed 2000 | 120 180 180 150 180 180 180 210 152 152 152 152 157 182 150 216 158 158 158 192 147 2000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 3 37 98 32 85 62 49 28 14 48 47 75 86 14 18 14 37 48 60 64 24 33 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . 1 1 1 1 1 . Scrap Searched 15 | . . 1 . 2 . 1 . . 2 1 . 2 . . . 2 3 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 461 | . . . . . . . 15 2 4 4 . 12 5 20 20 15 47 . 106 29 182 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 122 | . . . . . . . 15 2 4 4 . 12 5 7 11 9 2 . 1 10 40 AOE 339 | . . . . . . . . . . . . . . 13 9 6 45 . 105 19 142 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Total 10092 | 56 252 689 226 583 393 194 336 631 344 287 87 1004 699 953 425 236 245 196 442 945 869 Wait 831 | 8 7 25 5 32 . 11 1 122 . 5 . 12 113 258 53 . . . 4 9 166 Move 8094 | 32 211 616 186 525 382 168 285 478 314 253 87 870 490 578 304 216 237 176 370 804 512 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 10 10 6 8 6 6 2 16 8 2 2 . 5 7 9 10 2 . 6 13 19 28 Fast Attach 22 | . . . . . 1 . . . . . . 1 1 4 . . 1 3 . 6 5 Attach 89 | 6 1 . 3 . . . 1 2 . . . . 6 10 8 1 . 4 18 8 21 Detach 3 | . . . . . . . . . . . . . . 3 . . . . . . . Swap 80 | . 5 5 5 2 . 1 3 2 . . . . 10 5 3 4 . 2 . 13 20 Drop 138 | . 1 10 4 3 4 1 13 7 3 2 . 6 7 11 10 3 1 5 . 17 30 Fire 597 | . 17 27 15 15 . 11 17 12 25 25 . 48 65 74 37 10 6 . 37 69 87 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 62 | . . . . . . . . . . . . 62 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / [*Min] / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 451 | -10/Materials | Entered Mines 620 | -10/Mines | Assembled infested the area 625 | -10/Mines | Assisted by a Guerilla fighting off Assembled 877 | -10/Mines | Discovered new exit (range 9) 919 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 947 | -10/Mines | Learned 8 Materials zone layouts 1168 | -10/Mines | Build established: Scavenger-Mutant 1324 | -10/Mines | Discovered new exit (range 5) 1576 | -10/Mines | Entered Materials 1576 | -9/Materials | Accompanied by 2 allies 1576 | -9/Materials | Evolved 2 slots: Utility x2 1577 | -9/Materials | Identified exit to Storage 1578 | -9/Materials | Identified exit to Materials 1867 | -9/Materials | Discovered new exit (range 7) 1924 | -9/Materials | Entered Mines 1924 | -9/Mines | Accompanied by 1 ally 2100 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2243 | -9/Mines | Build established: Hauler-Mutant 2325 | -9/Mines | Discovered exit to Materials (range 7) 2507 | -9/Mines | Discovered exit to Materials (range 6) 2512 | -9/Mines | Learned Materials trap positions 2943 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2943 | -9/Mines | Discovered new exit (range 5) 2950 | -9/Mines | Entered Exiles 2994 | -9/Exiles | Met 8R-AWN 3026 | -9/Exiles | Met EX-HEX 3084 | -9/Exiles | Met EX-BIN 3112 | -9/Exiles | Aligned with FarCom system 3114 | -9/Exiles | Given EX-Vault access code 3156 | -9/Exiles | Opened EX-Vault 3168 | -9/Exiles | Found Prototype Ballistic Gun 3209 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3257 | -9/Exiles | Met EX-DEC 3628 | -9/Exiles | Discovered new exit (range 14) 3648 | -9/Exiles | Left Exiles lab with XL Autogun Array 3648 | -9/Exiles | Entered Mines 3985 | -8/Mines | Discovered exit to Materials (range 6) 3994 | -8/Mines | Entered Materials 3994 | -8/Materials | Evolved 2 slots: Weapon x2 3995 | -8/Materials | Loaded intel: 20 trap records 3995 | -8/Materials | Identified XL Autogun Array 4315 | -8/Materials | Build established: Hauler-Skirmisher 4513 | -8/Materials | Discovered new exit (range 10) 4636 | -8/Materials | Entered Factory 4636 | -7/Factory | Evolved 2 slots: Propulsion x2 5485 | -7/Factory | Discovered new exit (range 14) 5511 | -7/Factory | Entered Lower Caves 5576 | -7/Lower Caves | Learned location of 1 exit from Factory 5649 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5684 | -7/Lower Caves | Destroyed 7 combat bots 5811 | -7/Lower Caves | Build established: Hauler-Tank 6011 | -7/Lower Caves | Discovered new exit (range 3) 6017 | -7/Lower Caves | Entered another Lower Caves area 6030 | -7/Lower Caves | Discovered new exit (range 16) 6057 | -7/Lower Caves | Learned Factory trap positions 6079 | -7/Lower Caves | Attracted the attention of an 0b10 base 6114 | -7/Lower Caves | Destroyed 8 combat bots 6119 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 6119 | -7/Lower Caves | Learned Research emergency access door positions 6119 | -7/Lower Caves | Learned Extension stockpile data 6375 | -7/Lower Caves | Encountered a Warlord checkpoint 6429 | -7/Lower Caves | Discovered new exit (range 5) 6430 | -7/Lower Caves | Learned Factory trap positions 6435 | -7/Lower Caves | Entered Data Miner 6435 | -7/Data Miner | Discovered new exit (range 6) 6464 | -7/Data Miner | Met Data Miner 6508 | -7/Data Miner | Learned location of Section 7 (-2) 6508 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6533 | -7/Data Miner | Received God Mode back door access code from Data Miner 6568 | -7/Data Miner | Entered Proximity Caves 6666 | -6/Proximity Caves | Escorted by Enhanced Grunt 6666 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6834 | -6/Proximity Caves | Learned location of 1 exit from Factory 7010 | -6/Proximity Caves | Spotted B-75 Beast 7011 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 7017 | -6/Proximity Caves | Allies destroyed B-75 Beast 7116 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 7439 | -6/Proximity Caves | Spotted B-75 Beast 7447 | -6/Proximity Caves | Destroyed B-75 Beast 7471 | -6/Proximity Caves | Learned 8 Factory zone layouts 8013 | -6/Proximity Caves | Discovered new exit (range 16) 8054 | -6/Proximity Caves | Entered Factory 8054 | -6/Factory | Accompanied by 1 ally 8054 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8055 | -6/Factory | Identified exit to Factory 8055 | -6/Factory | Identified exit to Lower Caves 8057 | -6/Factory | Loaded intel: 91 trap records 8466 | -6/Factory | Repaired Carbon-fiber Leg 8651 | -6/Factory | Build established: Hauler-Skirmisher 8781 | -6/Factory | Garrison activated, responded to threat 8842 | -6/Factory | Destroyed 7 combat bots 8995 | -6/Factory | Garrison activated, responded to threat 9055 | -6/Factory | Entered another Factory area 9055 | -5/Factory | Evolved 2 slots: Utility x2 9056 | -5/Factory | Loaded intel: 113 trap records 9361 | -5/Factory | Garrison activated, responded to threat 9510 | -5/Factory | Incoming investigation squad redirected 9563 | -5/Factory | Repaired Neutrino Core 9873 | -5/Factory | Garrison activated, responded to threat 9990 | -5/Factory | Repaired Hrd. Medium Armor Plating 10284 | -5/Factory | Garrison activated, responded to threat 10295 | -5/Factory | Discovered new exit (range 9) 10307 | -5/Factory | Entered another Factory area 10307 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10308 | -4/Factory | Identified exit to Extension 10373 | -4/Factory | Incoming investigation squad redirected 10759 | -4/Factory | Build established: Hauler-Tank 10826 | -4/Factory | Fabricated G-67 Veteran (x3) 10911 | -4/Factory | Spotted B-86 Titan 10927 | -4/Factory | Destroyed B-86 Titan 10972 | -4/Factory | Identified exit to Upper Caves 11007 | -4/Factory | Entered Upper Caves 11379 | -4/Upper Caves | Discovered new exit (range 5) 11388 | -4/Upper Caves | Entered another Upper Caves area 11406 | -4/Upper Caves | Discovered new exit (range 5) 11530 | -4/Upper Caves | Build established: Hauler-Mutant 11752 | -4/Upper Caves | Discovered new exit (range 6) 11780 | -4/Upper Caves | Entered Zhirov 11782 | -4/Zhirov | Discovered new exit (range 3) 11890 | -4/Zhirov | Found Alien Artifact 11891 | -4/Zhirov | Identified Transdimensional Reconstructor 11891 | -4/Zhirov | Warped through subspace 11949 | -4/Zhirov | Found Alien Artifact 11950 | -4/Zhirov | Identified Integrated Dissipator 11950 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 12069 | -4/Zhirov | Entered Proximity Caves 12075 | -3/Proximity Caves | Build established: Hauler-Tank 12156 | -3/Proximity Caves | Spotted B-86 Titan 12189 | -3/Proximity Caves | Destroyed B-86 Titan 12217 | -3/Proximity Caves | Lost 6 parts (1p1n1u3w) 12317 | -3/Proximity Caves | Attracted the attention of an 0b10 base 12393 | -3/Proximity Caves | Destroyed 13 combat bots 12399 | -3/Proximity Caves | Lost 10 parts (1n3u6w) 12458 | -3/Proximity Caves | Build established: Hauler-Mutant 12525 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12645 | -3/Proximity Caves | Discovered new exit (range 5) 12678 | -3/Proximity Caves | Entered Research 12678 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12786 | -3/Research | Build established: Hauler-Tank 13117 | -3/Research | Found Fusion Bomb Launcher 13353 | -3/Research | Found Prototype Protection 13353 | -3/Research | Identified Centrium Heavy Armor Plating 13556 | -3/Research | System corruption reached 10% 13632 | -3/Research | Lost 3 parts (1u2w) 13764 | -3/Research | Discovered new exit (range 15) 13793 | -3/Research | Entered Armory 13935 | -3/Armory | Destroyed 7 combat bots 14065 | -3/Armory | Incoming investigation squad redirected 14135 | -3/Armory | Fabricated G-67 Veteran (x3) 14192 | -3/Armory | Spotted B-86 Titan 14207 | -3/Armory | Destroyed B-86 Titan 14352 | -3/Armory | Incoming investigation squad redirected 14376 | -3/Armory | Repaired Hdn. Centrium Wheel 14466 | -3/Armory | P-80 Master assimilated allied Veteran 8c 14573 | -3/Armory | Found Prototype Device 14576 | -3/Armory | Found Prototype Device 14598 | -3/Armory | Found Prototype Launcher 14602 | -3/Armory | Identified Exp. Thermal Defense Suite 14604 | -3/Armory | Identified Exp. Thermal Shield 14605 | -3/Armory | Identified Com. Tesla Bomb Launcher 14611 | -3/Armory | Found Prototype Processor 14819 | -3/Armory | First assault squad dispatched 14849 | -3/Armory | Crushed by falling debris 14869 | -3/Armory | Incoming assault squad redirected 14929 | -3/Armory | Destroyed 15 combat bots 14930 | -3/Armory | Core integrity fell below 50% 14954 | -3/Armory | Core integrity fell below 20% 14963 | -3/Armory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 14948_ X-82 Rainmaker IFF system glitched. 14948_ X-82 Rainmaker knocked back. 14949_ The unstable cave ceiling collapses. 14949_ Hardcell Cannon destroyed. 14949_ Hcp. Storage Unit destroyed. 14950_ The unstable cave ceiling collapses. 14950_ Exp. Thermal Shield destroyed. 14952_ The unstable cave ceiling collapses. 14954_ D-63 Destroyer misfires. 14955_ The unstable cave ceiling collapses. 14957_ G-67 Veteran crushed by falling debris. 14957_ The unstable cave ceiling collapses. 14957_ G-67 Veteran knocked back. 14959_ The unstable cave ceiling collapses. 14960_ G-67 Veteran knocked back. 14960_ G-67 Veteran destroyed. 14960_ Knocked back. 14962_ Adv. Cryofiber Web destroyed. 14963_ The unstable cave ceiling collapses. 14963_ G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????## # ? | | ???????????????????????#????????????????????# #? | | ???????????????? ???????#############* #? | | ???????????????# #???#### =!*!%### | | ???????????????# #???" " =*[[ ! | | ????????????#### #??????# ! *!=%"### | | ????????????# + #???#?## = ! ===##### | | ????????????#^^# #?? #?#" *= =[%[!# | | ????????????+^ # #?? #### ]]! !== # | | ????????????# # ### # | | ????????????# # # # | | ????????????# # #= # | | ????????????# # # # | | ??????????### # | | ??????????# # | | ?????????## # # #####+####### | | ??????#### # @ # ## ########## | | ??????# gddg " | | ??????# # g g g % | | ??????# # g# g% ####### ########## | | ??##### #d gg x #?????######????????? | | # ## #???????????????????? | | # ## ##???????????????????? | | " "" # x # #####?##????????????????????? | | ??""" #???????????????????????????? | | ???"" # #???????????????????????????? | | ???"" %!* # #???????????????????????????? | | ???"" !! #[# #???????????????????????????? | | ???"" # =%[ # #???????????????????????????? | | ???"" ! ! ###???????????????????????????? | | ??? = ?????????????????????????????? | | ?? ] ????????????????????????????? | | ??? ]# ????????????????????????????? | | ???""#"## ???????????????????????????? | | ?????##?# "%" ??????????????????????????? | | ????????###" ???????????????????????????? | | ?????????? ## / # ???????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 120 Energy Generation 46 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 55 Target Analysis 6 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ G-67 Veteran | x3 | -4/Factory G-67 Veteran | x3 | -3/Armory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Adventurer Explorer Gun Specialist The Oracle Challenges ------------ None Game ------ Seed GodBarragePerforator Manual? 0 Play Time 02:56:32 Cumulative 40.8 hours Start 2020.04.21 @ 12:25:26 End 2020.04.23 @ 11:38:08 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 10 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e3f4239-e1f8-4b23-8b66-6fa63edc8154